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Blogs



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Fire Emblem Fates (ask me stuff if you want)

Posted by GSR in Defendant Lobby no. 42, Feb 08 2016 · 18 views
fire emblem, bideogame

Oh hey! Fire Emblem Fates comes out in English next week, and... I still haven't finished the Japanese version! But I know there's a good chunk of FE fans on BZP, so I thought I'd post a bit about the game and let folks ask questions.

So what happened was, after starting the game back in June, I got stuck on a certain chapter, life happened, and I put the game down until last month. Then I picked it up and started making real progress, and I'm a few chapters away from the end. So, impressions!

Note that I'm playing Conquest, on Hard/Classic.
  • The gameplay is really really really really really really good. This is just such a perfect polish on Awakening's systems, with much improved map variety to help it along.
  • Conquest on hard is hard. In a good way! Enemies will have the perfect skill loadouts to ruin your day if you aren't paying attention. Example: in one recent chapter, the boss was in a small room accompanied by an archer and two paired-up lancers. Your natural instinct might be to have someone go in, hug the wall, and draw the lancers towards them. But the lancers have a skill that lets them swap places with their enemy after a battle - meaning they'd attack you, then drop you right in front of the boss. Oh, and the archer? He had counter, just to keep things interesting.
  • Also, Conquest doesn't let you grind at all. So there's that.
  • The story, on the other hand, is basically this. Seriously, it's really dumb.
  • The characters are all over the map. Some are pretty decent, some are one-note, some are eye-rolling, and one was so bad that Nintendo had to change one of her support convos in the English version.
  • Following up on that last point, the Japanese version had some honestly kinda skeevy stuff in it. Again, it sounds like Nintendo's toning it down for the localization - which is probably for the best.
  • The marriage/kids system returns! The biggest change this time is that the parents have much less influence on the kids' stats - instead, the kids automatically scale their level depending on where you are in the campaign. This is nice because it ensures the kids will be at a pace with your army when you recruit them - also, the enemies in their sidequests scale as well, so you don't get ridiculously easy/hard maps. That said, I haven't really used them on Nohr, since their support options are so limited if you haven't recruited a bunch of them.
  • The rationale for the kids is pretty dumb, though. Also, if you take the one (1) male gay option, you lose two kids (and their associated sidequests), and if you take the one (1) female gay option, you lose one kid. So that's a bit of a kick in the teeth for players who wanted to pursue a non-straight romance.
  • I don't know if I can entirely say "buying one version is a full game". Length-wise, there seems to be enough bang for your buck - I'm at 30 hours on my file, plus X hours spent on resets, and I've still got about five chapters to go. But the story is really clearly set up to encourage playing at least the two standard versions, and ideally the third (DLC/SE-only) route.
Overall, though? I really like it. The gameplay is just so fantastic that it makes up for the story being weak. I can't wait to hear folks' impressions once it releases in English next week. (I'm also debating if I'll play Birthright once I finish Conquest, or just skip to the third route...)

If you've got any questions - or if you've already played yourself - leave a comment!

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Photo Shoot 14 - Kakashi Hatake S.H. Figuarts

Posted by Ektris in Evolution, Feb 08 2016 · 17 views

This one was kind of just an excuse to mess around with the new hips Kakashi is using.

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~|ET|~


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A General Life Update

Posted by Makaru in Bird Space, Feb 08 2016 · 51 views



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There's a Mega Blocks Pun in Here Somewhere

Posted by Pahrak #0579 in Absolutely Nothing, Feb 08 2016 · 48 views

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I felt like making a CCBS version of Star Force Mega Man. It's not great, but I did it.

More pictures over here.

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Thats it

Posted by Display Name Goes Here in Blog Name Goes Here, Feb 08 2016 · 63 views

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I quit.

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what is exhaustion?

Posted by Xaeraz in Blog Against A True Hero, Feb 08 2016 · 61 views
im so tired

exhaustion is having your worst depressive episode in the last year and forcing yourself to ignore it so you can console all your other friends through their own depressive episodes

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Oh wow

Posted by Voltex in ToaDally Terrible, Feb 07 2016 · 84 views

Dang I'm handsome



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oh mah gawd

Posted by Lucina in what a day, Feb 07 2016 · 124 views

it's me

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Corrin, Bayonetta, and Mew

Posted by Toa Smoke Monster in The Island., Feb 07 2016 · 53 views
Pokemon, Mew, Smash DLC, Corrin and 1 more...

