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Chronic Obsessions



Posted by Obsessionist , May 18 2015 · 82 views

Finished IB History of the Americas Paper 3. It went surprisingly well, AND NOW I'M DONE WITH IB STUFF. PERIOD.

Except for little things like the IB picnic and (hopefully) receiving my diploma.

I feel so free. And sad. But free!


Live feed of me talking with my sister

Posted by Obsessionist , May 06 2015 · 112 views

"You chug your smoothies?"

"No, but I couldn't think of a better word to describe what you wouldn't want to do with peanut butter and strawberry jelly."



Posted by Obsessionist , May 04 2015 · 91 views

Going well so far. Just trying not to think about all the thousands of dollars in tuition, years of work in the past, and hundreds of hours of future work hanging in the balance.



Amiibo are messed up

Posted by Obsessionist , Apr 30 2015 · 159 views

Posted Image

Their quality has been steadily declining for a while now.


The Feels

Posted by Obsessionist , Apr 28 2015 · 101 views

  • Recently finished Mother 3
  • About enter a new era of my life
  • Returning a second Kopaka (since when do I return BIONICLE?)
  • Realizing I may never own a Ness amiibo
  • This song


Today's Music

Posted by Obsessionist , Apr 15 2015 · 116 views
Shag, Remix, Astral Observatory
I don't usually mess with music speed, but right now I'm strangely enamored with this at 1.5x tempo.


Best way to buy a Gameboy SP?

Posted by Obsessionist , Apr 11 2015 · 126 views

I guess I need to make sure I get a charger and that headphone adapter, right?


Games to Play

Posted by Obsessionist , Apr 02 2015 · 106 views

I remember the days when I never had a backlog of games, when I didn't have more games than I could play, when I played one game at a time, dedicating myself to it and eking out each bit of play value because I didn't have other games to be getting to. The days when I would finish a game and immediately start a new playthrough. I miss those days. I'm blessed with such amazing abundance, and the games I seek out now are certainly more touching, valuable, quality experiences than many of the games my clueless younger self just happened to receive. But sometimes I just want to go back to the days before life got busy when I could really savor a game, even if that mean replaying Spyro: A Dragon's Tail and Super Monkey Ball a dozen times.

Sudden wishful nostalgia is wishful and nostalgic. Anyway.

Listed approximately by priority:

Okami (borrowed from a friend)
Skyward Sword (2nd playthrough, partway through already)
Metroid Prime Trilogy
Golden Sun
Mother 3 (gotta get myself a GBA and the fan-translated cartridge)
Metroid Fusion
LoZ: OoT Master Quest (I'm at the Fire Temple)
Paper Mario
Super Mario RPG
Smash Bros. is always going on in the background, of course.

Also MM3D, Xenoblade Chronicles X, and Fire Emblem: Awakening I want to play at some point. But I would have to buy them, which costs money, play them, which cost time, and preferably/have to play them on a New 3DS, which costs even more money.


I am a BatPerson

Posted by Obsessionist , Mar 30 2015 · 79 views


D&D Monopoly

Posted by Obsessionist , Mar 28 2015 · 95 views
probably horrible and 1 more...
· Banker = DM.

· Speed determines what kind of dice you roll for advancement. You may choose to role a die equivalent to your speed in squares or any lower die. For example, 40 ft. speed means you can role a d8, d6, d4, d3, d2, or d1.
· Prices may vary. Prices are liable to go up or down by 50% based on your interactions with the NPC owner. You may try diplomacy, intimidation, bluffing, disguise, etc., just keep the interactions short.
· Community Chest gives you a random helpful item, rolled for with a percentage die by the DM.
· Adverse effects (jail, bad chance cards, luxury tax, etc.) may be avoided with a save.
· Stuff like selling land and trading cards is effected by checks and such.
· One escapes from jail as one would escape from a jail in a D&D session, given 4 standard actions per Monopoly turn to do so.
· Landing on a space another character owns would normally simply force you to pay the fee to stay there. Instead, you have options.

o Pay the price.

o Diplomacy/intimidation/other checks can do anything between doubling and halving the price.

o End up in combat with the owner. If you lose, you pay the price.

· Any time two players occupy the same square they may initiate combat.
· Any time combat occurs, it is between two PCs. Combat goes until a forfeit or one player’s HP is at 0 or below. The loser is mugged for ½ his money and restored to 1 HP. Before combat starts in earnest, either player may attempt to convince other players to help out. Only the initial combatants are mugged at the end of the fight.
· Daily resources such as daily abilities or daily spell allotments, as well as HP, are renewed only after that player sleeps at another player’s property. Do utilities and railroads don’t count.

May 2015

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