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Bzp Rpg: The Island Liberation Front

Posted by Katuko , in BZP-RPG Oct 25 2011 · 2,498 views

bzprpg characters group ils ilf
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Active members:

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Deceased members:

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For more details and history, check the wiki page.

For the small village we have built at Lake Pala, see the map here.

For quests, see this blog post right here. Right now we don't have a courier service, so for role-playing reasons you should probably have your character ask for assistance in person as well.

If you want your character to appear on the list here, make sure to drop me a PM about it once your character has begun to join IC. :)


Goals

The Island Liberation Squad was formed to combat Makuta's presence on Mata Nui. The team has already marched into Le-Wahi and (after a few... minor setbacks) made their base by Lake Pala. It is a small camp consisting of one large HQ hut, a barracks with rooms for each member, and a blacksmith forge. The small, growing settlement is surrounded by walls made of stone and iron, courtesy of our local Toa of those elements. An electrified fence of sorts is also present. These small measures keep Rahi out, and makes Pala-Koro as safe for Matoran as other villages. If possible, "Pala-Koro" is meant to be expanded to accommodate more people and become a recognized village of its own.

The ILS's main goal is simple: Free the island. But in order to get there, we need supporters, and we must become a force to be reckoned with. The moment we grow large enough, Makuta will surely strike. Therefore, we must take slow steps, and not just concentrate our effort on one location. The ILS must gradually gain an influence across the entire island.

Therefore: The Quest Board. If someone needs help, we shall try and give it; no pay required as long as the mission is noble enough. Winning the people over with respect and gratitude - not might or fear - that is how the strongest alliances are formed. And then, we shall see where it goes...


How to join:

Applicants will just need to meet up with the group at its current location. Even if your character has never seen them before, just approach and ask (in character) what we are doing and we will most likely explain. That will give your character a plausible reason to ask to join.

If you don't want to join the team per se, you can still hang out at "Pala-Koro", no sweat. Get your character a hut to live in, or just trade items or buy stuff from our local blacksmith. Free for all. Do note: as good as all of us are warriors. You are advised not to cause trouble. This is a "friendly" project for everyone but those loyal to Makuta.

Note: If you want your character up here on this list, please send me a PM once you're in the process of joining. That makes it a lot easier for me in case I miss a post or there is uncertainty regarding the IC talk.


Current team:

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- Madrihk (Toa of Ice, group leader, player Katuko)
- Trakuda (Ko-Matoran, player Wotsiznaim) *DEAD* Stabbed and killed by a Rahkshi during the assault on the Nui-Rama hive.
- Vompran (Toa of Plant Life, player Elemental Ussal)
- Alfon (Toa of Electricity, player Mr. Wade)
- D, known as "Voriki" (Toa of Electricity, player BenLuke-116)
- Kethrye (Toa of Ice, player BenLuke-116)
- Ledzel (Toa of Stone, player Mef Man)
- Conteriam (Toa of Gravity, player Thomas Hunter) *Player inactive*
- Onyx (Toa of Gravity, player Mr. Wade)
- Solia (Toa of Water, player Wotsiznaim) *DEAD* Murdered somewhere in Onu-Wahi by an unknown assailant.
- Kirbati (Toa of Earth, player Rakata)
- Zand Giels (Vortixx, player Baron Stabbington)
- Ah'ackune'mthrun (Toa of Fire, player Frost Dragon)
- Destian (Skakdi of Plasma, player Kal Grochi)
- Mehlnai (Toa of Water, player Frost Dragon)
- Mevi (Ta-Matoran, player Katuko)
- Aryll Vudigg (Toa of Lightning, player Mr. House)
- Reordin (Ko-Matoran, player Tyler Durden)
- Kal (Toa of Stone, player Kal Grochi)
- Auron (Toa of Fire, player AuRon) *DEAD* Killed by Heuani near the Nui-Rama hive.
- Volin (Toa of Plasma, player Mr. Wade)
- JiMing (Ta-Matoran, player JiMing / Belonephobia)
- Amerikos (Toa of Iron, player General Rocka's Bane) *DEAD* Killed by Heuani's shadow blade near the Nui-Rama hive.
- Dendron (Toa of Plant Life, player Kal Grochi)
- Plagia (Toa of Lightning, player Emissary to the Void)
- Mussiki (Toa of Sonics, player Kal Grochi)
- Atox, known as "Bane" (Toa of Iron, player General Rocka's Bane)
- Dr. Verik (Le-Matoran, player The Mask)
- Lerongu (Le-Matoran, player Toa of Smooth Jazz)
- Kohu (Le-Matoran, player Wotsiznaim)
- Harakore (Po-Matoran, player Wotsiznaim)
- Kauma (Ta-Matoran, player Wotsiznaim)
- Tupo (Ga-Matoran, player Wotsiznaim)
- Pohau (Ko-Matoran, player Wotsiznaim)
- Laki (Le-Matoran, player Visaru)
- Zyke (Skakdi of Electricity, player Zyke the destroyer)
- Demetrius (Toa of Iron, player Arc)
- Byraher (Vortixx, player Cinnamon Grochi)
- Kodu (Ko-Matoran, player Toa of Smooth Jazz)
- Zaeron (Toa of Plant Life, player Constructman)
- Desilix (Toa of Sonics, player Toa of Virtues)
- Nawal (Ko-Matoran, player Toa of Virtues)
- Frii-Glokk (Skakdi of Iron, player Bulik)
- Jomar Kyrae (Toa of Air, player Constructman)
- Slate (Toa of Gravity, player Jl1223 X)


