If you want to follow me my handle on Miiverse is Kohakuchan.
You can also find it here on the website:
Miiverse is pretty awesome and I recommend that everyone checks it out.
UPDATE: There is also an update for streetpass.
You can also post screenshots to Miiverse with the 3DS. To do this suspend the game with the home button. Then open Miiverse and hit post. Choose a screenshot (top or bottom screen) then add some text or a drawing and hit post!
Those of you who have gotten some result out of this: thoughts? viruses? gift cards?
So yeah, definitely a scam, so don't bother with it. Doesn't seem to be a virus, but I wouldn't risk it. Who knows, maybe there really is a gift card at the end of the tunnel, but I'm not risking my sanity for $10.
Mega-Kanga is crazy. Period. If it's running Fake-Out in doubles for weaker Pokemon that's half their health gone in a hit, same for singles. Power Up Punch on this thing is verging of broken. Return, after a PuP in particular, is crazy powerful. I like using Impish 252/hp 176/def Gliscor and after PuP is blew through me in 1 (count it) 1 hit with Return! I was in shock. Only thing it seems really weak to is Ferrothorn holding a rugged helmet. At least I thought that until I meet one who had Fire Punch. Thing is unpredictable and should never be taken lightly.
In a similar vane is Mega-Pinsir. Sporting a whooping 155 base atk, dude will wreck shop if it gets a swords dance online. Worse still, its ability turns all its normal moves into the flying type, so quick attack becomes a solid priority move. If Pinsir comes in against a weakened team that's pretty much it right there. Talonflame seems like one of the few things that stop it at that point.
The large amount of setup sweepers is amazing. I remember in gen 4 when a team was happy to get one boost and struggle to a win from there. Now every poke and its mom has some boosting move that will destroy your team unless you're careful. Quiver Dance, Shell Smash, Lucario getting a Nasty Plot or Swords Dance, Kanga getting off a Power Up Punch, Pinsir getting of a Swords Dance, Aegislash getting off a Swords Dance, Swords Dance in general, Dragon Dance, Tail Glow, etc. What's worse is the baton passers like Scolipede and Smeargle that can make even the cutest Pokemon a terror. Lost to a baton pass team using Clafable as the recipient. The rest of my team had already been exhausted, and after a few Cosmic Powers in addition to the boost it receive the thing was impossible to take down.
Ghost type is new best type. Losing the steel resist was huge. I've seen Aegislash spam Shadow Ball because there isn't much you can do about it anymore. Dark isn't known as the type for powerful walls, and Normal is Normal.
Misses from moves are more costly than ever. Miss a Toxic on that Kanga? You lose. Couldn't burn that Aegislash? You lose. Focus Blast miss your target? Now you get swept. This point goes hand in hand with the above. Sweepers are just so destructive in this meta.
Which leads to my final point: stall is dead. While some might argue it was dead a long time ago, it's absolutely true now.
Thanks for reading this rant and if there are any things you guys have noticed about the current PvP formats or any Pokes you find OP/weaker than before let me know!
That went far better than expected.
The meanie father from the last "Rage" entry must have heard me, because he got his son to the play on time and everything. During an OU and OSU game, for that matter, which is normally a pretty big deal in OK. I have never really cared about it, but meh, that is beside the point. =P
So we got a rehearsal done before we started the play at four, and everything went... okay. We had some really major screw-ups, but we corrected every one after we finished and felt fairly confident. Everyone got ready, costumes were put on, make-up was applied, we cleaned up the theater, then it was time to start.
...And thus began one of the best performances I have ever been a part of. Like, seriously that performance went far better than expected. We had over 100 people watching this one show, and we managed to hit every cue and every beat and scene went flawlessly. I am still in shock about just how incredible that was, and how it all worked out that well. We had about 6 rehearsals throughout the week that we missed, and yet this was by far one of the best shows I have ever been a part of putting on.
And then, after it all, came one of the most important moments of any semester. It was time to give out the Ethan Award.
The Ethan Award commemorates a member of the drama group who passed away a few years ago. This is the most prestigious award that can be given in this group, and it is a huge deal to win it.
I didn't win it, but I did win it a couple of years ago during my first semester with this group. However, after winning you are just taken out of the voting for the next semester. This year, though, I got second place, becoming the first person to get nominated for the award twice. And that was just insane and extremely unexpected.
