FRINGE Friday - Super Hyper Edition
I seriously can't wait for more, especially after what happened at end of this episode. And man, I am half-tempted to just forgo my personal spoiler policy and talk about the episode here in depth. But I won't since I realize that not everyone is able to catch it on Fridays and it is kind of too soon to talk about in depth anyway. Plus, when I am in hyper state, I do tend make things out as being a lot better than they are. *shrugs*
If I had to say anything about tonight's episode though, I would say I really like the call backs to previous seasons' Fringe events. Oh, and I really starting to hate the lead Observer a lot now, especially after what happened at the end of tonight's episode. So yeah, he's shaping up to be pretty great villain. That's for sure.
Alright, that's all I am going to say on tonight's episode of FRINGE here since anything else would just tempt me into spoiler territory. And we don't want that, do we? With that said, I guess I'll call this entry and post it. Nah...Its too short and beside I want to ramble for a bit about stuff.
Hm...How about I talk about the LEGO Lord of Rings video game demo for 3DS? Yeah, I'll talk about that. Alright, so as veteran readers of my blog know, I was playing the demo for the LEGO Lord of Rings game last Wednesday (I also played it a bit on Thursday as well.).
So what then are my thoughts on it? Well, judging from what I played of it, I think it is good game since it was pretty fun, especially free to play mode (Which apparently in full game, you can unlock Sauron as a character or at least it seem to hint at this being possible. *shrugs*). The voiced cut-scenes also did not seem out of place to me, so that was good.
Really I think the only annoyances that I had with the demo was controls that it had on the 3DS. Like switching characters would of been better if it was tie to the L and R buttons (Which am I the only one to notice that those buttons on DS/3DS games don't get huge amount of use?). *shrugs* Simply put the controls take some getting use to if you don't regularly play LEGO games on DS or 3DS devices. So really not a huge complain, especially considering I did eventually get the hang of it.
Still if I were to get the game, I probably wouldn't get it for a handheld because I feel like the game is more comfortable playing at home rather than on the go. That's me though. Plus, technically I didn't try the demo on the go anyway, so I would take that complain like a grain of salt if I were you.
Oh, I almost forgot to mention that there is a glitch in demo's "boss" fight with Nazgûl, where you can make it basically impossible to beat by setting Nazgûl on fire twice or by blocking them from starting their on fire "death" cutscene. They will end up having static fire around their figure and they won't move on their own at all after this. I discovered this glitch yesterday, while playing the demo for a second time for fun.
Hm...If you folks want me to, I could try and maybe get a recording of it with my camera. I doubt the quality would be any good. But if you want to see it, just leave a comment saying you do and I'll see what I can do.
Alright, I am moving on to another topic now. Hm...How about Ninjago? ... Actually nevermind, I think Ninjago deserves its own entry for talking about, so I save my thoughts on the series for that entry. So how about I... *looks at time*
Well, it is kind of late here now, folks. And as much as I would love to ramble more about stuff here, I probably should call it a night since I do have work in the morning. So yeah, thanks for taking the time to read this and I hope you all have a good day. Night, BZPers.
Listening to Pokémon Reorchestrated: Kanto Symphony album