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Outbreak: Squad Fifty-one.

Posted by Engineer Alexandra Humva , Jul 24 2008 · 53 views

Outbreak Talk
Well, seeing I can edit these blog entries and still be just fine... I'll use this one entry for Outbreak: Squad Fifty-One, my new game.

+*+*+*


A young man in his early twenties sat on a bench, cleaning his gun. He put the barrel back on, and clicked it into place. He began to put on body armor, the silver shine of Qartz reflecting in the light. He put on the chain mail first, then the bulletproof vest. Lastly, he put on the dark fireproof suit of the SWAT team.

He got up, and clicked his helmet into place. It’s mirrored surface reflected his surroundings, and the man saw the door open. Another man, only clad in a single bulletproof vest, looked at the younger man and tisked.

“Come on, rookie,” the man said. “It’s show time.”

The young man smiled, and went out the door.


\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\Game Overview//////////////////////////////////////////////
GO


This game is set in the time of Outbreak II. You play as a rookie SWAT agent that is enrolled into Sector Fifty-One’s elite team of strike agents that hold one goal: Kill any enemy Outbreakers, and keep watch on the friendly ones. Over the course of the game you’ll be a body guard for the President, fight in a F-22 Raptor, and travel around the world. As the game goes through, the rookie will slowly find more and more of the history of Outbreakers, and the reason behind the Outbreak.

PRODUCTION


Figure 1.1-The beginning level of Outbreak: Squad 51.

Here is where I will post updates on my progress on the training level.


Figure 1.2-The early stages of making the Boss come out.

This bug was interesting. If the Rookie pressed the activater two times, two Bosses would come out, and two messages would appear. This about killed my computer, so I made it to where as soon as the Rookie pressed the activater, it destroyed itself. Thus, this bug was destroyed swiftly.


Figure 1.3-The trainers attack!

This one pic holds many updates. I noticed that the sheet for the Rookie was small, too small. He was one half of the normal sprites, and that made things look arkward. So, I took Alex's sprite(which like pratically everything else in this pre-demo, I stole from Exo-Fat. tongue.gif) and greyscaled it. Then I darkened it, and it turned into a good dark suit. Then the trainers. These guys had to have a lot of bugs stamped out of them, and they still don't work right. The collision checking is not working out to great.


Ah. I managed to get the events working, and got Alex to appear when the Rookie triggers a invisable switch. Not much to say here.

RELEASE NOTES
Feb 14 2009-Release date moved to spring 2010.


Entry under work. More to come.


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Well it looks ok so far. I do admit that the RMXP RTP is a little on the small side. Though the custom sprites are slightly larger.

On another note, there are certainly better ground tiles that you could steal from me. Right?
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Engineer Alexandra Humva
Jan 24 2009 05:03 PM
QUOTE(Unit #EXFT @ Jan 24 2009, 04:35 PM)
On another note, there are certainly better ground tiles that you could steal from me. Right?

Blah. I'm still in the pre-demo state. By the time a real demo hits the public, the sprites are going be different. These are just place-holders.
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Why did you want a comment?

...It just looks like Exo's, for now. Is the PG gene in measured quantities, like Exo?
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Engineer Alexandra Humva
Jan 24 2009 06:09 PM
QUOTE(Rockhound @ Jan 24 2009, 06:05 PM)
Why did you want a comment?

...It just looks like Exo's, for now. Is the PG gene in measured quantities, like Exo?

'Cause.

The PG gene? Heck, this is a Sec 51 human we're talking about. No chance of playing as a Outbreaker.
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Ooops. Sorry about that. I got the two mixed up. >.<
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Toast of Awesomeness
Jan 31 2009 02:33 PM
Cool, but I like Exo's better. Partly 'cuz you gets POWARS.
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Engineer Alexandra Humva
Feb 14 2009 11:12 AM
True, but with this game you get a epic storyline, and you get to shoot machine guns. tongue.gif
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This blog

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WARNING:
 
The following blog contains excessive rambling on the world and extremely poor paragraphing. If you are easily offended or turned off by these two things, leaving now would be a good idea.
 
This blog is written by Alex Humva, penname of some random teenager named Alex Censored. He writes stories, writes rants, writes screenplays, plays games, makes games, has a terrible work ethic, and is generally sarcastic. He believes in a Judao-Christian god, but most other people who do too give him a glare because of his weird beliefs, possibly because he's somehow bi at the same time. He's an utter equalist who feels that any discrimination amongst humans for things they were born with is wrong. He doesn't care about xenos though, let them all burn.
 
He's also an aspiring engineer who hopes to get a scholarship at his local big engineering college and one day help humanity. More likely he'll be a pencil pusher in a basement somewhere, but he's a bloody minded optimist.
 
Because of his peculiar personality and beliefs, he gets into fights often, though they usually end when he wakes up the next morning and doesn't feel motivated anymore.

Current status of the OTC RPG community

Format: RPG Name - Discussion topic - Current status - Am I part of it?
 
To Save The World!

Invalid - Active - No

Mass Effect: Division

Discussion - Active - No

Pokemon: Rise of the Rockets

Invalid - Active - No

X-Men: Darkest Days

Discussion - Active - Yes

Starscape

Discussion - Active - Yes

Halo: Forerunners

Discussion - Active - No

Okami

Discussion - Active - No

Spirits and Men

Discussion - Active - Yes

The Proelium

Discussion - Active - No

Digimon: Generations

Discussion - Active - No

Transformers: EC

Discussion - Active - No

 

Fallout: Austin City Limits

Discussion - Active - No

LAST UPDATE: May 6th, 2013.

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