1.Story. 2006 had a great story. BH had no story driven campaign. Think about how emotionally attached to the characters you could have got.
2. It was a shooter. It should not have been a shooter. I expected to be hacking Bohrok to death with my sword, but instead I was shooting them with lasers. Sure there should have been Zamors for a secondary, but the primary focus should have been swords.
3. For a universe that is driven by unity, there was none of that involved. You were a one man army.
Anyway, forget about BH. This is my idea for a game. Its an RPG
I could take place any time outside the main canon. You start of a a Matoran but you become a Toa fairly quickly. You starts off with just your fists and you find weapons a long the way.
The character customization will be primarily
Appearance (like colour)
Kanohi(Maybe the Toa Mata masks to chose from)
Element (All of them, excluding light and shadow)
Bionicle canon has a wide range of weapons and masks, and these would all be collectible. The weapons you would find, but the masks, you would unlock by fighting the bosses.
It would become similar to mass effect where you have a team and you could interact with them on a large scale. Your actions to them would depend on what they think of you. You would probably be able to get five team mates maximum.
Going up levels would increase your power. You could choose from theses skill trees.
Team(The more you level up, the more team mates you could have)
I'm sure there are other's that I can't think of.
So, what do you think, and what would you change and add?
Edited by SamH1995, Jul 23 2012 - 02:13 PM.