My Five Likes And Dislikes About Hero Factory
If this doesn't get my blog more views, nothing will.
Well, I thought of this today, even though it's kind of late for it, I suppose. Anyway:
What I LIKE About HERO Factory:
1. Potential. HERO Factory holds a lot of it, though it doesn't use much of it (see the dislikes).
2. Background art. The character art on the new wave of Hero canisters makes them look worse than they actually are, but the backgrounds of Tanker Station 22 exploding looks just like where I wanted HERO Factory to take place. The backgrounds of Makuhero City on the HERO Factory website don't look bad, either.
3. New pieces. The new wave of Heroes are a bigger gold mine of new pieces than that of any BIONICLE wave, though, being a new building system, are almost useless for the time being. Still, the wide use of new pieces are smiled upon by MOCists, but LEGO had better not let this get to their head. We don't need another Inika torso scenario.
4. LEGO is trying to prove that they care. LEGO listened to the opinions of that of the BIONICLE fanbase to try to determine what the fans liked, and they tried to use these opinions to gain an idea of what should go in HERO Factory. Of course, they fail to realize ice and plasma don't mix well, but at least they tried.
5. Vehicles. Sure, BIONICLE had them too, but the HERO Factory vehicles are still pretty cool. The Drop Ship even makes use of those canisters that flood up in your room. THAT'S handy.
What I DISLIKE About HERO Factory:
In other words, the favorite part of this equation.
1. The story. I mean, really, this is my second biggest grudge about HERO Factory. We should have known "wider audience" meant "ten-year-olds", as the story is almost as corny as that of Takanuva's battle with Makuta. Almost. Like I said before, HERO Factory holds a lot of potential, but it fails to use it for the sake of saving money and attracting ten-year-olds.
2. "Cool dude" villains. When I saw Nitroblast hit himself in the face with his fireball thing, I knew this was a problem. I mean, really, LEGO, do we need any more cliches?
3. Trying too hard to replace BIONICLE. I mean, really, this goes to show exactly how desperate LEGO is to do this. The comics and movies really give it away.
4. Reuse of BIONICLE concepts. And not the good ones, nonetheless. As cool as the Zamors that come with the 2011 villains are, they're still Zamors. In Thornax launchers. THAT WERE USED LAST YEAR.
5. Constant reuse of William Furno. This is the biggest grudge I have against HERO Factory. Bill's a cool guy and all, but really, if we get a Furno 4.0 COUNTING THE FURNO BIKE AND ASSUMING LEGO MAKES A FURNO 3.0, then he will have been sold more times than ANY BIONICLE character. And that's not a new record I'd like to see broken. HERO Factory isn't even a year old yet.
So, in conclusion, I like HERO Factory okay, but it's not as good as BIONICLE once was. If you disagree with any of my opinions, I won't mind, but you really should stick around, because next I'm going to do the same for BIONICLE.
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