After one miserable failure, roughly a week, and one major overhaul, I'd like to re-present the MLP: FIM RPG!
BTW, GMs are Sky Phazer, myself, Toa of Dancing, Pinkamena Diane Pie, and TheToast7.
MY LITTLE PONY
DRAGONS IN EQUESTRIA
Many years ago...
Dragons had lived in the land of Equestria long before the Ponies lived there. When the Ponies arrived, the dragons accepted the strange creatures to their lands. For the first years, they lived together in peace, and the dragons were accepted as Peacekeepers in some towns. But they were feared.
The Dragons eventually became angry at the Ponies that feared them, and became the very creatures that the ponies said they were.
They destroyed the towns that the Ponies had built, and were almost at the point of pushing them out of Equestria all together.
The ruler of the Ponies, Princess Celestia, instructed the great mage, Janus Starweave, to construct a spell that can expel the Dragons from the lands. He eventually finished this task, but determined it would absorb all of his energy.
This spell would have to be used on the King of the Dragons, Darkfang the Ultimate. Only by doing this could all the dragons be expelled from Equestria.
Janus Starweave, along with several other warriors, left to Darkfangs Keep, where they would use the spell to expel the dragons.
It was said from one of the survivors of that group, that the battle that took place was simply spectacular.
"There, in the center of a ring of fire, Janus Starweave stood right in front of Darkfang the Ultimate. Janus had set a magical barrier that would repel Darkfang's attacks. Darkfang sent attack after attack at Janus Starweave, but the barrier deflected all of them as Janus recited the incantation, you could see his energy drain away."
Darkfang the Ultimate was expelled from Equestria, including all of his draconic subjects, but at no small cost. Janus Starweave's energy was absorbed into the barrier that keeps The Dragons out of Equestria, and his Physical Body disintegrated.
This energy could not last forever, and it was many years later that the Dragons began to slip in again.
It wasn't long before the Dragons began to attack towns again.
As soon as the Dragons were sighted again, Princess Celestia sent her best student, Twilight Sparkle, along with her friends, to Darkfang Keep, the battleground upon which Janus Starweave sacrificed his magical energy to expel the Dragons from Equestria.
There, they attempted to use the Elements of Harmony to reseal the barrier.
Simply put, this attempt did not work. Twilight Sparkle and the other keepers of the Elements barely escaped with their lives, as the dragons had invaded Darkfang's Keep.
The reason for the faulire of the Elements of Harmony is simple: Twilight Sparkle and the other keepers are no longer bonded to the elements. Through some unknown force, the elements powers were taken from them, and have dissapeared. It's suspected that the elements lie within the hearts of those destined to bear them, but who, where, and even what those people are are unknown.
What is known, by both factions, is that the elements must be found. Soon.
To this end, Princess Celestia began a groupcalled the Peacekeepers. They dedicate themselves to finding the missing elements and awakening them. The dragons too, however, have set all their minions to finding those who might hold the elements. It's said that when all six Elements of Harmony are together, a spark of magic can ignite and unlock their powers, this is how the new Keepers will be known.
Time is getting short, and there's no Janus Starweave to save us now.
BEGINNERS GUIDE TO EQUESTRIA
The land of Equestria is a strange and magical land, filled not with humans, but with talking ponies. There are four different kinds of ponies in Equestria, the types we will go through now.
Earth ponies are strong and humble members of the pony race. They tend to be kind and gentle, with a touch of sillyness from time to time.
The Pegasi are a winged race of ponies, responsible for controlling the weather in Equestria. They have the ability to walk on clouds as well. Pegasi are often brash and adventurous.
Unicorns are the horned ponies of Equestria, with the ability to use magic. Unicorns sometimes have a tendancy to be self-centered.
Alicorns have both wings and horns, allowing them to fly as well as use magic. Currently, the only known alicorns are the twin princesses of Equestria, Celestia and Luna.
All ponies have a unique talent, something that is very special to them. That talent is represented by a mark on their flank called a Cutie Mark. In the case of unicorns, their magical talents are also tailored to their Cutie Mark, and limited to their talent.
SIGHTS TO SEE
Equestria is home to several different towns, which are detailed below. These are what are usually considered the main towns of Equestria, but are by no means the only towns.
