Bzprpg News And Discussion
#161
Posted Oct 16 2011 - 01:19 PM

#162
Posted Oct 16 2011 - 01:35 PM
People need to stop asking permission to do interesting things. That takes away all the surprise. Just start doing it, and if people are paying attention they'll either help you or try to hinder you. Just don't do huge tasks in one post is all. That way, if what you're doing really isn't good for the benefit of the RPG, people can stop you in-game rather than out-of-game and it's generally just more fun for everyone.
He is quite correct; it takes they mystery out of it if we ALL know what you are doing. If you have questions if what you want to do can be done, please PM a staff member. We keep a strict confidentiality code so no-one will know of your world domination plans, plus you will know if you're breaking any rules or just being over-the-top again without anyone knowing, so there is no embarrassment. Like I said, if you have questions ask us directly.
Living large... like clown-shoe size large. Complete with nose, rainbow-colored hair, and a bottle of seltzer water.
#163
Posted Oct 16 2011 - 01:41 PM
Tuck, may I have permission not to ask you for permission?
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#164
Posted Oct 16 2011 - 01:45 PM
#165
Posted Oct 16 2011 - 01:45 PM
In other words Rene no.
Living large... like clown-shoe size large. Complete with nose, rainbow-colored hair, and a bottle of seltzer water.
#166
Posted Oct 16 2011 - 01:50 PM
Also, hey, Joshua, let's stay on topic, shall we?
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#167
Posted Oct 16 2011 - 02:57 PM
~Everything will return to nothingness. First comes destruction! I bring forth nothing! I bless nothing. I save nothing. I just erase... Completely.~
#169
Posted Oct 16 2011 - 03:04 PM
Just no? No super-long cry of misery while pulling out your hair in distress as I bother you? Psh, either I'm going soft or you're growing tolerant. And I sure as winter am not growing soft. (Also, learn to use commas! Seriously, they can make a world of difference!)
Also, hey, Joshua, let's stay on topic, shall we?
But I haven't even begun posting yet!
#170
Posted Oct 16 2011 - 03:07 PM
I always assumed it was one dollar.A quarter, I'd say.
#171
Posted Oct 16 2011 - 03:13 PM
I always assumed it was one dollar.
A quarter, I'd say.
Could we set something up for the sake of the RPG, not official by any means, because I've seen people pay 2 widgets for the same drink someone else paid 10 widgets
~Everything will return to nothingness. First comes destruction! I bring forth nothing! I bless nothing. I save nothing. I just erase... Completely.~
#172
Posted Oct 16 2011 - 03:15 PM
You're a funny man, huh? A very funny man.But I haven't even begun posting yet!
I've always thought of a widget as a common currency with value settled by the size or geometry of the widget. If anyone remembers the old MNOLG2, the widget widget (hah!) had several widgets of varying sizes. I've never bothered with distinguishing the differences, because it really doesn't matter, but I've thought of a widget as the rough equivalent to a $.50 piece in the States.
But like I said, it's really pointless. Not everybody will listen to the value of the widget, and that itself just shatters any purpose of having a true value for the widget. I say let's just toss widgets around as usual and not care about accuracy.
Edited by EmperorWhenua, Oct 16 2011 - 03:20 PM.
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This is a happy house
We're happy here
#173
Posted Oct 16 2011 - 03:58 PM
#174
Posted Oct 16 2011 - 04:01 PM
That second person got ripped off, apparently.I always assumed it was one dollar.
A quarter, I'd say.
Could we set something up for the sake of the RPG, not official by any means, because I've seen people pay 2 widgets for the same drink someone else paid 10 widgets

