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The Inquisition: Legacy

Posted by Vox , in Gaming, Random stuff, BZPRPG Stuff Dec 23 2015 · 324 views
MUD, Plug
So I've never really talked about this before, but for the last three years I've been part of a rather amazing, my personal opinion, MUD called The Inquisition: Legacy, or TI:Legacy for short. For those who don't know what a MUD is, it stands for Multi-User Dungeon. It's essentially a Text-Based MMO. However what sets TI:Legacy apart from a majority of it's fellow MUDs is the fact it is heavily RP Driven, such as the BZPRPG, where as most MUDs are hack and slash type games. Though that isn't to say TI:Legacy doesn't have it's fair share of combat, but it isn't the key driving force of the game.

TI:Legacy was the first and only MUD I've ever played, and before it I didn't even know what a MUD was. However the people on it are very helpful when it comes to explaining the game and are open to questions. This brings me to my first key point of TI:Legacy; The community is great. While it has a rather small playerbase compared to other MUDS, 50+ players with multiple characters, this has created a very friendly group of players, ranging mostly 18+ but with a few still in their teens. The community is mature yet still able to joke around with each other quite a bit. They are also very open to new players, instead of many communities where new players are shunned or find it hard to get into the pre-formed cliques. It also has a very active group of 7 staff members, including the owner of the game, who are on almost every day and are responsive. They are constantly trying to make the game better, whether that be creating plots, new locations on grid, new skills or handling policy matters that come up. I've never met a group of staff who are such a part of their community, except maybe TTV.

Moving forward we have the actual world of the game. It's set in an alternate 'dimension' world called Urth, where Magic is very real. Originally magic was as common day as dirt, but after a group of mages assassinated the kings family, the Inquisition and Consolidation began. While the Holy Order of Dav, the main religion in the game, sought to eradicate magery from the face of Urth, the kingdom sought to bring the varies duchies together into one unified kingdom. Fast forward several hundred years and mages are no longer the public figures they were, instead forced to hide their magic or face the Inquisition. Almost all of the duchies are under the Lithmorran Flag, except for the Daravi Sultanates who continue to resist the Lithmorran kingdom and being the only people who still openly embrace Magic. There are numerous helpfiles in the game that explain the lore further and more indepth.

On top of the lore of the game, there are numerous 'guilds' within the game and different races you can be representing the numerous duchies. Many of the races share key traits with real life races. For example you have the Lithmorrans who make up most of Urth's population are your basic Europeans. From there you have the Tubori who could best be described as 'Islanders' since their race takes traits from many sea-faring people. There are 5 more races to choose from including the Farins, Vandagans, Vavardians, Charali and Hillmen, each with their own traits and extensive lore and culture. For those looking for fantasy species I'm afraid you will be disappointed for there are no elves, centaurs, vampires, unicorns, etc. However there is a very real demonic presence in Lithmore, though often only when summoned. Did I mention demon summoning is a thing, because it is.

I could go on and on about the lore and culture of the game, but I won't bore you further with it, and instead allow you to discover it yourself. Instead I shall talk further about the various skills in the game. Currently TI: Legacy boasts a 72-skill system, with an extensive crafting system, with more in the works currently. These skills are organized into different categories including: Combat, Survival, Communication, Magic, Covert, Trade and Performing. With the vast amount of skills you aren't limited in what type of character you want to play. You want to play the blacksmith who also one bad mofo in combat, well we got skills for that. Want to play the cook, well we have an extensive cooking, brewing and foraging system. Maybe a medieval Walter White is more up your alley, well we have an herbalism skill that includes illegal ingame substances with a fully functioning addiction system. And of course we have skills to facilitate your basic combat character. The possibilities are endless, and the only limitation is what you can imagine and time. However it should be noted that in order to increase your skills above whatever rank you start at, you have to rp with others. When you rp you will be awarded with xp, which can be used to increase your skills and purchase silver, the ingame currency, among other uses. If you don't rp, you can't increase your skills because you will eventually run out of XP. But I assure, you won't regret rping with the wonderful people on here.

