NEW: The Perfect Cage!
Her dream was dark. She was floating in nothingness. Sheer void. Faint shadows brushed against her, wisps of cloth.
Then she saw something. Something colorful ahead. She swam through the shadows like a fish through seaweed. She emerged to see two long tapestries in front of her, hanging from an infinite roof of black down to an infinite sea of darkness. But the tapestries seemed to be lit as if from daylight. One was more complex than the other, but its core pattern was the same.
One felt familiar. But she was drawn to the second, the more complex. This one was intertwined with many strings of pure black. It felt wrong, evil. She swam closer... no, she wasn't swimming. Being pulled. She wanted to turn and flee, but could not. No, this couldn't be right!
Her hand touched the cloth. It grabbed her hand and yanked. She was sucked into it.
Her eyes opened. She was standing in a forest in a very different Ga-Metru from the one she knew, with the sounds of Rahi all around her, some of them familiar, others not. It had been nothing but a vision, but it made everything clear.
She was not inside the Bionicle universe. She was in the Bionicle Paracosmos.
Welcome to the Collection Topic for the Bionicle Paracosmos fanfic series and its "spin-offs". All these stories are what I call Adventure Mystery -- a science fantasy 'genre' that focuses on the intense thrill and adventure as the characters unravel deep, grandious mysteries, with innovative science fiction and character-focused secrets behind the mysteries. There are epics, short stories, and even an 4.5-star RPG game! Also, there's a fair bit of art for the stories, since I am as much an artist as I am a writer.
All these stories revolve in some way around the Paracosmos, a corrupted parallel universe to the original (official) Cosmos. It was created in the cataclysmic and enigmatic Event in the official Cosmos. Each story is understandable without reading previous stories, so feel free to jump in anywhere. If you want the full thrill of the mysteries, begin at Epic#1, main series, but no obligation. Rating is PG-13 for intense action (no blood/gore). Series are color coded by the above image of Tapestry of Time and all its branches.
NOTE: This is a partial reconstruction of the original topic (here). I've left out the sections that didn't yet have content; the Event Journal especially probably won't happen that way, but simply be flashbacks in the final main series epic. I do hope to eventually write the Tales of the Ri-Rali, but not sure.
Since the old stories can no longer be posted in, being stuck on the old forum, you can review them here. I may revamp and repost some of them in the future, but it'll be a while if so.
Bionicle Paracosmos Main Series
Explore the central mysteries of the Paracosmos, starting from the arrival of the Toa on Mata Nui Island. The series tends to center on the six Toa Nuva and the main Matoran characters of the Paracosmos, but has a wide range of both official and nonofficial characters. The main series is the most varied in terms of medium used, using mostly epics, some short and some long, and short stories, and there's also an award-winning RPGMaker computer game.
It is divided into three Sagas.
The Hidden Enemy Saga
Type: Epic #1 | Episode: #1 | Word Count: 16000 | Page Count in MSWord: 30 | Chapters: 11 + prologue and "What Has Gone Before"
Setting: Ko-Wahi | Time: Early 2001 | Mainchars: Kopaka, Nijire the Ice-Fisherwoman
The Sword is but the Focus: What begins as a simple mask quest turns into a desperate struggle with lasting consequences. Kopaka, Nijire, and others begin to face the mystery of the "hidden enemy" that is infecting Rahi at an alarming rate, while briefly Turaga Whenua discovers the Legend of the Paracosmos.
Type: Short Story #1 | Episode: #2 | Word Count: 4800 | Page Count in MSWord: 10
Setting: Ta-Wahi | Time: Early 2001 | Mainchars: Tahu, Tlenoh the Ta-Guard
The Folly of Fire: Tahu struggles with some interesting plants and his own temper as he searches for a mask, while Tlenoh, a Ta-Koronan guard, Hujo, a mapmaker, and some others, mostly lava farmers, find something that will have great value to Tahu in the future.
Type: Short Story #2 | Episode: #3 | Word Count: 5200 | Page Count in MSWord: 11
Setting: Onu-Wahi | Time: Early 2001 | Mainchars: Onua, Nuhuri the Rahi Tracker(ess)
Emissary of Earth: Onua is asked to deliver a note from Whenua to the other Turaga, carrying news of the mysterious legend of the Paracosmos, though Onua does not know that. But Makuta suspects something is up, and Onua must face Makuta's most desperate attempts to steal the note and read it himself. He's helped by Nuhuri the Rahi Tracker.
