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Xbox One Reveal

Posted by Engineer Alexandra Humva , May 21 2013 · 91 views

Let's tally this eh?
 
  • Not a great games-at-reveal lineup. Yes, I know. "But Humva, they're saving it for E3!" Then reveal the console at E3.
  • No backwards compatibility for Xbox 360. This bit of information seems to be confused from the sites I've checked though, but the majority at the moment is saying no backwards compatibility.
  • A fee for your friends to borrow and play your games. Not an activation fee, no, the full price of the game.
  • The Xbox One needs to connect to the Internet once a day.
  • You can only trade your bought games via Microsoft's own service.
 
The tl;dr version. Lackluster reveal (subjective). No backwards compatibility. A fee to borrow. Semi-always online connection. Unable to trade in games at Gamestop.
 
I'd rant, but there are many others on the internet doing an infinitely better job of it than I. I only say... when Anonymous inevitably DDOS attacks the Xbox Live servers? Microsoft isn't going get a shred of pity from me.

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Exit Sign Fuses
May 21 2013 10:13 PM

Fun fact: Today stock's closed with Sony's up 9.5%, EA's up 0.83%, and Nintendo up 2.37%.  Meanwhile Microsoft's stock closed down 0.66%.

 

You also missed the talk afterward where Microsoft confirmed that you must have the Kinect attached for it to work and it will be an 'always online' system.

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Engineer Alexandra Humva
May 21 2013 10:55 PM
I mentioned quite well the always online bit; however, it's a once a day thing. Not an always online thing. Same BS, different tactic.

Unless you're referring to the Kinetic being always online, which would make the console always online because the Kinetic must be plugged in. That's a whole new level of cash cow.
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Welp. No more Xbox One for me then. Screw off Microsoft.

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So many unconfirmed rumors, so little time.
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Engineer Alexandra Humva
May 22 2013 07:30 AM

It'd be great if most of these were unconfirmed rumors, but most of them are confirmed. The once-a-day connection is straight from the mouth of a Microsoft exec. The used game blocking is straight from the mouth of a Microsoft exec. The inability to play Xbox 360 games is straight from the mouth of a Microsoft exec. It'd be great if this all was just doomsday predictions but the vast majority of this stuff has in fact been confirmed.

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Well now. I was a little iffy before, but more optimistic and more laughing at the name. But this really is taking a step backwards. Sony better not follow in their footsteps as the old rumours suggested they would.
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It'd be great if most of these were unconfirmed rumors, but most of them are confirmed. The once-a-day connection is straight from the mouth of a Microsoft exec. The used game blocking is straight from the mouth of a Microsoft exec. The inability to play Xbox 360 games is straight from the mouth of a Microsoft exec. It'd be great if this all was just doomsday predictions but the vast majority of this stuff has in fact been confirmed.

And there have been other official Xbox sources that say these sources are wrong. Just look at the online once every 24 hour thing - just a few hours after he says that, the press people jump in and say no, he's just describing a potential scenario, not what has to happen. I remember when it was a "fact" that all the consoles would always have to be connected to the internet.

I also did research into the used game thing - and frankly the sentence is not that direct about it, and my reading is exactly the opposite. This looks like a case of people making up worse headlines to get views based on their own speculation.
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I feel like a lot of people are overreacting with a lot of these points. Personally I'm excited for the Xbox One.

Regarding the games - we saw new sports games, Quantum Break, and a new Call of Duty game. Is that so much less than Sony showed? And Microsoft said in advance that this reveal was going to focus on the hardware and E3 would focus on the games.

Backwards compatibility - in general, most home videogame consoles have not been backwards compatible. They're more the exception to the rule, and when you change your architecture to try to improve the quality and performance of games, it takes additional time, money, and resources to add backwards compatibility. Once the Xbox One comes out, my 360 isn't going to stop working all the sudden, so I'm fine with that. :P I'd rather have them spend money to add new features than allow me to play old games.

Borrowing games - definitely inconvenient, but I don't lend games that much, so it doesn't affect me. I don't think they've said how much the activation fee is going to be though, so it may not be the full price of the game.