So, all in all, I will just leave you with this.
TAKE THAT SNOW AND MEANIE HOMESCHOOL FATHERS WE HAD THE BEST NIGHT EVER AND THERE IS NOTHING YOU COULD DO ABOUT IT! =D
Wait... I'm only 21 years old... Huh... this 'youth' thing is taking a while..."
Well, appreciate it while it lasts, I guess...
Whassat, Billy? Why do I have this blog theme if I'm only in my early twenties?
... GET OFF MY LAWN!
Every now and then I repurpose this blog to spitball various ideas for papers I have to write. These are usually not terribly coherent. I’m doing it again.
For my class on Melodrama (yes, it’s a thing) I want to write about video games, because I can. Particularly Mass Effect 3 and The Last of Us and the different ways each game immerses the player to build drama.
In Mass Effect 3 you are Commander Shepard. You choose your first name, you choose how you look, you choose your backstory. Beyond that the game allows you, the player, to choose what Shepard does throughout the game. Say you’re faced with someone refusing to let you past. Are you going to try to talk him into it; or will you hold a gun to his head until he listens to you? The game gives you that choice.
Of course, a lot of Mass Effect is far more subtle than that. Your attachment to your crew is based on your own actions. How much time you spend getting to know them and whether or not you help them out with their side stories is entirely up to you. You’re never obligated to spend to interact with them. But then, the fate of your crew is up to you.
Say you decide to cure the genophage in order to have the warlike krogan on your side in the fight against the Reapers, though also allowing the krogan to become a major contender in the galaxy (and threaten a war), To do so, the scientist (and friend) who delivers the cure will die. He doesn’t have to, of course. You can lie to the krogan Battlemaster (and friend) and say that you tried to cure it while the scientist goes into hiding. Or you can order him not to go and renege on your deal. Or you can tell him to go up anyway, knowing he will die. And if you do, you know it was your choice. So his death (or your betrayal) hits harder because you know you had the choice.
The Last of Us gives you no choices. The player is constantly ushered and ordered along, never given a say in the events. You live out the story that unfolds. Now, The Last of Us owes a great deal of its drama to its deft writing and exceptional acting, but playing as Joel —and allowing his goals to become yours — drives home much of the emotional weight of the game.
One of the strongest examples appears early on (and I’ve mentioned it before) During the game’s opening you play as Joel as he tries to escape with his daughter, Sarah. For a few minutes you’re running through town as Infected close in behind you, Joel’s daughter in your arms. Your goal mirrors Joel’s throughout the scene, get Sarah to safety, which makes her death all the more painful.
After all, you finished the ‘level,’ you got to the checkpoint without dying. By right you should be safe, you should be clear. You should be safe. There’s no going back, there’s no way you can prevent her from dying. Furthemore, the affect of her death is intensified because you, the player, failed too. Your goal was to get Sarah to safety and you failed.
Unlike in Mass Effect 3, The Last of Us, immerses the player through empathy (rather than projection). The player does not direct the flow of the game, thereby becoming the protagonist in the process, rather the player’s mindset is molded to that of Joel’s. They’re two different ways of creating drama that, when used as well in these two games, really work.
Hey, wanna see a movie I made? Of course you do. Check it out here.
^click for full-size image(562.52 KB)^
yes, i said that Sawk was my favorite Fighting type. yes, i said that this series was over. yes, i said that i was starting to like Hitmonlee less and less.
but i was thinking about how unsatisfied i was with choosing Sawk. every other Pokemon on the list i was entirely happy with, but not Sawk. something just didn’t feel right about it. i have no real connection to him, considering i bought White and White 2, where he is virtually unavailable, and in reality he’s just kind of… boring.
Hitmonlee, on the other hand, was the MVP on my most successful RU team(which was still not very successful). he could singlehandedly sweep teams with his Normal Gem+Unburden+Fake Out set. and come on, he’s just too weird to not love with his glaring eyes, stretchy legs and lack of a mouth.
so while this pretty much invalidates everything i did before, i honestly don’t care because this was something that had to be done, and i’ll be able to sleep better tonight knowing that you all know that i know that we know that i do, indeed, like Hitmonlee better than Sawk.
Heh, I remember before Haxmega's stream were so big
K here we go
Oh, I've already seen this part
That'd be funny if Rainbow Dash got hurt and had to stay at the hospital again
And why are Mr and Mrs Cake, Snips, and Snails in the picture but Spike isn't?
