#321
Posted Dec 13 2011 - 10:04 PM
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
#322
Posted Dec 17 2011 - 02:29 PM
For Khadbaen's and the Dark Hunters' mission to Gynel, I need seven PC Dark Hunters. If you are interested, fill out a profile for them and PM it to me. To allow time for this, they will not arrive for another few days, out of game time. Hesitantly, I'll say the 20th is when things will officially get started with them.
The restrictions/general notes are as follows:
-There are only 7 character slots open; the Dark Hunters, if I receive more than 7 submissions, will be chosen on a case by case basis -- i.e. the ones that make the most sense to have been sent to Gynel.
--As of now, there are 5 more slots left.
-Further, there's a 1 DH per person limit. This does not overlap with regular PCs -- if you have a DH character already, they don't count toward this, as they will not be participating on the mission. If I get less than 7 submissions, I'll allow for one more submission from whoever wants to submit another one.
-You will get to keep the characters for the rest of the RPG IF they survive Gynel.
-They will be dealing with Feranaki and possibly Brotherhood forces; as such there is a very high possibility of death for these characters. Keep that in mind.
-They will not have absolute knowledge of the layout of the Feranaki tunnels, for reasons that will be shown in story. A general knowledge of the Feranaki themselves is fine.
-Do not, as a player, try to show off on this mission if your character gets picked just to show how awesome and powerful (Read: god-moddy) he or she is. It's a life or death job; very little room for flamboyant displays of power.
That answer your question about this from forever ago, ToD? ;P
At any rate, ciao! I'll speak to some of you via PM in a little while.
EDIT: And here's a form for you guys to fill out! 8D
Username:
Name:
Faction: Dark Hunters.
Species:
Gender:
Description:
Equipment:
Mask:
Powers:
Vehicle: N/A.
Biography:
KNPD is off-limits to these characters. DR, Civilians and the Ring, if you want to stay permanently affiliated with them, are all fine.
They will also not be able to start out with vehicles due to lack of room on the ships; however, you can buy one once they get back to Kai-Nam.
Edited by Parugi, Dec 17 2011 - 04:15 PM.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#323
Posted Dec 17 2011 - 04:16 PM
#324
Posted Dec 17 2011 - 04:17 PM
Edited by Parugi, Dec 17 2011 - 04:18 PM.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#325
Posted Dec 17 2011 - 05:40 PM
TONS OF DAMAGE

Better nerf Irelia.
#326
Posted Dec 17 2011 - 05:53 PM
Teasing aside... Maaaybe? Submit one and I shall make a decision.
Edited by Parugi, Dec 17 2011 - 05:56 PM.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#327
Posted Dec 17 2011 - 06:47 PM
But yeah, will do. If seven other people want to, however, feel free to kick mine.
TONS OF DAMAGE

Better nerf Irelia.
#328
Posted Dec 17 2011 - 06:59 PM
At this rate, we might not even get seven.
... just kidding. I'm not that pessimistic. :3
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#329
Posted Dec 17 2011 - 11:01 PM

#330
Posted Dec 18 2011 - 02:18 PM
Oh, Psionics.... what an overestimated power...
Yep, I'm giving it a test-run, though. =P I've held out this long, though, without even thinking of making a character with Psionics powers. =P
Hopefully it's not too overpowered in actual usage. =) (Also, if that upgraded Huna works well enough, assuming that there's another more tech-based RPG alongside IoP and Day Run, I might use an adapted version(Though maybe with a different power with the same shape) for future stuff. =)(I still wish the Huna had come in more colours.)
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
#331
Posted Dec 18 2011 - 11:42 PM
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#332
Posted Dec 19 2011 - 03:10 PM

#333
Posted Dec 19 2011 - 04:35 PM
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#334
Posted Dec 20 2011 - 01:45 PM

#335
Posted Dec 21 2011 - 11:07 AM
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
#336
Posted Dec 21 2011 - 11:37 AM
Speaking of the weapons, I actually forgot to put some in there... May I, Parugi? XD
Edited by Toa of Dancing, Dec 21 2011 - 11:39 AM.
TONS OF DAMAGE

Better nerf Irelia.
#337
Posted Dec 21 2011 - 11:59 AM
#338
Posted Dec 21 2011 - 12:15 PM
Ugh, I forgot all Dark Hunters use code names. DX I'll have to fix that.

