#1
Posted Aug 18 2012 - 05:26 PM
FOR SCIENCE!!!

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#2
Posted Aug 18 2012 - 06:35 PM
The game also falls flat when it comes to the usual best attributes of TT games. There are no interesting puzzles or secrets to be found, and the special abilities usually boil down to bashing through one of the eighty-thousand different wall types present in the game. The core game mechanic involves the Golden Constractions, which can only be activated once you enter the aformetioned Hero Mode. However, there are only a few basic types, and their functionality is as simple as drilling holes through the wall making bridges over streams that look about one foot deep, or merely flying away from their previously progress-blocking positions. Let me say that again: this is the type of game where your hero can simaltaneously be imprevious to all forms of assault and unable to step over a small pile of lego pieces. Yeah.
Don't go looking for laughs in this game, either. With only the most basic conections to the official canon, the game's cutscenes resort to painful, poorly animated slapstick, which succeeds only in making the Piraka look like morons. This is especially jarring when contrasted with the game's only redeeming points: its rather detailed graphics and epic music. This is honestly the only Bionicle game that truly captures the epic scale of the theme's settings, and the game's soundtrack combines traditional and electronic instruments and latin chanting to create themes that are unmistakeably Bionicle. With a little tweaking, some of the music would have been right at home in a serious movie adaption of the Voya Nui saga... but when paired with the game's silly cutscenes and pathetic bosses, its rather disconcerting to say the least.
By far, the DS version is superior in every other area. In fact, its arguably one of the best first person shooters on the DS, easily comparable with that of Metroid Prime: Hunters. And at least it doesn't insult your intelligence like the main version of Bionicle Heroes does.
Edited by ~~Zarkan~~, Aug 18 2012 - 08:39 PM.
Yeah, not much to say right now.
#3
Posted Aug 19 2012 - 12:48 AM

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#4
Posted Aug 20 2012 - 10:13 AM
I should mention that the PC one for me has only worked on a fullscreen monitor and not a widescreen one. If you have the two screens together make sure that the fullscreen monitor is the only one that is displaying.
#5
Posted Aug 20 2012 - 10:34 AM
FOR SCIENCE!!!

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#6
Posted Aug 20 2012 - 11:41 AM
Thanks. I hear often that you get to be Guuhrahk and Takanuva in the game, but I can't find any gameplay. Are they playable at all?
I don't believe that they are playable (at least on the PC version), and I'm guessing that those are only rumours, unfortunately.
#7
Posted Aug 20 2012 - 12:23 PM
I think the better approach to a LEGO shooter game is the Hero Factory Breakout game. It has simple controls, a good viewpoint, and is actually fun at all times.
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#8
Posted Aug 22 2012 - 12:32 AM
#9
Posted Aug 22 2012 - 11:09 AM
I'm pretty sure they are indeed rumors, since I haven't heard or seen anything that says they are playable in the game.
Thanks. I hear often that you get to be Guuhrahk and Takanuva in the game, but I can't find any gameplay. Are they playable at all?
I don't believe that they are playable (at least on the PC version), and I'm guessing that those are only rumours, unfortunately.

#10
Posted Aug 22 2012 - 11:46 PM
#11
Posted Aug 23 2012 - 04:28 PM
Thanks. I hear often that you get to be Guuhrahk and Takanuva in the game, but I can't find any gameplay. Are they playable at all?
I have the PC version - only the Toa and Piraka are playable, though some trailers did show some of the Rahkshi being interactively moved (though that may have been in the development version only).
-Ryu, Street Fighter III: 3rd Strike: Fight for the Future
Not luck. It's what you do that makes you a hero.
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I have but one destiny.
-Takanuva, MoL
#12
Posted Aug 24 2012 - 09:03 AM
FOR SCIENCE!!!

