The Official OTC TBRPG Planning and Organization Topic
#41
Posted Oct 15 2011 - 10:43 PM
Or... well... just... not FO3. Brotherhood of Jedi with their whole May the Steel be with you thing was lame.
#42
Posted Oct 16 2011 - 04:40 AM
#43
Posted Oct 16 2011 - 04:46 AM
I honestly can't think of a way to handle this in a TBRPG, besides instituting random dice rolls.
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#44
Posted Oct 16 2011 - 01:34 PM
#45
Posted Oct 16 2011 - 02:02 PM
Because the idea of people being able to not get hurt/killed when they don't want to in a RPG where you're supposed to hurt people is ridiculous.
#46
Posted Oct 16 2011 - 10:11 PM

The light becomes the dark...
#47
Posted Oct 16 2011 - 10:34 PM
No bribes!
Concerning Transformers, it really depends on what theme you want for it.
#48
Posted Oct 16 2011 - 11:22 PM
#49
Posted Oct 17 2011 - 01:47 AM

#50
Posted Oct 17 2011 - 04:04 AM
Don't want to do space
Wanna be a drummer-
er,
Fantasy sandbox, each player makes a kingdom to fight other kingdoms....
I guess the trick is finding something interesting to do with it.
Do you guys prefer high fantasy or low fantasy?
#51
Posted Oct 17 2011 - 06:37 AM
Well, would you just look at that?
I'm a piece of toast.
#52
Posted Oct 17 2011 - 06:52 AM
Edited by The Power that Is, Oct 17 2011 - 06:52 AM.
#53
Posted Oct 17 2011 - 07:09 AM
Want to do a sandbox
Don't want to do space
Wanna be a drummer-
er,
Fantasy sandbox, each player makes a kingdom to fight other kingdoms....
I guess the trick is finding something interesting to do with it.
Do you guys prefer high fantasy or low fantasy?
For awhile a couple years ago, I was helping somebody with a high fantasy sandbox RPG for this site, but I guess they never finished and it never saw fruition. In a sandbox, High Fantasy is the way to go in my opinion ^-^
#54
Posted Oct 17 2011 - 07:54 AM
Well, would you just look at that?
I'm a piece of toast.
#55
Posted Oct 17 2011 - 08:56 AM
Also, if you don't want to do space, I could run an IL style RPG...
Edited by Your Friend Doctor Robert, Oct 17 2011 - 08:57 AM.
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#56
Posted Oct 17 2011 - 10:19 AM

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#57
Posted Oct 17 2011 - 01:32 PM
That's Urban Fantasy, though I'd hesitate to call HP even that, since you don't really touch on modern world v magic.High fantasy is stuff set in a different world, like Lord of the Rings, low fantasy is stuff that is in our world and more grounded, like Harry Potter
Low Fantasy is more ASoIaF. Less on everyone having wizards and slinging spells.
#58
Posted Oct 17 2011 - 06:09 PM
Edited by Niflheim, Oct 19 2011 - 09:08 AM.
#59
Posted Oct 17 2011 - 06:23 PM
I'm going to PM my Co-GM for my project that's still under wraps. If he doesn't answer within a week I am probably going to start work on the World of Awesome RPG.
EDIT: Uh Niflheim, unless something is wrong with computer or browser, that spoiler doesn't seem to be working.
Edited by The Mask, Oct 17 2011 - 06:25 PM.
Big things have small beginnings.
People who are unable to motivate themselves must be content with mediocrity, no matter how impressive their other talents. -Andrew Carnegie.
#60
Posted Oct 17 2011 - 07:06 PM
Edit: and yet again, Coding gets messed up.
Edited by Niflheim, Oct 17 2011 - 07:53 PM.
#61
Posted Oct 17 2011 - 08:07 PM
#62
Posted Oct 17 2011 - 08:19 PM
#63
Posted Oct 17 2011 - 08:28 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#64
Posted Oct 17 2011 - 08:36 PM
edit: ok i read more than i thought i did- so to sum it up, it's super awesome aliens that have no weapons and a buncha humans, and they're all in space?
Edited by ~JC~, Oct 17 2011 - 08:38 PM.