Type: Short Story #3 | Episode: #4 | Word Count: 5750 | Page Count in MSWord: 12
Setting: Ga-Koro and Ninakorr Deep Sea Trench | Time: Early 2001| Mainchars: Gali, Nixie the Astrologer
The Noble Deep: Gali is sent off to the Ninakorr Deep Sea Trench in search of a Noble mask for Nokama, but finds the depths far more treacherous than even Nokama could have imagined. Meanwhile, Nixie struggles to understand a new prophecy in the stars that could spell doom for the entire village of Ga-Koro!
Type: Short Story #4 | Episode: #5 | Word Count: 7100 | Page Count in MSWord: 15
Setting: Po-Wahi | Time: Early 2001 | Mainchars: Pohatu, Kuhauha the Po-Guard
Mystery in the Desert: Pohatu, joined by Onua (who has delivered all the notes now) search for a mask... but what they find is something different entirely, a mystery that reminds them of how they came to the island. Is it a treasure, or a death trap? One Po-Koronan guard comes to beleive it's the latter when the Toa do not return for several days.
Type: Epic #2 | Episode: #6 | Word Count: 40500 | Page Count in MSWord: 95 | Chapters: 23
Setting: Le-Wahi, Mata Nui Island | Time: Mid 2001 | Mainchars: Lewa, Jombu the Kini-Nui Guard/Scribe
Agents of Surrender: Lewa receives a mission from the Turaga to seek out the mysterious "hidden enemy" that has been infecting Rahi at alarming rates in recent years. Lewa must piece together this puzzle from mere shreds of clues, and hope against all hope that if he finds what he's looking for, he'll somehow defeat an enemy that has conquered even the most untameable Rahi!
Note: Part 1 of the game below takes place before/during Agents of Surrender. while Part 2 takes place after it and contains spoilers from it. Recommended to play Part 1, read Agents of Surrender, then play Part 2.
Type: RPGMaker game | Episode: #7 | Setting: Mata Nui Island | Time: Mid 2001 | Hero: Hujo the Ta-Mapmaker
The Map of Mata Nui: In this revolutionarily coded RPG, you play as Hujo the Mapmaker, as you try to unravel your mysterious destiny. To make it come true, you must find six stones and place them around a stone map of the entire island. But the only such map, which was in Jala's office, has just been destroyed, so you and a small company must travel the island and face various enemies to make a new map. Features new event-based battle system where you can actually fight on the map instead of with the built in "card game" style system, working minigames, chores, and more! 4.5-star rating in the Software Library, tied for top game with Flow of the River.
Note: Part 1 takes place before/during Agents of Surrender. while Part 2 takes place after it and contains spoilers from it. Recommended to play Part 1, read Agents of Surrender, then play Part 2.
Type: Epic #3 | Episode: Number Eight | Word Count:78800 | Page Count in MSWord: 185 | Chapters: 21
Setting: Mata Nui Island | Time: Late 2001 | Mainchars: Kopaka, Rathoa the Captain of the Rahunga
Captain of Treason: The Captain of Makuta's treasonous servants, named Rathoa, steals Kopaka's sword, which now gives the user the power of ice due to being merged with a Btou staff. Rathoa plays on the gameboard of the end of the 2001 story with his own goals in mind, and recalls his lifestory -- the tale of the origin of the Rahunga. As events spiral out of control towards a confrontation between the forces of evil and good, vital clues are unveiled towards unraveling the mystery of the Paracosmos.
Type: Epic #4 | Episode: #9 | Word Count: 87000 | Page Count in MSWord: 260 | Chapters: 49 + prologue and epilogue
Setting: Mata Nui Island, Twisted Island, Kriitunga Island | Time: Early 2002 | Mainchars: Hujo the Mapmaker, Pohatu
Twisted Island: A ghostly enemy known as the Ghomboka are awoken with the Bohrok, and they quickly kidnap Hujo and some others with him. They wake up hours later on a dark island the Ghomboka call Twisted Island, where the sky is pure black, there are traces of an ancient civilization, and dangerous beasts have been released from a zoocraft. Pohatu spearheads the effort to figure out where Hujo and company went and to unravel the mysteries of the Ghomboka. Meanwhile, the entire Unknown people become trapped on Twisted Island and depend on Hujo to unravel its mysteries to free them and rescue the very fate of the Paracosmos.