So the other day Corrin and Bayonetta were released for DLC for Smash Bros. I decided to get all of the new DLC released, fighters, stages, and costumes all included. It's the last DLC for the game, so I thought why not?

Bayonetta is a lot of fun to play. Her moves look really cool, especially directional A attacks. Her final smash is also terrifying. :P I can see fighters who like making a lot of combos using her a lot.

But to my personal surprise, I think that I actually like Corrin more than Bayonetta, when I thought that it was going to be the other way around. Corrin has some really good moves too, and I think that he's a lot of fun to play. I was hoping he wouldn't turn out to be a semi-Fire Emblem clone, and I'm glad I was right.

Overall, I don't think either of them will be mains for me like Samus, Mewtwo, and Bowser, but they are more great characters and I'm glad I got them.

In other news, You know how that there is going to be one Legendary Pokemon released every month this year to celebrate Pokemon's 20th anniversary? Well, thanks to this event, I now have a Mew in my Pokemon Omega Ruby game.

I would have never gotten it except for the fact that one of my coworkers went to Gamestop to get something and decided to go ahead and get promotional code for my game. I am very thankful to him for this, since I've never had a Mew before.

But for Pokemon obtained like this, you have to visit a Pokemon Center to get them. And I'm currently at a point in the game where I can't immediately do that. So it could still be a little while before I actually get it, but at least its in my game. :P

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Window Dressing

Posted by Ta-metru_defender in TMD's Creatively Named Blog, Feb 06 2016 · 58 views

Essays, Not Rants! 203: Window Dressing

Taxis are in a rush. That’s a known fact (that I thought as I did my usual ritual of staring down a cab driver today). It’s also a vital part of the game Crazy Taxi. The arcade-style driving game has you speeding around a time, picking up customers and dropping them off as quick as you can. It’s fun, and an excellent time and/or quarter sink.

But how vital is the taxi part of Crazy Taxi? Sure, speeding around an ersatz San Francisco and dodging trucks is great, but does it need that taxi-ness — that surrounding narrative — to work? Strip away all the window dressing and the game’s mechanics are quite simple: the player drives around an area getting objectives which, when completed well, nets the player more points and time. Could be in space, could be blocks moving around, you could throw Mario on it and call it a day. Instead, you play as a crazy taxi driver dodging traffic.

So what does the narrative window dressing of a cab driver bring to the story? Why is setting it in contemporary (ca. 1999) America better than setting it in space? Because then it’d be a different thing. I mean, obviously. It’s why The Magnificent Seven and The Seven Samurai can tell a similar story and yet still be completely different movies. Look at The LEGO Movie and The Matrix. Both adhere to Joseph Campbell’s Hero’s Journey with a religious ferocity: a nobody turns out to be really special, goes into a different world, acquires new skills, and saves the day. One’s plastic toys and the other’s a cyberpunk dystopia. They have what’s essentially the same mechanics with different window dressing and thus gives them each different narratives.

Look at The Matrix: it filters the Hero’s Journey through a cyberpunk aesthetic and a decidedly blatant Messiah analogy. All these details — the window dressing — lets The Matrix mix in Plato’s Allegory of The Cave and a critique of consumeristic culture. George Lucas’ rendition of the Hero’s Journey (Star Wars, duh) doesn’t lend itself to that commentary — The Matrix's aesthetic is incredibly important to its narrative.

Because The LEGO Movie is about, er, LEGO, it can play fast and loose with its setting and characters (Batman leaves a pirate ship to join Han and Lando in the Millennium Falcon? Awesome!). It also means the film can tap into the general collective consciousness concerning that plastic toy and what it has to do with being a kid. Imagination is a big part of playing with toys, especially LEGO ‘cuz, y’know, you build stuff. Mix that in with the child-like love of storytelling that lends the film’s live action segment its earnest seriousness and you have a wonderful movie that’s simultaneously similar to The Matrix and yet nothing like it. All because the same structure got given a different coating.

This is, in part, why Crazy Taxi works so well. We know that cabbies are in a rush. That’s a given. So it makes sense that if we’re gonna get to play as a cabbie, we’re gonna be rushing about the place. It’s what gives it an urgency that dressing the mechanics up as, say, a postman or a waiter wouldn’t. It’s because of the whole narrative surrounding speeding cabs that makes the game work.
That and, y’know, it’s just a whole lot of fun.

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Ever After High

Posted by Tekulo in This is my lawn ♫♪, Feb 06 2016 · 74 views
Dolls, TV series, Ever After High and 2 more...

