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  1. IC Stannis | Le-Metru tower No sooner had the Companions emerged from the tunnel and into the sub levels of the skyscraper did the world begin to shake, tremble, and rattle incessantly. The others looked towards Stannis for an answer or assurance, thinking that maybe the boring he'd done had unleashed something terrible, but the Wanderer shook his head somberly. "This is... not my doing," he said. And then, to the befuddlement of his friends, he cryptically added, "It's the Universe." There was not much time left—for anyone—but he needed to make sure Ehlek did not quarrel with him or Mata Nui in this life or the next. The wheel would continue to spin but the foul dirt that clogged and affected its tread could still be cleaned. Would be cleaned. He surged ahead, leading the others through the disaster like a guide. The trip up the tower was made easier, though no less dangerous, by the cataclysm occurring all over the City of Legends. Merfolk attempted to prevent their assault, but their clumsiness on land was made even worse by the constant quaking. After being ruled by a man of science for as long as they knew, the events unfolding were nothing less than biblically apocalyptical, and their defenses were haphazard by that point. There were too few traps to ensnare Stannis and his friends inside the tower; the sling traps were defunct, the elevators were jammed by shafts gone askew, and the marbles were scattered across the floors among the rest of the debris. The largest threats were the collapsing masonry and crumbling infrastructure that crowded the floors like flotsam and jetsam after a storm. They took the stairs at first, and when they could not Stannis created stairs by punching through the ceiling and making a ramp of stone. Each level was the same, and occasionally they would pass by the gory remains of piked matoran who attempted to hold the improvised citadel against the cruel warlord, and the Wanderer gave a cursory blessing to them as he passed by, vowing to give a proper burial and vengeance soon enough, and then forged onwards and upwards again with his characteristic unerring assuredness. When they passed by windows they could see the chaos spread elsewhere, and the ominous changes in the twilight sky as the stars came and went and moved, and they felt the eerie sensation that they were slowly going adrift upon some cosmic lifeboat. There was no time to ponder, however, and Stannis kept the chase up as best he could; even as his elemental powers seemed to grow feebler and harder to summon with each application and his legs ached with every step as though weighted, he was unwavering in his determination to see this one task to its end. He took one last opportunity to program his Kanohi Haonga, knowing the end was just around the corner, and muttered its command as he led the way. Finally, they breached the topmost suite of the tower. It swayed worse than the other floors, the effects of the shaking magnified by the length of the tower like the tip of a whip, but among the confusing destruction in the spacious section they spied the diminutive Barraki and his Hordika lieutenant. Stannis recognized her immediately, as he possessed a dossier on her and all the other leaders of the Six Kingdoms, but his attention was singly directed at Ehlek. He came closer to them, his friends spread out behind him on guard for surprises. Stannis' great grey eyes gleamed with cunning satisfaction. "At end of the world we meet again. I've been waiting a long time for this moment, my little, green friend." OOC: @Snelly @Tarn @That Matoran with a Vahi @Nato the Traveler @Unreliable Narrator
    5 points
  2. IC: Thom - Onu-Metru Archives Ditching the firework revolver and throwing it to the side as it was completely empty of any ammo it would have left, Thom calmly reloaded his revolver in enemy fire, everyone else having sprinted to cover to avoid the onslaught. Miraculously, as he leaned and dodged in slow-time, projectiles and zamors seemed to curve around him, some managing to graze him but none doing much significant damage at all. The Skakdi yanked his weapon to the side, the cylinder closing as the Archives began to rumble around him. He knew something was coming, he was too ignorant to know what but he understood the world's time was coming to a close. Some of the soldiers looked like they were sensing it too, though only a few resisted their fury to try to retreat to a safe space. His moment was interrupted violently, however, with a horrible crack reminding him of his fall a few moments before. Blood poured from his chest (which was beginning to wrench itself open again, having been forced ajar by the Skakdi's sharp movements) as he ended two more lives with his weapon, fatigue and injuries beginning to rack up. An acidic zamor splashed onto his