I highly doubt if your Xbox One doesn't connect to the Internet one day, it's going to stop working. And I think for a lot of users, at least most gamers I know, their console is permanently connected to the Internet, so how is this an issue? They've also said that for single-player games, you will NOT be required to be connected to Live to play UNLESS the game makes use of the Azure services. So yes, that's going to suck for a subset of users, but I don't think that's the market Microsoft is targeting here. And based on current trends, the number of people with reliable broadband is only going to continue to grow over the next few years. Not everyone could originally play on Xbox Live because they didn't have broadband, but eventually it became more widely available and now Live is one of the best online gaming services out there. If you try to always please everyone, you're going to have a hard time innovating.

Regarding used games (and playing at a friend's house), here's a statement directly from Xbox's Major Nelson:

We know there is some confusion around used games on Xbox One and wanted to provide a bit of clarification on exactly what we’ve confirmed today. While there have been many potential scenarios discussed, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail.

Beyond that, we have not confirmed any specific scenarios.

Another piece of clarification around playing games at a friend’s house – should you choose to play your game at your friend’s house, there is no fee to play that game while you are signed in to your profile.

I don't think that says you have to use Microsoft's service, it says they have more info to reveal. I think the important thing is that used game sales will still exist. Honestly, I don't care personally, since I only buy new games because I like to support the developers.

And there's tons of cool stuff they showed! The fast app switching looked fantastic, as did snapping multiple apps. Recording, editing, and sharing gameplay in the cloud is cool. The improved Kinect voice and motion control was impressive and I'm interested in putting it to the test. I'm pumped to see what they're doing with the NFL, although I'm hoping it won't require a cable subscription. The TV stuff looks cool, even though it won't affect me (no cable).

The next generation is looking really cool, and I'm excited to see what E3 will hold for both Xbox One and PS4.
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Electric Turahk
May 22 2013 04:05 PM
Thank you, Black Six, for summing up what are also my current feelings so very well.

It's not the end of the world, people. Chill out and let the news come out. Stop reading so many rumors.
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Toa Nidhiki05
May 22 2013 05:41 PM

Microsoft has every right to make these changes... And I have every right not to waste my money on it. As far as I'm concerned these are all downgrades from what is currently available, particularly when compared to the competition.

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Microsoft has every right to make these changes... And I have every right not to waste my money on it. As far as I'm concerned these are all downgrades from what is currently available, particularly when compared to the competition.

Do we really know that much more about the PS4 yet? We don't even know what it looks like. :P Sony could very well have their own takes on some of these things Microsoft is doing. They're just as affected by things like used game sales.
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Toa Nidhiki05
May 22 2013 11:33 PM
True, but even then I will still have a Wii U (I intend to get it, possibly with a PS4) to fall back on. I primarily use my Xbox and Xbox 360 for sports gaming (the Wii versions are terrible), but I can go without them if need be.
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Dang, B6, you laid down that post better than I could, and I'm friends with a guy in the Xbox division. :P

 

But for reals, the Xbox One (which I'm just realizing is really hard to find a good way to shorten) does do some cool stuff, and I think a lot of the reaction is overblown.  The lack of backwards compatibility in particular is getting a lot of unwarranted flak - the XO uses a completely different processor architecture (x86) than the 360 (PowerPC).  There would simply be no way to run 360 games on it short of implementing an emulator (which would be extremely difficult and almost certainly be too slow) or including extra hardware dedicated to backwards compatibility, which would jack up the price of a device that, frankly, is probably going to be pretty expensive as it is.

 

All that said, I still agree with Alex's general point - I don't think you can really deny that as consumers, we're losing a good amount of flexibility under this system with the info we know right now.   It's essentially switching from a physical, disc-based paradigm (where the consumer has the game and can freely transfer it physically) to one that's basically digital, even if you can still use discs to install (where the consumer now must link games with an account controlled by the company).  In a 'typical' situation, this change shouldn't change much - most people have constant internet access and the like - but there are cases like lending games or using the console without long-term internet access that will be problematic under the new system.

 

(Of course, this isn't a one-way tradeoff; this 'digital' paradigm has its own advantages, like being able to load games you own on any console without having the physical disc.)

 

Again, this is all going off what we know, which has been pretty contradictory at times the past few days.  It could be that there's a system in place to resolve these problems, it could be they're much worse than they seem.  For now, I think it's best to just wait for clarification.