The Rulers of the Sea Saga
Type: Epic #5 (divided into 5 Parts) | Episode: #10 | Word Count: 219,300 | Chapters: 50 + prologue and epilogue
Setting: Mata Nui Island and many other places, especially Kriitunga Island | Time: Mid-2002 to end of 2002 | Mainchars: Bhukasa the reptilian sea captain, Lewa, Niaka the Ga-Matoran ferrywoman, Hujo the Jahurungi, a mysterious character, and many side characters
Endless Blue: A whole fleet of enemy ships has been sighted on a direct course for Mata Nui, as the Bohrok rampage across the island. In addition to the Cosmos-mirroring Bohrok, the Third Faction is controlling many Bohrok for their own purposes, but overshadowing all of this is the mysterious threat of the seafaring Kuambu. Their name is about all our main characters know about them, but they know the Kuambu claim to rule the Endless Ocean.
Bhukasa sails out to investigate them and try to get his memories back from a time long ago when he sailed over these very seas, and from ancient times, before the rest of his people went extinct. Lewa investigates the Bohrok, while Niaka leads Eight Matoran to investigate the enemy fleet. Meanwhile, Hujo is finally shown some of the key secrets of the Unknown by Caroha, on a long interdimensional journey to visit the original Cosmos. Each of the five Parts also has a guest side character with their own subplots, as well as a few other related POVs.
Type: Epic #6 (divided into 5 Parts) | Episode: #11 | Word Count: 223,600 | Chapters: 48 + prologue and epilogue
Setting: Mata Nui Island and many other places, especially Vaurukan's Island and the inside of a mysterious location | Time: Early 2003 | Mainchars: Toa Onua, Ko-Matoran fisherwoman Nijire, and Toa Kopaka
The Perfect Cage: Onua has made a deal with the villain Rathoa to travel to an island ruled by an enigmatic mercenary of the Kuambu, where Makuta Teridax has been trapped, to ensure that servants of the Brotherhood will not free Makuta. Also, this same mercenary, Vaurukan, has kidnapped almost the entire population of Ko-Koro, so Onua's group must free them -- Kopaka hopes to help, but someone else has other plans for him. Meanwhile, the Bohrok Kal's shaky alliance with the Toa will be tested and broken by the Kuambu, though the means and motive are unclear.
The one thing that appears to tie together these disparate events is a mysterious attack on the Mangai volcano and a secret mission given to Onua by the Unknown. What is really going on... and how do you escape the perfect cage?
Paracosmos Bonus Series
These stories take place just before and during the finale of the second Saga, during late 2007 to early 2006, but are designed to be readable at any time, without giving away main series spoilers. Many of them were not planned in advance, and in the case of Faces of Shadow are not chronological (but they're listed here in the best order to read them in); they're "ooh I must write this" extra BP stories, though things revealed in them will be important to the second Saga finale and the Paracosmos as a whole.
The Bonus series tends to have its own character, mystery, and plot threads carried throughout, and is leading to a finale epic that is in the planning stages, which culminates all the threads. It was originally intended to be purely short stories and epics, but a short storylined arcade-style game was included when a contest inspired it (though it didn't win, it does carry the bonus arc forward).
Type: Short Story | Bonus #1 | Main Series Episode: ? | Word Count: 7100 | Page Count in MSWord: 18
Setting: Koulshra Island | Time: Early 2006 | Mainchar: Takanuva
Sacrifice: Takanuva has been trapped on a mysterious rocky island with several Matoran and a non-Matoran named Bhukasa. The fearsome beasts known as the Koulshra prevent escape, and 'eat' energy from the Matoran. Immediately when the story starts, Takanuva is faced with a horrible choice -- to save someone's life he must make a huge sacrifice.
Type: Short Story | Bonus #2 | Main Series Episode: ? | Word Count: Exactly 4000 | Page Count in MSWord: 13
Setting: Metru Nui and a secret location | Time: 500 years after Great Cataclysm, 500 years before 2001 story | Mainchar: Bomonga the Onu-Rahaga
Impetus: S&T#4 Thousand Years Untold Contest Example Entry
Faces of Shadow: Bomonga faces a shadowy threat when Visorak make their presence known after 500 years of being disbanded--a group of them claims to have just now learned of their leader's death while planning an attack on the city. Through a translator, they claim to be interested in peace talks. But Bomonga immediately suspects all is not as it seems...
Type: Epic | Bonus #3 | Main Series Episode: ? | Word Count: 65400 | Page Count in MSWord: 146 | Chapters: 16 + prologue & epilogue
Setting: Destral, Kwarotos Coldmountain Island, Metru Nui, and more | Time: Early-Mid 2006 | Mainchars: Taureko the Ko-Translator (from Faces of Shadow), Takanuva
Impetus: Epics Contest #7: Murder Mystery Top Winner!