leg, forcing him to his knees with a pained yelp. Flesh melted away, yet he managed to fire again, blasting a slug through a Mantan's chest cavity. The rumbling was getting even more intense, now. Thom only had seconds left. The trouble with being in an occupation such as the Skakdi's was that, like he explained to Nale, he was left with nothing once the dust all settled. At least, in theory. There was plenty Thom was thinking about as Mantax approached him, though. The siren he'd seen on the ship, the horrible monster that he'd vanquished. Pardehi, Rose, the ancient being who'd set him free. Maybe he'd meet him again, in the next life. Maybe not. Vyarik and Waveahk, his fellow assassins. He hoped they were still alive. And Nale. Whoever she was to him, now. He'd done as she'd asked, in his own way, and they were now even. At least, he thought so. It wasn't like Nale could argue debts to a corpse, in any case. All these individuals who he'd insulted, fought with, fought alongside. Not friends, but the experiences he had with them gave his life meaning. Perhaps that was just as important. A shame it had taken a failed suicide attempt and an imminent planetary destruction to figure that out. Thom grinned a reddish-stained grin at Mantax. The titan loomed over him, the brutally finite amount of time they had left having absolutely no effect on the Barraki's demeanor. Was he at terms with the apocalypse that was about to occur? The Skakdi opened his mouth fully to speak, but was cut off by the ensuing oblivion. OOC: And with that, the world ends for Thom Arkkan.
    4 points
  3. IC. Okuo - Tuyet's Grotto Okuo nodded and got to work, utilising his mechanical skills to replace the power cord which Sidra had severed. But then the whole place started to rumble, and for a moment he looked around with worry apparent on his featuers. "I don't know what the Karzahni is going on, but I've a feeling we should hurry." IC: Matrak - Ko-Metru Free of the chains which had strangely held him despite his powers, Matrak stood up, looking at the strange new beings which had joined the fight against the cruel warlord he himself opposed. "I do not know who you all are, but I am thankful to not be alone in this fight." And then the world started to unravel. IC: Arkius - Archives For a brief moment following the warlord's leg being shot, Arkius glanced Nale's way with a mixture of surprise and betrayal. The next he realised all of Mantax's goons were calling off the duel to kill him, firing their weapons his way. He'd be worried if he hadn't faced worse odds before. Activating his Calix, Arkius' movements became fluid and impossibly graceful, dodging and leaping out of the way of incoming projectiles as he made his way to cover behind a particularly tall pedestal which tanked the incoming fire. From there he went over his options. He had no armour, nor his axe, and he could feel his earth abilities lingering at the edge of his reach, understandably so considering the stunt he'd pulled earlier. Not that he regretted it. The only regret Arkius had as the Archives began to tremble was that he hadn't killed Mantax yet. IC: Iradra - Coliseum Grounds Iradra watched as the scene unfolded before her. There really wasn't much more she could do, her and Datrox had only arrived in time to Kohara and Zataka fight Kalmah before the two titans fell through a portal that closed behind them, leaving the warlord's severed arm on the ground. As the Vahki escorted Kalmah's soldiers away, Iradra approached Kohara with a worried expression. "Sister, are you alright? I am glad to see that you are safe, though I wish the circumstances of our reunion were better." Her gaze broke from her fellow toa of light as the world began to break apart around them. IC: Ardoku - Great Temple As the world began to fall apart around him, Ardoku wondered about the road that had brought him to this point. The many lives he'd seen fade away before him, colleagues, brothers and sisters in arms, friends, family even, neighbours turned against each other in a desperate bid for survival. He'd seen the League destroy communities, slaughter thousands of innocents, all in an attempt at eradicating worship for the Great Spirit. His thoughts drifted to the times he lay awake at night, wondering what the ultimate conclusion of the Legion's campaign would be. This world was the Great Spirit's. No matter how many believers they eradicated or had swear off their faith, the world was of the Great Spirit. Would they try to wrench the universe apart to destroy every last vestige of Mata-Nui? Ardoku observed the world coming apart at the seams and for a brief moment wondered if this was it. The Legion's ultimate plan come to fruition. The complete eradication of the Great Spirit through the destruction of the universe itself. He then turned around and followed Tekmo into the Great Temple.
