Biocraft: Chronicles
#321
Posted Aug 11 2012 - 04:50 PM

I, who became an overnight Brony. (yeh, I'm a Space Quest fan too!)
#322
Posted Aug 11 2012 - 06:34 PM
I bet if you just changed the font in the game file, you could have those. If that's possible, of course.Oh! I just had a thought! What about the circular Matoran hieroglyphics? Won't those be on the signs and whatnot?
Proud supporter and PGS of Soran's comics
#323
Posted Aug 12 2012 - 01:37 AM
I bet if you just changed the font in the game file, you could have those. If that's possible, of course.
Oh! I just had a thought! What about the circular Matoran hieroglyphics? Won't those be on the signs and whatnot?
Yeah, that's the idea!

I, who became an overnight Brony. (yeh, I'm a Space Quest fan too!)
#325
Posted Aug 20 2012 - 05:56 AM
btw I have all the requirements to help with this project.
EDIT: wait, do you guys still need extras for this. If you do, then great, but if you dont, then Im really looking forward to it anyway.
Edited by toa jalokim, Aug 20 2012 - 09:23 AM.
this guy is a retired BNGer and is now a fully fledged bio-tuber.
#326
Posted Aug 20 2012 - 02:55 PM
the have already finished filming and are currently in the post-production stage, so they don't need anyone's help.I will definetly help with this project as an extra, but since I am new at BZP, I dont have permission to use my personnal messenger, can someone help with that?
btw I have all the requirements to help with this project.
EDIT: wait, do you guys still need extras for this. If you do, then great, but if you dont, then Im really looking forward to it anyway.
Proud supporter and PGS of Soran's comics
#327
Posted Aug 20 2012 - 03:54 PM
this guy is a retired BNGer and is now a fully fledged bio-tuber.
#328
Posted Aug 20 2012 - 09:29 PM
#329
Posted Aug 20 2012 - 10:19 PM
I really am looking forward to this. Just to put the bug in your ear.. Ignikraft/Biocraft 2. Really, The Inika/Piraka storyline would be great to do in minecraft! It wouldn't be as much work, because Voya Nui isn't nearly as big as Mata Nui.. I don't think... I don't expect you to start on it right away, or even at all. But if you do decide to make a storyline, i suggest that.
Trust me, if we decide to create another BioCraft movie, 2006 would be the year. Already have a title, as well. BioCraft: Ignition.
-Mesonak
Edited by Mesonak, Aug 20 2012 - 10:41 PM.
TTV may no longer be updated on BZPower, but we're still alive and kicking.
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Check topic for details.
#330
Posted Aug 20 2012 - 10:29 PM
Trust me, if we decide to create another BioCraft movie, 2006 would be the year. Already have a title, as well. BioCraft: Ignition.
-Mesonak
YES. That is all I have to say.
#331
Posted Aug 21 2012 - 06:46 PM
Proud to have owned a White Metal Krana. Not proud to have lost it.
#332
Posted Aug 22 2012 - 12:25 PM
#333
Posted Aug 22 2012 - 01:50 PM
Any updates? Or are you still working on CGI?
Basically, yeah. We should have some significant updates for you soon, though, assuming our plans come to fruition.
-Mesonak
TTV may no longer be updated on BZPower, but we're still alive and kicking.
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Check topic for details.
#334
Posted Aug 23 2012 - 12:22 PM
I really am looking forward to this. Just to put the bug in your ear.. Ignikraft/Biocraft 2. Really, The Inika/Piraka storyline would be great to do in minecraft! It wouldn't be as much work, because Voya Nui isn't nearly as big as Mata Nui.. I don't think... I don't expect you to start on it right away, or even at all. But if you do decide to make a storyline, i suggest that.
Trust me, if we decide to create another BioCraft movie, 2006 would be the year. Already have a title, as well. BioCraft: Ignition.
-Mesonak
Absolutely perfect. Thanks guys.
I know it's far into the future, but I can't help but look forward to a Voya Nui Map.
Good Luck!
#335
Posted Aug 24 2012 - 10:44 AM
The Inika had one of my least favorite storylines because it had so much un-bionicleyness (if that is even a word) such as chain fences and cctv cameras etc.
I really am looking forward to this. Just to put the bug in your ear.. Ignikraft/Biocraft 2. Really, The Inika/Piraka storyline would be great to do in minecraft! It wouldn't be as much work, because Voya Nui isn't nearly as big as Mata Nui.. I don't think... I don't expect you to start on it right away, or even at all. But if you do decide to make a storyline, i suggest that.
Trust me, if we decide to create another BioCraft movie, 2006 would be the year. Already have a title, as well. BioCraft: Ignition.
-Mesonak
Besides that, I am really looking forward to the Toa Mata Minecraft Machinima as Minecraft and Bionicle are two of my favorite things BRING BIONICLE BACK!
#336
Posted Aug 29 2012 - 03:54 PM
The Inika had one of my least favorite storylines because it had so much un-bionicleyness (if that is even a word) such as chain fences and cctv cameras etc.
I really am looking forward to this. Just to put the bug in your ear.. Ignikraft/Biocraft 2. Really, The Inika/Piraka storyline would be great to do in minecraft! It wouldn't be as much work, because Voya Nui isn't nearly as big as Mata Nui.. I don't think... I don't expect you to start on it right away, or even at all. But if you do decide to make a storyline, i suggest that.
Trust me, if we decide to create another BioCraft movie, 2006 would be the year. Already have a title, as well. BioCraft: Ignition.
-Mesonak
Besides that, I am really looking forward to the Toa Mata Minecraft Machinima as Minecraft and Bionicle are two of my favorite things BRING BIONICLE BACK!
There weren't any cameras or fences, that was just to add to a darker effect in the Inika Commercial.


