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  1. Yesterday
  2. Was just watching some of the MNOG cutscenes the other day. They knocked it out of the park with that game. I never got around to finishing the second one, although last time I played it was when it was on the Bionicle website and still broken.
  3. Recently Alexander Pinera over at TheGamer put together a list of 10 Forgotten Lego Games, with three Bionicle titles making the list. Obviously we're a bit biased, but I can't think of any Bionicle fan who's forgotten about the Mata Nui Online Game! While there are certainly some obscure games there, most seem pretty well-known in LEGO circles. Are you aware of all ten? Which on the list is your favorite?View the full article
  4. Last week
  5. This week we'll be heading over to the BZPower Twitch channel on Wednesday, April 24th for another installment of B6's Block Party. Starting at around 7 PM Eastern we'll be diving back into LEGO Indiana Jones to wrap up The Temple of Doom levels - we completed four of the six last week, so we'll see if we can match that this week and start The Last Crusade as well! Fingers crossed and see you there!View the full article
  6. IC: Selamat - Iron Canyon Selamat continued to step forward into the cave, eyeing the bats that lined the ceiling warily. He wasn't familiar with bats; he did not leave the vicinity of Vulcanus often enough or for long enough to spend much time sheltering in caves. He knew that they were supposed to be harmless, but that knowledge did little to put his enhanced limbic system at ease. His implant was pumping adrenaline into his bloodstream, making his breathing ragged and his movements twitchy. Doing his best to suppress the artificial fight-or-flight response, the spear-wielding Glatorian looked back at his allies, and signaled them over with a jerky wave. "Looks clear," he said in a low tone, though his voice sounded strained. He forced himself to lower the spear's tip until it rested against the cave floor. OOC: @a goose @Nato G @oncertainty @Toru Nui @~Xemnas~ IC: Skrall - Bone Hunter Stronghold Skrall did not stop to follow the gaze of his compatriots as he walked about the wagons, trying to complete a cursory inspection before Atakus returned. It was easy enough to guess what they were looking at; those Skrall called to the Sisters' chambers had to go somewhere, since their brothers would not suffer their presence and hadn't the courtesy to put them out of their misery. It was a given that most would pass through this place, as they were suited to little else than the purposes the Bone Hunters had for them. An unbroken Skrall was already nearly incapable of surviving in the South, he knew (for such was the subject of a great deal of pondering of which all Skrall were guilty, but to which none would admit). A broken Skrall, however, was incapable of surviving anywhere that he was not given food and simple, easy tasks. The Skrall in this respect was not so different before and after the Sisters had selected him; both led lives defined by structure and authority. From wake to sleep, one's day was defined by the authority of one's superior. From the rations he ate, to the tasks he performed, he lived within a cage made from the will of another. The difference - aside from the veneer of honor to which the Skrall clung so dearly - was that the unbroken Skrall filled the cage of his orders like water filled a cracked vessel, pushing at the walls and spilling out from any gap. An unbroken Skrall would trade his rations for drugs from the South, push himself to complete his tasks early, and find a secluded spot to look up at the sky without being observed. Broken Skrall, on the other hand, were prone to standing slack-jawed when not occupied. He finished his walk about the wagons, and frowned. Atakus was still nowhere to be seen. He wondered what the Agori was talking about with the barbarians' leader. A simple exchange wouldn't take so long... That business Fero mentioned must be something more complex. Which meant it was quite likely that Skrall wouldn't learn any more details about it. OOC: @a goose @BULiK @Nato G @oncertainty @Toru Nui @Vezok's Friend
