Well, as Cadias Mentioned, We've been working on a Mars Mission RPG... and Here's what we have.
For Survival
Listen, younglings, to our history upon this world, and the dangers we face. It has been 73967 planetary rotations since we arrived upon this barren and desolate planet, the wreckage of our collision still exists in places too harsh to salvage. We came here in search of other life, but found only a landscape with hospitality that could be compared to that upon a star. There is nothing but rock and sand, stretching for miles until you reach liquid so acidic that it would burn through metal within moments, only the stone manages to contain it. The surface could not sustain us, and for our own survival, he headed into the ruins that exist upon the planet, heading down into the ground itself. Below, we began to thrive and grew from a small number of survivors into small colonies, scattering ourselves to keep from overtaxing the available resources.
When we first arrived, we thought there as no life here. We were wrong. Creatures that burrow within the sand, they are far stronger than we are, and know the environment all too well. We were forced to create vehicles from our original craft's remains, armed with weapons crafted using these miraculous crystals we discovered. If we wish to travel to the surface, we do it at our own risk, and traveling on foot is nearly suicidal.
Those crystals have become our only chance at survival. They power our machines, allowing us protection and the ability to traverse the surface in search of more of the gems. They power greenhouses made far beneath the ground, along with our buildings and lights. If our supply were to run out, there would be no chance of survival, we would be left without protection, and the creatures would surely not let us survive without it.
Now these wretched white creatures with golden, featureless faces have arrived, stealing away our source of survival, and we know not why. They have been stockpiling the crystals, taking them to a large tower of white and orange, protected by destructive turrets. When we tried to reclaim our survival, they attacked us like savage animals, shooting our ships from the sky, even going so far as to capture some of our people for no doubt ghoulish intentions. None of those captured ever come back.
We in return, captured some of their own, giving them a honorable end, consumption by those who had proven victorious. But they seemed enraged even farther, and began to not only steal our crystals, but hunt our people down and slaughter them. Now we fight these wretched gold-faced demons, if we manage another rotation of the planet relies on our actions now. We have no choice but to reclaim our stolen crystals, and take back our adopted home from these monsters.
Welcome, children of the Queen, to the battle for our homes and very lives. These creatures stop at nothing, harming and killing anyone. They make no difference for the elders, the younglings, or the workers. As the warriors, it is our duty to fight to the end to protect them, and the hive. Good luck, and may the blessings of the Queen keep you strong.
For Earth
If you're listening to this recording, I'm either dead or too busy to talk to you myself. I sincerely hope that it's the latter, but I don't need to tell you that.
I've made this recording in light of recent events, to be played if I'm unavailable. Forget everything you've been told about Mars. Forget about that peaceful, lifeless planet you've been looking forward to doing some mining on. Remember that combat training you got on the way here, just in case you'd need it? Prepare to get a lot more.
We aren't alone up here.
It all started about a week ago. A bunch of the crystals we'd mined started to disappear. At first, I thought that it was just the crewmen wanting a souvenir, but far, far too many were disappearing for that. Something was taking them. I posted guards at the site we were keeping them at, expecting the problem to be a few crewmen who wanted some extra cash. We never expected an attack.
They came screaming out of the night, armed with advanced vehicles and weaponry. We had only assigned a few lightly armed guards... they never stood a chance. The aliens, the beasts took all of the crystals and dragged the guards away. For a few hours, we managed to keep in contact with them through the comm, but the lines went dead one by one. The last thing we heard from those men was screaming, terrible, terrible screaming.... The next day, we found their bones.... covered with bite marks.
That was three days ago. All attempts to contact the aliens have failed. They're appearing more and more often, more and more aggressively. But I'm not about to head home because the locals aren't happy, and I've got a feeling that you aren't either. We came here to end the energy crisis on Earth, and I'm going to make sure that happens, even if I have to personally hunt down each and every alien on this planet. We're here with the finest technology Earth has to offer, and we're already started to work on a combat-only vehicle: The Astro-Fighter.
We've discovered that the stasis tubes we designed to store crystals in also work fine on aliens. If you can, capture some. We need some more information on them.... and it seems like a fitting way to avenge the crew who have been killed and eaten by these things. We will make them pay.
Welcome to Mars.
Locations
The locations are increased in size, for reasons of making them more open and usable.
The Mothership
Our headquarters upon the planet's surface, and the central hub for all crystal collection and defensive works. The mobile headquarters is rather large, taking up the majority of the remains from our original craft. Most defensive strike craft are stored here. The massive craft can easily hold a few hundred people and several dozen ship at a time.
The Hive
The home of our people, it is where those of us who are not warriors reside, though many warriors stand ready to protect it from inside. It is well hidden within the large volcano that we call Vetrevius, in honor of the Great Queen. Inside live thousands, possibly tens of thousands. If the Gold-Faces were to ever find it, it would mean grave danger for our people.