Mindfire: Taureko arrives on Destral to steal the hinged stone Scroll of Languages to help the side of good in a secretive conflict raging throughout the Paracosmos. But he fails, and during a strange phenomenon called a Cosmos Lurch that alters the physics of the Paracosmos itself, the scroll's fiery power kills Makuta Okrelox, Taureko's former master. As events stampede toward a deadly catastrophe, Taureko forces the Brotherhood to allow Takanuva to prove his innocence, and begins recalling his past adventures as a slave. He must come to terms with his own inner demons before the "mindfire" proves to be the death of his friends and enemies alike.
[The short epic: Unseen, was begun as a blog feature, which I failed to finish before the downtime. I am working on finishing it now and will simply post it as an epic soonish. ]
Type: RPGMaker Arcade-style game | Bonus #5 | Main Series Episode: ? | Setting: Twisted Island | Time: Mid-Late 2006 | Hero: Enigma, an Unknown
Impetus: FCG Contest #1: Arcade entry
Enigma Pacman: Inspired by Pacman, and continuing major plot threads left off in Mindfire and Twisted Island, this is a one-map arcade game with a short Adventure Mystery storyline. You play as Enigma, a good-guy shapeshifter with a memory loss disease, collecting energy fruit to get Attack Mode, and earn points to earn more Attack Mode forms and other unlockables. Explores the mysteries of who Enigma really is, and what connection there may be between the Ghomboka and the Mindfire. There are also storyline-fitting cheatcodes, called Lurchcodes, that let you tap into the power of a Cosmos Lurch and alter physics itself in your favor. The storyline parts can be skipped and played later if you prefer to get right to the gameplay.
Each Altacosmos is its own unique alternate timeline branching off of the official Cosmos timeline. This series is a Bionicle "What If" series, with each Chronicle being a standalone Adventure Mystery short story. Partly inspired by Takuta-Nui's excellent [Etymologies] SS series; see his Absolutity collection topic. These Chronicles exist in tablet form in the Paracosmos Unknown Library -- they're for Unknown eyes only!
Here is the intro, included in the first two (but I decided to discontinue it since then as it delays getting to the actual stories):
Welcome to the Altacosmos Chronicles. I am Caroha, a seer of visions that transcend all barriers of time and space. Once I was but a humble Ga-Matoran scientist in the original Cosmos; now I rule the Unknown, secretive shapeshifters in the Bionicle Paracosmos.
Every dimension can be seen as a tapestry woven together by the strings of souls. Only the Cosmos and Paracosmos are fully real, yet shadow tapestries branch off of them -- possible futures and images of how events could have played out. These Altacosmoses do have value -- by studying what did NOT happen, we can better understand what did, and it is urgent that the Unknown understand the Cosmos, so these tablets study alternate versions of that original realm.
NOTE: To disguise my secret methods of gaining this information and to make the account easier to follow, each Chronicle will be written like a short story. Each is given an evocative label to aid memorization.
WARNING: If you are not an Unknown or a trusted ally, or if you have been exiled, DO NOT read on.
Type: Short Story | Chronicle: #1 | Word Count: 5600 | Page Count in MSWord: 18
Setting: Metru Nui, outerspace (Ignika flying through it), Vahtoran Universe | Time: Early Teridax Reign 2009 | Mainchars: Toa Nuparu, Mata Nui
Bio Code: What if there was another protodermic universe the good guys could take refuge in during Makuta Teridax's reign? Toa Nuparu is sent by Mata Nui on a scouting mission to find out if a newer giant robot will work as a refuge.
Type: Short Epic | Chronicle: #2 | Word Count: 9000 | Page Count in MSWord: 26 | Chapters: 5
Setting: Various Matoran Universe-related locations, mainly Metru Nui | Time: After Mata Nui Awakening (this universe's version of 2009 MU story) | Mainchar: Toa Ignika
The Dynasty: What if Toa Ignika learned of Teridax's Plan and devised an alternative to the Countdown? Toa Ignika deals with the aftermath of that fateful decision, which begins the Dynasty of Mata Nui.
The Islander: What if a particular Matoran, overcome by nostalgia for Mata Nui Island, set about trying to bring it back? Kapura faces unimagined troubles when Macku goes back to her old ways.
Edited by bonesiii, Mar 10 2013 - 01:36 PM.