#175
Posted Oct 16 2011 - 04:01 PM
#176
Posted Oct 16 2011 - 04:04 PM
Okay, so what's the status on the Emotional Spectrum team? Love is back up, albeit now with personality fused with Mardi.
Well I'm still willing to play Rage, but we're still missing Didact I think.
Big things have small beginnings.
People who are unable to motivate themselves must be content with mediocrity, no matter how impressive their other talents. -Andrew Carnegie.
#177
Posted Oct 16 2011 - 04:12 PM
that would be very fun. it seems since makuta owneded the toa mata that he would have a stronger grip, because practicly nobody mentions makuta of fights rahi.
It would be fun for every once or twice a week, a random rahi raid comes to a village, and members will, well, unite and demask/kill the rahi. that would bring back the feel of '01, when the matoran and were constantly fighting rahi or defending villages. because in the areas i've been, makuta seems to have disappeared. these raids would also be a "booster" so when activities are going slow, bring in a few nui-jaga, and let the fun begin
Proud supporter and PGS of Soran's comics
#178
Posted Oct 16 2011 - 04:15 PM
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#179
Posted Oct 16 2011 - 04:18 PM
The world of Mata Nui is a very different one to ours. The economy is primitive and very different to that of our highly developed world. Many (if not most) of the commodities they bargain for do not even exist in the real world, and those that do invariably have different value in their society to ours.
I think it is a mistake to try to draw parallels between widgets and real-world currency. Bionicle is simply too different to ours. Instead, if we must define the worth of a widget, we must use some sort of in-universe standard. Our currencies, for example, revolve around the price of gold.
What would be even better is if we can define some kind of "price bracket" system. Items of small size and worth, for example lightstones and drinks, would fit into the lowest bracket, say, 1-10 widgets.
Larger items, like tools, large meals and small weapons like disks and daggers, would fall into the second, 10-50 widgets.
Items which require a fair amount of effort to create, like weapons and Kanohi, might cost anything from 50-200.
When we move into complex items like MU tech and full suits of armour, or large pieces of property such as boats and steeds, we can expand into 200-1000 widgets.
Eventually we get to the point where people are buying real investments like land, large ships, and comfortable houses, which could be sold for tens of thousands.
Of course, by this point we can't just go around with heaps of these little gears, so EW's suggestion of a coinage system becomes essential.
Now, we could just use widgets to at our own discretion, and not go to the bother of such standardisation. The question is, what would be the better idea?
Publication pending: Currency in Matoran Society as Defined by Economical Norms: an Essay on the Widget
XD
Edited by Ghosthands, Oct 16 2011 - 04:21 PM.
#180
Posted Oct 16 2011 - 04:25 PM
#181
Posted Oct 16 2011 - 04:29 PM
No. Just no. I'd much rather have people throwing around random amounts of widgets and keep things nice and simple. The price bracket system would be about as complex as I'd want the 'widgets dilemma' to get.
#182
Posted Oct 16 2011 - 04:38 PM
#183
Posted Oct 16 2011 - 04:44 PM
#184
Posted Oct 16 2011 - 04:54 PM
Frankly, the whole widget thing doesn't matter. It'd be much funnier as a running gag where someone could introduce their character to another by simply telling them "You paid way too much for that drink."

#185
Posted Oct 16 2011 - 04:59 PM
Basically, let's just use common sense.
#186
Posted Oct 16 2011 - 05:06 PM
#187
Posted Oct 16 2011 - 05:15 PM
Basically, let's just use common sense.
So 1 widget = 15,000 dollars?
-Snipe
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^ ^ ^ Clicky ^ ^ ^
[BZPRPG Profiles]
#188
Posted Oct 16 2011 - 05:27 PM
Basically, let's just use common sense.
So 1 widget = 15,000 dollars?
-Snipe
#189
Posted Oct 16 2011 - 05:30 PM
I agree with the Captain: let's keep the informality and comedy of the currency as it is. I had a lot of fun bantering back in 2010 with people over the price of something based on credits/widgets, and I'd love to keep it up this year as well.
Plus, it makes stealing widgets almost worthless. XD
--Kughii
#190
Posted Oct 16 2011 - 05:46 PM
Wait no more! btw, kind of ninja'd you in Ta-Koro so you may have to edit thisTake it I have to wait for TPTI to come online so I can deal with the tiberiam thing?
IC:
Chimera was confused but ignored it, this Toa was a bit strange.
"Well I'm glad to know where I am, but i have no interest in going back to Ta-Koro, i'm actualy looking for a red bird."
#191
Posted Oct 16 2011 - 05:49 PM
#192
Posted Oct 16 2011 - 05:50 PM
#193
Posted Oct 16 2011 - 05:53 PM
#194
Posted Oct 16 2011 - 05:54 PM
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This is a happy house
We're happy here
#195
Posted Oct 16 2011 - 05:55 PM
Having two ninja's battle each other never ends well.
... it ends in a multi-million dollar franchise and a sequel with terrible graphics.
#196
Posted Oct 16 2011 - 05:56 PM
Personal messenger is your friend. Sad EW is sad.
#197
Posted Oct 16 2011 - 06:16 PM
I would only do that if there was really nothing else for the players to do, which is hardly the case right now. Come the annual Dry Spell, I may consider.Will the staff members do NPC rahi raids?
that would be very fun. it seems since makuta owneded the toa mata that he would have a stronger grip, because practicly nobody mentions makuta of fights rahi.
It would be fun for every once or twice a week, a random rahi raid comes to a village, and members will, well, unite and demask/kill the rahi. that would bring back the feel of '01, when the matoran and were constantly fighting rahi or defending villages. because in the areas i've been, makuta seems to have disappeared. these raids would also be a "booster" so when activities are going slow, bring in a few nui-jaga, and let the fun begin
Of course that's just me, NM and FT might have different plans.
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#198
Posted Oct 16 2011 - 06:32 PM
"I need your advice- I feel really jealous that she got to turn into a Toa and not me... and then that guy comes in and woos her! What should I do to overcome my jealousy?
BZPRPG- 2013

#199
Posted Oct 16 2011 - 07:12 PM
Trouble-makers feel free to pick a fight with Kiox, who's sitting in a bar waiting for Lohkar to finish with the crew. Or, y'know, not pick a fight maybe.
So yeah I wrote this story and it's not very good (go figure lol) but if you could tell me what you think so I can get better that'd be awesome
#200
Posted Oct 16 2011 - 07:43 PM
Edited by bulik, Oct 16 2011 - 07:43 PM.
Proud supporter and PGS of Soran's comics
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