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Review 70644 Golden Dragon Master

Posted by xccj , in Review Jul 21 2018 · 215 views
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Here is Lego's latest Ninjago spinner / action / unique character only available here set: 70644 Golden Dragon Master! Some people might be enticed to buy these because of the figs. (Guilty.) Some people might do it for the pieces. Some might do it for the action. And some people might mistake the price of these things and think they're getting a legit set. (I mean, really, $15? I get there are more pieces, but did this new design really need to be this big... or needed at all?)

Piece wise, there's a decent selection of tan elements that go into decorating the handle, including some slopes, a wedge plate (sadly only two of one side), and various other plates. Then there are some elements in black, but nothing noteworthy. You do get some new "flyer" pieces. The core that the fig sits in now has a longer step, to which the wings are attached via two other specialized pieces that wedge in the plastic wings. Neither of these pieces have standard System or technic connection points (at least that I could see) making them kinda worthless to a MOCer. Meanwhile, I believe we return to the original propeller piece again as the spinner. I mean, I'm not nessessarily against Lego release big bulky elements, but it would be nice if they could connect to other pieces. At least the cool dome piece has rod connections.

The minifigure is of the new Golden Dragon character. Who is he? A new character, or perhaps one of the Ninjas leveled up? Or perhaps another well developed character who they're trying not to reveal is special at first but it becomes increasingly obvious who it's actually suppose to be as the sets come out... by which I mean, we may never know. (Until the show comes out, obviously.) Anyway, he has a cool gold and white color scheme, and the various strap designs do look like he's preparing to strap into a flying vehicle. It might be a mighty expensive way to get this set of figs, but gosh they look nice.

The actual build is a handle that launches the spinner, similar to the last... three?... times they've made these spinner sets. This handle is a bit more complex, with the angled plates creating a bend to make it feel more like... a gun? Really, these sets are Ninjago guns, aren't they? Anyway, you can fit the spinner in, adjust the angle, and let it rip! The wings are supposed to help it glide, with the actual spinner acting as a propeller rather than a rhotuka. And it... kind of works. But for mine, the full contraption is just too heavy, so it just glides slowly for about five feet. This feels a bit sluggish compared to the other flying spinners, which could get some legitimate distance. On one hand, these feels more controlled, but the control can also be seen as boring. Or perhaps I am not the target audience and will be scrapping this for the pieces instead of playing with it. Hmm.

So yeah, there are some pluses here. The handle has a couple of useful elements (and also a new 2x2 circular tile with the dragon master symbol printed on it, those are always neat.) The plastic wings don't exactly have a system compatible gap, but I'm sure they could be used in MOCs, and they have a neat design on them. The rest of the spinner parts... I'm going to need to buy a bin just for these junk specialized spinner parts. Maybe there's some connection points I'm not seeing.

The fig is great, but I'm not sure the full set justifies spending $15 to get one. And especially if you want to get the full set of characters. (Which I do.) Bricklink or other secondary markets are always an option, but I've found that most of them price the figure so highly that it just makes more sense to go for the full set and score the extra pieces. And I don't see these sets on sale a lot; not that they're big sellers, but I think stores just don't carry a whole lot of them. (Or maybe I'm just not looking hard enough because I was just buying the spinners full price earlier. But $10 was easier to justify than $15.) (I guess what I'm saying is if you want some slopes and tile pieces and cool dragon wings but don't care about figs, give me a call and we can work out a deal! :D )

(And gosh, what a pain this set is to photograph. Also, I do have a legitimate review almost ready for the front page, for realz!)



Review: Harry Potter Collectible Minifigures

Posted by xccj , in Review Jul 18 2018 · 144 views

Technically the Harry Potter Collectible Minifigures aren't supposed to hit shelves until August, when the whole Wizarding World line releases worldwide. But my local Fred Meyers scoffs at such release dates, and there were at least five boxes to choose from, three unopened! So I spent way too much time feeling out my favorites... which accounts for most of the series!

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For the record, I did not get Dobby, pajama Harry, or Credence because I don't want them. I did miscount and so I didn't buy a Mad Eye Moody, even though I found a couple. The hardest to fine were Cho and Luna, and I was only able to get to them when I got to an unopened box. And because I can, here's a short review of em.

Newt: His design is very similar to his Dimensions fig, but this time his inner jacket is burnt orange. Head has more unnecessary wrinkles on it. :( The suitcase is rad; I've never been a fan of the classic Lego suitcase, so if this one becomes the new norm, I'd be cool with that. But the raddest part here is the Niffler... which sadly is behind Cedrick in my photo. :( To find, feel for the suitcase and then the spikey hair or wands. (Niffler was difficult to feel for).

Tina: Again, a very similar design to her Dimensions fig, but more blue coloring this time. Sausage is rare in dark red, bun is new in dark nougat (or whatever that color is.) To find, feel for the hot dog pieces.

Queenie: A little bland compared to her bright pink fig that shows up in the other set. Maybe it's just me, but her smile looks a bit creepy. (As opposed to fun / innocent to match her character.) To find, feel for the bread piece.