  7. IC: The Ghost (The Tower) “Our mercy?” The Ghost’s grin grew wider still. “You’re quite open in your ambitions. I can respect that.” Somehow, he seemed oddly satisfied, as if Taldrix had said something that pleased him greatly. “Now, unless there's anything else, you may take your leave. You know how to reach me.” OOC: @Toru Nui
  8. Solek: Ok, so maybe killing the creator of the universe was a bad plan Shadow Leech: I mean, it could have been worse. Solek: Oh thank Mata Nui it’s someon- wait, oh no it’s you. Wait, why is it you? Shadow Leech: I’m not 100% sure. Can you see anyone else? Solek: Nooooo.... can you? Announcer: AHHHHHHHHHHHHHHHHH Shadow Leech: Yep. Hold on a second, someone else is yelling. Shadow Leech: Hey Announcer: Oh good, someone else still exi- LEECH!!!!!!!!!! WHAT DID YOU DO??????????? Shadow Leech: First, wow, nice warm welcome, second, I didn’t do anything. Solek: Liar. Who are you talking to? Shadow Leech: Announcer. Announcer: Yes? Shadow Leech: No, I was saying your name, I was talking to Solek. Solek: Announcer is there? Are you talking to him? Kirop: Mata Nui, my head Shadow Leech: Yeah I can see you both so I’m talking to you both. Well, see is an aggressive term for what I’m doing, I’m like sensing that you exist. Kirop: w-what? What are you talking about? Did I finally get sent to ******? Announcer: Wait, Leech, do you exist? Or are we just communicating with a hallucination of you? Shadow Leech: Hi Kirop, no, I don’t think this is ******, I’d be much happier if that were the case. Solek: Oh Kirop is there? Tell him he’s less real than I am right now. Ehlek: Is this what being fired feels like? You lose your job and the rest of existence is just an infinite white void? Shadow Leech: ****** I sure hope so. Hammox: You hope what??? What’s going on? Announcer: I knew this was a bad idea. Kirop: Oh please Mata Nui, not ******, I wasn’t that bad, I didn’t kill too many people, and when I did I only mildly enjoyed it. Solek: Me too Weapon: Ok so there’s the leech, where is everyone else? Osram: Leech??? What’s happening? What are you hoping for? DID YOU MESS EVERYTHING UP AGAIN? Shadow Leech: Ok, can everyone BE QUIET? *Everyone is silent, news crew continues to yell* Shadow Leech: Oh that’s not a good sign, I mean all you freaks too. *News crew quiets down.* Shadow Leech: Thank you. Now, you should all thank me that you’re not in an isolated void of your own consciousness like I am almost 100% of the time, seriously, you never ask about how I’m doing or how this all feels or how existing for 30 times as long as I should have is taking a toll on my mental faculties. But that’s not relevant right now. What’s relevant is that Cameraman: Oh thank Neptune I’m alive! I’m ALIIIIIIVE!!!! Producer: I’d say I have a headache but I’m not sure my head exists. Leech, what are you doing? Shadow Leech: I was just explaining before you rudely interrupted Solek: I didn’t say anything Announcer: I was completely silent! Kirop: Please not ****** please not ****** please not ****** Ehlek: I’m being very polite for once! Weapon: I’m about to be much more rude Shadow Leech: Well I’m trying my best here, can’t say this is much worse than the normal voices if we’re being honest. Producer: Oh my god if I’m one of the Leech’s delusions I’m going to lose it. Shadow Leech: RIGHT ok so here’s the deal. We killed Frezon and at the moment we did all of you stopped existing because you were in Frezon’s mind palace thingie, but since I was planning to betray you I had stored a part of my existence outside of the mind palace as a backup in case my plan failed, which it looks like it did. Solek: I KNEW IT I KNEW YOU WERE TRYING TO BETRAY US AGAIN!!!! Ehlek: I SHOULD HAVE SQUISHED YOU AGAIN WHEN I HAD THE CHANCE! Announcer: Ok that’s great and all but do you have a plan to make this not happen? *continued hubbub and yelling at the Leech* Shadow Leech: Hey wait a minute, where’s Carapar? Day 18 Carapar: Yippee!!! I did it! I killed Frezon. Now to go get a pizza. (leaves the empty news studio, walking down the empty streets towards a pizza parlor, also empty) Carapar: Free too! (eats pizza) *Commercial Break* Will the rest of the news crew escape? Will Carapar enjoy his pizza? Will anyone help me? This is Ultimate Rahkshi, I’m stuck in the commercials, I don’t know what happened, I think Frezon forgot about me until now again, guys we didn’t kill him, WE DIDN’T KILL HIM!!! Find out next time on....... BIONICLE NEWS!!!!