So I was hanging out with a friend yesterday. We went to a Walmart and I got the shiny new Lewa set (the new gear function is kinda weird), and she got a doll from Ever After High, which she collects. Once we arrived at her place, she showed me The Dragon Games which is a part of Ever After High, and then the first episode of the series.

I'm just going to say that Raven is by far the most interesting character. Like, even more interesting than Twilight Sparkle. As for Apple White, she is dumb and spoiled and I kinda hate her. Maddy Hatter is also a fun character. According to my friend, she is perfect.

So now I'm a grown man watching yet another cartoon show intended for small children, specifically girls. How does this keep happening?

GET OFF MY LAWN!
~Tekulo <3


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Pohatu & Ketar

Posted by Impulsive in One Second in Eternity, Feb 05 2016 · 91 views
G2, sets, thoughts, BIONICLE and 1 more...

Acquired Pohatu + Ketar.

Let's start with Ketar.

Ketar is... Ketar. A bit awkward constructed, if anything. Especially compared to the other creatures. Its back does not look pretty, which is bad since that's what you see from the sides and from the top. I don't understand why the glatorian necks that hold the arms have the axles of the gear pieces poking out through them. Why not use one of those Ikir uses to prevent the y-joints from having the axle pieces poke through them? It's just two small pieces and an incredibly simple solution that would go some way to improving Ketar's appearance. There's no reason not to have them. Then there's the tail. This really highlights why CCBS needs an equivalent of that y-joint variant that was common titan sets 2004-2006. Or instead of that, instead of the angled dual-connector thing, why not use one of the ordinary non-angled dual-connector and add one of those singular ball joints onto the end, then the CCBS bone portion of the tail? Along with some more bones to make the tail longer. Gives the tail articulation without sacrificing the function. And why the random gunmetal piece of unification? Ketar already has silver, Pohatu has silver, the only set that does have a gunmetal piece of unification is Umarak so there is really no reason for the piece of unification to be gunmetal instead of silver. As it is, it's one of the two colours really taking away from Ketar's colour scheme. The other is the dark brown. It would be fine if they were tan like the vorox armour piece and Pohatu's torso. or even silver. Also, I don't think the dark brown works well with the transparent neon green, not as much as burnt orange or dark tan do. I think the nicest thing I can say about Ketar is that Ketar looks fine as long as you look away from the torso.

Pohatu, thankfully, is much better. He's the Toa of Stone. The silver works decently well. Though I'm not sure if the transparent neon green armour on the transparent green bones work. Transparent-on-transparent worked on Onua because transparent purple isn't as eye-blinding and only noticeable in bright light, but transparent neon green is very noticeable except in dim or no light. So it's a huge mass of bright in a set with otherwise dark colours. The shells should be dark tan or burnt orange rather than what they are. Preferably burnt orange. On a more positive note, I like the shoulders. Out of Kopaka, Lewa, and Pohatu, I think Pohatu makes the best use of Voroxiculus Scapulosis (commonly known as 'Vorox Shoulder Syndrome). It makes his shoulders look either wider than they are or narrower than they are, I can't really tell. But it does help carry a desert feel, especially with the lower part of the glatorian neck exposed and the bohrok teeth. He's got a pretty nice weapon. Simple, but it works. It's not a spear (spears have shorter blades, I think) and the rock is nice. Strangely, the crystal piece Pohatu uses seems to be blended between silver and a very odd shade of transparent green. It's not quite transparent neon green, as in some lights it resembles the transparent regular green Uxar and Umarak use. But it's not transparent regular green either. So I don't know what colour it is exactly, but it's a weird colour. I like the new mask of Pohatu. If only because the top has more detailing on it. Last year, Pohatu looked a bit bald (especially with the drained version of the mask) after a while and that bothered me.

Unification: ...I don't even know. Pohatu gains... not armour. Not wings. Something. It's something. It doesn't really look as good as the other unifications. Nor does it look good. Nor does it give Pohatu anything useful. Ketar's just a weight on Pohatu's back that doesn't add anything useful. Ketar's blade-claw-things aren't useful since they have extremely limited articulation while not having that great a reach while on Pohatu's back, and the tail's too short to give Pohatu a stinger tail. The legs are too short to wrap around Pohatu's torso to give him extra armour, and it just ends up looking odd if you try. I totally get why Pohatu hates scorpios now - they make him carry then on his back, and give nothing useful. If anyone can make sense of Pohatu's useless unification, it's not me.