Hey look, a Brickshelf Happened: My Brickshelf, please don't copy!
...
...
"A melancholy town where we never smile"
#337
Posted Sep 10 2012 - 11:32 AM
Oh, Ok then, I loved all the other series' storylines anyway
The Inika had one of my least favorite storylines because it had so much un-bionicleyness (if that is even a word) such as chain fences and cctv cameras etc.
I really am looking forward to this. Just to put the bug in your ear.. Ignikraft/Biocraft 2. Really, The Inika/Piraka storyline would be great to do in minecraft! It wouldn't be as much work, because Voya Nui isn't nearly as big as Mata Nui.. I don't think... I don't expect you to start on it right away, or even at all. But if you do decide to make a storyline, i suggest that.
Trust me, if we decide to create another BioCraft movie, 2006 would be the year. Already have a title, as well. BioCraft: Ignition.
-Mesonak
Besides that, I am really looking forward to the Toa Mata Minecraft Machinima as Minecraft and Bionicle are two of my favorite things BRING BIONICLE BACK!
There weren't any cameras or fences, that was just to add to a darker effect in the Inika Commercial.
#338
Posted Sep 25 2012 - 09:16 PM

Credit for the avatar and banner goes to Shattered Mask Productions.
#339
Posted Sep 25 2012 - 09:30 PM
this guy is a retired BNGer and is now a fully fledged bio-tuber.
#340
Posted Sep 25 2012 - 10:46 PM
As has been said before, the actual movie is not the hold-up. That, for the most part, has been finished, bar a select few scenes. The hurdle stems from the fact that we decided to implement several CG scenes into our movie. We knew from the beginning, when we made this decision, that it would change our machinima into something else entirely, and likely extend development time by a great deal.
That's a risk we decided to take, however, because we think the CG will add greatly to our movie and improve its quality. That's worth the time, IMO, but I understand it's pretty frustrating to wait without updates, considering that's usually a sign of bad things on the horizon. For us, not so much.
The concern stems from the fact that we had hoped to complete the movie before school started, considering we knew that would prove to be a thorn in our side. We were unable to do so, and now we're paying for it by having limited time. But free time that Varderan has is being focused on completion of the movie, so you don't have to worry about him slacking off.
He's really putting his all into this project, and from what we've seen, we think you'll like it. On that note, we may have a few things to show you relatively soon, so keep your eyes peeled for that...
Thanks for your patience and understanding; looking to get BioCraft out you guys ASAP.
-Mesonak
TTV may no longer be updated on BZPower, but we're still alive and kicking.
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Check topic for details.
#341
Posted Sep 26 2012 - 01:42 AM
And/or: You could stream the movie with commentary later on after release. =) Just ideas.
#342
Posted Sep 26 2012 - 10:15 AM
When we were talking about BioCraft on MakutaFest, I had the idea that it would be really cool to do a chat while the movie is released. Like if the movie came out at midnight or something, everyone could watch it and comment at the same time.
And/or: You could stream the movie with commentary later on after release. =) Just ideas.
