The Official OTC TBRPG Planning and Organization Topic
#161
Posted Oct 20 2011 - 12:49 AM
#162
Posted Oct 20 2011 - 12:56 AM
I'll probably end up just giving the Thernians a fancy system in there ships where there is magnets, and the species wears suits that also have magnets that attract/repel in a similar manner to once again roughly mimic gravity (same thing goes for items on the ship; one could simply add a magnet kit or something to say a notepad and it would react as if it were in a planetside enviorment)
also, another suggestion: To avoid confusion as to who has what, this time around you could have it so the first post a person makes holds there' species stats as far as armies, economys, and such go.
I partly agree with you on that Lloyd xD
I just think that it may start to be repetitive after a while if there's only a handful of ships causing in only a handful of outcomes as far as space-battles go
to me it would seem that going into detail about something is what really adds to the complexity, and while simply adding new variables does as well, not to as much as an extent.
--Akaku: Master of Flight
This message was brought to you by:
Jibs.
that is all.
#163
Posted Oct 20 2011 - 01:00 AM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#164
Posted Oct 20 2011 - 01:03 AM
#165
Posted Oct 20 2011 - 01:07 AM
That said, does anyone have anything else to add?
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#166
Posted Oct 20 2011 - 01:12 AM
#167
Posted Oct 20 2011 - 01:13 AM
Hex map?
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#168
Posted Oct 20 2011 - 01:16 AM
(When can we expect Humva to respond with a map?)
#169
Posted Oct 20 2011 - 01:19 AM
And I was hoping for a more IL map, where it's pretty much numbered circles representing habitable systems over a hubble photograph background. Just really nicely established the feel I got from IL
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#170
Posted Oct 20 2011 - 01:21 AM
Hrm. Well, everything looks good to me. I'll probably end up joining immidiatly regardless of my schedule; nothing beats having a good ol' fashion spacebattle and alien politics while trying to figure out how all the high-tech stuff of the future works
If I were to add anything else, It'd be to make the starting maps ALOT bigger then the ones in IL. I would also suggest having some "uninhabitable" star systems here and there for the sake of having some "no man's land" in space conquest/battles, or for the sake of not having everyone so close together when the board begins to be filled. That being said, I'd also keep a watchfull eye to make sure the entire galaxy doesnt get inhabited early on in the game like it did in IL, leaving new players little room to join.)
Perhaps maybe have some certain systems that have some sort of perk to them, such as stating it has many inhabitable planets or a moon that has lots of valuable resources in it for the sake of motivation for war or for the sake of going after certain systems IN war =P
--Akaku: Master of Flight
This message was brought to you by:
Jibs.
that is all.
#171
Posted Oct 20 2011 - 01:24 AM
Also it sounds cool.
Everyone who wants, start sending profiles in.
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#172
Posted Oct 20 2011 - 01:28 AM
Of course, we already have Burnspace for no-man's-land and to restrict travel routes.
As for profiles, mine is chugging along nicely. Compiling all of my ship types and weapons...it's a little nuts.
Edited by Lloyd: the White Wolf, Oct 20 2011 - 01:29 AM.
#173
Posted Oct 20 2011 - 01:31 AM
Warp Corridors: Thought of as the extended version of a Sweet Spot, a Warp Corridor is when the stars align in your favor; literally. Occasionally, Stellar Drift will line up just right, and there will be a long stretch of empty space between habitable worlds with no gravitational anomalies in between. This allows for long range travel with Jump Engines, possibly across entire fields.
Basically, the line from 23A to 1B back in IL was this. Might actually call them Insterstellar Lines.
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#175
Posted Oct 20 2011 - 05:32 AM
I've memorised pretty much all of them at this point.
#176
Posted Oct 20 2011 - 10:34 AM
Still working on my profile. I'm not sure how much I want to go into Ter'ek Kar religion...