If the skills weren't good enough for you, TI: Legacy also has a massive ingame grid, with 1700+ rooms which include: A fully explorable Sewer system, many hidden rooms that can only be found through exploring, and a recently added skygrid. What is a sky grid you ask? Well it's a brand new addition added earlier this week that can allow you to fulfill your assassin's creed dreams of running across rooftops, along as your character is nimble enough. On top of the afore mentioned the game also boasts a mage exclusive grid which is called the astral realm, where your mage leaves their body to take the form of an ethereal 'animal' where they can interact with other mages and collect nodes which can increase your magical skill and teach you new rituals for evoking spells. While the ingame grid is massive, it is worth noting that it is centralized around only one city in Urth, Lithmore, the Capital City of the kingdom. This is merely so that the world does not become too big and as such prevent people from finding rp. A staff member created a map of the game, excluding player homes, the sewer system and skygrid, which should give you a rough estimate of the size of it.

Now to get into some of the more serious information. Death is Permanent in TI: Legacy. If your character dies that is the end of them, however that does not mean you don't get anything in return for their death. You will receive a xp bonus for your next character, along with an xp bonus which is based on a percentage of how much xp you spent in skills during the course of your character's life. On top of that if you feel your character's death went against policy somehow, you can request that staff look into it to make sure whether or not it was handled properly. If it turns out it wasn't, there is a chance your character can be brought back to life and the rp surrounding the death nulled. While this doesn't happen often, it does exist incase. Secondly TI:Legacy is considered a somewhat mature game, however there are options that make it safe for those who may not be comfortable with gore, graphic scenes, etc. On top of that if you are not comfortable with a scene, most players will understand if you ask to avoid those type of scenes. As I mentioned before, the community of players are very understanding and majority of them want to make sure everyone is having fun, for afterall it is a game.

The final thing I wish to bring up is that The Inquisition: Legacy is not a Pay to Play game, nor are there things that you can purchase with real money to gain a benefit in game. So you don't have to worry about Joe Schmo having the best armor in game only because he bought it for 4 easy payments of $9.99. It's an equal footing game with no way to gain a footing above your fellow player with moolah.

Phew, that went on longer than I expected, but hopefully it's convinced some of you to give the game a look. If you are interested, head on over to The Inquisition: Legacy's website, which some guides and general info into the lore of the game and also includes an in-browser way to play, or if you are like me and prefer a program to play the game, I would suggest MUSHClient, which is a free program I've been using for 3 years that is built exclusively for MUDs and MUSHs. It's also worth mentioning that TI: Legacy is Screen Reader friendly, for those who are Sight Impaired.

So yeah, go on and check it out, I promise you likely will not be disappointed. And should you have any questions about aspects of the game, I am more than happy to try and answer them as best as possible.


Edit: Comment merged into entry; please don't double comment.
-Wind-


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Moc Related Question

Posted by Vox , in Mocs Dec 21 2015 · 396 views
BBC
So awhile ago I remember reading some comment on the BBC section of the forums, particularly revolving around a certain contest, can't remember which one, and it was mentioned that there was a certain piece that was allowed to be cut without it causing the model to be disqualified, since most BBC Contests require the use of non-modified parts. If I remember correctly it was stated to be a hose piece, like the one used in the Bahrag.

However I'm not certain of this, since my memory on it is fuzzy, so if someone happens to see this and could confirm, deny or correct my information, that would be most appreciated since I recently came into a surplus of those pieces. Also if anybody knows if there are any other pieces that are acceptable being cut for BBCCs, that would info would be appreciated as well.


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Into Temptation

Posted by Vox , in Gaming Dec 18 2015 · 283 views

So I may have given into temptation and bought the 'Myster Box' Square enix was offering, which supposedly had a random selection of 5 pc games, for $10, a deal I could not ignore even if it was random. Just opened it up and can't say I'm disappointed in the selection.

