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Bionicle Fighter 9.1 Update (Out Now)

Posted by Katuko , in BIONICLE Fighter Nov 09 2011 · 354 views

platformer game bionicle fighter fighting
It's been almost a month since the last update, and if it weren't for me doing school work, playing TF2, writing BZP RPG posts and playing Rusty Hearts, this would have been out sooner. I mean, seriously, it's a minor update, and it only took an hour or two in total to put together.

Change list:

- Added new spearhead sprites for the Staff of Poison and Staff of Hunger. Disintegration still missing.
- Lightning attacks now only stuns for half a second.
- Lightning now counts kills.
- The Toa version of Chain Lightning only splits twice instead of thrice.
- Toa of Shadow's Smog no longer blinds bots.
- Tweaked temperature changes so that they don't happen as quickly when burning/frozen.
- Reduced max freeze time from 3 to 2 seconds.
- Being extinguished by any source now lowers the temp by 30 instead of just 5, preventing immediate re-ignition from environmental effects.
- Added options for turning bots and other AI enemies on/off. Buttons located on the map select screen.
- Began work on option for turning view zoom on/off. Not done yet.

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