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Metus Revamp

MOC BIONICLE Metus Revamp LEGO

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#1 Offline Phantom Terror

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Posted Mar 18 2013 - 05:33 PM

I've finally revamped possibly one of the most iconic traitors in the canonical BIONICLE universe: Metus.

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The body of this MOC is probably the highlight. As it was the most complicated aspect of the MOC. I gave him a new weapon because his original didn't really look like an ice axe, it was more like a katana. I basically de-limbed Nuju Metru (not the member) and threw them onto the complicated body. The chest armor was the hardest part of the MOC to build and make work. I had tried different designs previously, but, they didn't mesh correctly with the body pieces.
 
More pictures will come soon!
 EDIT: Picture had the same name as a newer one :( . Will have to upload again.
As always, I am open to any C&C to be offered!

 

 

 

Edit: Image thumbnailed - please keep posted images in BBC to 640x640 pixels and 100 kB!

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Edited by Phantom Terror, Mar 21 2013 - 04:23 PM.

mask.jpgtoazaknaver_edited-1.jpg<Toa Zaknaver ^^^Click For My Epic: The Advendtures of Sandstorm^^^

(Credit to Strack for the sprite. Visit his rayg topic. It's really cool!)
If you can create and render 3D models for a video, please PM me! I also need voice actors.
Toa Team Alpha Assembly: Complete
Rivera (Topic Established), Nukovac (Topic Established), Sandstorm (Topic Locked), Metalicus (Revival Topic),

Xirax (Topic Established), Vohan (Topic Established), Planachar (Topic Established), Kirana (Topic Established),

Muhaki (Topic Established)

 

If anyone can help make sprites for a game that I'm making, please PM me! You could have a character in the game!


#2 Offline Takua Dragonstar7

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Posted Mar 18 2013 - 06:28 PM

Nice revamp. I like the body and how you put a Krana there but I don't get the white Fenrakk teeth sticking out.

#3 Offline Canis Lupus

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Posted Mar 18 2013 - 06:32 PM

Well, I like the Krana on the body, but the Bohrok eye pieces just make his chest way too big. Other wise, he seems a bit too tall.


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#4 Offline Phantom Terror

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Posted Mar 18 2013 - 06:38 PM

Nice revamp. I like the body and how you put a Krana there but I don't get the white Fenrakk teeth sticking out.

I tried to add more armor, you know, because on Bara Magna it's fight or flight.

 

 

 

Well, I like the Krana on the body, but the Bohrok eye pieces just make his chest way too big. Other wise, he seems a bit too tall.

I do agree that it looks a little too big. When he's got his knees bent, like the actual set, he's actually pretty close to the correct size. I was aiming for flexibility on the limbs


Edited by CKinVA, Mar 18 2013 - 06:40 PM.

mask.jpgtoazaknaver_edited-1.jpg<Toa Zaknaver ^^^Click For My Epic: The Advendtures of Sandstorm^^^

(Credit to Strack for the sprite. Visit his rayg topic. It's really cool!)
If you can create and render 3D models for a video, please PM me! I also need voice actors.
Toa Team Alpha Assembly: Complete
Rivera (Topic Established), Nukovac (Topic Established), Sandstorm (Topic Locked), Metalicus (Revival Topic),

Xirax (Topic Established), Vohan (Topic Established), Planachar (Topic Established), Kirana (Topic Established),

Muhaki (Topic Established)

 

If anyone can help make sprites for a game that I'm making, please PM me! You could have a character in the game!


#5 Online Chro

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Posted Mar 18 2013 - 07:03 PM

The body's nice, you're right. The shoulders are much too wide and the limbs are much too long, though. XD


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#6 Offline ~garnira returns~

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Posted Mar 19 2013 - 12:56 AM

Neat! I like the body, the arms are good, but something bothers me about the legs and feet. They seem too big, but it might just be the angle.


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#7 Offline Sumiki

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Posted Mar 19 2013 - 10:45 PM

The body stood out to me as most definitely Agori; sometimes smaller custom builds end up looking more like Toa than Matoran or Agori. I'd try to make the shoulders thinner, however - not that they're a bad thickness, but they appear to jut out away from the body. While you're at it, you may want to rethink the Bohrok eye armor idea. They could definitely work there, but the angle they're at makes them distracting.

I like the lower torso. Krana are neglected, and they can give such wonderful textures. It looks fairly organic to me, which is also a nice touch.


Edited by Sumiki, Mar 19 2013 - 10:45 PM.

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#8 Offline fishers64

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Posted Mar 20 2013 - 05:00 AM

This MoC looks pretty good, but the black bars and white fins sticking out of his chest are off-putting, making it look like Metus is leaning back at an unnatural angle. 


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