I have a few... interesting... concepts that I might work with.
I want to make note that I edited my bio/s. They weren't recent, not reflecting some information from the first BZP or any of it from this forum.
-Toa Levacius Zehvor
Posted Nov 05 2011 - 07:40 PM
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 05 2011 - 07:42 PM
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 05 2011 - 07:50 PM
Edited by Parugi, Nov 05 2011 - 07:57 PM.
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BDDEFFFFGGGINPPRSW ;3
Posted Nov 05 2011 - 07:57 PM
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 05 2011 - 08:30 PM
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 06 2011 - 01:02 PM
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 06 2011 - 02:12 PM
Edited by Toa of Dischordant Dancing, Nov 06 2011 - 02:12 PM.
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 06 2011 - 04:21 PM
Edited by Toa Levacius Zehvor, Nov 06 2011 - 04:22 PM.
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 06 2011 - 06:07 PM
Edited by Toa of Dischordant Dancing, Nov 06 2011 - 06:07 PM.
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 06 2011 - 07:10 PM
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 06 2011 - 07:34 PM
Edited by Parugi, Nov 06 2011 - 07:44 PM.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
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BDDEFFFFGGGINPPRSW ;3
Posted Nov 06 2011 - 08:02 PM
her abilities are far more toned down here than they would be elsewhere.
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 06 2011 - 08:02 PM
Mostly. I allow more leeway with what you can do to a member of Patronage, and they can die if I say so, not just the playerOn a slightly related topic to this -- out of curiosity, does the no killing rule still apply to PCs once they become part of Team Patronage?
Posted Nov 06 2011 - 08:03 PM
Edited by Fullbringer Blade, Nov 06 2011 - 08:05 PM.
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
Posted Nov 06 2011 - 08:05 PM
Edited by Parugi, Nov 06 2011 - 08:06 PM.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
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BDDEFFFFGGGINPPRSW ;3
Posted Nov 06 2011 - 08:11 PM
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
Posted Nov 06 2011 - 08:17 PM
Posted Nov 06 2011 - 08:23 PM
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
Posted Nov 06 2011 - 08:38 PM
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 06 2011 - 08:44 PM
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 06 2011 - 09:06 PM
Posted Nov 06 2011 - 09:07 PM
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 06 2011 - 09:44 PM
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
Posted Nov 06 2011 - 10:03 PM
Edited by Toa Levacius Zehvor, Nov 06 2011 - 10:03 PM.
"As the barely-there Hist blink-root-ship armada fired an artillery barrage of 16th-dimensional mathematics at their Jilian enemies, impossipoint detonations stippled across the Ix-Egg and its clutch-satellites like some garish TalOSian hologram, only without the irony."

RECOMMENDED READING: The Bionicles Try to Run a Mansion
Posted Nov 06 2011 - 10:09 PM
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 07 2011 - 11:42 PM
She stopped and looked at the fallen Orrsa, hesitating before continuing on again. Don't worry; I'll be back in a little bit, she thought. No one gets left behind... not this time.
Posted Nov 08 2011 - 12:08 AM
Nothing to see here, move along.
Posted Nov 08 2011 - 12:13 AM
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BDDEFFFFGGGINPPRSW ;3
Posted Nov 08 2011 - 12:14 AM
Edited by Rakata, Nov 08 2011 - 01:13 AM.
Posted Nov 08 2011 - 09:47 AM
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 08 2011 - 06:13 PM
Nothing to see here, move along.
Posted Nov 09 2011 - 04:45 AM
I feel that the problem isn't the choice of weapon, its how you're using them. You chose those needles because they were a precision weapon designed for taking out specific targets such as muscles or other weak spots, right?OOC: Hey infinius, thanks for getting hit, but those needles aren't something to be shrugged off. They're meant to hurt, that's why Rastaque uses them. I really should have chosen a different weapon...
Posted Nov 09 2011 - 08:37 AM
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 09 2011 - 09:26 AM
If you're just chucking them around in large number, it means you're not aiming, you're just blindly throwing them around. Which nulls any advantage a Sanok gives. Because its not a Mask of Homing Missiles, it doesn't make anything you throw seek out a target. You have to aim because otherwise you can't possibly be accurate.And I seriously doubt a Sanok can be effective if you're using that many projectiles
Posted Nov 09 2011 - 01:36 PM
When I say he attempts to throw only one or two needles, people just dodge them. Heck, only he should be able to use them practically, unless someone else has had training in using them. But Nostala threw them, and I let them hit despite how unlikely it would be for her to know how to throw them properly or aim them perfectly. Klax has an excuse, as he had direct control over the needles, but still.