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#13
Posted Aug 24 2012 - 08:08 PM
92% of teens have moved onto rap.
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#14
Posted Aug 31 2012 - 08:45 AM
#15
Posted Aug 31 2012 - 12:50 PM
Noo, I don't think so. Where did you hear that?Well, I heard Takanuva is playable on the PlayStation2, but I'm not sure. Thank you all, anyway.
#16
Posted Aug 31 2012 - 03:02 PM
Noo, I don't think so. Where did you hear that?
Well, I heard Takanuva is playable on the PlayStation2, but I'm not sure. Thank you all, anyway.
There have been stupid rumors like these for years. I have yet to see any of them be proven true.

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#17
Posted Aug 31 2012 - 05:55 PM
The bosses do have some level of dignity, but you can beat them on your first try if you actually try. You just seem to instantly get enough experience in-game and in your head to beat each boss on your first try despite each being (Technically speaking, by the game's numbers and stats) harder than the last.
Edited by TNG Prime, Aug 31 2012 - 05:56 PM.
#18
Posted Aug 31 2012 - 09:07 PM
Just one thing though; I clocked the game completely, and can someone please tell me what happens when you lose all the masks and die?
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#19
Posted Aug 31 2012 - 10:49 PM
I'm not 100% sure since it's only happened once, but I think you respawn at your last checkpoint. I think you only spawn with all the masks you had at the beginning of the level.I quite like it, from a TPS point of view. The game was fun, and it had a lot of character.
Just one thing though; I clocked the game completely, and can someone please tell me what happens when you lose all the masks and die?
#20
Posted Sep 03 2012 - 05:51 PM
#21
Posted Sep 04 2012 - 09:00 AM
Edited by Toa Kaithas, Sep 04 2012 - 09:00 AM.
#22
Posted Sep 04 2012 - 10:56 AM
100% of people here are humans. If you are somehow a matoran, pate this in your sig.
http://www.bzpower.c...?showtopic=9187
#23
Posted Sep 04 2012 - 01:07 PM
#24
Posted Sep 17 2012 - 10:06 PM
-Ced
#25
Posted Sep 20 2012 - 06:37 PM
#26
Posted Oct 07 2012 - 01:32 PM
-- Greg Farshtey
Learn this phrase. Love it. Hold it dear. Bring it back. If you know what this means, and/or agree with me, copy this into your sig.
#27
Posted Oct 08 2012 - 01:42 PM
I really should try the DS version someday. The problem being I lack a DS...

#28
Posted Oct 11 2012 - 01:30 PM
One thing I think we can all agree on is that it has excellent music. (I particularly like the ones from the Piraka boss levels.)
#29
Posted Oct 13 2012 - 11:43 AM
I seem to be saying the word mysterious a lot lately in Bionicle Mafia in allusion to my vague plot only I actually know about. Mysteriously. - 15/05/2013


Triple Hanging to possibly get one hunter out is counter productive and weakens the village. Why do it? - 19/04/2013
Vezon McKilljoy - Stopping Triple hangings and ruining the fun of the blood lusted since 2013. - 17/04/2013
#30
Posted Oct 16 2012 - 03:26 AM
AMAZING MUSIC! Fits every atmosphere... Ahhhhh...
I have played the GBA version which is basically the same thing but top-down. Music is also amazing.
The DS version... I haven't played it in a long while but then again, I was younger then...
Also, anyone know where I can find the music for that?
So yeah if you want good games and great music, get these games. They are worth the buy. Definitely!

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#31
Posted Oct 16 2012 - 09:11 AM
...are you ready to le
#32
Posted Oct 23 2012 - 03:26 AM
#33
Posted Oct 23 2012 - 05:27 PM
Bionicle will always be alive.
#34
Posted Oct 23 2012 - 09:22 PM
However, completely non-canon. It'd have been cooloer to have a canon game that follows the storyline and all, but meh, what are you gonna do? The final boss was horribly easy, which could have been solved with adding Kardas, but no... sadly.


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#35
Posted Dec 09 2012 - 02:49 AM
Eh, I've only really played the GBA version. I hear the DS version is actually pretty legit. The PC/console versions though, are apparently super easy. Ha, reminds me of that video of this guy playing through the game. He had a hard time pronouncing the words, so Hewkii became Heekee, Jaller became Jailer etc.
2! The best thing ever!
#36
Posted Dec 09 2012 - 09:52 AM
Thread closed.
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