Jacob: C'mon, easily the best character from Fantastic Beasts. His suit is plain and kinda boring, but it matches the character, and the head works. Plus, another suitcase! To find, feel for the suitcase and the two round 1x1 tiles.

Trelawney: I'm not fan of the new dress / robe piece because of the unusual slope on the back, but I guess I'm just used to the standard slope pieces. Either way, it is far sturdier. Nice hair piece which wouldn't look out of place on a hippy fig. Nice teacup and platter pieces, but they missed a chance to print a Grimm shape in the teacup. To find, feel for the dress and then the fluffy hair piece.

Dumbledore: Neat blue robe design. The Pensieve plate is a neat design; I could see using multiples as decorations on something big, because the blue swirls on the silver plate could be a lot. To find, feel for the dress and then the long hair piece or the beard. (Or the plate, although that's not what I noticed.)

Voldermort: Did this guy ever show up in dark green robes? I feel like he was always dressed in black; the green color just doesn't feel right. New snake mold is an interesting shape but only with one bar connection on the end of the tail... I wish they wouldn't gone a different direction for it. :( To find, feel for the superficial snake.

Cedrick: Hufflepuff represent! Great torso printing (and yellow stripes on legs?!) but the TriWizard trophy feels like a bit much. To find, feel for the trophy.

Luna: A bit different from her previous fig version, but not a huge update. (Then again, her original fig was extremely popular, making it on the list of 100 most expensive figs, so why change it too much?) I like the hair piece better, but from the side it looks awkward as it strangle juts out to allow space for her shoulder strap. The skirt has nice printing, but I still dislike cloth skirts on figs. The new medium sized legs in blue are nice! To find, feel for the 2x3 tile, or maybe the long hair piece. She only appears 2 to a box, a little rarer than the others, so she was a tough one to find.

Dean: I expected Dean to have darker skin tones, but always good to have more heads in that color. Flag is okay. Torso is basically a slightly modified Gryffindor robe, so nothing special. To find, feel for the 4L bar (you know, the original wand piece) and the flag.

Cho: Honestly, I don't think this skin tone matches Cho, maybe it would be better for Padme or Parvati. Still, a subtle blue Ravenclaw torso, so yay. Hair matches the character, and the medium sized legs in black are nice. Owl is okay, grey skirt is not. To find, feel for the rubbery hair piece and the owl. (She was a tough one to pin down, since Harry also has an owl.)

Neville: The Mandrake is cool, with a new beet and green stem piece included. (Which is reusable if you like your beets to have faces.) Neat recolored hair piece, and again the medium sized legs in back are cool. He also has two facial expressions. It's not exactly a battle scarred Neville, but it shows off his Herbology skills. To find, feel for the Mandrake pieces.

Percival Graves: He's an okay fig of a neat villain from the Fantastic Beasts movie. Torso and leg printing is a plus, as are arm prints. He comes with two faces and two differently colored hairpieces to represent his two variations, since he was a character disguised with polyjuice potion. (They do the same thing with the Moody fig.) The only reason this fig is special is because it's rare, only 1 to a box, so people will be abnormally happy to get it. To find, feel for two separate hair pieces, preferable the ones that are smooth and similar. Moody also has two hair pieces, but he also comes with a Maraca, a staff, and the wands, while Graves only has the wands.

Flitwick: Hey, another professor! He's short, has a megaphone, and a col bowtie. The megaphone is a new piece, with a few bar connections to make it utilizable. To find, feel for the megaphone. (And you can narrow him down by confirming he has the shirt legs; only Dobby, Pajama Harry, and Malfoy also have short legs.) (And no, feeling for medium size legs doesn't tend to work; I generally can't tell the difference between them and the regular sized legs.)

Hermione: She has a basic Gryffindor robe, which is nothing to call home over, but she's a main character so a new variation is nice, and she has the medium sized legs, so yay. She also comes with a car who is not quite Crookshanks but hey, an extra cat is still nice.

Harry: The Boy Who Lived... in almost every set. Again, basic Gryffindor robes, nothing too exciting. Hedwig is a good addition, although I don't think the printing is that updated from previous versions. (But hey, you need Hedwig somewhere.) To find, feel for the owl, and then confirm that you have the shorter hair piece.

Ron: Hey look, another main character with a basic Gryffindor robe! But he does have Scabbers as a new rat mold with a scuff mark printed on the head, so that's well done! To find, feel for the rat.

Malfoy: Well, at least they didn't include him in the Quiddich set this time, but he still shows up in Slytherin sports robes. Although a lovely excuse to include a snitch! Hair piece is the same mold from the last variation of the character, but this time in blonde instead of tan. Dark green broomstick is there too... I guess. Maybe someday they'll design a broomstick that the figs can actually ride. To find, feel for the broomstick.