  9. IC: Skrall (Bone Hunter Stronghold, Marketplace) - Witchcraft! Ah, of course - their games. Skrall had nearly forgotten. But would the south really abandon their independence, something they clearly prized by refusing to truly unite under one banner, merely because the Skrall would utterly demolish them in their arenas? Though, given how demoralizing that might be, they may eventually give up purely to save themselves further degradation- Wait, what was everyone looking at? There was… what once, may have been Skrall, behind metal bars, watching them. He gave a glance to the scout, as if to say ‘see what I’m talking about?’ Wait, did he really just say he didn’t believe in witchcraft? They had a conversation about this on the way here Skrall could only half-remember - did he really not believe that existed? How had he survived this long? Something just crossed Skrall’s mind. Logically, both the Renegades and the southerners must have females - unless they grew like plants, which somehow Skrall doubted. And, just as logically, these females must have powers of their own. Hopefully, this disqualified them from raiding, or the arena. Skrall would raise this point, but he had been obliquely commanded to be silent, so he did so. @Vezok's Friend @Mel @a goose @Burnmad @oncertainty @Nato G IC: Taldrix (Bone Hunter Stronghold, the Tower) - Easy Come, Easy Go Now, what Taldrix wanted to say was that she wasn’t offended at all, because she knew that the fault lied with the average Gatherer, half as smart as a Zesk and about twice as ugly, but that might not be the best thing to say to someone who shared the Zesk’s four eyes. What she was about to say may also not be the best thing, but if she pretended to be subservient too much, he might get suspicious. “I imagine you told Crucius and the others what you’ve told me - or a version of it, anyway. I can’t say it offends me. Who wouldn’t pledge allegiance to you if they were convinced of ULTIMATE POWER being their reward?” Something takes over Taldrix, as she looms over the map. “The desert would be at our mercy.” And then she snaps back to normal. “Of which there is none.” Now, if it turned out whatever was left in the canyon wasn’t as impressive as the Ghost made it sound, or if they lost too many men to the plague or the beasts known to roam that area trying to uncover it… well. If the Ghost thought it was easy gaining control, he shouldn’t be surprised how easy it would be to lose it all if he couldn’t keep his promise. Even if Crucius and those two buffoons outside still stood by him after that, they’d be significantly outnumbered by the rest of the Gatherers, and Taldrix sincerely doubted even a Great Being could survive that many angry people with sharp implements. @a goose
  10. This is a promising start. Canon seemed to imply that faith in Mata Nui was somehow misplaced, like a kid-friendly version of Dune, but nothing was really done with it. I am interested to see how this will play out.
  11. Prologue – Dying Of The Light From the notes of Chronicler Crisda. Deep down, everyone’s afraid of the dark. It’s a powerful, primal thing, an instinct born long before any of us were created. In the dark, anything could be waiting. A ravenous rahi, a roving Rahkshi, Karzahni or Irnakk or Tren Krom or any one of the other nightmares of legend. But now we know there’s nothing waiting for us in the dark. Nothing at all. And somehow, that makes it even more frightening. Two years have passed since everything changed. Two years since the Turaga of Metru Nui sent the universe’s greatest Toa heroes to Karda Nui to reawaken the Great Spirit, a mission from which they never returned. Two years since the day that the stars formed the shape of the Kanohi Kraahkan and Makuta Teridax proclaimed his dominion over creation. Two years since war and strife wracked our universe. Two years since the terrible earthquake, and the even more terrifying stillness that followed it. Two years since the lightstones started to die. It started small, at first. Old stones fizzling out, as they sometimes did. But then newer stones started to die as well. Even the fresh ones dug out of the mines seemed dimmer. And then, within only a few weeks, there were no functioning lightstones left to be found. We could still hook them up to the city’s generators and charge them that way, but whatever had once empowered them naturally no longer worked. Soon, the same thing started to happen to our heatstones. And it wasn’t just Metru Nui. Boats began to arrive, ferrying Matoran, Turaga, and Toa from shores far afield, where the dark and cold had rendered entire lands unliveable. I myself was among them. Only the heat of the Great Furnace and the lifegiving light of Twin Suns still shining high overhead had kept Metru Nui from meeting the same fate. The city welcomed the refugees with open arms, of course. More Matoran meant more workers to help keep the city functioning enough for us all to continue surviving. More Turaga meant more wisdom to aid in navigating