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RPG Map Project


They

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blog-0685136001384805662.jpgI've begun the task of compiling information on architecture, locales, and information regarding each Wahi of the BZPRPG's 2013 arc with the goal of creating a slew of illustrations serving as maps for the entirety of player locations. This is a monumental task, but I've already made incredible progress with Po-Koro, and will be working on the final map in the next few days for the city of stone. If you have a suggestion for a location to be incorporated, please feel free to leave it in a comment below. As each illustration is completed I will add either a photo or a link (haven't decided yet) on this blog post, along with a quick list of the featured locations and some of the back information that went into the creation. This is a project I've been planning for a very long time – ever since NBZP in 2011 to exact – and I look forward to putting the fantastic communal stories into ink and colors.

 

Bionicle Architecture, a Historical Perspective

 

The hut is the quintessential matoran dwelling. Built of various materials native to each region of the island where matoran settled, huts took the shape of semi-submerged poke-balls, the little button removed for a circular door. Another circle in the roof served as both a window and consistent reason for flooding.

Matoran_Architecture_Rudiments.jpeg

Later, after the fall of the mata and during the 100 years of waiting, they developed a new form of revolutionary architecture: the box. Using a cube as the basic shape of construction, matoran architecture found a revolution in building ideals: windows were now placed on the sides of the home instead of the top, cutting down on flooding but increasing the chance of asphyxiation by the small cooking fires inside. Doors and shutters were rare but not impossible to find.

 

Po-Wahi

Po-Wahi has gone through a few radical changes during the course of the RPG, experiencing marked changes in architectural techniques, the destructions of raids and rahkshi, and the building of small centers of trade along the shore, namely Ostia and Forsi. The first project I'm working on is a map of Po-Koro, drawn at an angle and looking down at the city of stone. I'm using a rather piece of paper for this project, since working on a sheet of printer paper wouldn't have allowed me to do an entire Koro justice. Hopefully I have a local printer nearby who'll be willing to scan the image when I'm done. The project's diary is as such:

  • Tues, Nov. 19, 2013: Mathematical formula for roads and grid lines created. y=1/2"n+1/8", with roads being 1/2" in width and blocks being twice a road. Created a small rough plan to work off of, and have gathered full information for the specific project.
  • Tues, Nov. 19, 2013: Had to restart the city footprint three times. Eventually I gave up on my formulas and winged it: turns out I do better without the maths.
  • Tues, Nov. 19, 2013: Canyons drawn in proper scale, along with the through-roads. Erased intersecting lines so blocks and roads are now clear. I decided to leave the four guide lines I constructed for now – I have no doubt they'll be useful when drawing the three dimensional buildings.
  • Tues, Nov. 19th, 2013: Designing the model concepts for residential and commercial buildings. Studying architectural sources for those buildings.
  • Wed, Nov. 20th, 2013: Made a small scale color palate test. The product of which may be seen HERE.
  • Thursday, Nov. 28th, 2013: Two minute sketch-dump for three house styles from across the island.

Housing_dump.jpg

  • Thurs, 11/28, 2013: Penciled in the rough features for the Po-Koro Gate.

Po-Koro_Gateway%2C_rough_pencil..jpg

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I have never even seen it inferred the the Matoran ever rebuilt themselves, and I think it's a bad idea to infer it to be canon (never really made any sense, IMO). Many people just like the look of the rebuilt matoran.

 

When you said you were going for a more roman look in Po-Koro, I was worried that you were not going to be faithful to the original online game, but I'm pleased to see you incorporated the old hut style dwellings with the new architecture many posts imply in your sketch.

 

This looks really cool. Although it won't be hard canon (I still try to pretend everything is hut dwelling style), it will be fascinating to have a reference point to each of the various locations and cool to see how you envision most of the Koros. I look forwards to seeing the maps.

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Actually, it was general statement that the turaga taught the matoran how to rebuild themselves from their weaker tohunga bodies into the bigger matoran bodies they have from 2003 onwards. The point was that the containment spheres degenerated the bodies of matoran while they slept, but somehow they were able to build it back. I never really got the point of that little insert, but it is what TLG decided to use as canon explanation for the change in matoran builds. :/

 

I am not going to be faithful to the original online game. I will be incorporating key elements and places that may have been left over from the MNOG, but the BZPRPG is much more developed into the future then that game. There are taller races with different cultures, there are more toa, and there is a drive to create larger cities to house everyone and provide the best way of life possible. Essentially I'm keeping the Bionicle feel from MNOG and other sources (such as comics and movies), but sticking to the RPG canon. If a place has been destroyed it will look like a ruin on my maps, regardless if the game location was populated with happy matoran. :)

 

Thanks for the interest! I like having a hut-style for matoran dwellings, but I feel the taller races need something a little more, shall we say, accommodating. Also, you can only do so much with spheres (I'll be proving just how much with my Le-Koro maps, which is quite a lot, no worries). Check back in as the project grows!

~Kughii

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I have never even seen it inferred the the Matoran ever rebuilt themselves, and I think it's a bad idea to infer it to be canon (never really made any sense, IMO). Many people just like the look of the rebuilt matoran.

I just realized you meant specifically in the RPG canon. WOOPS! Yes, absolutely. Great point. I will go edit immediately. :)

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This is a great idea. All the best for the project! Too bad I'm a horrible artist so I can't help that way...

 

BTW, are you going to be doing Blackrock and Darkmine in the future?

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