FINAL FANTASY® XIV: A REALM REBORN™ [PC DOWNLOAD]


LIFE IS STRANGE [PC DOWNLOAD]


FINAL FANTASY® XIII [PC DOWNLOAD]


LARA CROFT AND THE TEMPLE OF OSIRIS [PC DOWNLOAD]


THIEF [PC DOWNLOAD]


Also got a few discount/coupons for Square Enix's site, so also kind of nice. Was it worth it in the end? Meh... $10 is $10... at least they are games I would likely play.

Though on a completely unrelated note, anyone looking to buy Just Cause 3 for the PC from Square Enix? If so, do let me know.


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*Twitches* Pokemon Distribution Events

Posted by Vox , in Life and many other things Dec 10 2015 · 408 views
Venting
I have to admit, I love and hate Pokemon Distribution Events, such as the Hoopa one right now. It’s great for people who live in cities where there is a McDonalds on every street corner, or a Gamestop a block away… but it sucks for people who live in rural locations. I had to drive a 100 miles one way, today, in snow, at -10*F, just to get to a McDonalds. Mind you I thankfully had to go Bulk grocery shopping anyway, since in winter here I can’t afford to go up to Fairbanks once a month for bulk grocery shopping. 200 miles round trip in snow is not worth a monthly trip, especially with schmucks on the road. And no pokemon is worth a 200 mile drive, in summer or winter.

Also yes, this is kind of just a venting post.


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Fate/Stay (Looking for Advice)

Posted by Vox , in Random stuff Dec 07 2015 · 422 views

So as the title says, I am looking for advice on the Fate/Stay series. Right now on Hulu they have two different versions of the anime (More technically if including Zero) and I'm not sure which one I should attempt to start. Theres Fate/Stay Night and then Fate/Stay Night [Unlimited Blade Works]. I know next to nothing about the anime, except that it's one that has been on my 'to-watch' list for awhile. As such I'm hoping someone may be able to give advice on which one is better worth sitting down and watching. Now I know someone is going to say 'why not just watch both' and to that I have a very simple answer. I already have a back-log of anime that I want to watch, and I simply want to try and choose one to put priority on, and I may infact come back to the other sometime later.

So yeah... if anyone has advice on which one would be better to watch first, considering UBW is nearly twice as long as the other, it would be very much appreciated.


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The King is Born!

Posted by Vox , in Gaming, Random stuff Dec 02 2015 · 472 views
Pokemon

Also yes, crummy editing job is crummy. Did not want to waste more time making pretty editing job.

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So jokes aside, a couple days ago I managed to breed a 6 IV Abra, after several months of trying. For those who don't know, since I don't exactly broadcast this, but I've been trying to get into competitive pokemon battle for sometime, mostly failing. I used to just use pokemon that I liked or caught in-game for it, but recently took a more serious note. Plus I felt it was probably the next logical step since I had completed my dex on both Y and Alpha Sapphire.


I've had help from a wonderful friend I met through Tumblr, who breeds pokemon professionally and runs an advice blog for pokemon breeding, because frankly alot of the finer mechanics of pokemon went over my head. Heck I didn't even know IVs were a thing until late 2013. So yeah she has been a great help.

So here's the little guy whom I'm so proud of, since it's the first pokemon I've successfully bred

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I decided on the name Synclaire for him, since before him I was using an Alakazam that I raised in Y, just for the main story, named Seymour.



Also interesting facts, the two missing IVs I ran into most were HP and Attack, with Speed being the one I ran into the least, and this is based on 2 full boxes of just 5 iv abras, not including the many 4 or less iv ones.




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Amazing Moc Art

Posted by Vox , in Bionicle stuff Jul 29 2015 · 504 views
MASTER, OF, MAGMA!
Alright, so I don't ever do this type of thing, but I really wanted to give this the recognition it deserves. Mr.Cod, Owner/business partner? Not sure really, of Modalt Masks did a magma themed mask of fire awhile ago. It was beautiful piece. Well today he managed to top it with the Master of Magma!

