The Official OTC TBRPG Planning and Organization Topic
#241
Posted Oct 20 2011 - 10:42 PM
#242
Posted Oct 20 2011 - 10:46 PM
Unlike the stars around our sun, the Starscape Cluster is relatively close to the center of its galaxy(Sol is in the outer rim of the Milky Way) and the stars are much more closely packed; there could be several star systems within half a light year.
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#243
Posted Oct 20 2011 - 10:50 PM

#244
Posted Oct 20 2011 - 10:51 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#245
Posted Oct 20 2011 - 10:53 PM
Also, either I missed it or it wasn't there, how big a navy do we start with?

#246
Posted Oct 20 2011 - 10:57 PM
Can I get any figures on how close this is to its galactic center? There are a few thousand stars in the central parsec around Saggitarius A*, so I can buy the density (doesn't mean I'll like it), but most of them are red giants or massive stars which put out absurd amounts of radiation. (Yes, I do some research. I'm a moderately hard scifi fan.)
@ Necro: You can start out with four colonizers or two Inner Colony worlds. You'll build your military navy from scratch.
#247
Posted Oct 20 2011 - 11:00 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#248
Posted Oct 20 2011 - 11:01 PM
Aww...
Can I trade one of those colonizers for a warship?

#249
Posted Oct 20 2011 - 11:10 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#250
Posted Oct 20 2011 - 11:13 PM
Alright, well, it looks good to me.

#251
Posted Oct 20 2011 - 11:17 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#252
Posted Oct 21 2011 - 08:46 AM
#253
Posted Oct 21 2011 - 08:50 AM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#254
Posted Oct 21 2011 - 09:58 AM
#255
Posted Oct 21 2011 - 10:13 AM

#256
Posted Oct 21 2011 - 10:31 AM
And bile.
Look forward to it!
Edited by Am I Poplar Yet?, Oct 21 2011 - 10:32 AM.
#257
Posted Oct 21 2011 - 10:58 AM

#258
Posted Oct 21 2011 - 12:21 PM
That still doesn't eliminate the practically issue for me, but hey, whatever floats your spaceship.
>RPGs make sense all the time anyways
#259
Posted Oct 21 2011 - 12:57 PM
That still doesn't eliminate the practically issue for me, but hey, whatever floats your spaceship.
>RPGs make sense all the time anyways
When did I say it didn't make sense?
I'm not saying it can't or shouldn't be done, just that I wouldn't since I find it impractical. Given I was heading a movement that was tired of uber-realism in RPGs before the site went down, I don't think I'd be complaining about it making sense.

#260
Posted Oct 21 2011 - 01:34 PM

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#261
Posted Oct 21 2011 - 02:22 PM
Re: Biological ships. It'd take a large source of biomass to actually build said ships and some way to mimic a technological FTL drive with organs. There's also the question of remass--what exactly are you throwing out of the back of your ship to move it? Most tech-based races will be using fusion torches or something like that, I expect.
And if you say you've developed a reactionless drive, I'll get Xomeron to ban you on grounds of horribly mauling the laws of physics.
#262
Posted Oct 21 2011 - 02:35 PM
EDIT: Ah, right, this isn't a blog...
Well, I really do like the idea of an enforced hard sci-fi RP. It would be refreshing.
I say that a lot, don't I?
Edited by Lord Kaitan de Storms, Oct 21 2011 - 02:37 PM.