    4 points
  4. IC: Tekmo (The Great Temple) Ground level. Tekmo wasn't entirely sure what was going on, but something had changed, and it was most certainly not a change for the better. As Skorm became one, it seemed the very universe was coming apart at the seams. Thinking swiftly, Tekmo isolated the sole refuge he could find. "Quickly! Inside the Temple! NOW!" He ran towards the Temple's door, nearly stumbling over himself a few times, and gestured for the others - Ardoku, Oreius, and yes, even Skorm - to follow. Hope would survive. He would make sure of it. Would he? IC: Waveahk (The Coliseum, Floor 46) High above. Waveahk, for the first time in a long while, felt relaxed. He also felt something had changed, but... he slouched in his chair. It didn't matter. He knew he'd have to fight tooth and nail to earn the trust of these machines, let alone those who controlled them. But as long as he still breathed, he would submit to this city. But with his mutation worsening, he didn't know if he'd be breathing air or water by the end of it. He would survive. He would make sure of it. Korruhn. IC: Ostrox (The Cortex) Deep below. Ostrox could tell something had changed. He wasn't sure what, but he knew it couldn't be good. If his navigation was guided purely by his imagination - then he imagined the way out. He remembered the flesh corridor spilling noxious gas into the Coliseum's maintenance tunnels. Sparing only a small glance to check if Irna was following him, Ostrox walked forward, adjusted his respirator, and stepped out of that accursed place. Mazor would die. He would make sure of it. No-one escaped the Six Kingdoms.
    4 points
  5. IC: Barraki Pridak | Ko-Metru, Battle For The Bridge Barraki Pridak watched Turaga Sans rush forward through his troops, dodging the chains and channeling his blast of water above his head. Pridak knew the move. Many a toa of water used a ball of water as a killing blow. Sadly, once he learned the trick to it Pridak found the attack rather mundane despite its size. There were two main points to the attack: it allowed the elementalist to batter their foe with the sheer liquid mass hurtling at great speed, and if you could catch your opponent in the swirling waters you could drown them. Raising his hand, Pridak thought of making a nice cup of tea and the boiling water turning to steam in the kettle. Before him Sans conjured water from the surrounding air, and now Pridak released his thoughts to the mask of creation to make the water return to the air as steam. At least, that’s what he thought he did. Something glowed deep in the chaos of the fighters in the center of the icy bridge: Leklo’s kanohi pea, the mask of possibilities. The toa of plasma suddenly felt a great energy drain overcome him as his mask glowed and sapped his strength, his thoughts clear and crisp in tipping the scales in Sans’ favor. What Leklo didn’t know about his mask was he was fighting a mythical force, creation, and to change such an act required more energy than to win a hand of cards. But it worked. And Sans ball of water crashed against Pridak’s armor, knocking him back along the bridge towards the rear of his forces. The chaos of the attack broke his concentration, the boiling water burned his skin, and Pridak screamed as the chains and manacles around Matrak and the chains snaking through the fighting towards Varxii turned to rust, and the rust turned to russet particles of metal floating away on the wind. Pridak began to stand back up, steam rising from where he landed as the boiling water started to melt a hole in the bridge, then cool and form a puddle. IC: Grell | Onu-Metru, Archives duel with Kilo Grell’s eyes widened as she watched a white skakdi leap from the hallway, body parallel to the ground, guns outstretched, firing at her, the bullets sailing ever so slowly through a world that seemed to move with the thickness of cold honey dripping from the fork during a rushed breakfast. Grell felt the bullet punch into her torso, gasping in shock, and she saw the firework sailing towards