One last quick note: most of the characters include the new wand element... or technically two of them. Two come connected together, and that piece feels like a grille tile in the bags, but since it's in almost every bag, it's not useful in determine the fig's identity. You do get some colors. The common wand colors are reddish brown (Tina, Cedrick, Luna, Cho, Flitwick, Ron) and dark brown (Trelawney, Dean, Neville, Harry, Malfoy, and presumably Moody.) Dumbledore, Graves, and Hermione also have wands in dark tan (not counting Hermione, the other two characters may be wielding the Elder Wand, so nice connection there.) Three other characters have wands in unique colors, including burnt orange (Newt), black (Queenie), and white (Voldermort). If you're interested in getting extra wands, this series is for you!

As for the figs I skipped... I already have a Dobby, and I didn't particularly like him anyway, so I see no reason to get another. Similarly, pajama Harry doesn't really offer anything I'd want. And Credence's design is just boring, and he wasn't a compelling character to me either. I will have to seek out a Moody; I mistook Neville for him initially, but then determined it was Neville, but somehow still thought I had Moody and so skipped him when I found more. Whoops, the risks of trying to get all the figs you want in one go. The only one I might want a duplicate of is Cho, but Cho and Luna were very difficult to find, given that I think others were also searching for them and because they don't exactly have parts that really stand out while feeling. Still, collecting more medium legs is always worthwhile, and it would be nice to have a few spares for future trading.



2018 Bio-Cup Entry: Elemental Duel

Posted by xccj , in MOCs Jun 26 2018 · 181 views
Tahu, Onua, MOC
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Full Album

Honestly, I was not aware of the Bio-Cup competition, but then again I'm not exactly in the Bionicle MOCing community on Flickr. Honestly don't know if this model stands a chance. I'm really pleased with my Onua and Tahu models, and the stone hand turned out nicely. But the fire phoenix was kinda thrown together... and it features prominently in the entry pict, so... Anyway, I hope the image conveys more of a scene with some motion than you'd normally get. But I've seen some of the other really awesome entries and I'm not too sure I'll "progress" to the next level. But, eh, I entered.


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"Tahu, you should really seek out..." "The Mask of Levitation, I know."



Review 10261: Roller Coaster - Night 04

Posted by xccj , in Review Jun 13 2018 · 149 views
Aaaaaand done!

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Bag 10 builds up the rest of the left side, including the large pole tower with the angled supports. As precarious as it is, the geometry on the angles is impressive. Honestly, I don’t know how I could MOC my own Roller Coaster; I was not keeping up with the various brick heights to get the math just right. I did have one column that wouldn’t fit on right… and lo and behold, it was because I forgot a single 2x2 round plate in the stack. You start off Bag 11 by building the roof over the loading docks, which has an interesting SNOT design and utilizes the circular cutout plate in brown, which is a fairly useful element. The sign also has a bunch of signs showcasing the various things that you can’t bring on the roller coaster, namely a camera, a mug, a popsicle, a baby, or a dog. While it seems fairly obvious that these items shouldn’t be taken on the ride, the signs also look like something President Business would post. (Now I want to make a baby invasion with the no baby sign above them.)

Bag 11 continues by connecting the two halves together and then building a bunch of supports to really lock them in. I suppose it would still be easily to separate them with a little dismantling, but they do get locked together pretty well. You also build the double track contraption, which allows you to store a second train (or slide it out to add the carts to the track in the first place.) You also put together the six carts and… the chain. The small chain links have been around before (for a while, I was having trouble finding them because they were relatively rare, only appearing in the occasional Technic set) but I believe that this is most that ever appear in one set. There are 203+ of these that you need to individually link together… the process maybe took me 10 - 15 minutes and was far more tedious than building all the columns. But you know what they say about the weakest link.

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Getting the extra-long chain in place is another troublesome hassle. Basically, you need to feed the chain through the various holding mechanisms, but some of them are difficult to access behind the support beams. (Especially if your hands are somewhat clumsy like mine.) There is a rubber band powered stopper that’s supposed to cut down on the slack of the chain… but it works only moderately well. My chain also catches a lot when I use it to drag up the trains; perhaps there are some pieces that are not flush, but I notice the chain tends to wobble a bit and not remain central along the track, so I may also need to adjust the length. But I’m careful about putting too much force on the lever when rotating the chain; I’ve had it break twice already, and to fix it you basically need to rethread the entire system. It’s a bit disappointing that the wheels on the top of the curve are basically powered by the chain, which I think adds extra stress to the chain. It might’ve been better to build a separate system that goes up the columns and spins those wheels without relying on the chain, but that would’ve complicated things and wouldn’t be as intuitive as just having one system that powers the whole thing. I haven’t attached my motor in yet, so I don’t know how problematic that would be to have the chain in constant motion. I fear the trains would get caught on something, the motor wouldn’t relax on the stress like I’ve been doing by hand, and then the chain would snap and I’d have to put together the whole system again.

Oh, and also I haven’t been able to get the braking system to work; the carts blows through so quickly that it just pushes past the wheel if it’s extended. The only way it works is if I’m manually pulling it out, and I don’t think that’s the intention.

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So while the lift mechanism is less than desirably... once that train starts dipping down the track, it moves along quite smoothly. And it’s awesome and totally worth the giant set... well, mostly worth it. Basically, it’s the same kind of mesmerizing movement out of a Lego set that I’m used to seeing in Great Ball Contraption, which has always been something that I’ve never felt qualified to build for. But motors today are far cheaper than they were ten years ago (and I also earn more money) so it’s always a possibility for the future.