our new situation. More Toa meant more protectors. However, we soon learned of one land that our fellow Matoran had been unable to leave. Though those who sailed past or docked to resupply said its streets remained busy and its foundries still spewed smoke, Xia hadn’t sent a single ship our way. A team of Toa were sent to meet with the Toa of Xia and arrange the relocation of their Matoran, but of the six who departed, only three returned. The tidings they brought were grim: the Vortixx of Xia had slain their city’s Toa team and taken the Matoran as slaves, forcing them to work the power plants to keep their city alive. And when they’d learned of new Toa in their midst, the Vortixx had promptly tried to kill them as well. Debate raged for days, but the decision was never in doubt. The last fifty Toa in existence departed for Xia, intent on liberating the trapped Matoran. Weeks passed, and a lone boat limped back to Metru Nui, bearing four injured Toa and a few dozen rescued Matoran. Their report on the situation in Xia was a dire one. Embroiled in a battle to liberate the Matoran, the Toa had found themselves caught in an unexpected crossfire. From the South had come the Dark Hunters, intent on taking the city’s technology and power for themselves. And from the East had come the Skakdi hordes, seemingly motivated by nothing more than a defiant desire to end their lives fighting in the universe’s last great war, instead of dying quietly in the dark. We waited for our Toa to return. We prayed to our absent Great Spirit. Some even offered prayers to Makuta Teridax. Neither god answered us. A few brave Matoran even boarded a boat and set sail for Xia. They didn’t return either. And still, the rest of us waited. And waited. More than a year passed before the Toa finally came home, but the world they found was not the one they had left behind. And the world they made was not one any of us expected.
  12. Welcome to the review topic for Embers. This tale unfolds in an alternate timeline where the Great Spirit Robot mysteriously shuts down in the midst of Teridax’s takeover. In the wake of this second Great Cataclysm, lightstones and heatstones begin to dim and die throughout the universe, dooming its denizens to a dark, cold demise. Metru Nui – with lifegiving light still seeping through the sun holes overhead, and its cold streets heated by the fires of the Great Furnace – becomes the last bastion for the Matoran species. But when the city’s Toa depart to rescue Matoran still trapped out in the dark of the dying universe, they leave the populace vulnerable to the machinations of an unexpected enemy, and return to a city they no longer recognise. I won’t include content warnings for each specific chapter, so be aware that this story will have a darker tone, both literally and figuratively. There are no clear-cut heroes in Embers, no easy answers or perfect heroes. The story deals with themes of loss and despair, PTSD and misplaced faith, but also hope despite adversity, and unity against great odds. In chapters to come, there will be depictions of violence, mentions of suicide, ethical dilemmas, and bonkle-styled cursing. For the purists out there, be warned that within the world of Embers, genders aren’t locked to specific elements, romance does exist, and some aspects of Bionicle history have been reinterpreted. On a similar note, I generally prefer not to mess with canon characters too much when writing fanfics. As such, this story won’t be featuring too many familiar faces. I’ll leave it up to the imagination of readers as to whether there were simply different heroes in this universe, or if the heroes of prime canon met with unfortunate fates off-screen. Those who’ve read some of my older stories on this site, or have played with me over on the RPG forum, may also recognise some names or character concepts. That’s just me recycling old ideas I like; no prior knowledge of older versions of those characters is required, and they will likely be portrayed differently in this story anyway (though I may slip in some sneaky references on occasion). With all of that out of the way, any feedback and comments are greatly appreciated. I hope you enjoy Embers.
  13. It's the 20th anniversary of the Metru Nui saga's beginning. So this years theme is the entire Metru Nui saga! Toa Metru, Hordika, Vahki, Dark Hunters. Not just characters, locations, items, or even vehicles! Rules: Your design must be a simple design, one color, and must be medium sized. Your design must also be black on a clear white background. This makes it easier for the screen printing process. You may post your entries in this thread, and have until the end of May to submit your design. The Prize: The maker of the winning design will receive a free T-Shirt! ADDITIONAL INFO: The winning design will be chosen through a voting process of the members of BZP. Colors will be suggested and chosen by the members as well. Feel free to ask any questions if needed. That's all for now. Have fun, and good luck!