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Engineer Alexandra Humva
May 23 2013 12:57 PM

Ultimately this all could be very overblown and the Xbox One could be the revolution that the Xbox 360 was before it. But the fact that we have so much contradictory evidence and statements and vague nebulous exec talk is bad in and of itself. Doomsday predictions on the Xbox One have been circulating for... years really. This was Microsoft's big chance to come out to the world and say "Guys, we know you're pessimistic, but here's the truth: we've done good this time around" and proceed to demonstrate that. As it stands we're all confused as to what's what, and unfortunately, the pessimism side of the gradient seems to be winning out at the moment.

 

If nothing else, there is one thing that is for certain: The Xbox One has basically become a glorified PC that's easier to program on. That... isn't that great in my opinion, because now it's competing against a much wider market, and, well, if there's no advantages to owning this console to my PC, why should I choose to buy it over my computer? Especially if the Kinetic ever comes to PC.

 

We'll have to see how many good exclusives it will have.

 

Also, I'm not concerned about my internet connectivity. I'm concerned about Microsoft's internet. Anonymous has shown itself to be quite capable of launching very effective DDoS attacks and I recall them very recently attacking the Xbox Live service. I'm not considered about my internet burping, I'm concerned about Microsoft's ability to keep the servers in tip-top shape.

 

And I should probably just put it out there; I'm not particularly fond of the PS4 either right now. Even the Wii U isn't doing that hot, though at least Nintendo didn't do any craziness with it. So don't take this as the ramblings of a Sony fanboy or somesuch.

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All that said, I still agree with Alex's general point - I don't think you can really deny that as consumers, we're losing a good amount of flexibility under this system with the info we know right now.   It's essentially switching from a physical, disc-based paradigm (where the consumer has the game and can freely transfer it physically) to one that's basically digital, even if you can still use discs to install (where the consumer now must link games with an account controlled by the company).  In a 'typical' situation, this change shouldn't change much - most people have constant internet access and the like - but there are cases like lending games or using the console without long-term internet access that will be problematic under the new system.

 

Its much, much worse than that. The Xbox One is the first console that completely embraces the concept that, when you by a game, you are in fact merely buying a license to play that game the way Microsoft wants you to, even if you own a physical disk. And that license could be revoked at any time for any reason Microsoft desires. In other words, don't expect a single game on this console to be playable 10 years down the line, once the Xbox 4 has been released and Microsoft no longer wants to spend money to keep the Xbox One servers up and running. As the Microsoft exec said, "if you want backwards compatibility, you're really backwards." They don't want their customers to be stingy with their money and ask whether this game or that will be as valuable or fun a few years down the line. They want them to buy yearly installments of Halo, Call of Duty, Madden, etc, and toss them away when the next installment or next console comes out. This is gaming as a service rather than as an investment, and if Microsoft is successful, they will have done untold harm to the gaming industry.

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This blog

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WARNING:
 
The following blog contains excessive rambling on the world and extremely poor paragraphing. If you are easily offended or turned off by these two things, leaving now would be a good idea.
 
This blog is written by Alex Humva, penname of some random teenager named Alex Censored. He writes stories, writes rants, writes screenplays, plays games, makes games, has a terrible work ethic, and is generally sarcastic. He believes in a Judao-Christian god, but most other people who do too give him a glare because of his weird beliefs, possibly because he's somehow bi at the same time. He's an utter equalist who feels that any discrimination amongst humans for things they were born with is wrong. He doesn't care about xenos though, let them all burn.
 
He's also an aspiring engineer who hopes to get a scholarship at his local big engineering college and one day help humanity. More likely he'll be a pencil pusher in a basement somewhere, but he's a bloody minded optimist.
 
Because of his peculiar personality and beliefs, he gets into fights often, though they usually end when he wakes up the next morning and doesn't feel motivated anymore.

Current status of the OTC RPG community

Format: RPG Name - Discussion topic - Current status - Am I part of it?
 
To Save The World!

Invalid - Active - No

Mass Effect: Division

Discussion - Active - No

Pokemon: Rise of the Rockets

Invalid - Active - No

X-Men: Darkest Days

Discussion - Active - Yes

Starscape

Discussion - Active - Yes

Halo: Forerunners

Discussion - Active - No

Okami

Discussion - Active - No

Spirits and Men

Discussion - Active - Yes

The Proelium

Discussion - Active - No

Digimon: Generations

Discussion - Active - No

Transformers: EC

Discussion - Active - No

 

Fallout: Austin City Limits

Discussion - Active - No

LAST UPDATE: May 6th, 2013.

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