her. Strangest of all, she felt herself flying, but when she fell she saw the rest of her body, beheaded, flopping to the floor as he consciousness rolled away down the hall inside her skull to eventually fade into death. IC: Barraki Mantax | Onu-Metru, Archives duel with Arkius A flaming burst of pain rocked through Mantax not from the kidney punch by the toa of stone, but from the metal slag punching through his leg. Silver blood sprayed across the ground and so Mantax fell, tumbled, and tried to stand only with a horrid snapping sound as his shin gave way. He shouted to the skakdi with the staff, who in a sudden panic threw the spear to his master. The weapon sailed through the air… The guards witnessing the duel, and the riders on kikanalo, roared in contempt at the sudden breaking of honor. They raised their weapons and began to fire indiscriminately at Kilo-M9, the white skakdi falling to the ground after his stunt, the toa in the hallway in partial cover, and at the toa of Earth, Arkius, who until then had held his end of the bargain. Honor had been betrayed, and the soldiers of Mantax were unwilling to let this blemish on Mantax’s dueling record remain. IC: Vahki Responding to Kohara | Coliseum, Parade Grounds At Kohara’s request the vahki stepped forward and began to escort the new prisoners away. What she didn’t see once the vahki had pulled the prisoners into an elevator was the mass slaughter of Kalmah’s contingent. They screamed on the elevator down, never having expected to be bitten to death by the police, but by the time the prison floor was reached the vahki were dragging silent corpses to a single large room: the garbage disposal. They had run out of cells. This was the next step in standard operations. Dume didn’t know this step. Only the vahki who determined it most efficient did. IC: Ehlek | Le-Metru, Ehlek’s Tower “They’re coming Zaliyah,” Ehlek said after the stones finished rumbling. He knew who led the small group. He saw the video footage. “Stannis is coming. We must prepare for him! Set up sling traps, broken elevators, things that shock and things that go boom. We have very little time. Place marbles under the welcome mat to the bathrooms. Disable any vahki. We are working so well and I would hate to see our visitors arriving any time soon. In fact, I’m not interested in visitors today. I’d prefer to celebrate the conquest of Le-Metru and the city as a whole.” IC: Tuyet | Mirror Cavern Warehouse “Yeah… No, It’s not fun,” Tuyet said as she tried to make herself useful with Knichou’s directions on fixing the machine. “Generally involves lots of blood and dying and getting woken up somewhere else if I’m being totally honest. Like, you die right? But then you step into the shoes of you, but not you like the other you, in that world. It gets confusing. What’s worse is I don’t get to, like, know what my other me was thinking before she died. There’s some weird me’s. Real weird. Like, one of them decided to go murder a bunch of matoran and blame it on the Dark Hunters. I never figured out what happened there. I got locked up and killed in a cell by the Order of Mata-Nui. Why?” IC: Mata-Nui | Mata-Nui Ostrox, Irna, and Mazor left the Cortex to wander the halls of their god’s mind. They played in the memories of times before their god’s time. The avatar of Mata-Nui’s conscious mind stared at the Krom Sphere in his hands, and he felt for the first time free of its terror. He knew of time, and he knew of the time before time, but the time between was beyond even the gods, its own legend closed off from reality like the closed covers of a storybook tucked away on an abandoned shelf. The Krom Sphere haunted him. It was his only weakness in a world of his own imagination. All protoderms regardless of breed existed within his body to serve in their own salvation. All were his people, not just the matoran but the skakdi, the vortixx, the steltians, and many, many more sentient forms of life beyond counting. They once served in cleaning his body, caring for the system that kept them safe and