I drew scarox
#1
Posted Jan 24 2013 - 10:52 AM
#2
Posted Jan 24 2013 - 12:25 PM
This is interesting, just kinda curious do you plan on putting any shading on the drawing?
Lehvorak
~LEHVORAK ZONE~
Web Design - Graphic Design - Illustration
Do not be tense, just be ready, not thinking but not dreaming, not being set but being flexible. It is being "wholly" and quietly alive, aware and alert, ready for whatever may come.
#3
Posted Jan 24 2013 - 07:08 PM
Really awesome. Scarox is my favourite Brain Attack villain and this is just great. It's accurate to the toy, and it generally looks really good.
Great drawing Mushy!
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#4
Posted Jan 24 2013 - 07:40 PM
Really good with detail. Though feet look a bit short.
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#5
Posted Jan 25 2013 - 07:31 AM
Very impressive detail! Loving that Scarox! Now I like him even more! ![]()
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#6
Posted Jan 25 2013 - 12:24 PM
I'll be honest, I'm not up to date with Hero Factory sets. However, this seems to very close to the set. There are some pros, as well as some cons. Starting with pros, I really liked the detail you had in this drawing. It seems like a complicated piece, but you captured the detail nearly perfectly. I also really liked the actual look of the character. The head was very well drawn making it look evil and grotesque like I assume it is supposed to (as I said before, I'm not very up to date with Hero Factory). Moving on to cons, I would like to see a bit more symmetry in your artwork, but this is something that comes with lots of practice, so rather than a criticism, this is more of a word of advice. Secondly, I honestly think that the character looks a little stiff. I would personally like to see a different pose--perhaps even a different perspective. The pose used in this drawing just seems a bit dull, in my opinion. That is not to say that the drawing is horrid because of the stiff pose, but I think it would add a lot of depth to the piece.
Lastly, the coloring needs a bit of work. It looks a bit rough. There are a few places where it escapes the boundaries and this makes it look less professional. Personally, if you are willing to learn, there are plenty of programs like Photoshop or GIMP in which you can trace and color your drawing with ease. This will smooth out lots of uneven lines and give you an opportunity to fix any problems without messing up the drawing with an eraser. Overall, this will professionalize your drawings even more. But if you aren't willing to learn such a program, I wish you luck as you continue your artwork. I personally liked this drawing and can't wait to see more of your art. Keep up the good work!
-Rez
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#7
Posted Jan 25 2013 - 06:33 PM

Credits go to Strack for the awesome sprite.
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#8
Posted Jan 28 2013 - 07:34 PM
Not too bad. I like the colors and the detail you put into it. The legs feel really short, especially at the lower half but other than that, great job on this!
It seems like you always have something negative to say about the art of others, despite never having posted any of your own. You also add "great job on this" to posts like this, even after saying the art was "not too bad", and pointing out supposed errors in the art. It also seems that you post very short, quickly written posts in every art topic (actually, every topic in general), with the obvious intention to raise your post count quickly and easily.
#9
Posted Feb 03 2013 - 01:44 PM
This looks really good and accurate to the set. The coloring also looks accurate, and the head looks very good.
Not too bad. I like the colors and the detail you put into it. The legs feel really short, especially at the lower half but other than that, great job on this!
It seems like you always have something negative to say about the art of others, despite never having posted any of your own. You also add "great job on this" to posts like this, even after saying the art was "not too bad", and pointing out supposed errors in the art. It also seems that you post very short, quickly written posts in every art topic (actually, every topic in general), with the obvious intention to raise your post count quickly and easily.
Well, there are people that seem to critique on everything and sometimes people do want just the ranking here on BZP. Also, you do notice a lot of people put short posts on this topic... and some are not so much of a harsh critique, because people fear of being seen as a bad person. So, don't hate so much on a person that posts short posts.
It may also be the case that in today's society people like short and concise things to say, rather than saying something long because people nowadays like short readings.
Looking back at my post I did say add some shading, but I also wanted to say: add in some perspective views, because if you do add some value to the drawing it would give the drawing more depth and not look so flat. Eventually you would be able to get that feel, after several times practicing. Also add some shadow on the ground to make sure the drawing looks like it isn't floating. Overall not too much of a fixing, just a lot of tweaking that's all!
Lehvorak
~LEHVORAK ZONE~
Web Design - Graphic Design - Illustration
Do not be tense, just be ready, not thinking but not dreaming, not being set but being flexible. It is being "wholly" and quietly alive, aware and alert, ready for whatever may come.
#10
Posted Feb 04 2013 - 03:00 PM
The one major thing I think you should work on in future drawings is perspective. One basic rule of perspective is that objects closer to the viewer appear larger and objects further away appear smaller. So here, Scarox's toes should appear larger to indicate that they're pointing forward somewhat from the rest of his foot and leg. You could attempt the same thing with his blades, though that would be a lot trickier since they are very thin and detailed.
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