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Breath of the Wild



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goodbye free time

Posted by Voltex , in Video Games Feb 02 2017 · 148 views

hello again, fire emblem
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Oh goodness

Posted by Voltex , in Hype Files, Video Games, Collection Jan 30 2017 · 132 views

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Nintendo please

If I get any more excited for anything that is even remotely related to this game I might actually give myself heart problems


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ALL MEN MUST DIE

Posted by Voltex , in Games & Trivia / RPG Jan 28 2017 · 149 views

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Click the banner to join BZP's Game of Thrones: Season 2!

(No prior experience with the series required)

I know I said February 4th but you know what there's not really any point in just sitting on this thing for another week, so here we are. Cheerio, chaps!


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I'm in a hole

Posted by Voltex , in BZP Library Jan 27 2017 · 131 views

Click the link for more trash

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And yes, SPIRIT has a cameo. I mean he Guest Stars. He Guest Stars.

SPIRIT Guest Stars.

It's not a cameo.


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almost there

Posted by Voltex , in BZP Library, Games & Trivia / RPG Jan 24 2017 · 126 views

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(click the banner)

Just one more chapter to go!


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COMING SOON

Posted by Voltex , in Games & Trivia / RPG Jan 23 2017 · 158 views

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BZP's Games of Thrones: Season 2 launches February 4th.

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All Men Must Die.


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Pull the Lever, Kronk!

Posted by Voltex , in Life, Film / Shows Jan 22 2017 · 178 views



The Emperor's New Groove will forever be one of my favorite movies

Have a nice day everybody


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Today is a good day

Posted by Voltex , in Life Jan 21 2017 · 129 views

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I found Cherry Dr. Pepper in Canada

Haven't had any since like, early 2014 maybe? Good grief.

It has been a sweet reunion with my favorite soda. Short, but sweet.


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ANNOUNCING...

Posted by Voltex , in Games & Trivia / RPG Jan 20 2017 · 489 views

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(notes are below the arrows at the bottom)
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Welcome to Okoto, an island divided into six regions: Fire, Water, Ice, Stone, Earth, and the central Ancient City. Each region is populated by Protectors of their respective element (barring the Ancient City, which holds a population mixed with Protectors from every region). The regions are officially united under the banner of the Mask Maker, who rules over Okoto from the Ancient City.

Ten years ago, in the year 317 AE (After Ekimu), the Regions of Fire, Water, and Ice united to overthrow a violent and treacherous Mask Maker, known as Voxumo the Usurper. After stealing the throne for himself in a rebellion twenty years before in 296 AE with help from Fire, Ice and Stone, Voxumo had reigned over the island through fear and intimidation. It was he who saw the Earth Region crushed and destroyed, nearly wiping it off of Okoto entirely.

The true heir – a Protector of Water by the name of Pulse – had been forced to spend twenty years in hiding, as well as numerous surviving Protectors of Earth. After Voxumo had managed to fall out of favor with both the Ice Region and the Fire Region, Pulse began to make his move, slowly gathering allies within the Water Region. Forging an alliance with Fire and Ice, Pulse and his allies made their move. The Stone Region was decimated and the Jungle Region’s leadership assassinated, leaving Voxumo and his allies weakened enough for Pulse to seize the Ancient City and summon the mythical Temple of Time back to Okoto. In the battle that followed, a lone Protector of Water managed to assassinate the Usurper within his own camp, winning the battle – but not the war. This is where the events of Season 1 [link] ended.

Despite the new Mask Maker’s best attempts at forging peace, the Region of Jungle continued to fight against their rule tooth and nail for two more years, before the Fire Region Ruler (a Protector by the name of Burnmad) ordered the Jungle Region burned to the ground. Half of the Jungle Region was destroyed in the mighty blaze, and what was left was conquered and absorbed by the Fire Region - finally ending the War for the Throne in the year 319 AE.

For the next four years, Okoto lived in a tentative peace, as the Fire Region settled into its new position of power and the rest remained wary that it would attempt the same thing again. Everything changed four years ago in 323 AE, however, when the Earth Region surged back.

For twenty-six years they had lived under Okoto, hiding so deep underground that not even the Protectors of Earth they had left behind knew they still lived. Led by a great skull creature known as Kulta the Skull Grinder and protected by an army of Skull Warriors, the Protectors of Earth easily re-established their region, partnering with the Stone Region in the process to help rebuild. With the return of the Earth Region came the birth of a new religion, known as the Faith of the Skulls – those who worship the skull creatures such as Kulta and the Skull Warriors that have helped to protect and guide the Mask Makers for years beyond counting, and have now brought an entire region back from the dead.

As quickly as the Faithful appeared, so too did an opposing force – an extremely secretive group calling themselves the Knights of Ekimu, seemingly based within the Ice Region. They claim that the Skull Creatures are not to be trusted, that they seek the destruction of Okoto; the evidence seems to suggest otherwise, however, and as the Faith continues to grow, the more they outnumber the so-called Knights. In the hopes of uniting Okoto rather than instigating further conflict, the Mask Maker at this time summoned the six Heroes of Prophecy to Okoto, though their presence has often led to worsening the situation.

The Mask Maker’s inability to properly manage or deal with this conflict in a satisfactory manner has tainted his image in the eyes of many on the island, and there are some who begin to wonder if, perhaps, they even need a Mask Maker at all….

There is an air of discontent throughout Okoto. Alliances are frayed thin, and the hard-fought peace that has reigned for years is now collapsing in on itself.