adrift from the horrors of the long forgotten darkness. Or they once did. Mata-Nui felt the pollution, the heated waters, the twisted metal towers punching their roots into his organs. He felt his protodermis blood full of boats, and polluting craft that clogged his veins and caused the clots that stopped his heart. He felt the never ending cycle of death being renounced, no doubt the work of the Krom Sphere to keep him contained, forced and shunned from awakening. His own consciousness was forever at war with the Time Being. But in a way, his cancerous vessel, a kaita forged in death, as it was now carried him to the place he belonged. Had Tren Krom helped? Or was it only a coincidence? There was no way of knowing. Mata-Nui looked to the chair. Inside the Cortex of his own mind rose the chair to pilot his body. It required his consciousness and his soul. He walked forward, stepping up onto the platform. His hand reached out and he brushed the side of the metal chair that rose like the shell of an egg up and then over where his head would be. He remembered piloting this vessel before, once as Akamai and again as Wairuha. He remembered piloting away from the forgotten endless night, and then, he fell asleep; an endless sleep, a sleep without dreams, or so he thought. Mata-Nui’s hands grew hot as he stared at the Krom Sphere between his palms and imagined it melting away. The more he thought of his unbinding from the haunting regions between the hours of the clock the more the Krom Sphere dissolved until at last he’d bought his freedom. He cast the liquid remnants of his jailor to the floor, where it bubbled and hissed and cooled into a silver scar. Then he sat in his chair and became himself again. The soul of the Great Spirit remained both in the Untethered kaita that carried his soul home and in the only world the beings inside him had ever known. And as the stars above Metru-Nui vanished, and the suns and moons rolled away to the East and West, the Great Spirit revived and everyone could finally behold the stars, the real heavenly bodies, high above, outside, and beyond the empty angles of Mata-Nui’s face. He raised his arms in the space of the solar system. He stretched, and the islands inside him were flushed with waves. He lifted his head to face the sun he orbited millions of lightyears away. And then a terribly large asteroid crashed into his neck. And another. And another. And another as they had for over 100,000 years. His neck was too fragile to move after the centuries of punishment adrift in an asteroid belt, and in looking to the center of his known world he broke. His breath faded, his neck snapped, and his head began to drift away. And as he died again, the moments between the hour of the clock took hold. Tren Krom won. They were pulled into his storybook. “... Whether ’tis nobler in the mind to suffer The slings and arrows of outrageous fortune … “…’Tis a consummation Devoutly to be wish’d. To die, to sleep — To sleep – perchance to dream: ay, there’s the rub, For in that sleep of death what dreams may come When we have shuffled off this mortal coil…” (Hamlet, Act-III, Scene-I, Lines 66-68) OOC: We have successfully reached THE END of Six Kingdoms Escapement!! Congratulations on the Rebirth ending for this game. You have 24 hours to respond to the world being tore apart and being sent adrift until, quite suddenly everything crash lands in an unknown world... The Time Between Time. We will explore starting Monday in Six Kingdoms: Rebirth!
    4 points
  6. Back in 2006, I caught a Bulgarian commercial of the Piraka/Inika Nestle toys on the air. I recorded it, had another member put some English subtitles on it and it made the BZP news. Just today, I stumbled upon a very similar video (in English) that appears to have been produced by the exact same studio, albeit for some slightly different Piraka/Inika Nestle toys. Perhaps someone from BMP may be interested in contacting them to see if they have a better quality version of the first video still saved somewhere? @JrMasterModelBuilder?