As for the trains, you get two cloned designs with different shades of blue. The first cart also has a longer nose that covers the clip, so the other two need a different design to easily attach to each other. The three cart limit seems ideal for the lift mechanism, although I have had some trouble with the first cart getting attached to the chain at the bottom, forcing me to give it a manual push. You can attach all six together, but the carts tend to snag when they reach the top curve, as they’re moving with the side wheels and the chain. When I’m doing it manually, I sometimes had to back up the chain to get something to hook before I could get it moving forward again. (Still, it’s fun seeing the six carts together rush down the track.) Despite the warning signs, the young child is capable of riding by just standing in the cart, so realistically it’s not a deal breaker. (Although when I made it so her feet were loose on the studs, she did get thrown off on the curve after the first big drop... so safety first.) Ironically, it’s the taller minifigures who could be in more trouble, because they’ll hit the sign at the top of the climb. (Batman’s mask, in particular, is just over the limit, so Batman cannot ride the Roller Coaster. Bruce Wayne, maybe.)

The final product is actually sturdier than I would’ve expected. While the individual beams and columns are still wiggly (the far left tower in particular) the inclusion of the tracks actually help lock everything in more than I was expecting. And it’s strong enough that you can lift the whole thing by grabbing onto particular sections (or just the baseplates.) All together, it’s not that heavy, since there’s a lot of opened space between all the bricks. So, despite taking up twice as much shelf space as the Ferris Wheel, I’d say they weigh about the same.

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The last bag gets you three more civilian figs, bringing your total to 11. They include some interesting pieces, but nothing particularly noteworthy. Above is the full collection of figs from the set. Overall, some of them have uncommon hair pieces, and lots of them have alternate facial expressions that work nicely with the Roller Coaster, so it’s a fun lot. Most of the torsos appear to be generic City styles, although I recognize more than a few from the “Fun at the Park” minifigure pack from two years ago. Plus, the two park employee yellow torsos are nice, and have the Lego logo on the back. (And Batman doesn’t actually come with this set, but let’s be honest, you didn’t know that at first. :sly: )

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This is my most expensive set I’ve ever purchased, and it’s also probably one of the largest too; the foot space is about the combination of Ninjago City and the Ferris Wheel. But in terms of height... well, the other two beat it. The top section only comes up to the top of the third Ninjago City level (not entirely visible here, since my Ninjago City has been modified with an extra level) but the sand green tower would still beat the Roller Coaster. However, the Roller Coaster only gets up to the midpoint on the Ferris Wheel, which continues to hold the title of tallest Lego set (in my collection.)

The final question of is this set worth it is... a challenging one. The $379.99 price point is insanely high. Luckily, they’re releasing the Creator Roller Coaster at a far more affordable level. (I mean, $89.99 isn’t exactly cheap, but it won’t break the bank either.) Plus, the track pieces are appearing in other sets too, either as part of a coaster or trolley system, or just as decorations. (The pieces do have some use. In fact, the ones angling upward would be place side by side and make for an interesting Golden Gate Bridge design. I’m not taking apart my model to test it out, but it could be done.) The only exclusive track piece is the vertical climb track, and we’ll inevitably see that again. Sure, it would be problematic to motorize your own mini Roller Coaster, because you’ll need to track down the chain and build the lift mechanism yourself. But honestly, if that’s what you’re going for, you might as well go big and get this set which includes all you need to pull that off. (Well, you need to supply the motor and battery pact, but there’s an easy connection point already built in.) Or you could go insane and buy three copies of the set and build a monstrous Roller Coaster with a full vertical loop! (I mean, you'd be spending $1,139.97, but it would be worth it, right?) Besides the high price, this set also takes up a lot of space; you’re going to want to keep it on a hard table. (Building it on carpet, like I did, is not recommended.)

So really, I wouldn’t recommend this set for the average builder; you need to have a certain level of dedication to invest time, money, and shelf space into this set. And even then, I’m still not very impressed with the chain lift system. That said, if you are the kind of dedicated builder this set is targeted towards, you probably know. In that case, the high price point would be the major deciding factor for whether you should get this. For the same price, you could get 19 Toa or Star Wars CCBS figures, 4 of the Creator Roller Coaster, Ninjago City and the Fire Mech, or a little less than half of the big Millennium Falcon. Or also the cost of two months’ worth of lunches, more than half a month’s rent, or a plane ticket to go to BrickFair Virginia (but not quite enough to also cover the ticket back.) The point is, it’s expensive, so I recommend that you take financial consideration of the purchases. (To be fair, I did this and still bought the set anyways.)

I might put together a short video review showing off the set in action, but honestly I don’t have the setup to make it any good; I barely have the shelf space for this!


Edit: I've tweaked the chain and added the motor, and it seems to be working alright.


