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Working RPG Link

bonesiii

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fishers64 has found a working download link for my Bionicle Paracosmos RPG computer game, The Map of Mata Nui. A lot of people have asked me to get it back up, but turns out it's not necessary, as the old Software Library had one. :)

 

LINK | ANOTHER

 

Yes, I still plan to finish up the loose ends and post a new version. It's proving harder to get around to than I thought, sorry. But the whole main plot is in this version.

 

Edit: And here's the walkthroughs, BTW:

 

Paracosmos RPG Game: The Map Of Mata Nui -- Walkthroughs:

From Beginning To Ko-Koro, by Master of The Rahkshi and bngi

 

From Le-Koro To Storyline End, by Master of The Rahkshi and bngi

 

List Of Paracosmos Matoran, by Zarkan



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YES. I remember playing this years ago but losing progress due to an apparent saving glitch. I'll let you know if it comes up again.

 

However, when I try to run it, I get this error message:

"The RPG Maker 2003 Runtime Package is not present or not registered."

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@Toa Lhikevikk: I had that problem too one time. Did you move the actual RPG file out of the folder? If so, put it back into the folder.

@Bones: I can't seem to find the Ga-Koro key. I looked everywhere, started a new game, looked everywhere again, and can't find it. Am I doing something wrong?

 

-TLhikan

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@Bones: I can't seem to find the Ga-Koro key. I looked everywhere, started a new game, looked everywhere again, and can't find it. Am I doing something wrong?

Sorry I took so long to see this lol.

 

Did you try walking through every part of the slightly darker water at the base of the waterfall to the north? That is one location it can randomly appear at and where it's hardest to spot with eyes. But moving so that you touch each square there should find it by touch if it's there. Also I think it might sometimes appear near the end of that dry thin line of land up there which is hard to reach due to the turtles (although I forget if this is so :P), so you might have forgotten to check there.

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Just finished a playthrough last night. (You're next, Surkahi. :P) By the way, is there anywhere I can find the music for the Cyclone Serpent battle and the water maze in the Labyrinth of the Unknown? Those two stood out as the best tracks in the entire game, to me. ^^

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*remembers he has a blog...*

 

I think all the music should be found in the source folders where you installed the game.

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Hello! I finally refound BP: The Map of Mata Nui after off-and-on searching, and it's every bit as good as it was back when I played it as a little naive fifteen-year-old. Back when I first played it, I had nowhere near the skills or patience needed to get past that Fihbawa boss, but now I've finally gotten past it, and get to see how this plays out! (Mind you, this isn't that the game is too hard - it's just that I first played it when I was more easily frustrate-able. And it usually takes me an eternity and a half to finally get around to finishing games. It took me until last summer to beat MNOLGII...)

 

But anyways, the real reason I'm posting this: I'm a little confused about how the party system in this game works. Dunno if this is spoilers or not, but I've got the Ta-Matoran, the Ga-Matoran, and the Onu-Matoran in my party (by the way, male Ga-Matoran and female Ta/Po/Onu/Le/Ko-Matoran is a very much-appreciated way of mixing things up. :P ), but the only thing I see in game is a green number above Hujo's head. Do they do anything to help out in a fight? Is there a way to make them wear equipment, or a way to put them in the lead? Do they contribute to the overall damage you do? Or are they just there for moral support?

 

The game's still awesome, and I'm eager to see what you've done for Ko-Koro! I'm just wondering if the party members are good for anything other than being an extra set of mask holes to feed. :D

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Hello! I finally refound BP: The Map of Mata Nui after off-and-on searching, and it's every bit as good as it was back when I played it as a little naive fifteen-year-old.

^_^

 

It took me until last summer to beat MNOLGII

I still haven't. :P (I actually started to try last summer too, but got too bored with it. Watching YouTube version of it suffices lol.)

 

But anyways, the real reason I'm posting this: I'm a little confused about how the party system in this game works. Dunno if this is spoilers or not, but I've got the Ta-Matoran, the Ga-Matoran, and the Onu-Matoran in my party (by the way, male Ga-Matoran and female Ta/Po/Onu/Le/Ko-Matoran is a very much-appreciated way of mixing things up. :P ), but the only thing I see in game is a green number above Hujo's head. Do they do anything to help out in a fight?

Only a little, honestly -- the damage gets spread out amongst the party, rather than focused intensely on one guy. But then, of course, you have to heal them all, so it's upsides and downsides. (Though healing should be easy with the one-button thing; it's the feeding them to replenish their energies that is a bit more work, as you say.) And they play important plot roles in places. No, you can't put them in the lead, at least in the versions that are out there, although I suppose there's no particular reason it couldn't be done.

 

We were originally hoping to make an approximated "multiplayer" (same team) version, and maybe have one be controlled with other keys. Even tested a system successfully in an unreleased minigame, but it was a bit too awkward and complicated to put in the entire game, so we dropped it. Also, tests with keeping the party members visible, walking next to you, and such, failed to work consistently enough. If I ever get around to making other versions I might try to put this back in, perhaps in selected battles only for example.

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