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#263
Posted Oct 21 2011 - 02:39 PM
Think I should?
MUDA MUDA MUDA! URIEEEEEEE!
#264
Posted Oct 21 2011 - 02:39 PM
How exactly does this FTL system work?
@ Alastor: That might be a bit too mature for BZP. You could always make an ersatz version, though.
Edited by Lloyd: the White Wolf, Oct 21 2011 - 02:41 PM.
#265
Posted Oct 21 2011 - 02:55 PM
Also, I have Battletech-esque Mechs in my RPG. Of course, I would post this draft, but I'd rather make my next one just a final draft. I'm working on a big technology section, trying to make it realistic as I can.
#266
Posted Oct 21 2011 - 03:06 PM
Well, they've discovered material that's faster than light, so obviously, it's possible to go faster than light. I would link the article, but the material/matter is called Neutrinos. About 2x faster than light, from what I've read.
Also, I have Battletech-esque Mechs in my RPG. Of course, I would post this draft, but I'd rather make my next one just a final draft. I'm working on a big technology section, trying to make it realistic as I can.
Yes, but those things are basically useless to developing FTL systems. I've read the article too
#267
Posted Oct 21 2011 - 03:36 PM
Until such a time as this whole thing boils down to "False Alarm" or "We can now go FTL," I will opt to assume it's a false alarm.
#268
Posted Oct 21 2011 - 03:46 PM
So, what would you consider plausible for FTL? And on that subject, what is everyone's favorite Space Propulsion system(FTL or not, fictional or not)? I'm asking this for what my FTL system should be in my RPG, since I'm on the edge of what to choose at this point.Being a science fiction fan, I've read several articles on the subject. Several people have suggested that the apparent FTL effects are due to a quirk in the satellites which were used to relay the data from one station to the other. Of course, there only data anyone has on the subject is just the apparent fact that apparently the neutrinos went FTL, which alone is useless for actually making any theories to circumvent Special Relativity.
Until such a time as this whole thing boils down to "False Alarm" or "We can now go FTL," I will opt to assume it's a false alarm.
I favor Solar Sails, personally. They're pretty much proven to work, but you have to sleep thousands of years before it works. Debateably practical.
#269
Posted Oct 21 2011 - 04:05 PM
Basically there's what I call the "pinch" drive, which works like the system from A Wrinkle In Time, if you've read that book. It's also called a fold drive, because it effectively folds space so that two points are closer together than they would be normally. Ex: folding a piece of paper for an ant to travel across it much quicker. A wormhole drive would fit into this category.
Next is the "alternate dimension" drive, which bumps the ship from our dimension into a dimension with different rules (in this case, FTL travel) so it can travel faster. The Warp from WH40K, hyperspace from Stargate, Slipspace from Halo, and hyperspace from Babylon 5 are examples of this for of drive.
Another kind is the "bubble" drive, which doesn't pinch space as much as it warps space around the ship to make the ship travel faster. Warp drive from Star Trek and the theoretical Alcubierre drive from real life fit into this format. (Please note that the Alcubierre drive has since been disproved).
The final kind is the "jump" drive, which basically teleports the user to another point in space instantly, without having to travel through the intervening space. The jump drive from A Mote in God's Eye or the Kearny-Fuchida Drive from BattleTech are examples of this.
I do like solar sails, but I find them impractical for anything but recreational flying. They take too long and are reliant on an outside source of propulsion. That being said, they're very cheap. I personally like fusion torches. I can't remember what they use as remass, but they're very powerful and relatively simple, once you've mastered fusion. My species has developed it to the point that you can mount fusion torch engines on your fighters.
That being said, they're also exceptionally hot (as is anything involving a release of energy large enough to move a ship any decent distance in space), so one of my species' peripheral technologies is powerful heat sinks that can last for a very long time without needing to radiate waste heat.
#270
Posted Oct 21 2011 - 04:06 PM
Do we really need to go this in-depth, guys? Just pretend that they use Higgs Bosons to give the ships negative mass, or something else that sounds smart enough when you say it that it'll fit in with the universe and most people won't bother trying to figure out if it works or not.
No I'm not saying we should just hand-wave anything questionable as "It's science fiction, relax." But we don't need to debate this as much as we are, the inner workings of the FTL transportation isn't going to come up much if at all.
Also, Alistar, please don't turn it into an Evangelion RPG - I like my brain intact and not in need of bleach.
Edited by Necro, Oct 21 2011 - 04:07 PM.

#271
Posted Oct 21 2011 - 04:14 PM
If you're playing a science fiction game where you are invented technology, I believe that using real physics gives you an edge up, because then you can explain to people exactly why their hard-light tech won't work but your superlaser will.
Of course, I'm not absolutely stringent on that. If I was, I would not even allow an FTL drive. As it is, I expect it to take quite a while to cross a solar system (I refer you again to A Mote in God's Eye, where it takes weeks to get from the jump point to the target planet, but crossing interstellar space is instantaneous.)
#272
Posted Oct 21 2011 - 04:19 PM
I'm aware that it's not likely to come up in game. That being said, if I understand which one of those four methods the drive is using, (my guess is the bubble drive) and why it will deviate toward a gravity well no matter how far outside said well's range it is, I'll be able to come up with some tech that will help my race.
Then wait for or PM Xom, since he's really the only one who genuinely knows - the rest of us are speculating, and speculating about ingame details that aren't necessary isn't the purpose of the planning topic.
If you're playing a science fiction game where you are invented technology, I believe that using real physics gives you an edge up, because then you can explain to people exactly why their hard-light tech won't work but your superlaser will.
If we're in soft enough sci-fi that the hard-light technology is acceptable in the first place, then I don't see why the physics of it should come into question. The time for that is when it's submitted for approval, not when it's being used. If it passed the approval inspection, it should stand up to scrutiny.
Edited by Necro, Oct 21 2011 - 04:19 PM.

#273
Posted Oct 21 2011 - 04:22 PM
#274
Posted Oct 21 2011 - 04:26 PM

#275
Posted Oct 21 2011 - 04:29 PM
#276
Posted Oct 21 2011 - 07:18 PM
Why waste all those resources and power when something just as good already exists in real life?
But I'm getting off topic; on topic, I sent the revised maps to Xom, and they should be approved this time around. Anyone wishing to see them and start calling dibs on their specie's color is welcome too PM me.
Edited by Alex Humva, Oct 21 2011 - 07:19 PM.

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X-Men: Darkest Days ~ Luz Paul - Peter Greyson - Devlen Grimmson - Sarah Johnson - Lucas Parker - Kenneth Wallace
#277
Posted Oct 21 2011 - 07:25 PM
WaitOf course - you're much better equipped if you understand the theory behind something in addition to its real-world application. But in the analogy given, we have hard light technology that's been approved, and a superlaser that's been approved. When they're approved, that's a big stamp that says "This is physically possible in this universe" from the closest thing the game has to a God, the GM. They're on an equal playing field in terms of making sense, the trick is who knows more about how the other's system is supposed to work/bend physics so it works.
When did I approve hard light?
Edited the new maps in. Last words before I send it in, anyone?
Edited by Your Friend Doctor Robert, Oct 21 2011 - 07:42 PM.
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#278
Posted Oct 21 2011 - 07:42 PM
Please don't approve hard light.
#279
Posted Oct 21 2011 - 07:44 PM
-RoverThat being said, thag thag thaggity thag thagness.
"A memo was sent to Astaria asking if it would at all be possible to make a flying goat."
"The Astarians responded that making a goat fly would be trivial; making it land safely would be another matter entirely."
#280
Posted Oct 21 2011 - 07:48 PM
So I guess this goes to the limbo of the Judges now?
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