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Writing Fight Scenes


xccj

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I know I’ve mentioned this before, but I have this ongoing project of rewriting a bunch of my stories that I lost when my laptop was stolen years ago. It’s crazy, since it’s been 7-8 years since that incident, and I still have a backlog of stories I want to redo. But I’m also revisiting them, updating them, improving them, ext, so it’s a lengthy process. Add to the fact that I don’t exactly have a ton of free time anymore to write, but I get inspired in short spurts, and make a little progress here and there. (And I want to finish my backlog of stories in a series, so I can focus more on new material.)

 

But anyway, I just completely a lengthy fight scene from one of my stories. Back in the day, I remember this particular story standing out for the outstanding level of details I went into with the fight scenes, more than I had ever before. But my style has improved since then, and now most of my fight sequences as just as detailed. Still, I wanted to go all out on this one, so it’s required some extra effort to get it down. I’m not sure if the current version stands up or not (it doesn’t help that I’m the only one who reads these, so there’s ever only really one opinion in play) but it seems okay for now.

 

But when trying to make it stand out, I’m realizing how hard it is to come up with cool new ideas. I mean, I’m probably more violent-minded that most (in that I spend way too much time choreographing fight sequences in my head.) But I have like zero real world experience or training, so really it’s just my flavor of Hollywood style actions. (I’d like to think I stay realistic, but I’m sure some of the sequences are nigh physically impossible to pull off. Oh well.) But see, I like going into more detail than “he threw a punch,” ext. But I’m finding that I’m starting to exhaust my ideas. Half the ideas that jump to my mind have been done in my other stories, and I don’t want to get into some sort of rehashing situation. And I’m coming to realize that I need to be far more creative with how I orchestrate my scenes in the future, or else they’ll go stale and be boring. And since I’m the one also reading, I don’t want em to be boring. (I also want to experiment with some more characterizations; I have a few varied ones, but I keep revisiting them in multiple stories, and I feel like I need to bring in something fresh to challenge myself as a writer. Then I remember I’m not a career writer and this is merely just a pastime, not to mention one that I’m not necessarily comfortable sharing.)

 

Eh, sorry for the writer-rambling stuff. And all this, and I still don’t have a new update for my BZ-Koro story. Between preparing for Bricks Cascade and writing my own stories the last few nights, I haven’t touched it yet. I’ll update it eventually; I hope nobody’s too impatient about finding out what happens next.

 

:music:

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I run into this issue as well with fight scenes; I've unfortunately gotten into the habit of attempting to 1-up myself with each new battle. Eventually that is going to cause me problems. :P

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I took karate class when I was growing up. That's my excuse for why I don't seem to have this problem. 

 

It's the weapons/cannons/big things like armies I have trouble with. 

 

I run into this issue as well with fight scenes; I've unfortunately gotten into the habit of attempting to 1-up myself with each new battle. Eventually that is going to cause me problems. :P

I always thought you did a good job with this, actually. I could always visualize the attacks and fight moves easily. 

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