#65
Posted Oct 17 2011 - 09:06 PM
Võimkasus are very rare, and thus, all aliens all have guns, a military, spaceships, etc. They aren't very prominent, I only added a section to explain them. In all, it's more like science fantasy, not sci-fi.i just wanna go ahead and say right now that you're trying to do too much. elements in a science fiction setting is a little ridiculous, and should stay in camelot-esque genres. you also have a -lot- of factions, much more then i care to try and memorize. i also want to say that having -all- the factions paragraphs isn't very appealing at all. i haven't given it a full read through, so take my comments with a grain of salt, i'll try and get a fuller review to you shortly.
edit: ok i read more than i thought i did- so to sum it up, it's super awesome aliens that have no weapons and a buncha humans, and they're all in space?
And five factions is not a lot. Think of the real world. Not all wars are two-sided, you know.
#66
Posted Oct 17 2011 - 09:13 PM
Anyway, even though I don't plan on joining RPGs for a long time, perhaps a few years from now I might come back to these forums and start one of my own called IDES.
In the meantime, there is something else that does tease me. The idea revolves around nerds, and all PCs have to be nerds. It sprouts from a continuity that has gradually been growing over time from my own imaginary friends. Although the idea isn't solid enough yet that I can take several steps with them, I do think that the general feel that these imaginary friends and their world produces has a lot of potential.
I've mentioned things about these people in the past, back in the old forums. Their names are Ian, Ivan, Ike, and Io. Four-I's. If there was to be an RPG inspired by them, then it would look something like this:
Imax College is filled with insane genuises. The most exceptional of these are Ian, Ivan, Ike, and Io, but even in the shadow of their prominence, there are other great minds that give nerds a good name. From the theatre nerds to the math nerds, Imax has them all, and there is no shortage of brainpower. Nor is there any lack of eccentricity. Everyone walks around wearing bow ties, even the girls, has a signature nerdy catch phrase, and for some reason the vast majority of people on campus have names that start with the letter "I". If you're still reading this, surely you have what it takes to play one of these nerds.
Username:
Character name: (kudos if it starts with I)
Color of bowtie:
Other nerd attire:
Other physical descriptions:
Signature quote:
Type of nerd:
Psychological profile:
Ambitions:
Background: (I have no problem if you put nothing here)
Relations with other characters:
So the basic pitch would be to play a nerd or two in Imax College. I suppose I would detail what it would be like just to give things a start, such as what the college president is like and what the campus is like, but then the plot gets rather interesting, because I would imagine that some of the nerds, such as Four-I's, will come up with big inventions that will shape the plot, and I know for sure that I could create an instant plot-point with Ian, Ivan, Ike, and Io much better than I could with the last RPG I started which focused on the rather inflexible Amakor struggles. The whole theme of the RPG would more or less be playful creativity. That, and explosions.
It still a vague idea, but I think that it has a lot of promise, and meanwhile it's a good thing that I will give myself plenty of time before I get back into RPing. The wonderful thing about my Four-I's friends is that they were never intended to have a continuity other than the basic aspects of their character and their relationships with each other, since part of the point to having imaginary friends is that they're the people you need them to be in any life situation or any fantasy, so it's flexible enough to be converted into an RPG.
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#67
Posted Oct 17 2011 - 10:05 PM
Võimkasus are very rare, and thus, all aliens all have guns, a military, spaceships, etc. They aren't very prominent, I only added a section to explain them. In all, it's more like science fantasy, not sci-fi.
i just wanna go ahead and say right now that you're trying to do too much. elements in a science fiction setting is a little ridiculous, and should stay in camelot-esque genres. you also have a -lot- of factions, much more then i care to try and memorize. i also want to say that having -all- the factions paragraphs isn't very appealing at all. i haven't given it a full read through, so take my comments with a grain of salt, i'll try and get a fuller review to you shortly.
edit: ok i read more than i thought i did- so to sum it up, it's super awesome aliens that have no weapons and a buncha humans, and they're all in space?
And five factions is not a lot. Think of the real world. Not all wars are two-sided, you know.
k just tryna help buddy
gotcha. talking about each species' technological advancements would be a good idea, because there's the star wars level, and then theres the halo level, and in sci-fi (sci-fa? lol) it's important to be able to distinguish.
and while five factions is a lot, it certainly isn't ideal, and can be off-putting.
#68
Posted Oct 17 2011 - 11:04 PM
I also like the idea of the Fallout RPG and the High Fantasy RPG Wrack suggested.
"No, you clearly don't know who you're talking to right now, so let me clue you in.