If you like this banner, please feel free to add it to your signature.
QUOTE(GregF @ Oct 13 2010, 03:21 AM)
Keep in mind that if Star Trek fans had, as a group, said, "No point in talking about this anymore, it's never going to come back," it never WOULD have come back.
Do you think you have what it take to climb... Up the Carrion Stair!
Credit to Toa Zehvor MT for the banner!
#177
Posted Oct 20 2011 - 11:16 AM
Speaking of which, I might be able to whip up a banner for Starscape--it'll be simple, but I think it'll look rather nice. Interested?
#178
Posted Oct 20 2011 - 11:20 AM
Am I supposed to send my judges-approved RPG to Than via PM or wait until he stops by the topic?

If you like this banner, please feel free to add it to your signature.
QUOTE(GregF @ Oct 13 2010, 03:21 AM)
Keep in mind that if Star Trek fans had, as a group, said, "No point in talking about this anymore, it's never going to come back," it never WOULD have come back.
Do you think you have what it take to climb... Up the Carrion Stair!
Credit to Toa Zehvor MT for the banner!
#179
Posted Oct 20 2011 - 11:22 AM
#180
Posted Oct 20 2011 - 11:24 AM

If you like this banner, please feel free to add it to your signature.
QUOTE(GregF @ Oct 13 2010, 03:21 AM)
Keep in mind that if Star Trek fans had, as a group, said, "No point in talking about this anymore, it's never going to come back," it never WOULD have come back.
Do you think you have what it take to climb... Up the Carrion Stair!
Credit to Toa Zehvor MT for the banner!
#181
Posted Oct 20 2011 - 12:31 PM
Thing that is going be different from IL is tactical options. There'll be star clusters surrounded by burn space, sweet spot routes that can take you into the enemies core worlds, burnspace ridges that'll force you to redirect your forces. It'll make you choose your starting position well, so as to take full advantage of the area. It'll be fifty star systems per sector, and Xom wants two sectors to start with so we'll have a hundred systems to start with. Naturally I'm sure we'll get more when we run out of space, but at the progression that the colonization takes, that'll be a while.
If all goes well I'll have the maps tonight, and then we can go forth and rule the stars once more.
EDIT; I've revised the built in color key thing; I'll make a separate image for the color key.
Edited by Alex Humva, Oct 20 2011 - 01:25 PM.

1 1 2 3 5 8 13 21 34 55 89
X-Men: Darkest Days ~ Luz Paul - Peter Greyson - Devlen Grimmson - Sarah Johnson - Lucas Parker - Kenneth Wallace
#182
Posted Oct 20 2011 - 12:34 PM
#183
Posted Oct 20 2011 - 12:47 PM
Each numbered location on the maps will be an individual star system each with multiple planets.Sorry if I'm not clear on this, but what's the deal with solar systems? Is each one just a space on the board, or is each planet a space on the board?
And if all goes well my profile will be compiled by later this evening.
Edited by Veeci, Oct 20 2011 - 12:47 PM.
Imagine, a room, awash in gasoline. And there are two implacable enemies in that room. One of them has nine-thousand matches. The other has seven-thousand matches. Each of them is concerned about who's ahead, who's stronger. - Carl Sagan
Formerly Vorox Chief.
#184
Posted Oct 20 2011 - 12:48 PM
I've provided Xom with a fairly simple banner to use. Not very fancy, but I am of the opinion that simpler is often better.
#185
Posted Oct 20 2011 - 01:59 PM
Moving on...
Am I supposed to send my judges-approved RPG to Than via PM or wait until he stops by the topic?
I know Lloyd answered this question but speaking from experience I linked the the final approval from the judges and sent him the RPG.
Then I waited for him to respond.
Big things have small beginnings.
People who are unable to motivate themselves must be content with mediocrity, no matter how impressive their other talents. -Andrew Carnegie.
#186
Posted Oct 20 2011 - 02:17 PM
I applaud you Xom; you have ensured this RPG's survival for the next three years; it's going take that long just to colonize a hundred bloody worlds at that pace.
To put it in perspective, a year is fifty two weeks. It takes two weeks to make a colonizer. That is twenty six colonizers a year from one planet, and you have to wait another two weeks for your colony to stop being a leech on your economy to work effectively. That is going be so much time, the RPG is going get off to a very, very, slow start. Then again, it gives people who are isolated from everyone else the ability to stay safe against attacks for a while. So it's good and bad. I guess.