Review 10261: Roller Coaster - Night 03

Posted by xccj , in Review Jun 12 2018 · 136 views
Yeah, I skipped a night, sue me. And then sue me for this... SMOKE BOMB! :rollaway:

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Today I got through bags 6 - 9. 6 build the base, 7 added more columns (ugh), 8 added the ticket and fruit stands, and 9 built the gearbox beneath the loading zone. Overall, I've probably put in 5-6 hours of build time into this, but splitting this up across multiple days does make it seem like a less monumental task. (I have two bags left to go, so I'd estimate another hour and half of building time left.) It's going a little faster than Ninjago City, which has more small pieces to put together, despite costing less. But it's taking longer than the Ferris Wheel, which I believe I pulled off in a single 6 hour sitting. The building here is honestly less enjoyable than Ninjago City. That model had clever building techniques crammed in in every available space. The Roller Coaster, instead, is built more for functionality, so while there are some interesting designs, there's a lot of repetition required for structural integrity. I did include the "Coaster" sign in the picture since I built in with this batch, and it has been one of the more clever designs; I like how they created the letters in a new style.

That said, there are a few nifty builds on this half of the track. There's a little path leading to the ride's entrance and exit, and reminds me of the meandering queue lines I used to build in Roller Coaster Tycoon (man, that was an older game that I played way too much.) Funnily, the path forms a loot on the interior of the plate; I get that people are supposed to enter and exit on either end of the ticket stand, but there's not much room there and no colored plates, so I just image that some riders are forced into a constant loop of riding over and over again. Anyway, some of the little details include a small pond, another tree, a fruit stand, and a ticket / photo booth. The latter is impressively fitted on a single stud, but the clips on the top attach it to the curved track and hold it in place nicely.

There are also a couple of technic contraptions built here. The first is the mechanism for the chain lift on the far end, which includes various gears and a neat wedge that looks like it will pull out any slack on the lift chain. (Not looking forward to putting together those links, and that's one of the very last steps too.) Even more complicated is the gearbox beneath the loading platform, which has a few interesting placements for the gears. The far right lever reaches across the baseplate and it used to manually work the lift chain, for those who forgo buying a motor. The bar on the far left is the break; it pulls in a time that's supposed to stop the cars at the loading dock. The middle lever then spins that wheel, allowing you to "start" the ride. Meanwhile, the bar can be pushed back so that the cars don't stop when the ride is going fully automatic when you plug the motor in. However... at this stage, the bar doesn't like being pulled out far enough to catch the cars. I've double-checked the build and it's all correct, and I don't think there's anything else added to this later that makes it more effective... so I dunno. It would be lame if you have to manually pull it out to catch the cars as the zoom into the station.

This set doesn't have any new figs until Bag 8, so I guess they decided against dispersing the figs equally. In Bag 8, you get an employee to man the ticket counter and other to work the fruit stand. Bag 9 offers you the ride operator and two riders. There are a few rare parts, like the white female hairpiece and the long brown female hairpiece. Two employees get a fancy yellow jacket to show that they're ride operators, so that's fancy. As for new pieces, you get a few nice curved tiles in light yellow with the fruit stand, and also the 2x2 triangle tiles used beneath the ticket stand, the latter of which I can see being very useful. The gold roller skates, Ninjago City ornate fences, and BrickHeadz glasses are also nice to have. There's also the new rock element, which is modestly rare too, and it's my first chance at getting this piece.

One thing that I've started to notice about this set is that it's skimping on the extra pieces. Normally, when a bag contains a small element, it includes an extra of it. But then you have sets like Ninjago City, which reuse the same small element multiple times across multiple bags, so you essentially get an extra of the piece for every bag it shows up in. Well, this set doesn't appear to do that for me; I'm getting an extra of the small elements in the first bag they appear in, but if they show up again later (like the white 1x1 plates) the extra doesn't show up. And that's not the only penny-pinching this set does; it asks you to save a rubber band from one bag to use later on in the build. I swear they use to just include an extra rubber band later on instead of this whole "remember to use this rubber band a hundred steps from now" deal. I wonder if this was a conscious decision on their part to limit the number of extras... I mean, is sparing a couple of 1x1 studs really that big deal when the set is already costing $379.99? The running tally for this set is just at $0.09 per part... but that also includes 280 of those small links, so that bloats up the part count, and then you have the specialized track parts that probably cost more. But... come on, this is not a licensed set and is already uber expensive, there's no need to get cheapskate-y.

Anyway, I have more column builds to look forward to. :bored: And there's also putting together all those links. Still, although the build is less enjoyable than some sets, I'm eager to finish it and start playing with a motorized Roller Coaster! The car's been fun to test out on the track, but it still needs to go the full loop!



Review 10261: Roller Coaster - Night 02

Posted by xccj , in Review Jun 11 2018 · 326 views
And the building continues...

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So tonight I finished bags 3 - 5. Well, mostly; I left out the sign bit to do later, and I jumped to the end to build one of the cars (literally the last bits you build for this set.) But in general, the right half of the Roller Coaster is finished.