Ketar, Ketar. Worst creature, worst unification.

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Packing

Posted by Nescent in Space, Feb 04 2016 · 94 views
Bionicle, Life and 1 more...

I'm moving in ten days. I'll probably make a post about that later, but right now I'm starting to gather my things, and decide what to bring, what to leave here, and what to toss (since I really can't leave much here in storage).

So I guess it's time to say goodbye to the ol' LEGO Magazine collection:
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Guess it's not a big deal, since I never read them anyway. I think I'll just keep a few for memories' sake.

I'm also going to throw away a bunch of my Bionicle canisters:
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Mostly, I'm going to miss the Stars canisters, and also those Agori boxes. They're really cool boxes and I imagine they're hard to come by. :c But I'm keeping some canisters, namely one of each Bohrok canister, and a couple that have sets in them. I also flattened all my G2 boxes, definitely not throwing those out.

As for my Bionicle collection, I'm leaving that behind, all seven drawers of it. The only actual Bionicle things I'm bringing are my G2 collection, my collectibles (like all my masks and stuff), and a few choice sets. Probably a Bohrok or two. For giggles, here's my G2 collection in parts:
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Pretty impressive stack of pieces, I'll say. That is all the 2015 sets, and three from 2016.

Anyway, if anyone has any suggestions for how to dispose of those canisters and magazines, I'd love to hear them. Shame to toss them in the trash, but maybe I can donate the magazines somewhere.

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Updates

Posted by Ravana in Prelude to Slaughter, Feb 04 2016 · 95 views

Well, I've been rather spotty on this website for a while. Probably will continue to be for forseeable future. Apologies for the delay it lead to with the blog contest; that is all sorted out, and the winner is Hordaki. Really, with only two entries, it was pretty much a coin toss.

Haven't been up to much lately; mostly just been playing Final Fantasy XIV, which has been fun. Never been a serious MMO player, and here I am learning how to be a tank, and actually somehow succeeding. It's nice to have something to do.

Somewhere in here I gotta build something, send it off to the convention circuit. Probably gonna build a new crab.

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Enployment!

Posted by ~Shockwave~ in The Aurora's Edge, Feb 04 2016 · 132 views

After just under six months I was able to find a job as a janitor. Not glamorous by any means, but I can't complain.

It beats being an over the phone Verizon rep. If you ever get the opportunity to do that, don't.

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Lemuria

Posted by Akano in Akano's Blog, Feb 04 2016 · 88 views

When I first played Golden Sun, I had no idea that this was actually a mythical place that some supposed existed in the real world. I also had no idea that lemurs were named with a common etymology.

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Underwater Thief

Posted by SPIRIT in SPIRIT's Blog, Feb 04 2016 · 117 views

So I'm watching the newsfeed at the bottom of the TV broadcast when I see this headline about an Underwater Thief being caught. Which, really, is just about the coolest way to steal something.

But then I looked again and it actually said Underwear Thief. Much less cool.


So would that be a reverse Freudian Slip?

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Smash Bros got Updated

Posted by Obsessionist in Chronic Obsessions, Feb 03 2016 · 66 views

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They've really improved the graphics! They've got an opening cinematic, Fox has his reflector, and his up-B is nicer-looking! And most importantly, ledge-grabbing!

Also Corrin and Bayonetta are out but I can't mess with them 'til the weekend.

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Nuzlocke

Posted by Gravelord Nito in The Fikou Web, Feb 03 2016 · 84 views
Nuzlocke

So I realized I made no mention of this over here on Bzpower, but I am doing a Heartgold Nuzlocke Challenge, in my spare time. Why heartgold? You can't tell me that having your pokemon travel with you and able to interact with them doesn't build a deeper connection, meaning losing them is even more heartbreaking.

Here is a convenient link to my Tumblr, where I periodically do updates for the Nuzlocke, particularly after gym battles and major story events. All my posts regarding the Nuzlocke are tagged as such, for convenience sake. Also did a post with the rules and whatnot I shall be following.

So yeah... That was it. Just wanted to inform people who may not have known and might be interested. Also no deaths yet, but only 3rd gym battle out of 16, since Heartgold is Johto and Kanto.

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New Car

Posted by FallenAtlas in The Weight of The World, Feb 02 2016 · 86 views

2005 VW Jetta, 135K Miles on it, no damages or anything, perfect condition.


For only $2,000.



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