  14. For when no one asks why BZP is still alive:
    IMG_2473.jpeg.3c15a16965ef2c316d6a78054986a46c.jpeg

    We are the ducks 💙

  15. For our fine online friend and artist finest, the yearly fest had been too long put to rest! @Taka Nuvia A very tiny honorary Taka fairy for yee, a meager mite 3x3 Graphite Bite, unfit for so accomplished an artist’s sight, but made with mirth for your day of birth! https://flic.kr/p/2pKi6ov May your magic day be full of confectionery and friendly fairies! Thanks be for your spirit, ever a gift, when to these old lands your wings again lift!
  16. Chapter 9 These moments, Wane was sure, were to be his last, at least his last moments as his own independent being. As the microseconds stretched painfully long, his bound body being pushed up into the Tower, he realized that no one would change their mind at the last second to save him. Fall, the only one in the universe he thought he could have trusted, looked aside. Was it shame or disinterest that made her turn her head? He would never know. In a few more moments, he might not remember this moment even happened. Then, the machine came to a screeching halt. Even at that great distance, Wane could see Makuro's mechanical eye twitch. "What is the meaning of this?!" the aged robot demanded, slamming his fists upon the railing. One of the technicians in the pits below meekly spoke up: "It's a Mission Manager, sir! One of them manually put in a full-stop on the Tower." Wane had never seen Mr. Makuro's face contort into an expression of such dissatisfaction. "I want that Mission Manager in this Tower!" Rush and Fall nodded to Makuro and raced out. The next few minutes for Wane were stressful ones. He dare not speak up, even though he knew, once this matter was ironed out, he would be in the same position he was before. This diversion had won him, maybe, ten more minutes of individuality. All the Mission Managers looked virtually identical, though little idiosyncrasies in how they moved or spoke gave them away. Zib always carried himself with unshakable self-assurance, while Thrift tended to pace around awkwardly whenever he did not know where to stand. The Mission Manager who was escorted in was not one Wane thought he recognized, at least not at first, until he recognized his incessant hand-wringing as that of Nelson Cold. Makuro regained his composure, listening intently to what Cold whispered to him without much comment, though the look of immense displeasure at the reprogramming's interruption did not once leave his visage. After Cold finished whispering to Makuro, Wane was removed from his restraints and escorted by the two Recon Team Heroes into a briefing room, far from the technicians, with Makuro and Cold. The lack of answers threatened to drive Wane mad. "What's going on?" he finally asked. Cold opened his mouth as if he wanted to speak, but then looked to Makuro first. Makuro shook his head no. "Consider yourself lucky, Wane," Makuro said. "Right before we could get underway, Professor Cold received a Priority 1 distress code. This mean that we'd need the Assembly Tower right away, so he disabled it remotely, as his training indicated he should do in such a situation." Professor Cold visibly breathed a sigh of relief at Makuro describing his actions positively. Makuro continued: "There are three villains at large on Bardobi Prime, besieging the Central Government Complex on Bardobi City," the founder explained. "They're all class-A villains, demanding the release of about a dozen crooks jailed on our site on the planet. If we don't comply, they're threatening to kill the governor, not to mention all the civilian bots who happen to be there now. There've already been casualties. There are other Hero teams available, but they're not as close as we are. Waiting for one of them to respond instead of the Heroes we have on hand now could cost extra lives." It took Wane a moment to process what Makuro was saying. Makuro nodded to Cold, who finally stepped forward and spoke: "Three dangerous villains, way too much for any of the rookies teams here on Makuhero Planet to handle," the