Welcome back to the game of thrones, where you win or you die…

…and the prophets are starting to sing a song of shadow.

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HOW IT WORKS
The game will last for ten “rounds”, known as “episodes”. Several key mechanics of the game are explained below – but I cannot stress enough that the game’s open nature truly does leave many things open to interpretation or manipulation (or even in some cases, being able to be outright ignored).

If you have any questions about whether a move you want to make is legal or not, simply shoot me a private PM to ask. If a move is impossible to make, I will make sure to let you know. If you’re up to it, you can also read through Season 1.

We’ll start off with each round lasting roughly 72 hours, and see how that goes.

MOVES
Every player will make their moves for each round via PM, of which there are two kinds – OFFICIAL and BACKDOOR.

An Official PM is any PM that involves me, the host; moves made in Official PMs are the only ones that will be included in the scenes for each episode, which means that they are the only moves that will actually occur. If you want to kill another player, or bar them access to your region, that would have to take place in an Official PM. The upside to Official PMs is obvious – it is how you make things happen! The downside is that everyone will be aware of what occurs in these PMs.

When the episodes are released, I will include IC tags at the end of each “scene” to note which players can consider those particular events as something that they would know about.

A Backdoor PM, then, is any PM (or other method of communication) that I, the host, am not a part of. Anything said or done in these PMs will not be included in the scenes, which means that they will not technically occur; in this way, the downside is obviously that your abilities are limited. You cannot kill someone (or take other such drastic actions) in a Backdoor PM. But they do allow you to operate behind the scenes where I and others cannot see, and this can allow you to set up plans that might take several episodes to come to fruition.

Some Example Actions

ROLES
RULER-These players rule over their respective regions (or, in the case of the Jungle Ruler, serve as their region’s backup should the Fire Ruler and Fire General both fall). They have final decision making power over the players in their region, and their opinions can often sway a vast number of Protectors. They must worry about the approval of those living in their region, as well as making sure the other players in their region actually do their jobs.

GENERAL-These players are in charge of their region’s army – maintaining it, training it, and leading it if need be. They also serve as their region’s second in command should their Ruler perish or disappear, and work directly with their region’s Toa. They must worry about their soldier’s respect, else a mutiny could occur or morale could fall.

DIPLOMAT-These players are in charge of diplomatic relations and trade. They will often need to travel in order to perform their duties, or send messages via the Guardians (though this will cost them approval within their region). They must worry about their approval, as the public will dislike a Diplomat that does not appear to be performing their duties. Travel can also be dangerous, and for Diplomats, even more so.

GUARDIAN-These players form the Mask Maker’s Council. They are a mix of the General, Diplomat, and Turaga roles; each commands a fifth of the forces defending the Ancient City, while also providing the Mask Maker with advice and helping with any diplomatic issues that arise. The Guardians each have what they refer to as “little birds” in their respective regions that will keep them informed on any happenings there; it would be possible (but difficult) for a Guardian to spread their birds into other regions as well.

TURAGA-These players are more reclusive, serving as historians, advisors, and oftentimes adventurers. Despite the honorary title, Turaga are not typically so old in their age that a simple fall would end them. They can use their vast knowledge of Okoto and its histories to help any players that might ask them for advice (particularly their Rulers), but Turaga are also known to frequently leave their regions to explore, searching out answers to new questions.

STATS
These stats will help each player to set themselves apart; you’ll fill out a stat sheet and send it to me via PM when you sign up. If you already know which role you will have, you can fill out the form to help you – or, if you’re feeling mischievous, you could fill it out to help you in different areas. Certain players will receive bonuses in particular areas depending on their roles; other players might lose stats in certain areas for the same reason… but keep in mind that these modifications will only occur after you have sent your form in.

You will be given 40 points to assign wherever you choose, and can assign a maximum of 10 points to any individual stat; whenever you make a move, the relevant stat will be added to an RNG roll out of 10 for a combined result out of 20.

The stats are as follows:
STRENGTH – (Attack Damage, Physical Strength, Use of Larger Weapons & Tools such as Crossbows & Swords)
PERCEPTION – (Noticing Surroundings – World & People, Recognizing an Attack or Attack Opportunity)
ENDURANCE – (Stamina, Ability to Withstand Damage, Ability to use Masks of Power)
CHARISMA – (Public Approval, Ability to Persuade NPCs – Possibly Players, How You Are Perceived by Others)
INTELLIGENCE – (Chance of Success with Complex Actions & Attacks – Intelligence Checks, Damage & Hit Chance with Mask-Related Attacks, Ability to Plan/Approach Situations, Historical Knowledge)
AGILITY – (Dodging, Hit Mitigation if Dodge Fails, Stealth, Use of Smaller Weapons & Tools such as Daggers & Small Hammers)
LUCK – (Can be used as a “Saving Throw’ if a Roll Fails or used to improve chances with a Difficult Roll, Acts as a ‘Faith’ stat for Members of the Faithful)

PLAYERS/REGIONS
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The Ancient City
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The Fire Region
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The Water Region
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The Ice Region
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The Stone Region
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The Earth Region
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So this is BZPGOT Season 2 as it stands right now. I'm posting it here so that you can all look it over for any mistakes you might find, or so that you can give suggestions regarding game mechanics and such.

I've spoken with a few people about additions to the game - so if you see that something is missing, please let me know and I'll make sure to include it in the final draft!

I'm estimating a release for the game in February.







Wild

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