Edited by Parugi, Nov 09 2011 - 01:40 PM.
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BDDEFFFFGGGINPPRSW ;3
Posted Nov 09 2011 - 05:18 PM
That's an added bonus (chakra, BTW, not chi, though it's pretty much the same thing XD). They're main purpose is to stab into a person and kill/hurt them. Yes, in the manga/anime, it takes a large amount of them, aimed at pressure points/lethal areas, to take someone down. However, that's where Rastaque's aim and usage of wind come into the picture.Hem hem
If you're just chucking them around in large number, it means you're not aiming, you're just blindly throwing them around. Which nulls any advantage a Sanok gives. Because its not a Mask of Homing Missiles, it doesn't make anything you throw seek out a target. You have to aim because otherwise you can't possibly be accurate.And I seriously doubt a Sanok can be effective if you're using that many projectiles
Also, correct me if I'm wrong, but in the source that you got the idea from aren't the needles meant to block off nerve clusters or chi points or something like that? The effect of a weapon like that is decreased in the Bionicle universe where everyone is 80% robot. Fewer nerve clusters, and chi doesn't exist at all. Which in turn means you have to take even more care in what you're doing. Don't just say you threw some needles at someone, say where. Make it harder for them to dodge, as with a Sanok you can aim at where you think they're going to dodge to
Edited by Toa of Dischordant Dancing, Nov 09 2011 - 05:21 PM.
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 09 2011 - 06:24 PM
Posted Nov 09 2011 - 08:01 PM
Edited by Parugi, Nov 09 2011 - 08:10 PM.
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BDDEFFFFGGGINPPRSW ;3
Posted Nov 10 2011 - 03:12 PM
Alright, well... Yeah. I meant to say it did. Anyways, it's a contributor towards his overall lack of health at the moment.Yes, you did forget, because I never saw anything confirming the staff hitting him -- which is why I found it really odd that you chose to have the needles hit instead of the staff when you posted. Even now, there's no evidence of it having hit.
... if the needles are that small, then how much damage, exactly, are they going to do to mostly bio mechanical beings to begin with when thrown from a distance and aimed at non-vital areas? To counter your argument with similar points of interest -- and I'm going to implore you to read this entire post through first before responding to this -- how did Rastaque see a shimmer of an illusion that, to the best of everyone's knowledge ICly and OOCly, wouldn't have even have happened, and if it did, wouldn't be visible in the dark? How did all of those attacks earlier somehow weaken Greel's concentration on Rastaque, yet when similar things were going on even earlier, they didn't affect Rastaque's ability to concentrate on the vacuum?
The answer? Player error and lack of research. I, for one, wasn't aware of just how big the needles were, and, as a matter of fact, still am not sure of their actual size. I figured they were small just because of the sheer fact that Rastaque has so many of them, but I honestly did not think that they were as small as you're now implying. As such, when I posted the one post where Nostala had to do that, I figured they were slightly bigger than I now know they are, and as such, reacted in the way that I did -- I thought they were big enough for her to be able to effectively deflect them. Likewise, you seem to have failed to realize the precautions Nostala was taking in my post to avoid being seen, hence the shimmer. You failed to consider that concentration = concentration no matter who it is who's doing it, hence why Rastaque seems to be so much better at it than Greel is despite the latter possessing powers that naturally require more of it. It's player error; it happens on an unfortunately regular, though unsurprising basis.
As for waiting for a rescue from Jontan -- to me, at least, that just feels like dragging the battle out for one last breath. At the moment, there aren't any lethal attacks going on, aside from the rock that Draco just threw, and that can be stopped; you could easily have him get knocked down and let Nostala force him into a position -- as I'm trying to do -- where he just can't attack anymore; she has no intention of killing him at the moment. Not only would that provide a more interesting interaction -- i.e., a potential negotiation to end the fight or even -- surprise! -- a simple dialogue to figure out just what the heck is going on! -- but it would also finally provide a way to break off from the action. This entire situation doesn't have to go down in battle; heck, at this point, it's ridiculous to assume that Jontan's even going to be able to do anything that will allow him to free Rastaque by force given the shape he's in compared to, say, Klax and everyone else combined.
I don't mean to pick on anyone, and I don't want to sound like I'm going off on a rant, but please; this is stuff that could seriously be looked into more thoroughly.
TONS OF DAMAGE

Better nerf Irelia.
Posted Nov 10 2011 - 08:37 PM
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