Mission Manager said, wringing his hands more than ever. "So, that means we need three top-notch Heroes to go after them." He nodded to Fall, Rush, and Wane. "Me?!" Wane asked. "But I'm--" Mr. Makuro interrupted him. "What Cold said you were, a top-notch Hero. The reprogramming process takes too long than we have. There are innocent bots in trouble now." It looked like the next statement took some great effort on Makuro's part to say: "Swallow your pride for one miserable mission, Wane, and I'll..." Wane offered a solution to the dilemma: "Let me go?" Mr. Makuro gave his counteroffer: "We'll give you a head start." Wane had never seen Mr. Makuro wear such a sly smile. He imagined the founder was only trying to hide how powerless and frustrated he felt in the situation. Wane, supposing he did not have much of a choice, nodded affirmatively. To leave no doubt, he said: "Deal." *** The lone Hero Craft flew a course on autopilot from Makuhero Planet to Bardobi Prime, carrying the two Recon Team Heroes and their probationary third member. Though the reprogramming procedure would have taken up too much precious time, all three Heroes had been sent through the Assembly Tower and equipped with gadgets specific to this mission: Fall had been equipped specifically to combat Heatwave, the "muscle" of the three villains. A former smelting bot turned evil by a malfunction, Heatwave's powers were fire- and gas-based, so Fall had been given a hypersonic vacuum and industrial high-pressure water hose. She also received a special compression-sealed helmet designed to keep Heatwave's powers from overwhelming her. Rush, meanwhile, had been equipped for combat against Motherboard, the "techie" of the group. Motherboard lived a simple, quiet life as a technical diagnostics expert, until she realized there were more credits to be made breaking into mainframes than keeping them secure. Motherboard was cybernetically linked to the villainous trio's transport, the Chain Reaper, as well as interfaced to the Bardobi City central security system via a virus, giving her complete control of the city's automated defense systems. Rush's specialized tools included a counter-virus designed to deactivate (but not destroy) the hacked hardware as well as a protocol shielding his own mind from the effects of her virus. The leader of the three villains was an enigmatic criminal mastermind known only as Gravedigger. Rumors abounded as to where Gravedigger came from. All anyone knew was that, while he lacked any powers or dangerous equipment of his own, he was a tactical genius, known for bringing together small-times crooks of different personalities and skill sets to pull off heists and robberies none of them could dream of accomplishing alone. Against Gravedigger, Wane had been equipped with specialized armor and weapons, including an AI-augmented combat protocol designed to detect patterns in Gravedigger's actions that a normal Hero would miss on their own. The flight was mostly silent. Wane only violated the stillness to ask practical questions, which Fall would answer. Rush, despite being his ostensible teammate, did not even pretend to be happy about it. "Why me?" Wane finally asked. "How come you two are going after the henchbots, while I'm going after the big bad?" "I don't know," Fall admitted. So far, her answers had been fairly by-the-books and devoid of emotion, until she said: "Maybe he sees something special in you." Finally, Rush spoke up: "Or maybe he just wants to get you out of the way." Review Topic
  17. I recently stumbled upon ICQ Friendship Cards, a series of little e-cards from the mid-2000s. The specific one that made me think of Lee Tockar is "Happy 2006!" I think his voice sounds exactly like Snips from My Little Pony: Friendship is Magic (voiced by Lee Tockar, who also voices Makuta in the Miramax movies, which is why I put this in the BIONICLE forum). If anyone else has Flashpoint and is able to look them up, let me know if you agree with me or if I'm going crazy. The ecards were not mentioned on Tockar's IMDb, but they might have been too obscure or never properly credited.
