If you’re someone who remembers BZPower back before the archive deletion and downtimes (I confess, I’m getting murky) and roughly prior to '08-'09, you might know me as a different person. I mostly lurked 'round this little forum called Artwork II, which was the place where all the shops and "sprite kits" were safely hidden from the world. Back then, most of my contribution to BZP came in the form of pixel art. Yeah, it was a different time.
Well, I haven’t done any pixel art for quite a while—nothing worth posting, at least. Even so, I get the hankering every now and then. And in fact, for a long time I’ve been wanting to start something long-term: a project to fiddle with in my spare time. Pixel art is quite cathartic, I find, and it’s actually a great stress-reliever. Go figure.
Unfortunately I haven’t really had that much spare time lately. That is, until last week. It was spring break...for students, at least. =P Even so, in between the grading, I did find a few moments to get creative:
The project is a roughly to-scale isometric map of the island of Mata Nui; 1 pixel = ~.25 kio (these images are at about x3 magnification). I find landscapes to be very enjoyable to do, and isometric pixeling suits that pretty well. The images above should be kinda familiar: the Mangai Volcano and the southern tip of the island coast. This is only a few hours’ work, so it’s absurdly rough, but you should get the general idea.
So yeah, the plan is to keep messing around with it, and maybe post some updates as things progress. I confess, even now I’m still pretty much an amateur at this, but I hope I can do it justice. =P
JRRT
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