    3 points
  7. IC Kilo-M9 - Archives: Grell’s attempt at firing acid was interrupted by a sudden shot from the side. Her zamor sphere flew off course as her life left her. The mechanical enforcer looked for the source of the shot, noticing Thom and Nale providing covering fire. There was brief moment of shock from the Mantan soldiers before they raised their weapons to fire. That moment gave the machine time to reach for a disc in its side compartment. Ideal moment has arrived. Enemies are distracted or injured. Allies require support. Target still lives. New mission: Kill every last one of them. Activating speed disk. Overclocking limb motors. Setting energy bubble launcher to full auto. Releasing safety limiters. Beginning assault. Before the assembled soldiers had a chance to respond to the sudden betrayal of honor, the protodermis protector was already letting loose a barrage of energy bolts from its tail. The first volley struck one of the kikanalo mounts in the group of troops. The bubble expanded from the rahi, knocking down two of the soldiers flanking it who weren’t expecting such an effect, while the unfortunate rider was forced up by the sphere of energy until he was unceremoniously crushed between the wall of energy and the ceiling of the cavern. Mantax had managed to recover from the shot to his league and was moving towards Thom. The skakdi was firing upon the troops, ignoring the hits he took in return, but soon enough the damage caught up him, and the skakdi was struck down by the angered warlord. The lead Mantan tossed the spear of fusion to his liege. Mantax extended an armored hand to receive the weapon. Metal fingers closed around the shaft of the spear, as Mantax turned to see the machine holding the relic. The barraki’s eyes widened as his leg was sliced open. The warlord was forced to look up at the red eyes looming over him. “This spear does not belong to you,” was all that was said between them. The spear plunged into Mantax’s eye socket, continuing forwards until there was nothing left to pierce. Mantax’s troops halted their fire for a brief moment as they observed the demise of their leader. The steel sentinel walked around the fallen warlord, twisting the spear in his head until a final crunch was heard. As the barraki’s body fell, the battle resumed. Blasts of various sources flew around the chamber. The machine dodged when possible, blocked with weapons when needed, took hits when there was no other option. With the power of the speed disc, there was no escape for the Mantans. Some were cut down, other stabbed. One was encased in a bubble, only to be released to fall onto the machine’s blade. Smoke was beginning to emerge from the former law enforcer’s joints. Joints losing integrity. Overheating in limb motors. Structure losing stability. The assault of the machine was stopped briefly when one of its legs broke off, the metal connectors no longer able to withstand the increased kinetic energy. What few troops were left trained their fire on the fallen machine in hope of remaining alive. One of its eyes was shattered by an incoming shot. Holes appeared in its armor as it was pelted. The troops closed in, assured of their victory. A sudden rumbling in the cavern prevented their victory. Not used to earthquakes, the former forces of Mantax were thrown off balance by the tremors, trying to find their footing. Despite only having three legs remaining, the machine’s experience and lowered position gave it the chance to take momentum. It launched into the cluster of warriors, tackling them to the ground. The machine bore down on them, stabbing and cutting until there was nothing left alive. A quiet descended in the cavern, despite the increasing rumbling. Kikanalo that had been bubbled were released to fall to the ground unconscious. The machine stood alone in a field of blood and bodies. Parts of the ceiling were beginning to fall down around it, but the sentinel didn’t attempt to dodge. It couldn’t move even if it wanted to. As the cavern collapsed around it, there was only one thought in its head. Mission Complete. New Objective: Survive
    3 points
  8. Alright everyone, the GM notes above was a cheeky joke but I promise I will release the actual notes (which includes all the puzzles, plot stuff, etc.) as soon as I can get them in a format BZPower agrees with. In the meantime, I would greatly appreciate if each and every one of you could fill out the Post-Mortem Google Form. Post-Mortem Google Form. I always have a post-mortem with players in any game I run regardless of system. After a decade of GMing I have learned there is no greater way to improve my craft than to let the players tell me what they experienced, loved, hated, etc. If you are able to take a few minutes to fill out the form I would really appreciate it. You've all been amazing, and I'm excited to watch the last hours of SKE play out before @Vezok's Friend and I begin SK:R. We're still hammering down the time skip. It shouldn't be more than an in-game week at most. Love, UN.