Oh no these cringe-worthy commercials
I can't get over how ridiculous Twilight looks with wings
Aha, she looks like Daring Do. Talks like her too
So is she supposed to be Daring Do?
Yep, calling it again
This show is getting too predictable if even I can guess this stuff
Good lord these commercials
First a wing and now a leg
No an ad will play in 40 seconds D:
Where's his cat?
They're trying too hard to make this show more "cool" or "epic". I can't stress this enough
There's something I'm thinking right now...
Why was she saving it if she as going to break it?
Well, that's that. Not my favorite but good enough
Mulan was one of the first movies I ever saw in the theatres, and to this day remains one of the most rewarding big-screen experiences of my life. This film was made to be larger than life. Is it the animation, the music, the deep and rich colors, the epic backgrounds? I don't know, but if I were to narrow it down to one thing, I would have to say that, next to some key moments in the Star Wars saga and the opening to The Lion King, seeing the Huns charge down the mountain slope was the most epic moment ever to appear on the big screen.
There's something dramatic about the film, and in spite of its perfectly times comic relief, it actually does have an earnest story about honor, growth, and sacrifice. Mulan's character is far more serious than any Disney princess to precede her, and even many who came after her. Many Disney films opt for a poetic name, but they titled this film after its main character because there's really something that stands out about her. She's big enough and the has the character to carry the film. What interesting is that her story is really quite simple, and the plot doesn't have too many twists. However, that never really occurred to me when I first watched the movie, and it didn't occur to me last night. There's power in the story's simplicity. The movie doesn't bother being complicated, but that's okay because it focuses on being big.
How big is this film? It's an epic, and at stake is the future of all of China. Disney didn't try to show the whole of the country, and while I regret to say that perhaps a greater illustration of the setting would have been nice, I also realize that we all understand that China is a big place. The film didn't personally show how big a place China is, but it does help people feel just how big it is. From the Imperial Palace to the mountains to the long journeys to the Great Wall of China,something felt truly big and epic in scope about the landscape. In any case, I think most people, even kids, have a sense of China being a big place. From childhood, after all, everyone has heard of the sheer size of the Great Wall. Even if a young viewer knew nothing of China before seeing Mulan, he or she would still be transported to a far-away land. When I was a little boy going to see this film, I forgot I was in Iowa. Instead, I felt like I had traveled halfway across the world to see this film, because this film made me feel like I was in China. It made me feel like its characters were travelling truly long distances.
Yet, the largest part of this film is still Mulan herself. The fantastic journey to China was indeed tremendous, but the main reason why this film is big is because of Mulan's conviction, and everything that's at stake for her. She gives up honor to do what's compassionate. The emotions and the music behind the scene where she chooses to take her father's place are intense and very real. Again, this film feels big, especially at that moment. Her decisions are huge. Indeed, they are legendary. In spite of the plot's simplicity, that is why Mulan's actions ring so loud. Seeing her select few choices, few enough that they could have been concisely told in a brief folk tale, I clearly saw a legend in the making. I could feel the legend.
What I really like about the character is that in many ways, she is neither male nor female. Even though I was a boy seeing that film, I sometimes forgot that she was a woman, even though that was part of the point of the film. I thought of her as Mulan, a person. A big deal was made of her in the beginning when she didn't really fit into female stereotypes. Yet, she wasn't rebelling against the norm; she in fact attempting to go along with it in the beginning as best as she could. She wasn't a tomboy, nor was she a ditz in an uptight society. She didn't have a specific dream that set her apart, so why was it that she couldn't be herself? It seems that what defined her were her convictions, and she was constantly held back for being, as the ending song says, true to her heart. As her legend goes, "the greatest gift and honor is having you for a daughter." In other words, honor is nothing if you are not true to your heart, and your heart is empty if it does not have love and compassion.
What Mulan did out of love is something I think everyone should take to heart. That's big. It justifies the whole movie, from the beautiful hand-drawn animation to the elegantly painted landscapes, from the powerful Jerry Goldsmith score to the two iconic songs everyone remembers, from the idyllic setting of Mulan's home and garden to the panorama of the capital city. If this movie came out again in theatres, I would not think twice about going and seeing it again to recapture what I had once seen in my childhood, and what is in my mind one of Disney's best films of all time.
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