[The below profiles are pre-approved by Lord of Adders Black]
Species: (Mutant) Darkness’s Species
Appearance: Ever inch as tall as Darkness, if not taller, Vinathli is undoubtedly a titan-sized being, her lean, powerful frame seemingly pulsating with strength. Her skin is aubergine, her mechanical components crimson, and her eyes are the lightest blue, almost white. The most surprising component of her appearance however, is the massive pair of wings sprouting from her back, crystalline and transparent, skeletal and without any sort of feathers.
-Senses; Vinathli has incredible sensory apparatus, on par with the mask of Sensory Aptitude.
-Flight/Protection; Vinathli’s bizarre wings allow for limited flight, at the most an hour, normally 10-20 minutes. As well, the wings’ crystalline construction makes them incredibly durable, allowing them to protect Vinathli from most attacks, shielding her from thrusts and slashes, but not from impact or force.
-Physical; Vinathli has the average strength of a being her size, but when it comes to speed and dexterity, she is amazing. No where near a Great Kanohi, but slightly above the limits of a very well trained athlete.
Weapons/Equipment: Vinathli’s only weapons are a pair of simple, utilitarian Khopesh, a hybrid of a sword and a scythe, enlarged to match her height, with simple steel blades, and wooden handles with leather wrapping.
Bio: Vinathli was captured by the Shepherds when she attempted to attack one of their agents, apparently on the ground that one of them insulted her. No one is exactly sure why she is different from the rest of her very rare species, the theories normally assuming The Brotherhood or the Hunters were responsible for the modification, but no one knows for sure, and Vinathli refuses to speak about it.
Species: (Mutant) Vortixx
Appearance: Standing at 2.5 meters tall, Jilsud is a tall, gangling being, with a lanky, almost malnourished physique, that is, in reality, the result of intense training required for his fighting style. A prominent ribcage, an incredibly thin waist, limbs whose thickest point are the joints; These are some of the features of his awkward frame. He has a generally disturbing and strange body, which he can twisting and deform with the skill of a natural contortionist. Sickly green-gray organics cover most of his body, reptilian and pebble-scaled. Copper-colored mechanical components cover his joints and the middle of his limbs, as well as his ribs, cheekbones, and brows, decidedly steampunk in appearance. His eyes are of the shiniest brass, a golden-yellow that is unmistakably metallic.
-Hunger; Jilsud, within his mind, has the energy and positive emotion(but not Light) draining abilities of the Avsa.
-Teleportation; Jilsud has teleporting abilities identical to a Stage 5 Kraata.
-Physical; Jilsud is an expert gymnast and fighter, utilizing a fighting style similar to the Chinese martial art Zui Quan, and thus having trained very carefully, perfecting his body.
Weapons/Equipment: The weapons Jilsud has in his hands at all times are the weapons he has spent his entire life trying to master: Two nine-section whips, both constructed out of steel. Incredibly flexible, hard to block, and incredibly deadly when in capable hands.
Bio: One of The Brotherhood’s less successful experiments, Jilsud was the first of many beings, social outcasts and those banished from their homelands, who were captured by the Makuta. Chirox, the Makuta leading this scientific test, was attempting to create the perfect assassin, so that the Makuta would not have to bother themselves with such dirty work, and they would not have to give the job to their incompetent lackeys, but a being designed to kill and obey. Instead of crafting Jilsud into the perfect killer, the experiments drove him insane, creating the perfect madman, a cruel and heartless being willing to kill anyone and hurt anything, if it pleased him. Chirox, disgusted by the result of his tests on the Vortixx, sent one of his less-trusted minions to kill him. After murdering the being, a member of Carapar’s species, Jilsud escaped his prison and fled the island, teleporting onto a leaving ship, and hiding in the cargo. However, he was discovered, and cast into the sea, where he swam until reaching a small island. It was here that he was discovered by the Shepherds, and taken to The Island of Pain, after refusing to cooperate.
Appearance: Tall, standing at 2.7 meters, Sothriaem is a strange being, to say the least. Its body is lean and well muscled, covered in gunmetal and dark grey armour. Its appearance in no way gives away its gender, if it has one, with physical traits commonly found in females and males appearing across its physique, such as the way its hips are as equally wide as its shoulders, but it lacks a female’s chest, with a distinctly masculine shoulder and upper torso, with the large shoulder muscles, yet arms that are long and almost willowy, with slim, lithe fingers. Its lower body, save for the female-proportioned thighs and hips, is decidedly gender-neutral, with lower legs and a lower abdomen that is simply sinewy and slender, lack the extremes of either gender. It wears a modified Kanohi Kakama, redesigned to fit closely to the face, instead of just protruding off of the face. Besides its Kanohi, it wears a leather vest, ragged trousers with several large claw slashes, and boiled leather vambraces, as well as a belt and a thin bandoleer for holding its weapons.
-Slowness; Sothriaem has Toa-level control over the Slowness Rahkshi power. This Toa-level control includes an energy system, identical to the elemental energy system possessed by Toa.
-Speed/Velocity; Sothriaem has the ability to travel and react at great velocities, thanks to its Kanohi Kakama.
Weapons/Equipment: Sothriaem carries two weapons with it, one, strapped across its back when not in use, is a weapon consisting of a large, single-edged, pointed blade resembling that of a Nandao, connected to a shaft of wood the same length of the blade (2 meters from tip of the blade to the end of the shaft). The other weapon is a utilitarian Dahong Palay sword/machete/bladed weapon/tool, simplistic in construction.
Bio: Sothriaem was brought to the Island of Pain after it assaulted a recruiting agent, viciously attempting to disembowl the Shepherd of Flesh after she made a derisive comment. Every since being imprisoned on the island, it has been quiet and methodical in its survival, appearing to be against attracting attention.