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I mean it's just beautiful... The attention to detail is amazing. You will notice the magma streaks on the leg armor actually line up despite the gaps in armor, which I find to be an amazing touch. Heres a link to the actual DA page where he posted it.


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Camera Help?

Posted by Vox , in Random stuff, Life and many other things Jul 21 2015 · 373 views

Alright I don't normally ask for help, but I'm finding myself in a bit where I can find the answer to something but it's incredibly confusing answers.

As I mentioned awhile ago, I bought a new camera... well Newish. I understand most of the functions of it, but some I still don't understand when the right time would be to use them. I've tried looking up the answers, but most I find are overly technical in their explaining and I end up being unable to really comprehend.

So hopefully there are some folks who know their camera info and who can help answer this in a layman's manner. Firstly what is ISO, and should I just keep it on auto? Secondly when is the right time/situation to use AF Lock, AE Lock, and FE Lock?

Just for reference I'm using a Canon Powershot SD1000, from like 2006/2007... Not sure if that helps but figured I'd state that. Also it is my first digital camera so part of the reason why I'm wanting to make sure I really understand and can make use of the settings.


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Today was a very good day.

Posted by Vox , in Life and many other things Jun 13 2015 · 339 views

So I had to head up to Fairbanks today to pick up food and whatnot with Foodstamps, since it's generally cheaper... I decided to also treat myself. I went and saw a movie today, Spy specifically. Surprisingly good movie for being a Melissa Mcarthy movie, I'd definitely recommend it. Mind you the last time I saw a movie while in theaters was Prometheus... So it's been awhile since I spent money on a movie. I also managed to pick up a rather good camera, a Canon Powershot SD1000 for a rather good price... About $40. The Camera's somewhat old, from 2007 to be exact, but it takes rather good pictures, so expect various pictures from me soon if you happen to view my flickr page.. And to top it off I picked up Onua today and a Mixel, the first non-bionicle/HF set I've bought since 2006. So far I've managed to get Onua, Kopaka, LoSS, PoI and PoE. Probably all I'm going to get until mid-fall.

So yeah today was a really good day, not to mention found some decent deals while shopping, which are always nice to have.


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Realization

Posted by Vox , in Bzpower stuff Jun 10 2015 · 210 views

I've come to realize, and accept, That I only really stick around on bzpower for 3 main things. The Main thing, the Bzprpg, specifically the one centered around the Island of Mata-nui, not all those other bionicle rpgs which I have no interest whatsoever in attempting to get into. The Next two can kind of be clumped together, Bzp Hitman and Mafia games. Those two series of topics are really the only 'areas' of bzpower where I don't feel like that awkward person standing in the corner at a huge party, with no idea why they are there. I mean I like to think I'm somewhat accepted in those two topic series, especially since they typically have the same people generally playing, so it's more of a longterm 'hey I know you, and I know how you play'. *Shrugs*

That's not to say I haven't tried to dip my toes into other parts of Bzpower, but everytime I just encounter this overwhelming... Aura, stench, Miasma? Not sure what the best term would be, but it's just this wall of semi-elitism or people so high-strung that just need to unclench, or just cliques in general, if you aren't well known or know somebody it's next to impossible to really get involved.* These are all major turn offs for me really. If I can't enjoy a topic, I sure as heck am not going to stick around in said topic. But I don't get those impressions, that's the word I was looking for, from the Hitman and Mafia topics. Bzprpg only slighty in regards to elitism, but that's mostly because it's players who have been around for so long who have a rather good grasp on the game, yet generally are willing to take time to rp with newer people, so it's kind of understandable.

I guess what I'm trying to say is that if those three 'area's' of bzpower ever disappear, I probably would follow shortly after.


*Reminder that these are just my personal opinions from what I've experienced and encountered, and may not be shared by others.






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Favorite Poem

FIRE AND ICE
Some say the world will end in fire,
Some say in ice.
From what I've tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great,
And would suffice.

BY ROBERT FROST