The build was tedious, to say the least. If I wasn't building more columns (which had enough slight variations that I had to pay attention to each one) then I was building one of the supports. The whole thing is modestly sturdy; I wouldn't bet on any stress tests, but it'll hold it's weight for the most part. The most precarious design is the angled bits on the front (where Batman's standing) which is essentially a base for the tracks being held up by two clipped support beams, which is currently not sturdy at all. (But upon closer inspection I realize the sign bit would lock the bases of the two angled beams, thus creating a full triangle.) So it would probably be sturdier if I accurately followed the instructions. There was a bit of technic building on the top, consisting of the gearbox for the top of the chain and the wheels that pull the cars around the top curve. A few clever designs there, but I'm sure nothing a Technic fan hasn't seen before.

This is about as tall as the structure will get... and it's tall. It's not quite as high as the Ninjago City tower, but it definitely reaches the top of the third level with the sushi table. There weren't any actual new figs built here, but there were a couple of new pieces I found interesting. One was a 2x3 plate with a bar underneath which has shown up in a few sets, but is new this year. It's not exactly versatile, but I'm sure it'll be useful for some designs. More interesting is the 1x2 curved brick which is not only brand new but exclusive to this set at the moment. (Alas, it only contains two.) This element would be extremely useful, although I didn't test how the curve compares to similar bricks. Hopefully it starts making a wider appearance in cheaper sets, but it has a very specific use in the chain gearbox for the Roller Coaster, thus requiring it's creation, because I don't think any other bricks could pull off the same design. Getting to add in some of the track pieces was fun too, and the little car glides easily down them.

Looks like I'm back to building the base tomorrow, but there's the more complicated loading platform to make, as well as a few of the stalls, so hopefully enough to keep me entertained. Although I do get to build the sign; I was saving that for when I'm not burned out; I need a break from building more supports. :annoyed:



Review 10261: Roller Coaster - Night 01

Posted by xccj , in Review Jun 10 2018 · 373 views
So I caved in and bought this. It's now the most expensive set I've ever purchases, beating Ninjago City by about $80, and it's definitely looking to be the set that takes up most of the shelf space; it will be taking over the display space where I previously had Ninjago City and the Ferris Wheel. But it just looks so cool that I couldn't NOT get it, right? Now, this does kind of kill my Lego budget for the rest of the summer, and there are some cool sets still coming out, so I am going to have to show a little more self control over my purchases for a while...

But anyway, while I get started building this, I'll do a short documentary in my blog. Not a full on review because, well, I don't have THAT kind of time.

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So Night 1 got me through the first 2 bags (although each number really includes two or three bags a piece, but this is the terminology I use for smaller sets, so I'm sticking with it here.) Basically, it builds the base and first level of supports for the right half of the full set. Now, I thought the Ferris Wheel had some tedious builds, but I have a feeling I'll be sick of constructing all these white columns after a while. That set, the design technique for using clips on the base really holds them together, although the various support beams look like they'll be only partially effective. It's cool how they're using Mixel joints to create some angled beams on the end, but I feel like it's more for show than true support. Seeing at this set is supposed to get three times taller than this, I think the top might be more rickety than I'd prefer, but I'll make that judgment when I get to that point. And one thing that I haven't seen stressed in other reviews is the hazard for pinching yourself while trying to snap these columns together. Maybe it's just due to my hap hazardous building style, but I got pinched a couple of times and actually drew blood once... so now I am being a tad more careful.

There are a couple of small builds that fit in with the base. The cotton candy cart is a neat design; nothing super impressive, but it works. (I would've liked to see a gear mechanism to spin the inside of the machine... but how one could pull that off at this scale, I do not know.) The beehive piece as cotton candy (or, as I learned from another British review, is called candy floss in the UK and fairy floss in Australia) is quite ingenious, and I'm kind of disappointed that I only get two of them here. The tree is another nice design for it's size. It's simplistic but manages to work, mostly thanks to various newish plant molds. Even the park bench (not quite visible in the photo) is a neat design, using a new spoiler element to build the backrest.

As for the figs... well, let's be honest, these theme park sets just create a bunch of standard city figs, which are useful but not exactly a reason to get these sets. The first bag includes a young girl (too small to ride the coaster, unfortunately), a cotton candy vendor, and a grandpa. The vendor's blonde hairpiece is new, I believe, but not exclusive. I guess points could be had since this set actually includes more female characters, which is a trend not often found in Lego sets. (Six ladies to five men.) Honestly, I'm going to use this Roller Coaster to display some of my more unique figs. Since the Marvel characters have taken over my Ferris Wheel, I'm thinking the Roller Coaster will go to DC, and Batman's already swinging in to claim his spot!

I'm not going to look into parts too specifically, because I don't plan on scrapping this for pieces, ever. But I mean, if you want white or gray plates or tiles, or if you're really hurting for some 2x2 round bricks in white... well, this set would have you covered. I haven't gotten to the new track pieces yet, but I've looked through the bags that contain them, and they look like they'll be fun. (For the record, outside of some spare track from the Black Panther set, this will be my first Roller Coaster set, so I won't be comparing it to the Batman set because, clearly, I don't own it.)

