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Multiversal Misanthropy


otter

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Also known as the place where I will put various short descriptions of the universes I made for my characters in Bionifight; only the ones that I myself made will be included. Others can probably be described by other people if they feel like it.

 

Vagust's Universe: Vagust's universe was no different from the main universe up until the point where Mata Nui slipped into his great sleep. There, continuity split. In Vagust's universe, Toa are extremely prevalent now that Mata Nui has fallen into sleep. The battle between the Makuta and the Toa is at a stalemate, with the war shifting from one side to the other depending on who has more forces mobilized at which point in time. Toa are able to, with meditation, remove some or all of their inner shadow; rather than gaining light powers, however, this grants them a special resistance to any shadow-based powers, from the actual element of shadow to all the Rahkshi powers, such that the following powers barely harm them.

 

The general aesthetic of this universe is that of a wartorn wasteland, though some islands - such as Metru Nui, Artahka, Destral, and Daxia - were made into powerful fortresses, and safe havens for those who would not fight, depending on which side you were on. Odina was a haven for mercenaries, where they could be hired to aid either side, but battle was expressly forbidden on the island. For the time being, the Brotherhood of Makuta and the armies of the Toa respect that. Xia is a massive factory turned to aid the Toa, while Stelt - formerly a mercantile base - has been made the same for the Brotherhood of Makuta, with either defected scientists and weapon artisans or captured and enslaved members of the same groups serve the Brotherhood. The Southern Continent is an uninhabited wasteland and no-man's land, battles occur quite frequently on Zakaz (some things never change in the multiverse),and the Northern Continent is a major staging point for the armies of the Toa. Karda Nui is a known haven for those who do not wish to fight, as the Brotherhood of Makuta has never once tried to attack the heart of the universe, though as their power waxes and the Toa's wanes, it does, at times, appear as though they might. The overall struggle is, however, quite surely deadlocked. Av-Matoran are slowly making their way out from Karda Nui, and some are being made into Toa to continue to combat the threat of the Brotherhood of Makuta. Rahkshi hunting is a common profession, in the downtime between large battles for the soldiers who have naught else to do, on the side of the Toa.

 

Ilyin's Universe: In Ilyin's universe, the Matoran and Toa are actively waging war against the Brotherhood of Makuta, however, Toa are rather scarce - and considered relatively pointless anyways - and as such, the Matoran hold a much more active role in the war. However, the Makuta are by far the dominant force, having pushed the Matoran back to just a few key islands: Metru-Nui, Artakha, and surprisingly enough, Karzahni, the ruler of that realm - in a fit of momentary sanity - agreeing to ally with those for whom the universe was created. Daxia is still hidden and unknown, as it has yet to reveal itself to the Matoran, while every other island is under the iron fist of the Brotherhood of Makuta. While the Matoran are able to hold what territory they have, they are unable to take any more, and as the Brotherhood of Makuta continues to amass ever more forces of Rahkshi and Exo-Toa, the Matoran seem quite certifiably doomed, if the Order of Mata-Nui won't reveal itself soon and aid them - if the Order of Mata-Nui even still exists.

 

The general aesthetic of this universe is yet another wartorn wasteland, although quite a bit worse off than in Vagust's universe. The last few islands that the Matoran control are primarily filled with refugee camps from which soldiers are often conscripted due to a need for fighters, and the shining cities they once were are now rusty metropolises rather than beautiful utopias, falling into a state of disrepair. The islands controlled by the Brotherhood of Makuta are filled with internment camps and work camps, some islands being devoted entirely to large factories, and many others to barracks. The Dark Hunters long since chose to ally themselves with the Matoran, but are stuck in the same bleak cities as the Matoran, Odina long since having been overrun and made a massive nursery devoted entirely to the creation of, raising of, and training of Kraata and Rahkshi. The Skakdi are the frontline soldiers of the B.o.M.'s forces, with Zakaz now being a strictly regimented barracks. The Xians, meanwhile, have been enslaved, and forced to craft weaponry for the Makuta. And, in a fitting turn of events, the two lower-class Steltian species are now viewed more highly by the Makuta as they make better troops, while the upper class - of which Sidorak is a part - is yet another species of slaves, often sent to do the heaviest of work by virtue of their greater stature.

 

Yuri's Universe:

 

In Yuri's universe, everything is - somehow - progressing along quite smoothly with the Great Beings' plans. However, the Great Beings were pretty much bumbling fools when it came to creating and programming the various species, and made them sentient right off the bat. Other than that, they made quite a few more accidental species than just the Zyglak - for example, the Biomechanical snails, a species of sapient turtles (similar to the Dermis Turtles of the prime universe, although in this case not created by the Brotherhood of Makuta), and the Kanohi, which were a race of organic masks that lived symbiotically with the Matoran, Toa, Turaga, and any other beings that wore masks. In return for the various mask-wearing beings of this universe giving the Kanohi energy on which to feed and survive via their contact, the Kanohi would grant them various powers, depending upon the species of Kanohi.