I am not in danger. I am the danger. A guy opens his door and gets shot,
and you think that of me? No, I am the one who knocks."
#69
Posted Oct 17 2011 - 11:17 PM
nerds RPG
Define "nerd".
#70
Posted Oct 17 2011 - 11:28 PM
An IL-styled high fantasy RPG would be AMAZING.
I actually did create one, way back, a few months before the downtime, with Vak of A Thousand Suns. It actually had gotten off the ground, a bit, but i never sent it in to Sisen for approval, so i never actually was able to post it up. sadly i no longer have the draft in a word doc, but thank god for Archives. If anyone wants i can post it up... it'll take a rediculous amount of room but someone might be able to fashion something... playable from it.
Keep in mind though that if i do, the state it would be in, while old, is the one that was approved by every judge cept one.
=P
This City's lost it's Hope,
I Repeat, I boast...
The Strange will walk alone...
{/RPG: Halo Retribution\} :.: {/COMIC: Eljay: The Becoming\} :.: {/EPIC: Danger Close\} :.: {/EPIC: Wings\}
{This space Saved for a banner... assuming I ever care enough to put one here. I am, after all, essentially gone.}
Who Will be your Pretty little Enemy,
When I'm gone your World will prove empty
I promise You will always Remember Me...
We're One And the Same...
Deranged...
#71
Posted Oct 18 2011 - 01:18 AM
Edit: I just spotted a mild error in the Halo RPG. I'm pretty sure Zealots rank higher than Generals. Also the rank of Ultra is missing.
Edited by Bundalings, Oct 18 2011 - 11:38 AM.

Not just survive.
#72
Posted Oct 18 2011 - 11:02 AM
I plan on making a Technology section, complete with technological advancements, common placed technology, who invented it, etc.
Võimkasus are very rare, and thus, all aliens all have guns, a military, spaceships, etc. They aren't very prominent, I only added a section to explain them. In all, it's more like science fantasy, not sci-fi.
i just wanna go ahead and say right now that you're trying to do too much. elements in a science fiction setting is a little ridiculous, and should stay in camelot-esque genres. you also have a -lot- of factions, much more then i care to try and memorize. i also want to say that having -all- the factions paragraphs isn't very appealing at all. i haven't given it a full read through, so take my comments with a grain of salt, i'll try and get a fuller review to you shortly.
edit: ok i read more than i thought i did- so to sum it up, it's super awesome aliens that have no weapons and a buncha humans, and they're all in space?
And five factions is not a lot. Think of the real world. Not all wars are two-sided, you know.
k just tryna help buddy
gotcha. talking about each species' technological advancements would be a good idea, because there's the star wars level, and then theres the halo level, and in sci-fi (sci-fa? lol) it's important to be able to distinguish.
and while five factions is a lot, it certainly isn't ideal, and can be off-putting.
And I'm sticking with the five major factions. It worked for some other old RPGs, so it should work here. I remember seeing RPGs with more than that and they were successful.
#73
Posted Oct 18 2011 - 04:10 PM
#74
Posted Oct 18 2011 - 05:27 PM
Edited by Your Friend Doctor Robert, Oct 18 2011 - 05:52 PM.
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#75
Posted Oct 18 2011 - 05:37 PM
Well, would you just look at that?
I'm a piece of toast.
#76
Posted Oct 18 2011 - 05:39 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#77
Posted Oct 18 2011 - 05:41 PM
And I actually like that system.
And it keeps fleet sizes pretty small, which is better for roleplay and tactics because it is more manageable. Otherwise it's just 'X ships fire at enemy' and nothig actually happens.
Edited by Revolutionary Saint Kothra, Oct 18 2011 - 05:42 PM.
#78
Posted Oct 18 2011 - 05:52 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#79
Posted Oct 18 2011 - 05:57 PM
Also build time for ships. Because pages/posts didn't work out too well.
And I'd advise against using halves for ship values. I don't want to bother with decimals. Just double the values for industry and adjust the ship values to balance them better.
#80
Posted Oct 18 2011 - 06:02 PM
So, is anyone actually currently working on a IL-esque Rp?
Edited by Veeci, Oct 18 2011 - 06:03 PM.
Imagine, a room, awash in gasoline. And there are two implacable enemies in that room. One of them has nine-thousand matches. The other has seven-thousand matches. Each of them is concerned about who's ahead, who's stronger. - Carl Sagan
Formerly Vorox Chief.
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