Anyway, expect more ramblings on this tomorrow when I get to build a little more after work. Maybe when I finish I'll do a short video review, but maybe not, since people generally aren't fans of my talking. (I'm not sure they're fans of me writing either, but if you got to this point in this entry, then you've got a lot of time on your hands. :P )



Review: Gahlok Pen

Posted by xccj , in Review Apr 19 2018 · 431 views
There was some talk in the forums a while ago about the Bohrok pens, an abstract collectible item from the era of excessive Lego merchandising. In looking up some pictures, I discovered a relatively cheap copy of a Gahlok pen on BrickLink, and because I have no impulse control, I now own it. And since I previous wrote a review on the Lewa and Onua Mata pens, I decided to do the same with this one. So without further ado...

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It seems like the standard pen case for the Lego pens at the turn of the millennium. (Although I guess it's missing the plastic backing that would hold the spare beads on display.) A cool design bit is that the top is somewhat shaped like a Bohrok faceplate.

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(Click for larger images)

The leaflet shows off some of the other various pens, including the original Toa Mata pens, the rest of the Bohrok pens, and a collection of the Toa Nuva pens. (I have the masks from all the Mata pens, but I haven't found any of the Nuva pens. There are a few available online from ebay and such... but I think they're going for $40 to $60. So that's a no from me.) There are some quirky descriptions of the pens (with a tip to add them to your collection ASAP, subtle marketing there) as well as a bio for the Gahlok Bohrok. (Which sounds vaguely familiar, so it's a little more official than the Mata Bios on the previous pen leaflets.)

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The full pen can hold about six beads, and comes with a handful of extras to let you customize the design. I mean, neat concept, but Lego played that out for a ton of different pens back in the day, so it's not exactly revolutionary here. The grip is kinda cool with the swirly blue design. Alas, the ink is long since dried up (it's been 16 years now) and I have yet to find a replacement cartridge. (I have looked through a few craft stores... if somebody more knowledgeable knows anything, please share, it would be kinda cool to make these pens usable again.) The main unique feature here is the Bohrok faceplate. Unfortunately, it's attached to the top of the pen (and as such to the pin that runs down the center of the entire thing) so you can't really use it to make a mini Bohrok. But it folds up and down nicely to cover the krana and keep it from falling out. (Kinda.)

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You get 11 beads plus the mini krana. The cooler beads, IMO, are the printed ones. The giant black one with the Bionicle logo appears in all the Bionicle pens, as far as I can tell, but it's still a decent design. Then you've got some medium blue beads with the Bohrok symbol, Gahlok shield, and a silhouette of the Gahlok Va. Then there's a blue bead that has an outline of the Mata Nui island on one side, and the name spelt out on the other. The rest of the beads are generic filler, including a blue, orange, trans orange, and thin medium blue bead (the latter of which it still on the bar in the image above.) The last large bead is actually molded after the Bohrok limb piece, which is clever.

Of course, the beads are largely superficial decorations. Yes, they do roughly fit onto a system stud, but there's no real practical MOC use out of them. Instead, everybody's interested in the krana and the head bead it attaches to.

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The head bead does attach to a minifig neck... kind of. It attaches as well as any of the other pen beads, which is to say barely. Unfortunately, while the original Toa Kanohi hung down and covered the neck gap, the krana does not. (The head bead also sticks out quite a bit in the back, making it even more awkward to place on a minifigure torso.)

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The krana is a hard plastic orange Krana Yo (the tunneling mole krana, for those who haven't memorized the powers). It has a small pin connection that fits exclusively into the mouth of the head bead. It is too small to fit into a traditional system bar hole, but too large to fit into the small accessory holes seen in minifigure hairpieces. Basically, it's useless without the head bead to attach to. And the attachment is weak... I don't know if that has to do with age or not, but the clutch power is barely there.

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It's not to say the head bead is completely worthless. It attaches firmly to a stud, so it would actually work nicely to incorporate a small krana into a system MOC. There's potential... but not enough for me to go and track down the other five Bohrok pens. :glare: Unfortunately, it looks like the Toa Nuva pens also have unique masks that clip to the same head bead, which means that making Toa Nuva minifigures using the pen masks does not seem like a feasible project either, even if the pens were moderately affordable.

So the pen is only sorta meh, and the beads and krana aren't quite as worthy as the Toa Mata pen masks. There's a nice nostalgia kick for those of us who grew up in the Bohrok saga, but honestly it's not a must-have collectible.

And standard disclaimer: the Toa Mata masks pictured are from the *spoiler* Toa Pens from 2001. The torso decals were done by Nuju Metru (I gave him a handful of collectible minifigs for them.) I already did a post about maybe getting a bunch of torsos printed on commission, but there was no interest and instead people just griped about my color choices.)



Build the Chronicler's Company

Posted by xccj , in MOCs Mar 16 2018 · 364 views

I was chatting with Swert the other day and somehow we started talking about Matoran designs, so despite everything else I really need to do, I designed and built these.

