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RotR Front Post: Done and Updated

Posted by Parugi , in Rise of the Rockets Dec 26 2012 · 110 views

Check it out! I think it turned out pretty nicely, personally. ^_^
 
And yes, I did reuse part of a Sleight post for the Rocket portion of the introduction, but that's only because I thought it did a good job of showing what the current TR situation is. I'll probably change it at some point in the near future, though. =)


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Perpetually Yours

Posted by Parugi , in Other Dec 26 2012 · 53 views

Hey, guys. If you haven't done so already, you should totally go over to the RPG Contest #26 Final Poll and vote for my entry, #4 Perpetual, and/or TPTI's entry #2 Island of Pain.
 
They're both awesome and I would be happy as all getout if they both won, though I'd be fine if only a single one pulled through. =)
 
 
Also, a belated Merry Christmas! Hope you all had a good one, even if you don't celebrate the holiday! ^_^


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Perpetual Sorrow

Posted by Parugi , in Day Run: The Garden Dec 22 2012 · 75 views

Vote for Perpetual in RPG Contest #26 here.
 
I don't have anything else to say. :/ I'd appreciate any support, though.


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Sigh...

Posted by Parugi , in Other Dec 21 2012 · 105 views

Seems like for every good thing that happens, something bad has to balance it out.
 
Winter Break starts tomorrow. Can't exactly enjoy the typical relaxation school day that precedes, though, due to supposed gun and bomb threats toward my school (which, while I am going to go anyway due to various commitments and the fact that I don't want certain people to be left alone if things go south, I don't place any weight behind those.) I guess we'll see what happens.
 
Also found out today that the cousin of my one of my friends, was also the brother of another of my friends, died on Tuesday--only a year and a half after graduating high school. I have no idea what happened beyond the fact that it was some sort of at-home accident, but I feel terrible for both of them--neither has been at school since then, and I'm fairly good friends with both of them. I really don't know what to say or think, especially considering how this marks at least two tragedies so close to Christmas. :/
 
Then again, I suppose tragedies happen every day, even if I don't see or hear about them.
 
Opposite of that, though, today was fun--I went to Portland shortly after school ended for an AP Lit field trip and didn't get back until 10:40. Got a book on voice acting, ate delicious food, and I saw a hilarious play--and yet as soon as I got back into town, Josh's death and the stupid "end of the world gun threats" came back to the forefront of my mind.
 
So, you know, whatever. Today was fun, but I'm exhausted and starting to feel depressed, and all of these posts about how the world is going to end tomorrow aren't helping at all--regardless of whether or not they're jokes. So I'm going to just sleep and wait to see what gets thrown my way next.


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"Perpetual" Q&A

Posted by Parugi , in Day Run: The Garden Dec 19 2012 · 97 views

Impromptu invitation to ask me questions about the backstory and character statuses and other stuff.
 
3-2-1-GO.


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RPG Radio Live

Posted by Parugi , in BZPower Dec 17 2012 · 75 views

You know that RPG Radio Live thing that Exo-Fat put together a couple of years ago?
 
It was pretty cool. Someone should make something like it again. :P
 
I would, except I have no idea how to make that kind of thing/what programs or websites or whatever would be required. I suppose I'll just stick to writing RPGs.


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RPGC#26: Perpetual

Posted by Parugi , in Stories Dec 15 2012 · 87 views

Perpetual is up. Be sure to give it a read and some critique, because I haven't gotten a chance to really iron out everything in it. =)


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RWBY

Posted by Parugi , in Other Dec 14 2012 · 161 views

omigodthislooksamazing
 
RoosterTeeth, y u so amazing?


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RotR Front Post: Factions

Posted by Parugi , in Rise of the Rockets Dec 13 2012 · 124 views

So, I've created an updated version of the Factions list for the front post of RotR. It's only a small part of the larger project, but still, it's something. Leave your thoughts/opinions/suggestions in the comments!
 
 
Factions
 
Numerous forces are at play in Rise of the Rockets. Which one you join, who you assist, is up to you--though that is not to say that the balance will not be affected regardless of your choices...
 
Team Liberty
Established a little over a decade ago to fight against Team Rocket's rule, Team Liberty's primary goal is to achieve freedom for the four Kanto regions. Nowadays, their focus has shifted to include the fight against outside forces that threaten the very fabric of human existence--the Ancient Darkrai and Ford's Hojohsin League, in particular.
 
Current Leaders: Markus Aleivy (Goldhawk,) Kane Umbra (Blackskull,) Selene Ashera (Silvermind.)
Controlled Regions: Sevii Islands.
Base of Operations:
  • The Alamo: Team Liberty's main base, located on Four Island. Funded and constructed by Liberty Leader Blackskull, the Alamo is a massive facility, containing every conceivable asset required to maintain and create an army, from training and sleeping quarters to labs and Pokémon Centers. Boats and helicopters heading off from the base are a common sight, transporting agents to and from other locations. Until recently, the Alamo's location was hidden from hostile groups; however, actions by John Ford have revealed the base's position to Team Rocket and others. Nevertheless, it remains a highly-defensible position.
  • Fallback Bases: Bases located on the other Sevii Islands. In operation at all times, though at a smaller scale than the Alamo, they are prepped for the possibility of a total invasion of Four Island.
Other Information: Currently allied with the Team Rocket Separatists and Team Magma.
 
