While I was a fan of Bionicle for its entire lifespan, I was often disappointed by its video games. There was obviously one exception—the original Mata Nui Online Game, which I feel was the best tool Lego ever used for establishing a world for a new line of sets. Later settings lacked any such vehicle for immersive world-building, and I think they suffered for it.
If I could program in Flash (or anything else, for that matter), I'd love to create a "Metru Nui Online Game" based on the original MNOG. My concept for such a game would involve a Matoran (possibly Jaller, who had previously investigated the Toa Tuyet killings) being asked by Toa Lhikan to investigate the ongoing disappearances of the Toa Mangai. Such a story would allow for the exploration of Metru Nui, and a darker, more noir take on the MNOG formula (imagine if during the battles in which Takua was introduced to the Toa Mata in the MNOG, the Toa LOST and Takua could do nothing but watch). The climax would involve the discovery that Turaga Dume was behind the killings, and your character having to steal the Toa Stones so that Toa Lhikan could use them to train a new team of Toa to save the city.
Obviously such a game couldn't have a completely happy ending; to maintain a semblance of canon and explain your heroic Matoran's absence in the main story they would have to be captured after delivering the Toa Stones. That's the other reason Jaller would be an ideal character in my opinion—it'd allow for a bittersweet epilogue, with his mask possibly being damaged over the course of his adventure and the epilogue being his awakening on Mata Nui (on the same beach the original MNOG started and ended on), and receiving Lhikan's mask from Turaga Vakama.
Again, though, no matter how much I conceptualize, this is just another of those ideas I'll likely never be able to bring to fruition. I just don't have the skills necessary to make this dream a reality.
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