Member occupation:

Supreme leader: Madrihk
Deputy leaders: Vompran, Alfon, Kethrye, Ledzel
Blacksmith: Ackune
Doctor/medic: Verik


Current team belongings:

- A nice boat, carries up to 10 people. (Currently sealed in rock by the shore of Le-Wahi to prevent theft.)
- Two canoes, each for three persons. (Also sealed.)
- A large hut at Lake Pala, barracks for sleeping, a blacksmith's forge and a few other huts.
- The six Turaga, held in a hut for comfort and safety.
- A village with a smithy, some simple stone huts and big stone/iron walls with anti-elemental projectors within.


Current location:

- HQ: Lake Pala. (Island map here.)
- Village map. (Note: Somewhat outdated!)


Latest events:

- The ILS and all its allies have destroyed Le-Wahi's Nui-Rama hive in a large-scale battle. As good as every insect has been killed, and the hive itself has been burnt to the ground, leaving only a mysterious black stone in the center of the hive's former location.
- The missing Turaga, now altered by Makuta to have "Parakuka" attached to their backs, are currently being guarded in a stone hut in Pala-Koro. They woke up not too long ago, and appear to be doing fine.
- A Toa of Fire, Nemesis, impersonated one of the ILS's allies - Optimus - and set fire to the village. He was quickly incapacitated, however, and was subsequently killed. Several of the people performing the execution stepped out of line, however, and the resulting torturous display left a bad impression on several team members. Madrihk has officially stated that such a scene will not be repeated.
- Half the team left for Ko-Koro after a prompt from the Toa Aurel, in order to aid in rebuilding it. Once there, they saw a message from the Shadow Hapaka, which had taken several Ko-Matoran hostage. They are currently locked in negotiations by the Place of Shadow on the Ta-Wahi border. Vompran and Ledzel are left in Pala-Koro as deputy leaders.
- Pala-Koro was attacked by the Vortixx Vorasku's small group of warriors, but they never got past the walls before the remaining ILS members - along with some new allies and Toa Desilix, who had infiltrated the group - beat them down. Onyx hauled off a Parakuka-user to Doc Verik for examination.
- The village has been rebuilt with new and stronger defenses. Wooden huts have been replaced with stone, the outer wall has been padded. Anti-elemental devices have been installed in the wall, making elemental energy useless in a radius of 500 meters outside the village walls.


Current agenda:

- Strengthen defenses!
- Find out how to safely remove the Parakuka from the Turaga.
- Stake out Xa-Koro and expand the team in that direction.
- Investigate the black obelisk in the ruins of the Nui-Rama hive.