Team Rocket
The governing body of Kanto and its sister regions, Team Rocket has risen above its past as a lowly criminal organization under the leadership of the four Shadow Admins. While many still view the group as scum--a justified opinion, considering their brutal method of gaining power--the Rocket regime genuinely cares for the well-being of its nation, improving many aspects of life and, in general, creating a safer, stabler environment than many people are willing to admit. They are determined to fight forces of chaos, such as Team Liberty and the Hojohsin League.
 
Current Leaders: Sleight, Joker, Max Bussle (Buzz.)
Controlled Regions: Kanto, Johto, Orange Islands.
Base of Operations:
  • Chapel: Team Rocket's main base in Kanto, headed by Sleight, Chapel is located somewhere in the Indigo Plateau. Dwarfing even the Alamo in defensive capabilities, Chapel is not hidden from the world--its defenses are so great that it is able to stand tall where it is built, calling for opposition from any who think they can breach its walls. The local geography assists in these defensive abilities.
  • Abyss: Team Rocket's main base in Johto, located underneath the Lake of Rage and headed by Joker. Abyss is the greatest hub of psychic influence and technology in the world, with many of its assets incorporating the use of psychic abilities into their inner workings.
  • Paradise: Team Rocket's main base in Hoenn, located underground on Southern Island, was originally supervised by Ace, and then Buzz following her demotion and execution. While remaining a powerful and essential part of Team Rocket's power, Paradise has suffered two attacks in the recent past, both at the hands of Team Liberty, rendering it the weakest of the remaining main bases.
  • Purgatory: Team Rocket's main base in Oreburgh City, Sinnoh up until it was self-destructed by its overseer, Bounty. Purgatory was a powerful facility that had withstood many attacks in its time. The arrival of the Ancient Darkrai, however, necessitated its destruction as a precautionary measure to prevent the Ancients from gaining information that could be exploited in their war on humanity.
  • Requiem: Team Rocket's main base in the Orange Islands, located on Mandarin Island, Requiem is controlled by Admin Viper. A massive underground complex, little is known about it at this point, though cloning experiments are known to take place there, under Viper's careful supervision.
Other Information: Thus far, Team Rocket has endured both the largest loss of territory and power, and yet sustained the least amount of damage to its integrity as an organization. While it has experienced the losses of Ace, Hoenn, and Sinnoh, the group has yet to lose any of its primary firepower in the ongoing conflicts.
 
TR Separatists
The Sinnoh-branch of Team Rocket, the Separatists broke off from the main government when tensions between Sleight and Bounty reached a breaking point, tensions that rose due to the latter's belief that the war with Team Liberty would continue to go nowhere. Having formed his own faction, Bounty has allied himself with Team Liberty, assisting them in their war against Sleight's forces and helping them to combat other threats as they arise.
 
Current Leaders: Bounty.
Controlled Regions: Sinnoh.
Base of Operations:
  • The Separatists do not currently operate out of a large-scale facility, instead using a Team Rocket fall-back base on the outskirts of Johto. They are currently awaiting the defeat of the Darkrai, in the hopes that they will be able to retake Sinnoh once the Ancients are gone.
Other Information: Currently allied with Team Liberty and Team Magma.
 
Hojohsin League
A coalition between his own forces and three other, smaller organizations, the Hojohsin League was created by John Ford to be used as a vehicle for his own plans to roll out. Encompassing the likes of Team Energon, Team Galactic, and formerly the Searchers, the Hojohsin League's plans and methods range from the relatively simple--such as quietly taking over the vacuum of power in Hoenn--to the extreme, such as their bombing of Castelia City in Unova. The Hojohsin League is also assisted by a weapons company called Déoza, though little is known of their actual relationship to the organization.
 
Current Leaders: John Ford (overall head,) Michael Travis (Team Energon,) Saturn (Team Galactic)
Controlled Regions: Hoenn; active in all other regions.
Base of Operations:
  • Hoenn Presidential Office: The main governmental building in Hoenn, located in Lilycove City. President James Pierce, one of Ford's agents, assumed operation of the Hoenn government from here during the silent takeover of the region several months ago; however, the place was vacated following the Darkrai invasion. Even so, the place is well-equipped in terms of defenses, especially after the numerous additions that Ford and Pierce have made.
  • Titan: Team Energon's main base. Headed by Michael Travis, though no other information is known about it.
  • Nova: Team Galactic's main headquarters; controlled by Saturn. It is located somewhere in Sinnoh, though recent events involving the Darkrai have made it inaccessible by all but the strongest of trainers.
  • Ford's Hideout: Hidden away in some unknown part of the world lies Ford's main base of operations. A dark place, no one but his closest agents have ever gone there, and as such nothing is known about it.
Other Information: While the Hojohsin League initially formed under a single, large-scale plan, Ford has placed all action regarding that operation on hold for the moment, due to recent developments--such as the loss of the Searchers and Maddison Hayes, one of his top-ranked agents. This is not to say that they are completely inactive--quite the contrary.
 