The Royal City of Equestria, the home to the twin princesses. Canterlot is a very sophisticated city.
Cloudsdale is home to the pegasi, and is the place where weather for all Equestria is made. It is built of and among the clouds, and as such, is a place only the pegasi can access.
Manehattan is probably the most built-up city in Equestria, the hub for what's new and fashionable. It's a sophisticated city, but not as sophisticated as Canterlot.
Appleoosa is a new settlement on the edges of Equestrias borders. It resembles an old Western town, and is mainly farmland, providing food for the rest of the country.
Ponyville is an old, established town near the middle of Equestria, originally an apple orchard founded by the Apple family. It's grown into a thriving and bustling town, where ponies of all races can come and get along, no matter their background. In many ways, it's considered the crown jewel of Equestria.
Although technically not located in Equestria, this important location is pointed put in this guide. Dragons Keep is a series of caverns and tunnels in the mountains west of Equestria. Originally called Darkfang's Keep, the name was changed when it became a meeting point for all dragons. It is now the base from where the dragons faction operates, and all beings ascosiated with the dragons live here.
PONIES OF INTEREST
There are several 'ponies of interest' any newcomer to Equestria should be aware of, for one reason or another.
CELESTIA AND LUNA
Also known as the twin princesses, these two have been ruling Equestria for thousands of years. Celestia is responsible for raising the sun and ruling the day, while Luna, the younger of the two, raises the moon and controls the night. Celestia is a kind a compassionate soul who loves her subjects, and Luna is... A bit of a misunderstood soul, sometimes seen as a monster, although she simply just wants to be loved by her subjects.
Twilight Sparkle studies magic under princess Celestia. She's an intelligent pony who, sadly, didn't have any friends growing up. Her most recent assignment from Celestia has been to study the magic of friendship, and in doing so, she has discovered mystical items called the Elements of Harmony. Her magical talent is, redundantly, magic, and is illustrated by her Cutie Mark, a collection of sparkles. She respresented the Element of Magic.
Rarity is a unicorn who owns a dress shop in Ponyville. While on the outside she may seem selfish and uncaring, she is really a generous person. Her talent is fashion, represented my her diamond Cutie Mark. She represented the Element of Generosity.
Rainbow Dash is a fun loving and adventurous pegasus, who is responsible for the weather over Ponyville. Although she seems very flighty at times, She's actually a very loyal pony. Her talent is speed, represented by her rainbow lightning bolt Cutie Mark. She respresented the Element of Loyalty.
Fluttershy is a painfully shy pegasus, with a fear of heights. She is very soft spoken and never says a mean word about anypony. She runs an animal sanctuary just outside Ponyville. Her talent is talking to animals, represented by her butterfly Cutie Mark. She respresented the Element of Kindness.
Applejack is a southern Earth pony who helps run and operate Sweet Apple Acres, the orchard that provides Ponyville with the majority of its food. She's an outgoing and foward person, a straight shooter, as it were. Her talent is running Sweet Apple Acres, as represented by her apple Cutie Mark. She represented the Element of Honesty.
Pinkie Pie is a very interesting character. She is a fun-loving, outgoing, adventurous, lovable, and completely insane pony. She can talk about nothing for hours on end, is excited by the tiniest things, and laughs constantly. She works at Mr. & Mrs. Cake's Bakery in Ponyville. Her talent is party planning, represented by her ballon Cutie Mark. She represented the Element of Laughter.
Equestria also has many fabulous creatures living within its borders, some of which you may want to avoid.
One of the few intelligent creatures besides ponies, gryphons are a mix of two different things: Eagles and lions. Their front half is that of an eagle, head, wings, claws, etc. The back half, the torso, hind legs, and tail, are that of a lion. Gryphons are very strong creatures, with the ability to fly. They also have a tendancy to be show-offs and arrogant.
Another of the intelligent creatures of Equestria, the buffalo inhabit the wild Buffalo plaines in the east of Equestria. They're large, fast, and strong. They used to coexist with the citizens of Appleoosa, but since the return of the dragons, the buffalo have become hostile towards the ponies, often attacking the supply trains connecting Appleoosa to the rest of Equestria.