Relations:

- The ILS and its allies are working together to free the island of Makuta's influence. As such they are at friendly terms with most other Makuta-opposed groups, and vice versa with the ones that support him.
- D is a murderer hunted by several people that may cause trouble for the rest of the team. Some of these hunters have already come and gone: Miraul and Divan are two, and they ended up at odds with the ILS at the time. Him, and eventually other amoral members of the ILS, are still accepted because they are now more than just criminals. They are making themselves useful in assisting the island at large.
- Madrihk has similar issues due to his past, though he is mostly known to Ko-Koronans. Zaveno, another Toa of Ice, looks very much like Madrihk and is out for revenge after Madrihk tried to frame him. After the successful assault on the Nui-Rama hive and the terrorist attacks on Ko-Koro, Madrihk hopes that any bad memory of them both are gone.
- Onyx, Alfon and Volin are brothers.
- Heuani is a Toa of Shadow and opposes the entire team by virtue of being Makuta's servant. He killed several warriors during the Hive Assault, and a lot of ILS members therefore harbors a personal grudge against him. Lately he showed up in person at Lake Pala to casually murder someone that was looking for him, cementing the need to increase defenses and hasten the progress of the ILS at large.

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Elemental Ussal
Jan 04 2012 10:52 AM
nope, just a cheesy rhyme :)

Also, We might want to add Zand to the list up there, Katuko.
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Zand and Ackune added to the list. Sprite cards coming soon, once I get the custom sprites approved by their respective players.
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A++ for Ah'ackune'mthrun's sprite!
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We now have 13 members. Excellent!
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Pala-Koro seems to long. What about Pa-Koro instead?
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" To long"? I don't think it's too long...
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XD typo...

Just sayin' cause the other villiges have three or two letter prefixes.
I say Pa-Koro because Pal-Koro is funny.

(Everyone's a pal in Pal-Koro!)
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This looks interesting... Might join.

Anything I should know about it before attempting to join it?
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Madrihk is EVIL! ​ Nobody knows that yet, thought.
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Lord Darkon's character Destian has joined Kethrye in Le-Koro.
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Au'Rehn Rising
Jan 29 2012 08:51 AM
I'll send Auron to join, that is, whenever he learns how to do anything again. Losing almost all of your memories aren't good you know.
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Should we have a list for what we should build? I was thinking we should have a bar/restaurant, maybe a fence later on, watch tower? There's lot of stuff we could add (a forge area, goods store, etc.).

Madrihk, I think you'll be fine with the map.
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Alex Turner
Jan 31 2012 02:01 PM
How about an inn? They're tremendously successful in other Koros.
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And Aflon shall run it. :P

Hmmm..... Surprisingly there have been no rahi attacks at lake Pala.
Want to change that? :D
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@Auron: Sounds good. :)

@TX Wade: List is simple right now. Barracks for the team, then basic defenses like a fence and a wall or two. Follow up by fleshing out the area for travelers, with an inn and trading posts.

@Wotsiznaim: yes, an Inn would be good, especially since people will want to stop to rest their characters after fighting in the area, and Le-Koro might seem too far away.

@Gravity: Sure. I sent a few Jaga now, but feel free to orchestrate another attack later. It is only natural that infected Rahi would flock to such a place when there are Toa present.

Regarding the village name, remember that "Onu-Koro" has as many syllables as "Pala-Koro" (2), so I don't think it's too long at all. That said, I'm not a fan of the word "Pala" myself. The name could be changed later if needed.


On another note, I have also updated the blog post with a new file host; and I have added sprite cards for Mehlnai, Mevi and Aryll.
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Au'Rehn Rising
Feb 01 2012 05:10 PM
Yay! I can see pictures again. After this little "adventure" Auron is having in Ga-Koro, I'll send him around the island, maybe in the direction of "Pa-Koro". Hopefully Hubert gets on more and posts, curse sleeping and school!
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Sounds good, AuRon. :)
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Katuko, no matter what you say, we're still going to make a bar :P I was going to suggest a prison but knowing the team, we'd probably have enemies killed on the spot or have them hanged XD
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Ehh, don't tell that to Mehlnai. :P
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Soooo...who's ready to fight some Rahkshi? :P
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