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Rpg Contest 15- The Daughter Teaser


ExoFat

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NOTE: The following game is still in the works. Your suggestions of improvement are very welcome.

 

I was reading through the old RPGs one day (you know, the classics like AMG, OE, TG) and I thought to myself. We really haven't had a purist story based RPG in a very long time. Never the kind of game where you can really stretch your wings in. So I thought up this idea and decided to bring it to my good friend Spink for examining. Knowing that I had previously had management issues I suggested that if he wanted to, we could enter this together. Well, Spink really liked the idea and then things just took off from there.

 

Ladies and gentlemen, we give you... The Daughter.

 

» Click to show Spoiler - click again to hide... «
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She was his finest creation, and now his greatest nightmare...

By: Exo-Fat and Spink

 

To whom it may concern,

 

For nearly five long and agonizing months we have lived under her reign, struggling to flourish in this wretched dimension. The world is in chaos. There is no order. The lives of us who will not bend to her will are like surviving a thousand torture chambers. I stand outside my cavernous hiding place, gazing down the mountainside at the dim lights of city below.

 

For these months she has ruled, and we cannot hope to break free.

 

Of course, there are those who prosper. The being who works gets his reward, she says. They who have surrendered are indeed honored, with riches and homes in the city. But I will not surrender, and so I must be broken.

 

It's not like our former home was any better. There had been wars, destruction, and pain there too. Mata-Nui really hadn't done the greatest job with governing his creations. He neglected us, never had cared and never will.

 

He called her his finest creation. That title stung us; as if we, the inhabitants of the universe, were made of lesser material. And yet, we all loved her, would do anything for her. But she was just like her father. She did not love us back. Her take over should have come as no surprise.

 

But what did Mata-Nui do to stop her? Nothing! All he could say was a simple apology before she sealed him away. Now he cannot help us, if he ever wanted to.

 

Today we live in a false peace. Much of the world has bent to her will and submitted to her reign. She leads her forces to hunt down those who like me have not bowed. Of course, there are the few who will rebel. Many have come together under the belief that Mata-Nui could somehow save them. Fools, I say! If he had wanted to save us he would have done it already!

 

As to the Great Beings, no such beasts. They too would have come gloriously to our aid. I cannot believe in gods that would let us suffer and die while they live in a so called paradise. Those are not gods, those are demons.

 

Each day, as I traverse the land, I hear of new rumors of some sort of way to finish her off once and for all. They have no idea what they are doing. The shattered minds of the doomed often don't.

 

My name is Deirmon, and this will be my final journal entry before I take my life. I cannot continue to live in this world, and I shall never, under my own will, return to the land of Mata-Nui. Death is the only escape.

 

May the gods, if there be any, have mercy on your soul.

 

-Transcript of the final recording in Deirmon's holographic journal.

 

In the time before time, the Great Beings constructed the Great Spirit Mata-Nui, our creator, and sent him on his mission through the universe. They decreed to him, for reasons unknown, that he could create whatever beings he saw fit... except for one. Under no circumstances was he to build another Great Spirit. After they had said these words the Great Beings departed out of the land, never to be seen again.

 

And it came to pass that Mata-Nui was sent on his quest. Many thousand years passed, and he created every sort of being to populate the universe, Matoran, Makuta, Zyglak, Vortixx, and all such denizens that dwell on the earth. But these creations did not live in harmony. There were wars and poverty, contention and strife.

 

Behold, as the pain in the universe grew, Mata-Nui began to forget his mission and did retreat from his creations, becoming more and more detached. Finally, in an effort to bring himself a companion who could understand him and his troubles he gathered materials and constructed a new Great Spirit.

 

She was his greatest creation, and he confided all his darkest secrets in her. She was sent to watch over the universe whenever Mata-Nui became too overwhelmed by the troubles. Soon, she was leading the people full time, and for the space of a few years there was peace.

 

But behold, the daughter of Mata-Nui had darkness within her heart. She devised a plan to rebel against her creator. One day, she struck with exceedingly great swiftness.

