TWENTY - Week 1, Day 5
I do like what I am seeing though and much like with Kid Icarus: Uprising, I think this game really takes advantage of the system that it is on. It particularly why I am hoping they actually are planning on release a sequel of this game for 3DS because I think they could really take advantage of 3DS's features with the game. Hm...At same time, I kind of hope they stick with graphic style of this game if there is a sequel because I feel like it gives the game kind of like its own style to it. *shrugs*
As for its battle system, I can't really talk about it much yet since I have yet to fully adjust to it (I have my partner on auto mode.). So yeah, I'll talk about that later down the line since right now, I am not huge fan of dual combat system. *shrugs*
But anyway, I think what I liking the most about this game so far is the story. Although really not surprising since generally I play video games for their story much more than I play them for their mechanics. And man, this story is shaping up to be interesting. Obviously though, I am not going to mention anything of it to avoid spoiling anything for you folks that hadn't play it.
lol Of course, I only five days into the game, so really I hadn't experience too much of the game plot to spoil you folks with here. Really I guess I am avoiding being specific about stuff because I want to avoid spoilers of what happens later on in the game as I feel it will dampen the experience in the game.
For example, near the end of day 4, I was taken by surprise with what happen there. I also found my react to be opposite of Neku (The Playable Character) as genuinely care about what happen to his "friend" there. *shrugs* Oh, and there was also a priceless moment on that day (4), when Shiki notice one of Neku's buttons on his pants needed to be fix. XD
Alright, I think I have ramble enough here. Thanks for taking the time to read this and I hope you all have a good day. And with that say, good night, BZPers.