Team Magma
A reformed extremist group that once sought to use the Legendary Pokémon Groudon to achieve world domination, Team Magma has performed a complete reversal of their previous philosophies. Having reconsidered his priorities, Maxie has opted to assist in the take down of Team Rocket, a goal he hopes to achieve with help from Team Liberty.
 
Current Leaders: Maxie.
Base of Operations:
  • Havoc: Team Magma's main base, located within Mt. Ember on One Island. Specially designed to withstand the intense heat from the magma within the volcano, Havoc is an incredibly well-fortified facility, bearing powerful natural defenses and artificial constructs designed to protect itself from them--something that attackers, in general, do not boast. Access to Havoc is mediated by TM teleporter Pokémon, which are constantly on stand-by.
Other Information: Currently allied with the Team Rocket Separatists and Team Liberty.
 
Team Plasma
In another world, Team Plasma's rise to power could be seen as a more peaceful parallel to that of Team Rocket. While Sleight and the other Shadow Admins forced their way into positions of power, Team Plasma sought rule over Unova through legitimate political campaigns, using their reformed philosophies on the treatment of Pokémon as a means to gather support from the public. Since then, they have worked tirelessly to improve Unova's state of affairs, enacting both beloved and questionable laws in the process.

Current Leaders: Gorm, Bronius, Rood, Zinzolin, Giallo, Ryoku.
Controlled Regions: Unova.
Base of Operations:
  • Plasma Castle: Located in Black City, Unova, Plasma Castle is just as its name suggests: a large castle from which the Unovan government operates. Possessing highly futuristic technology, it is a primary hub of scientific development in the world, and is where some of the highest-ranked threats to Unova's security are held captive. From their council chamber at the top of the castle, the Six Sages govern Unova with a democratic debate-and-vote system.
Other Information: While they are not actively antagonistic toward Team Liberty or Team Rocket, Team Plasma does not have high opinions of either organization, viewing the former as terrorists and the latter as tyrants. Nevertheless, the Sages consider the need to keep the news of war subdued in their region to be more important than getting involved in foreign conflict, and as such are entirely complacent with leaving the two enemy organizations to their own devices.
 
The Ancient Darkrai
In ancient times, there lived ten powerful Darkrai, who were granted powers over time and space so as to serve as keepers of the world in the event that Palkia and Dialga became too injured to continue their own service. The Darkrai betrayed Arceus's trust, and were sealed away--until now. Having been imprisoned for thousands of years, the Darkrai have returned to seek vengeance upon the world, casting darkness as they slowly consume the world in their conquest. Led by Sombra, the Darkrai will stop for nothing until their plans are seen through.
 
Current Leaders: Sombra/Ten.
Controlled Regions: Sinnoh, Hoenn.
Base of Operations:
  • Sinjoh Ruins: Their place of gathering, the Sinjoh Ruins are located in Johto. While it is not exactly a true headquarters--for the Darkrai do not actually possess one--it is known to be the location where Sombra remains imprisoned, and thus serves as an important landmark for the remaining Nightmare Pokémon.
Other Information: While there are officially ten Darkrai, their second strongest member, Ilios (Nine), no longer serves Sombra, seeing his plans as corrupt and based in folly--nothing good can come of them. As such, he is currently allied with John Ford, assisting him in his own affairs while the pair find a way to combat Sombra's growing abilities. Additionally, each of the Ten are nicknamed in descending order for their power level.


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^w^

Posted by Parugi , in Other Dec 12 2012 · 75 views

Today has been great. :D

That is all.






The Face Behind The Mask

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Identity: Kyle.
Alternative Identities:
-Parugi
-Kovian
-Levrok
-Kysle
-Birdman
-Billy

Year of Existence: 18.
Year of Studentry: 12th.
Hideout: Oregon.
Occupation: Student/Writer.
Original Writings:
-
Broken Unity (Review)
-Night Ride (RPG)

-Day Run: The Garden (I II III; RPG)
-Pokemon: Rise of the Rockets (I
II; RPG)

-One

-The Report


~ ~ ~ ~ ~ ~ ~



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RotR Maintenance Entries

Key
Blue = Project Hub
Purple = Project Segment
Red = In Progress
Green = Complete
 
Rise of the Rockets Maintenance
-RotR Front Post
--Front Post Overhaul
--Factions
--Done and Updated
 
-Unresolved Plots
 
-Comprehensive Summary
 
-RotR Fangame Projects
 
-Character List
--Old Entry

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