 

And it came to pass that she did imprison Mata-Nui and seal his essence away to be eternally tortured by the Spirit Guardian she created. And it was by this means that she did take control of the universe and replace Mata-Nui as Great Spirit.

 

And she trapped all the beings of the universe in a twisted dimension. She had full control over this land and shaped it to be a prison for the inhabitants thereof. Obedience to her, she said, would finally bring peace to the world.

 

And many people did believe her words and they were rewarded; greatly at first and then less and less until she had an army of loyal slaves at her fingertips. She sent this army into the far reaches of the land, searching for those who had not submitted themselves before her.

 

And it came to pass that many beings were rounded up and executed, until such time that few remained to oppose her. Those who did, hid themselves in caverns or in the desert wasteland. And there was a semblance of peace throughout the land.

 

And thus began the reign of Riiva-Nui, dark and beautiful spirit, daughter of Mata-Nui, queen of the universe and all that dwell within...

 

-Excerpt from the Taku-va-vaha; Chronicle of the Time Before Time.

16 Comments


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Haha, well September is fast approaching. I first posted a draft of Abyss back in February, way before that contest even started. :P

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I'm not sure I like it Exo, I think it's missing something.

Good write-up nonetheless.

 

Was kind of like O.o when I saw the title...

-K

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I'm not sure I like it Exo, I think it's missing something.

Good write-up nonetheless.

 

Was kind of like O.o when I saw the title...

-K

 

Good at the second, as for the first; can't really fix it if we have no clue what's missing, so that probably won't really change unless someone else elaborates/we accidentally fix it.

 

Cuz IMO, it's still a draft. Even if Exo says otherwise =P

 

 

Aaaand, since it's a draft, it'd be open to improvement... which I assume is why Exo posted it here to begin with. Or to gloat. whichever.

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Wonder how many people will go "O.o" to the title.

 

That's actually a good thing. :P Make's 'em give the game a long hard look. But yeah probably everyone will.

I'm not sure I like it Exo, I think it's missing something.

Good write-up nonetheless.

 

Was kind of like O.o when I saw the title...

-K

 

Good at the second, as for the first; can't really fix it if we have no clue what's missing, so that probably won't really change unless someone else elaborates/we accidentally fix it.

 

Cuz IMO, it's still a draft. Even if Exo says otherwise =P

 

 

Aaaand, since it's a draft, it'd be open to improvement... which I assume is why Exo posted it here to begin with. Or to gloat. whichever.

Yeah mind telling us what exactly you felt was missing? Precisely why I posted it, Spink. Both points are valid :P

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So you're already done with AP? And I mean, really done, with a ral conclusion and everything?

 

Because flipflopping between RPGs like this ain't cool, man. Give us a full story or don't give us one at all.

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So you're already done with AP? And I mean, really done, with a ral conclusion and everything?

 

Because flipflopping between RPGs like this ain't cool, man. Give us a full story or don't give us one at all.

I haven't decided if I'm done with AP, just yet. But the players seem done with it, man. I've tried what can and there isn't the interest. The GM alone can't save a game, the players have to actually play.

 

As to the flip flopping, I've been working on that. It's a personal issue that I have to deal with. And I have given you a full story. I gave you one in Pikmin, Pikmin 2, Pokemon, and Abyss. I tried hard to give you one in IF and AP, but people just haven't wanted to play. Playground was the only one that I really flipped on, but even then it still made about 40 pages before the rollback wiped it.

 

*shrug*

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So you're already done with AP? And I mean, really done, with a ral conclusion and everything?

 

Because flipflopping between RPGs like this ain't cool, man. Give us a full story or don't give us one at all.

 

Abyss is pretty much a skeleton of what it was at one time. I actually doubt that it'll win again due to the lack of interest from its start to its current state. However, Exo can always go back to Abyss, but I believe that he's planning on wrapping it up anyway. So there's no need to worry about it.