 

(author's comment: i just love stealing ideas sometimes; in this universe, Matoran, Toa, Turaga, Makuta, etc. etc. don't need Kanohi at all, but they wear them because extra power + super cool face warmer [kanohi are hot blooded here] = best thing ever)

 

Also, the Great Beings were bad programmers, and their programming language for this universe had a noticeably different and much more confusing grammar than that of other universes in the multiverse, leading to some difficulties in communication should a member of this universe and a member of any other connect.

 

The general aesthetic is that of a naturalist paradise. There aren't any ridiculously large metropolises or cities, and most islands are primarily still in there natural state, and most species - other than the Steltians, who are trying to build an empire (and failing, as the Brotherhood of Makuta, Order of Mata Nui, Toa, and the armies of the Six Protectors, Pridak, Ehlek, Kalmah, Mantax, Takadox, and Carapar all prevent them from doing so), and have built their island of Stelt mostly into a large city (minus some space on the northern end, which was the ancestral home of the Biomechanical Snails and was not easily captured from them), with a massive coliseum for gladiatorial combat located in the center of it, which they would often capture people for and force them to battle in.

 

Praggos's Universe: Bonklefite!Praggos's universe is a universe similar to the BZPRPG, except Makuta won, the Mark Bearers never lost their marks, and ultimately, Makuta lost interest with the island of Mata Nui and decided to go and explore the multiverse somewhere else. In this universe, Praggos became a rather sadistic scientist, his Mark of Contempt giving him the energy to engage in whatever foul experiment he felt he should pursue. He came to possess an Avsa, and used that as his primary mask, giving him the ability to actively drain energy from other people if he should need more. However, this all changed when one day he decided to try using an implant to give himself psychic powers. After having an assistant place the implant within Praggos's brain, the implant initially sent out signals that drove Praggos into a completely unthinking rage, leading to the death of his assistant and the near-complete destruction of his home's interior, minus all of his notes. Shortly afterwards, the personality that was Praggos - as well as the spirit of his Mark - were locked away inside the implant, leaving a nearly robotic, rather plain man behind, who continued to use the name of Praggos. He was nowhere near so evil as the earlier Praggos, and put his medical skills to good work, turning his name around and helping the Matoran and Toa on his island, and at times utilizing vaguely-remembered fighting skills (primarily muscle memory) if he needed to engage in combat with some aggressive being.

 

The general aesthetic is quite similar to the current BZPRPG, with the various Koro turning into larger cities, although this is a little more pronounced in Praggos's universe, with the island very nearly having become one large city. In the absence of both Makuta and Mata-Nui, battle is at a relative minimum, and the island is quite peaceful. However, many Matoran and Toa - even those formerly sided with the Makuta - are readied for battle, in case Makuta should return and attempt to disturb the peace.

 

Llun Yvere's Universe: Llun Yvere's universe is actually a collection of deeply-intertwined universes, with easily traversed 'gates' built in between each one. It is here that the eternal mafia games take place, and one family has suffered deeply throughout the ages in these games, and that is the Null family. Llun is the complete collection of the consciousness and soul of every Null ever to have been killed in a game, and he has depopulated quite a few of the various universes within the overall Mafia multiverse-bubble, though his work is far from finished. The aesthetic often varies depending on which universe you're in.

 

Iesua's Universe: Iesua's universe is based in G2 Bionicle, and the only known location is Okoto. The Toa have yet to come to Okoto, and the Protector's species is primarily organic in nature, with the only inorganic parts to them being their armour and masks, and any potential implants or upgrades they may have gotten from Ekimu or Makuta, while both were still present and operating on the island.

 

Zvuk's home universe: Zvuk Voyny's home universe is quite similar to the prime universe, with the only major exception being that the Tahtorak do not suffer to let neither the Skakdi nor Keetongu's species to ride them, and have instead crafted a nomadic civilization for themselves. The GSR continues to work as planned, and the Brotherhood of Makuta has not yet turned against Mata Nui.

 

Not shown: Aclaraung's universe (Virse: City in the Sky, contact Blade for more information), Seven's universe (same as Ten and Ardian [Nine], contact Ehks or Burnmad for more information), Malkon Tento's universe (same as Xaeraz's; contact Xaeraz [currently Decapixaetion] for more information).

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