Zebras are a very mysterious race. They seem to live in the Everfree forest, a place that cannot be touched by Equestria's magic. They create potions and medecines out of herbs and plants, often with magical-seeming effects.
Parasprites are swarm creatures. They resemble a small ball of colored fluff with wings. Feed one, however, and it will rapidly multiply, each new parasprite hungry for practicly anything. If left unchecked, a swarm of parasprites could wipe out an entire town by eating everything in its path.
Generally regarded as magical creatures of the Everfree forest, not much is known about timberwolves. They're extremely territorial, seem to be made of wood, and herald the coming of zap-apple season. If you run across one in your travels, it's best to leave as soon as possible, before the pack decides to make a meal of you.
A multi-headed amphibious monster, very little is known about the Hyrda. Only one sighting has been made in recent history, in the swamp outside Ponyville. It is suspected to be territorial, and extremely dangerous. Legend says that if you cut off the head of a hydra, two more sprout to take its place.
Dragons have recently made a comeback to Equestria. The would have ruled the land at one time, were it not for their constant bickering. A magical spell discovered thousands of years ago banished them from the land, and they were thought to be gone forever. Dragons can breath fire, have razor-sharp talons, and are commonly up to 100 feet tall, although a dragons size and apparent age is directly dependant on the size of their hoard. Baby dragons, if their greedy tendancies are kept under control, can stay young and good indefinetly. If you come across a dragon, your best chance of surviving is to run the other way. As fast as you can.
So far, there are only two factions fighting for control of Equestria.
The special order created by the Twin Princesses and implimented by the Keepers of the Elements. Their goal is to stop the fighting in Equestria and either drive the dragons out, or make peace with them. Any of the intelligent species except Buffalo may join.
The giant lizards that have not been seen by ponies in thousads of years. They want to reclaim Equestria for themselves, and destroy all the ponies. Gryphons, Zebras, and Buffalo may join the dragons, and the Buffalo race fights only for the dragons. There are a few ponies in the dragon army, but for the most part, the ponies have stayed loyal to Equestria. These species fight mainly out of fear of the dragons, and out of hope that, should the dragons win, they will be spared. The dragons are led be the anchient dragon, Darkfang, who holds complete authority over the alliance.
Race (Earth Pony, Unicorn, Pegasus, Gryphon, Baby Dragon, Zebra, Buffalo):
Gender (Male or Female, obviously):
Faction (Peacekeepers, Dragons, neutral):
Special Talent (If pony):
1: All BZP rules and guidlines apply!
2: Sorry, but no playing as adult dragons! They're much too powerfull for just anyone to come and play as.
2a: For the Dragons faction, playable races are Zebras, Gryphons, Baby dragons, and Buffalo.
3: No godmodding!
4: No autohitting!
5: Remember, your character is not invulnerable! Let them get hit from time to time.
6: For characters using magic: REMEMBER, your characters magic is based on their talent! Basic magic, such as telekineses is universal to magic-using races, but other magic must be related to you talent!
7: Only 2 characters per player!
8: Baby dragons are mainly used as messengers and spies for the different factions, due to their small size and ability to magically send letters through their fire.
9: For the record, the Elements of Harmony will be given out as rewards to players who RP well and embody the spirit of the element. These players will then become invaluable to the plot, as the only people who can help their respective faction win.
10: HAVE FUN!
Rules of combat
Now, while this is not intended to be a fighting-based RPG, the combat is inevitable, and quite fun if done correctly. So, to that end, we'll just lay down a few ground rules to get you started.
1: Earth Ponies and Buffalo are strength-based. They're stronger against magical attacks.
2: Unicorns and Zebras use magic-based attacks. They're stronger against flight or speed attacks.
3: Pegasi and Gryphons use flight/speed-based attacks. They're stronger against strength based attacks.
4: Baby dragons aren't all that useful in combat. They're very small, and not too strong. Their biggest asset is their claws and magical fire, which can be used to magically send letters, or to just burn stuff.
5: Remember that these are just guidlines, using an attack that's strong against a certain type of attack doesn't automaticly mean you win, that's based on creativity, RPing skill, and most of all, player cooperation. These rules simply come into play if no consensus can be reached between players.
Stages of Warning
II. Warning and a Two Day Suspension
III. Warning, and a Five Day Suspension