  18. IC: Skrall (Markets; the Bone Hunter Stronghold) The scout glanced in the indicated direction, keeping his head still so as not to give away his redirected attention. Even so, he was caught off-guard by the singularly pitiable sight behind the bars, and felt his face contort in disgust. As if reading his comrade’s mind, he spoke quietly: “That one was broken long before it came here.” He knew the look in the not-Skrall’s eyes; living in Roxtus these past few years, he had seen such wretches more than once. They went into Skull Mountain as warriors, and came out… something else. What they did, they did for the furtherment of the Skrall race – it was the scout’s belief that this was a noble sacrifice for the good of all. These husks were the remains of heroes. But that was a belief that even he would not dare speak aloud, and it made the sight of them no less unsettling. “I don't believe in witchcraft, but such sights give me pause.” OOC: @Vezok's Friend @Mel @oncertainty @Burnmad @Toru Nui IC: The Ghost (The Tower) “Interesting.” The Ghost fixed his four-eyed gaze upon Taldrix, his wide smile brimming with condescension. “You are a quick study. Tell me, Taldrix: does it offend you, that I so easily came to control your people?” OOC: @Toru Nui IC: (Valley of Death) The cave opening yawned back at the two Glatorian, pitch-black and silent. A gentle sussuration passed along the ceiling above; bats, a small and relatively docile variety, who seemed uninterested in their new guests. OOC: @Burnmad
  19. my self moc will be out in a few days, or you can pay 20 widgets to see it now. #microtransaction

  20. I hope I'm not necroing this topic by replying to it again after all this time, but I just wanted to let anyone who was interested know that the Zyro image upscaler I was previously using is dead now. Going forward, I'll be using the next-best free online AI upscaler, jpgHD. It came second in the same tests I ran Zyro on when I first did the upscales I posted here over a year ago, and it came in first in the tests I did today on the remaining available upscalers. I'd recommend it for anyone still working on this project looking for a free way to upscale MNOG's old, noisy SWF images.
  21. Four more levels fully completed, so that was some good progress this week. I should warn you that the next two levels will have certain difficulties to them. First of them (the only one you have apparently yet to collect a certain amount of studs) will be on moving mine carts after the first area, but while those areas in constant motion are in a circuit, I'd recommend you be careful to not hit just any random thing or you might find yourself progressing through the level without being able to collect some minikits along the way. Second of them starts off with needing to collect two minikits while running through a chase zone (I remember being most frustrated with that particular area, though perhaps knowing that you can save and quit to grab at least one of those two might make things a little easier for you), and let's just say you'll start off with needing to immediately use that bazooka trooper as soon as the level starts. As for the achievements, like I said earlier, Steam doesn't provide achievements for the oldest Lego games (LEGO Lord of the Rings was the earliest Lego game for which I could unlock achievements on Steam), so I have no experience with which I could offer any assistance, so I'm afraid you'll need to figure out that aspect for yourself.
  22. Earlier
  23. um, I smell burgers... -jimmy stringer, hero factory fm
  24. Alright, finally, the real update lol. 101-3 were all drawn together, since there were three very distinct types of requests that I got, so why not release them all at once. Daisy Kaboom from City Adventures, Jimi Stringer from Hero Factory, and Ragana from Elves!
  25. As the title states, I’m looking for the mini version of BIONICLE #1: The Coming of the Toa that came with Mask of Light DVDs sold at Costco. It can be identified with the “Six Heroes, One Destiny” tagline running across the top in green. I can be very flexible on price, so if you have it and are interested in selling, please send me a DM!
  26. You can call me anytime you're seeing double
    Now you know you're not alone

  27. IC/ Skrall/ Bonehunter Stronghold/ Markets/ The conversation had lasted long enough for her to return to the moment after her surprising revelation and to finish her ration bar. Apparently they were still on the subject of how best to conquer all that they saw before them, openly talking strategy. Maybe a bit too openly. She started to look around to see if there were any unfriendly eyes or ears nearby that were too close for comfort. All the while she wondered why they were discussing strategy in the first place - after all they already had been tasked with one. “War is not the southern way.” she chimed in. “Save it for the arenas.” That’s where disputes were settled. And when they got there they would use the South’s own honorable system to take whatever they laid claim to. Skrall would challenge, fight - and win. All is as he willed it. Just then, she felt the all too familiar sensation of eyes on her. She knew it well from home - had known it all her life. Those who knew what she was - or suspected - staring at her in all ways subtle and obvious alike. She slowly, deliberately turned and looked over to the barred window to meet the others' gaze. For a split second she thought it might have been their prisoner, already processed. But this thing was much more emaciated. Only color hinted at what had once been skrall - but was no more. Was that what awaited the unfortunate one they had just handed over? Maybe skrall could be broken after all? The possibility disgusted her and she made no effort to hide her reaction. She nudged spec-ops to get his attention, shot him a dark look and nodded her head in the direction of their observer... OOC: @a goose @BULiK @Nato G @oncertainty @Burnmad @Toru Nui @Mel
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