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I hope you don't mind me saying this Exo (and Spink), but the RPG just seems kind of normal to me. To me it doesn't really have the creative factor in it; it really just reminds me of Makuta's Reign. Maybe it's just that we haven't seen the other half of the RPG, just the storyline bit.

-K

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I know you've decided not to enter, but I'd like to point out that story-based RPGs are not exactly popular. You said you were looking over The Gate, do you see how the story is totally focused around the GM's characters, and the player characters are just there as little more than background extras? For me, being told "Yes, you just go off and play your little games while I worry about the important things" is a bit grating.

It's like the problem I have with JRPGs like Metal Gear Solid. It's like the developers don't want us to play the game because it might mess up their movie

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I know you've decided not to enter, but I'd like to point out that story-based RPGs are not exactly popular. You said you were looking over The Gate, do you see how the story is totally focused around the GM's characters, and the player characters are just there as little more than background extras? For me, being told "Yes, you just go off and play your little games while I worry about the important things" is a bit grating.

It's like the problem I have with JRPGs like Metal Gear Solid. It's like the developers don't want us to play the game because it might mess up their movie

Lolwhut?

Link to comment
I know you've decided not to enter, but I'd like to point out that story-based RPGs are not exactly popular. You said you were looking over The Gate, do you see how the story is totally focused around the GM's characters, and the player characters are just there as little more than background extras? For me, being told "Yes, you just go off and play your little games while I worry about the important things" is a bit grating.

It's like the problem I have with JRPGs like Metal Gear Solid. It's like the developers don't want us to play the game because it might mess up their movie

Lolwhut?

The cutscene to gameplay ratio in games like Metal Gear Solid is ridiculous. In MGS4 there's even cutscenes within the cutscenes that you can press X to get to. Hideo Kojima has made a movie, bundled a bit of interactivity into it, and tried to pass it off as a game

Link to comment
I know you've decided not to enter, but I'd like to point out that story-based RPGs are not exactly popular. You said you were looking over The Gate, do you see how the story is totally focused around the GM's characters, and the player characters are just there as little more than background extras? For me, being told "Yes, you just go off and play your little games while I worry about the important things" is a bit grating.

It's like the problem I have with JRPGs like Metal Gear Solid. It's like the developers don't want us to play the game because it might mess up their movie

Lolwhut?

The cutscene to gameplay ratio in games like Metal Gear Solid is ridiculous. In MGS4 there's even cutscenes within the cutscenes that you can press X to get to. Hideo Kojima has made a movie, bundled a bit of interactivity into it, and tried to pass it off as a game

But. I thought MGS was more like some sort of action.

 

And you haven't even dipped into stuff like final fantasy or Golden Sun.

 

Or Advance Wars, Fire Emblem...

Link to comment
I know you've decided not to enter, but I'd like to point out that story-based RPGs are not exactly popular. You said you were looking over The Gate, do you see how the story is totally focused around the GM's characters, and the player characters are just there as little more than background extras? For me, being told "Yes, you just go off and play your little games while I worry about the important things" is a bit grating.

It's like the problem I have with JRPGs like Metal Gear Solid. It's like the developers don't want us to play the game because it might mess up their movie

Lolwhut?

The cutscene to gameplay ratio in games like Metal Gear Solid is ridiculous. In MGS4 there's even cutscenes within the cutscenes that you can press X to get to. Hideo Kojima has made a movie, bundled a bit of interactivity into it, and tried to pass it off as a game

But. I thought MGS was more like some sort of action.

 

And you haven't even dipped into stuff like final fantasy or Golden Sun.

 

Or Advance Wars, Fire Emblem...

Supposedly. But there's so many fights in cutscenes which they could have let you play, but decided it would be better if you just watched the game do it for you.

 

I didn't say all games produced by Japanese studios were like that. The Silent Hill games rely purely on your actions to decide events. But in my experience a great majority of them are just overstuffed with cutscenes and not enough for the player to actually do

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