Yeah, those are both ideas we've been tossing around; we're leaning more towards the midnight release, though, concerning we'll already be doing a movie commentary and it'll be a "special feature" of sorts on the DVD.
I guess it's just a matter of trying to realistically gauge how many people would remain awake to watch the movie when it comes out that night as well as participate in the stream. We shall see.
-Mesonak
TTV may no longer be updated on BZPower, but we're still alive and kicking.
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Check topic for details.
#343
Posted Sep 26 2012 - 02:20 PM
-ibrow
the afterwords season two: incumbent
#345
Posted Sep 27 2012 - 09:45 PM
A wanderer always walks the lonesome road at some point. always
Tales of the Wanderer
We crawl, on our knees for you,
under, a sky no longer blue,
we sweat, all day long for you.
But we sow, seeds to see us though,
cause sometimes dreams just don't come true,
we wait, to reap what we are due.
Everything I touch turns to Ashes,
...It slips right though my hands
#346
Posted Oct 02 2012 - 11:20 PM
Wouldn't mind doing the midnight release, but if it's a school night, I can't.
The same, otherwise I'd totally be up for it.


Hey look, a Brickshelf Happened: My Brickshelf, please don't copy!
...
...
"A melancholy town where we never smile"
#347
Posted Oct 03 2012 - 10:40 AM
#348
Posted Oct 03 2012 - 11:16 AM
yes they will release the skins, texture pack, and map after the movie has come out and the server has run for around a monthThis looks really awesome. By the way, are you guys relasing the skins used in the movie?
#349
Posted Oct 06 2012 - 01:01 AM
BZPRPG Profiles X-Men: Darkest Days Join now!
#350
Posted Oct 06 2012 - 01:50 AM
How long is the movie going to be about?
Where we are now, the movie is looking to be over an hour long.
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The Three Virtues | Eljay: The Becoming | BioCraft: Chronicles
Go give a read to an amazing epic, Seven Lives... Two Faces, written by Kini Hawkeye!
#351
Posted Oct 06 2012 - 12:26 PM
this guy is a retired BNGer and is now a fully fledged bio-tuber.
#352
Posted Oct 08 2012 - 12:31 PM
In all seriousness, there's a much-needed update. Please be sure to listen all the way through! Many questions are answered.
-Mesonak
Edited by Mesonak, Oct 08 2012 - 12:32 PM.
TTV may no longer be updated on BZPower, but we're still alive and kicking.
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Check topic for details.
#354
Posted Oct 08 2012 - 04:59 PM
#355
Posted Oct 08 2012 - 05:16 PM
I need an account to do it??
Yep; it's a pretty quick and easy sign up.
An alternative would be to just check our channel.
-Mesonak
Edited by Mesonak, Oct 08 2012 - 05:17 PM.
TTV may no longer be updated on BZPower, but we're still alive and kicking.
-----
-----
Check topic for details.
#356
Posted Oct 15 2012 - 06:47 PM
But thank you for answering those questions... although, like you said, you answered them elsewhere, so I already knew the answers.
Just keep going at your own pace, you'll do fine. It must be a real chore....
#357
Posted Oct 18 2012 - 10:35 PM
#359
Posted Oct 21 2012 - 06:38 PM
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The Three Virtues | Eljay: The Becoming | BioCraft: Chronicles
Go give a read to an amazing epic, Seven Lives... Two Faces, written by Kini Hawkeye!
#360
Posted Oct 21 2012 - 06:52 PM
But unfortunately I have no experience at all at those animating programs.
Proud supporter and PGS of Soran's comics
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