MB-01 Eagle Command
The MB-01 represents the peak of Human technology. It's the home base of all Astronauts on the surface, with living quarters that house all personnel. Its generators, powered by the crystals we were sent to mine, produce incredible amounts of energy, which keep all systems running and the formidable turrets charged and ready. It has an impressive laboratory and a Sickbay.
MB-201 Ultra-Drill Walker
The MB-201 is an impressive piece of engineering, a mobile base that can go it alone for months on end. It boasts labs, greenhouses, a Sickbay, crew quarters, and a rudimentary Factory where small vehicles and replacement parts can be manufactured. Its primary feature and line of defense is the huge Ultra-Drill, which has been modified by our talented Engineers to double as a massive weapon.
Profiles
Name: Human names for Humans, non-human names for Thymata.
Gender: Male or Female.
Species: Human or Thymata
Appearance: The appearance of a character, Including special decals on a spacesuit for Humans or the patterns of green on a Thymata.
Occupation: The job of your character.
Weapons: The basic for Humans is a blaster, and for Thymata is a laser staff. Modified versions are available.
Personality: What your character is like, how they act, and how they think.(Optional)
Biography: The past of your character.
Rank: The rank or title of your character. The first rank and title are available at start.
Vehicle: The chosen transportation of your character, based upon rank.
Ranks And Titles
Each of the sides have their own system of ranks, and with each rank comes access to better vehicles.
(Credit to the creators of the Dino Attack RPG for this brilliant idea.)
Thymata Titles
Youngling: Given to those still in training, learning the ways of our people.
Practicer: One who has proven themselves efficiently able to preform their duty.
Trainer: For those who are able to teach others, having great skills themselves.
Commander: Those who have the skills to not only teach, but to guide others in their duties.
General: Given to the one chosen to relay the orders of the Queen herself.
Human Ranks
Miner: One who has received basic training and is starting to harvest crystals.
Chief: Given to those who know everything there is to know about mining and have had their fair share of fights.
Gunner: Those who are experienced in both mining and combat.
Veteran of the Red Planet (Veteran): For those who have mined a lot of crystals, fought a lot of fights, and who can command others well. Wear this title with pride.
Commander: The leader of the expedition, making sure that things run smoothly and that we all aren't eaten by aliens.
Vehicles
Certain vehicles are unlocked at each rank, though you can use vehicles from lesser ranks if you wish.
Thymata
Viper (No set) -Youngling
A fast jet glider allowing flight, armed with no weapons.
Jet (Set 5617) - Youngling
A small craft, armed with two weak energy cannons.
Combat Craft (Set 7647) - Practicer
A swift vehicle with four weak energy cannons
Speed Fighter (Set 7697) - Practicer
A very fast craft, with six weak energy cannons
Levitation Strike Craft (Set 7692) - Trainer
A powerful craft with four weak energy cannons and a rapid fire energy cannon
Power Strike Ship (Set 7649) - Trainer
A strong craft with four strong energy cannons
Assault Craft (Set 7644) - Commander
A very fast and tough craft with four strong energy cannons
Hyper Carrier (No Set) - Commander
A transport craft with six strong energy cannons
Infiltrator (Set 7646) - General
An incredibly deadly craft with eight strong energy cannons and four mini-rocket launchers
Human
Jetpack (No Set) -Miner
A quick rocket pack, armed with no weapons.
Crystal Hawk (Set 5619) - Miner
A small vehicle, with two weak blaster cannons
MX-11 Astro Fighter (Set 7695) - Miner
A quick vehicle with a blaster cannon
MT-31 Trike (Set 7694) - Chief
A very quick vehicle with two blaster cannons
MX-41 Switch Fighter (Set 7647) - Gunner
A powerful vehicle with two blaster cannons and two mini-rocket launchers
MT-61 Crystal Reaper (Set 7645) - Gunner
An tough vehicle, with two mini-rocket launchers, and a strong double blaster cannon
MT051 Claw Tank (Set 7697) - Veteran
A powerful and tough vehicle with a rocket launcher, claw, laser disk blaster, and double blaster cannon
MX-71 Recon Dropship (Set 7692) - Veteran
A transport vehicle with heavy rocket launcher and four blaster cannons.
MX-81 Hypersonic Operations Aircraft (Set 7644) - Commander
An insanely powerful vehicle with sixteen blaster cannons, and a supercharged blaster beam cannon
Rules
Follow the RPG forum rules and guidelines while playing the game.
Other players have feelings too, try to be respectful.
IC: Means that you are posting what follows as a character.
OOC: Means that you are not posting what follows as a character.
When fighting, remember that you aren't invincible. Avoiding every attack is not fair fighting.
Don't try to overpower your characters, you're not superheroes.
Killing other players without their approval is not allowed.
Please don't take blows that should be fatal and then ignore them as though they never happened.
Cadias & Toxicity