1 1 2 3 5 8 13 21 34 55 89
X-Men: Darkest Days ~ Luz Paul - Peter Greyson - Devlen Grimmson - Sarah Johnson - Lucas Parker - Kenneth Wallace
#187
Posted Oct 20 2011 - 02:23 PM
That being said, space is big. I mean, you might think it's a long way to the supermarket, but that's peanuts next to space. I expect there will be large uncolonized zones and hotspots where national borders meet. In addition, this gives an interesting question of, since there's a large amount of empty space, where do I fit colony ships into my fleet budget? Especially when there's a war on and you have to wait three weeks just to see any profit from said colony ship.
#188
Posted Oct 20 2011 - 02:53 PM
Speaking of the maps; the prototypes are done, and now I'm just numbering the systems and adding a few final touches then Xom passes judgement and bam, we get an RPG. I quite like the star clusters, though I did make sweetspots more like highways than anything else.

1 1 2 3 5 8 13 21 34 55 89
X-Men: Darkest Days ~ Luz Paul - Peter Greyson - Devlen Grimmson - Sarah Johnson - Lucas Parker - Kenneth Wallace
#189
Posted Oct 20 2011 - 04:32 PM
Is somebody still planning to do a high-fantasy/mideival RPG that is in some ways like IL? Much as IL interests me, I like to try and balance out my sci-fi vs. fantasy, and with the Halo RPG I'll be getting my sci-fi fix
#190
Posted Oct 20 2011 - 04:38 PM
And why am I filling in the blanks as I ask these questions
#191
Posted Oct 20 2011 - 04:44 PM
Either way, I'm hoping someone takes that mantle upon their shoulders :3
#192
Posted Oct 20 2011 - 04:46 PM
#193
Posted Oct 20 2011 - 04:49 PM
Heck, players that would make their own guilds of wizards would probably be able to construct their own spellbook, with moderation from the GM?
Edited by Gladiator Vak, Oct 20 2011 - 04:49 PM.
#194
Posted Oct 20 2011 - 04:49 PM
#195
Posted Oct 20 2011 - 04:51 PM
#196
Posted Oct 20 2011 - 05:01 PM
perhaps also 2 levels of gameplay. One on the 'grand' scale where you move armies and heads of states, another on the character scale. Problem with IL was that there were no 'characters' so to speak, as much as 'mouthpieces of their collective nations.'
Edited by Undying Light of the Lake, Oct 20 2011 - 05:03 PM.
#197
Posted Oct 20 2011 - 05:07 PM

If you like this banner, please feel free to add it to your signature.
QUOTE(GregF @ Oct 13 2010, 03:21 AM)
Keep in mind that if Star Trek fans had, as a group, said, "No point in talking about this anymore, it's never going to come back," it never WOULD have come back.
Do you think you have what it take to climb... Up the Carrion Stair!
Credit to Toa Zehvor MT for the banner!
#198
Posted Oct 20 2011 - 05:09 PM
#199
Posted Oct 20 2011 - 05:14 PM
#200
Posted Oct 20 2011 - 05:21 PM

If you like this banner, please feel free to add it to your signature.
QUOTE(GregF @ Oct 13 2010, 03:21 AM)
Keep in mind that if Star Trek fans had, as a group, said, "No point in talking about this anymore, it's never going to come back," it never WOULD have come back.
Do you think you have what it take to climb... Up the Carrion Stair!
Credit to Toa Zehvor MT for the banner!
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users