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They're not really much smaller than the original McToran / Tohunga, which was my intention, but the system builds allow for some more varied colors (like teal). Couldn't figure out a decent way to do their throwing arms, so instead they get socket hands. Yayz. (Fun fact, I wedged round studs behind their masks for eye colors... which was incredibly tedious to do, and just a slight bump will knock them loose.)

Anyway, I've spent the last couple of months building MOCs, and now it's time to get them ready for the BricksCascade convention next weekend. Sooooo picture time!



Set Review: S.O.G. Headquarters

Posted by xccj , in Review Feb 26 2018 · 308 views
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Ninjago occasionally releases a set that’s basically an arena for the latest spinners. Usually it’s a couple of walls built to contain the spinners with a few functions and themed sculptures thrown in. Some of the designs are better than others, but mostly their appeal is in playability or unique minifigures. Well, in the case of 70640 S.O.G. Headquarters, I totally got it for the figs, although 530 pieces for $40 did convince me to get the full set and not just Bricklink Lloyd’s exclusive fig.

So, character wise, you get five figs. Spinjitzu Lloyd is in the same style as the other ninjas from the spinner packs, and I’ll admit that I needed him as a completionist. You also get two generic S.O.G. goons in Nails (the short one) and Skip Vicious. (Technically they’re both unique characters, but I think thing their components are reused in other sets.) Snake Jaguar also reuses Skip’s torso, but with a more familiar head. (Spoiler: he’s actually Zane in disguise. It’s odd that this fig didn’t come in the set named after him.) The final fig is one of the leaders, Ultra Violet. She appears in another set, but has a unique torso here. (And I like how they’re using a stud with a hole to hold onto the ponytail piece; when the ponytail previously had to fit straight into the minifig head, the connection was too loose.) As a collectible, you also get the cool Oni Mask of Hatred.

You get seven basic builds; the spinner launcher, a motorcycle, and five wall pieces. The first section of wall (moving from left to right) has a spinner stand for Nails (complete with a gear control) and what appears to be some sort of ATM that you can knock over. (I didn’t apply the stickers to this set, since I’m going to be parting it out, but the stickers seem to imply that it’s part of the Ninjago subway. Maybe it’s a ticket machine?) There’s also a big stoplight attached to the end, which looks kind of cool with the Samurai X horns. The second section has a wall with graffiti art... if you apply the stickers, anyway. It also has another spinner bit with two hammers.

The third section is the big entrance door; I guess it could be an abstract Oni mouth, with the yellow lights as eyes. There’s a bar on the back so that if you push the doors opened, it knocks down the Oni Mask of Hatred from the top. The forth section is pretty bare, but it includes a small stand for the bike. The fifth and final section includes another geared spinner, this time with a big red sawblade attached. All in all, nothing particularly impressive about these bits, but I know I can use the extra plates and slopes in my MOCs, so it’s not a total waste.

The spinner build is the exact same design as those used in the Spinjitzu sets for the other Ninja, with only the element colors changing. (And, in fact, the design is only slightly different from the Airjitzu launchers from two years ago.) But the real gem of this set is the motorcycle. I was complaining earlier that all the motorcycles in Ninjago were meh… well, I hadn’t taken a closer look at this one, with the unconventional front bar design and neat angles. This is one of the better Lego motorcycles designs ever for its size. (I have a feeling that maybe it’s been used before in another theme, but I can’t recall which?)

But while the rest of this set is pretty blah worthy as far as visual designs go, it turns out there’s quite a bit of playability. The new spinner launcher makes the top spin so much faster and longer than the original Ninjago spinners, and it can really tear around the room if you can angle it right. (Well, it works better on a hard surface; carpeting really restricts it’s movement.) I thought all the use of tires on the wall attached spinners were kind of odd, but it turns out they’re positioned at the right height to line up with Lloyd’s spinner when it’s in action, and when it hits them it sets them spinning. This works out nicely for the hammer and Nails spinner. The sawblade spinner is a bit more difficult, as the saw blade is more likely to hit Lloyd’s spinner than the tire unless Lloyd is perfectly level. (It also doesn’t help that I’ve found Lloyd’s spinner to drift to the left, so it usually spins away from the sawblade.) The function of hitting the doors and knocking the Oni-Mask down kinda works, but it’s not as nifty as setting the hammer section spinning.

Overall, for figs and pieces, this set is okay, but still a bit expensive to just be a parts pack. (I mean, the pieces are useful, but not exactly rare or plentiful. You do get the 2x2 red wedge plates, red 1x1x1.66 SNOT bricks, and a red 6x6 tile.) Some of the figs are exclusive, but none of the characters really are, so there’s no must-have fig here. For display purposes, the designs are pretty generic, with the exception of the cool motorcycle. But for play value, this set has a lot going for it. Bring in a second spinner (from one of the cheaper sets that also include their own exclusive Ninjas... yes, I’ve bought all of those for the figs too) and there’s definitely some competitive play options here. Although this clearly isn’t intended for the standard AFOL, I think it’s actually a pretty cool set to tinker with as a kid, even with the lackluster designs. There’s plenty to do. So, all in all, an easy enough set to pass up on, but if you do pick it up, it will be worth it.


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