#339
Posted Dec 21 2011 - 02:16 PM
sigh. How many?
For those curious, Mechanic and the two hooded Toas' profiles have been edited into the first post of the profiles topic. I will probably give them their own post in a bit for the sake of convenience. :3
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#340
Posted Dec 21 2011 - 02:33 PM
Oh, just a pistol (or two), a rifle (if you will), two sickles (pretty much miniature scythes, in this case), and a few heavy, spiked chains.
TONS OF DAMAGE

Better nerf Irelia.
#341
Posted Dec 21 2011 - 11:52 PM
- 1/2 pistols
- 1 rifle
- 2 sickles
- a bunch of heavy, spiked chains
- 4 daggers
- 2 short swords
- 1 long sword
- spiked knuckles
- a thick set of heavy armor
- and a Calix that cannot be deactivated.
Iiiii am going to have to say no. Unless you make the Calix deactivatable so that he's not a perpetually dodging block of metal that can't be hit and switch out some of the other weapons, I think he can make do as is. :3
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#342
Posted Dec 22 2011 - 08:50 AM
#343
Posted Dec 22 2011 - 09:08 AM
Eh, I guess I'll make due with what I have. Can he have the chains, though, at least?
TONS OF DAMAGE

Better nerf Irelia.
#344
Posted Dec 22 2011 - 04:02 PM
*clankclank*
...
But sure; if you absolutely must have one or two chains, then I'm fine with that. Just don't be surprised if you attract a lot of attention.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#345
Posted Dec 22 2011 - 04:29 PM
TONS OF DAMAGE

Better nerf Irelia.
#346
Posted Dec 22 2011 - 08:42 PM
Good thing he has Rhindon. They're in for a nasty surprise.
-ibrow
#347
Posted Dec 22 2011 - 11:10 PM
I'll just say my characters left the island, and that'll be that.
If I can, I might toss a vote in for this RPG in the contest, just cuz I know there are plenty of other people who enjoy it much more than I do.
It was fun playing with you all, but I must say adieu now. Cya guys in another RPG.
-Skar
Nothing to see here, move along.
#348
Posted Dec 23 2011 - 12:41 AM

#349
Posted Dec 23 2011 - 03:26 PM
Sorry to say this, but I'm going to have to quit this RPG. I can never keep up with it, and the story as a whole just eludes and confuses me. :/
I'll just say my characters left the island, and that'll be that.
If I can, I might toss a vote in for this RPG in the contest, just cuz I know there are plenty of other people who enjoy it much more than I do.
It was fun playing with you all, but I must say adieu now. Cya guys in another RPG.
-Skar
Vertak's most trusted (and possibly powerful) ally just went down the drain....
-ibrow
#350
Posted Dec 23 2011 - 03:42 PM
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
#351
Posted Dec 23 2011 - 07:25 PM
Sorry to see you go; Kayzata certainly contributed quite a bit to the story, so losing you and him is going to be quite a loss. I suppose there's not much I can say at this point, though, so... I guess I'll see you around.
Edited by Parugi, Dec 23 2011 - 07:25 PM.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#352
Posted Dec 29 2011 - 01:10 AM

#353
Posted Dec 29 2011 - 01:19 AM
OOC: Just for general reference, the boat groups are as follows:
[First boat]
-Mechanic/Parugi
-Specter/Parugi
-Wasponax/Magnus Greel
-Toxin/infinitus
-Sevorik/Kal
[Second boat]
-Khad/ToD
-Cannon Fodder/ToD
-Reaper/Parugi
-Quicksilver/Blade
-Ikssrss/TPTI
-Desoria/Kal
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#354
Posted Dec 29 2011 - 01:23 AM
IC - Reaper - DH Ship #1: When no one answered, Reaper crossed his arms. "You're a lively bunch..." Shaking his head slightly, he stood up, stretching slightly before heading outside and onto the deck.

#355
Posted Dec 29 2011 - 10:12 AM
The Pokemon Topic
RPG: Pokemon Rise of the Rockets
Zelda RPG unfortunately dead. =( Will look into eventually reviving it as a second RPG, or finishing it in an epic. Signature in progress.
My Blog: The Power of Flight. Now with new entries!
Aloft: Castle In The Skies - Discussion Topic - Character Roster
#356
Posted Dec 29 2011 - 02:38 PM
Edited by Parugi, Dec 29 2011 - 02:38 PM.
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#357
Posted Dec 30 2011 - 11:27 AM
-Void
#358
Posted Dec 30 2011 - 06:00 PM
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
#359
Posted Jan 06 2012 - 03:36 PM
I also posted this so that Parugi would be able to make a last post instead of editing his former one.

#360
Posted Jan 06 2012 - 03:47 PM
But what about Brother's inevitable confrontation with the Collector? Or the information he got from Lyxek that the others don't know?
~ Night Ride ~ Day Run: The Garden (I II III) ~ Perpetual ~ Rise of the Rockets (I II)/Discussion Topic ~
~ One ~ The Report ~
~ Broken Unity/Review ~
000 - 001 - 002 - 003 - 004 - 005 - 006 - 007 - 008 - 009 - 010 - 011 - 012 - 013 - 014 - 015 - 016 - 017
BDDEFFFGGGINPPRSW ;3
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users


This topic is locked








