Of League of Legends and Skimpily Dressed Women
A TL;DR is at the bottom.
So, I recently got out of a good League of Legends game. It definitely wasn't my greatest, but it was fun to do, the team wasn't filled with derps for once, and it was a victory. I've shifted from Garen to a champ I bought a while back, Kayle. She's this angel with a giant flaming sword, pretty good balanced champ really. I build attack speed for her, turns her into a damage dealing monster.
Something special about Kayle, however, is not only that she's had a good two-three years to be balanced, tweaked, and turned into an all-round good champion, but that she's clothed. Well, decently clothed. In fact, in most of her skins, you can see not one square millimeter of skin. In the other two, only her face is shown. And this isn't skin tight spandex or leather, either. It's real, thick, solid, armor. All of her skins are like that. Skins, for those who are not humored in this area, are alternative looks for your champion from the default.
There are a few other female champions in League of Legends like her, but the vast majority fall under one of the more disturbing video game tropes. There seems to be an idea implanted into our culture that it's alright to have a woman wearing what amounts to a handful of metallic scraps; why? Sure, you have the fanservice aspects, but it rather breaks immersion. I've pretty much felt that way since day one; I find it difficult to engross myself in a fantastic world when my female fighting partner is baring her midriff, or worse. For those who don't know, that's where your digestive track is. A bit higher above it, you've got your liver. A sword/knife/pointy thing to the liver means instadeath in about thirty minutes.
Of course, a sword to your intestinal track would be particularly bad as well. Then you have other stuff, like how female armor tends to be a bit revealing of the chest area. Your ribs are good protection, but a knife to the chest is going to hurt all the same. Point being, the torso tends to be a rather important area, hence why historically and in the modern day, that's where we stick all of our protection via armor.
Yet female armor in video games (particularly fantasy, but it's not unheard of in sci-fi) completely contradicts this. Perhaps I'm being a bit of a hypocrite; I do, after all, accept playing as a guy who has such absurdly thick armor, you could never realistically move. Maybe it's just me and my equalist (no, I don't fight to destroy benders, it's how I refer to me supporting gender equality. I have a bit of beef with feminism; that's another discussion for another time, though) brain pointing out the giant lack of equality.
I suppose, then, that I'd be appeased if it was more equally portrayed; you don't see many male heroes running around in steel loincloths, after all. Well, not since Conan anyways. So either strip the men or back on the armor onto the women. I'm more interested in equality than realism in games where you shoot fireballs from your hands and/or use a sword twice your height effectively.
Well bugger, I seem to of rambled and lost track of my point. I suppose a few points are in order.
- TL;DR, Humva said women in video games (let's not forget creatures that look female, though) seem to have skimpier armor, on average. This is probably true stretching out into other genres like movies and television, but I don't do as many of those, so I haven't noticed it as much. Humva is kinda miffed about this, ranted a bit about your vital organs being right where these digital women show off bare flesh, and then said that he'd be cool if we gave absurd amounts of armor to women or stripped men down.
- I know, I know, there are exceptions, are there are with all tropes. I'm saying on average, from what I've witnessed. This trope may be in decline, however, due to people realizing this.
- If you're offended by this, again, by all means, tell me.
- This wasn't meant to be offensive, just me ranting about something.