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Lighting on drawing

Posted by Your Evil Friend , Mar 14 2013 · 119 views

So, dont focus on the badly drawn miru, but on the lighting. First time Ive tried this and its pretty basic, but I tried to add lighting to the mask by using different shades of green and a bit of white on the forehead. Its meant to look cartoony so thats why there are loads of black out lines. Do you guys think I pulled this off okay for a first attempt?
 
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Dual Matrix
Mar 14 2013 04:15 PM
It is done quite well, assuming I know this is Made Sam-Style. But I honestly think you should stick to the non-shaded stuff.
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Your Evil Friend
Mar 14 2013 04:17 PM

I was always going to for my avatars, but just for future drawings. Yes I know my avs are basic, but its helped me get a lot better at this stuff if you look along the list from latest to newest. Just experimenting and stuff.

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What are you using to draw this?

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Your Evil Friend
Mar 15 2013 08:15 AM

GIMP2 

Its free and really good.

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Nice.  I use Gimp as well most of the time.  If I were shading this in gimp, I would prebably color select the main color for whatever chunk of the mask,   then use the Blend tool and make one color the primary color for that section, the other a darker shade, and angle it howevr you want.  Repeat for inner mouthpiece.  Of course, there are better ways to do this, but this is a faster way (And easierto explain).

For the Reflective Spot, It's better to use the Dodge tool a couple times to lighten it, instead of using white..

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Your Evil Friend
Mar 15 2013 10:28 AM

Im a total GIMP noob so I should watch some tutorials. 

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Heh.  Just try out and experiment with each tool until you figure them out.  You'll get used to it.  Eventually.  It was the same trial-and-error process for me. :P

 

Good luck

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Your Evil Friend
Mar 15 2013 12:17 PM

Thanks dude.

 

I think Im getting better and better at it though.

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I like using MSPaint better. It's less complex than GIMP.

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Your Evil Friend
Mar 16 2013 10:36 AM

Thats what I like about GIMP. I dont know if its me, but the cursor seems to be smoother as well.

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