-=-
Two vahki walking up a hill
one's shot and one's left standing still
I wish we'd all been ready
There's no time to change your mind
The Hunters have come in the night
now’s your time to flee or fight
-=-
Welcome to the review topic of Survive, a short epic set in the Toa/Dark Hunter war. For those of you who venture into the RPG forum, you may have noticed that my RPG, Strike From the Shadows, is set during the same time and has the same introduction song. This is not a coincidence; this writing is a sister work of that RPG, and is meant to cover the story of my character in that RPG, namely Eyra. This Epic will probably be discontinued once I reach the point in story where the RPG begins, but will be continued should the RPG win with what is essentially an RPing nerative turned into a story. It should be interesting.
The first part of chapter one, if no one could tell, was written almost a year ago, and has only minor changes done.
Reviews and whatnot will be greatly appreciated.
-Eyra's profile-
Name: Eyra
Gender: Male.
Species: Toa.
Faction: Metru Nui Protectorate.
Kanohi: Rahi Control.
Element: Sonics.
Appearance: An average sized toa, a little on the thin side. Eyra wears silver and dark grey armor, with a mask that bears great resemblance to both a great Huna and Kakama.
Powers: Sonics.
Abilities: Eyra is a skilled archer, has great skills in the forest, including fire making and trapping. Lastly, he is a fairly good athlete, and can wield a flail, as well as some other weapons such as the standard mace, the spear, or the sword.
Weapons: Eyra wields as primary weapon a recurve bow, full 80 pounds although sightless. He carries a short mace and chain for a secondary weapon: an eight inch long handle of lightweight metal with a comfortable rubber grip, a spike at the base. A chain of tempered steel a foot in length comes out of the top, ending in a flanged mace-head. His arrows are tipped with blunted weaken heads that work similar to a high powered weaken disk, able to render a being as large as a vortixx unable to move for several hours.
Other Equipment: Eyra carries a small backpack of a durable material. It is filled with several hundred replacement arrow heads, just in case no one in Metru Nui can produce them, an unlikely situation due to the kanoka production there.
Personality: Eyra is slightly unsure of himself, especially of his status as a toa. A former hunter and practically a hermit, he finds the shift to toahood unnerving and chaotic. He is rather shy, and get embarrassed at any forms of praise. However, his nerveousness hides a quiet but fierce determination to protect the matoran.
History: Eyra lived on the northern continent in a small village of matoran. More accurately, he lived in a small hut near the village. A recluse out of shyness, he watched the going ons in the village with detached interest. A hunter and gardener, he needed very little aside from what he could grow or kill, and sometimes traded with the village. However, after the toa of the village was killed by a group of wild Kane Ra, he was forced to watch the activities of the village with a little less detachment. For years the toa had combated the rahi, and Eyra had only considered him a nuisance and a competition. Now however, he noticed that the other matoran in the village were nowhere near as good at repulsing rahi as he was. So, completely silently, he began stepping into the role of the toa. An expert archer and a skilled hunter, he was an adequate replacement. The matoran never even knew who was responsible for the sudden lack of rahi, until one day he had to fight off a particularly large rahi encroachment, which forced him almost into the village itself. There was no chance of hiding after that, as the matoran and their turaga insisted on throwing a celebration for their (now thoroughly embarrassed) protector. Fortunately for him, life resumed as was normal, although now he was known to the matoran, and often forced to join them for this thing or that. Over ten years later, a toa from the outside responded to the turaga’s plea for another toa; namely by sending a toa stone with the name Eyra engraved on it. The toa was a clairvoyant and had only recently completed his destiny, becoming a turaga. Strangely, Eyra looked at it from the point of view of a hunter, and disliked the size and the fact that he had to greatly upgrade the size of his bow. However, he soon began to enjoy the added help his element gave him. And when his turaga finally got him to be able to use his mask, he found it almost perfect; mask of rahi control equaled no rahi threats after all. He insisted in only using it to keep the more dangerous rahi at bay, hunting the others. Even so, the challenge became less and less. Accustomed to the daily challenge of survival, he was at a loss against the thing known as boredom. Fortunately, he had only been enduring this for a short whole before another toa wandered into the village, a drizzled traveler named Rahkan. He settled down there at the request of the turaga, even though the village was hardly in need of more protection. He became Eyra’s mentor, coaching him in everything from hand to hand combat to elemental control. Boredom was quickly slain by the constant training. Hardly five years later, the toa received a summon, and left for Metru Nui soon after along with over a hundred other toa.
(Optional) Notes:
Edited by Zarayna: The Quiet Light, Jun 21 2012 - 09:00 PM.