    3 points
  9. IC: Skorm (Ga-Metru) The Kra-Toa took Ardoku's arm and was hauled to his feet, groaning. "... Thanks. We don't have much time." The orbiting masks shuddered around them as the world shimmered. The Kra-Toa paused, catching his breath. "We definitely don't have much time." The av-matoran looked at Oreius and Tekmo. His breathing slowed, as did his color-shifting. "My... my name is Skorm. I remember that... but I don't really know who that is." The Kra-Toa chuckled raggedly, pointing to the droning, faceless toa and the shapeshifter. "Those are what happened to your memories. We... I.... you, partitioned your memories off. They're you. I'm you. Even that," he said, pointing to the vortex, "is you." Scanning the crowd, the matoran Skorm tilted his head. "Is... everyone here me?" The toa chuckled again, but coughed. "No, Oreius and the others aren't you, they're... helping right now." "So, what am I?" "You're the core being. A blank slate. Innocence, if there is such a thing. That," the Kra-Matoran said pointing at the vortex, "Is your inner darkness. Everyone has some, ours is a bit more... active. The two that won't shut up are what remains of your memories and your brainwashing. It's what's throwing us out of balance. The floating masks are the primal elements themselves, what we call upon when we use our elements. The quiet gentleman is the part that separated everything, kept us apart." "So... what are you?" "I'm the one that puts us back together." The Kra-Toa again sank to his knees, his hands glowing with a shadowy aura. He moved his hands, and the orbiting mask with a penumbral aura grew closer; mirroring it, the other mask also closed in. The vortex and the faceless toa were herded together. "I will always be there. Every crawling, lingering thought." "Yeah, I figured as much," the Kra-Toa said, as all four entities merged into one shimmering being. The other toa of Shadow arose. "We are out of time." He looked at the horizon; as the sun set, the world was falling away. He also joined the shimmering being. The toa that summoned illusions seemed to lose his steam. He looked at Ardoku, Tekmo, and Oreius. "I'll remember you all. Count on it." Then he turned and stepped into the aggregate. The Kra-Toa dropped to his hands under the strain. The Skorm matoran ran up to him and hoisted on arm around his shoulder. Together, the two went to join the glowing being. "We'll find you in the next world," the Kra-Toa stammered out. He was at the end of what his fatigue was allowing him. The av-matoran looked back and smiled at the three toa. "That's a promise." As the world fell away, Skorm was again whole.
    3 points
  10. IC Kanohi - the Fall of Mata-Nui Kanohi scooped up a Ta-Matoran as he hurtled last, carrying them across the rapidly collapsing bridge. The two of them landed in a heap, sprawled across the shattered street. The vigilante gasped out, before shoving his arms against the ground. The motion pushed him up, letting him sit up. His body ached as he sat there, breathing heavily. Just a little rest, then back into the fray. But then … there was a quake. Not the quake of a building collapsing, or the destruction of a bridge, this was older and deeper. Like the mountains and oceans themselves let out a breath cut short. Then came another rumble, and another. Kanohi stared at the increasingly trembling world around him, was this because of the war? Was the island itself damaged? Beyond the crumbling homes of Matoran? Or was … was this something else, something the chaos of the war had masked? ”Hey, hero?” He could hear a Matoran ask for a Toa, but none seemed to be in sight. And then he felt a hand grasp his wrist. ”Um, mister hero?” the Ta-Matoran said as he looked straight up at Kanohi. The Fe-Matoran felt his face blossom crimson as the Matoran said, “it’s not much, but you could get more out of these than me.” The Matoran of Fire nudged towards Kanohi two Kanoka, both regeneration disks with a level of — 6? Kanohi had never seen such a powerful disk up close, nearly powerful enough to make a noble mask. “I … I couldn’t—” “Please. You can travel around and repair the city quicker than I could. And I’m not the kind to be a hero, I’m just a freak.” The vigilante looked at the Ta-Matoran, his Huna staring up at Kanohi, almost like a Matoran seeing a Toa for the first time. Kanohi felt his armor of broken of masks shake, almost in tune with the growing tremors. ”I am a freak too,” Kanohi said finally, almost squeaking out, “and a failure. But by working together, we Matoran can do great things. Remember the virtue of unity, even now.” Shakily he reached for the disks, and then before the mask maker’s eyes, Kanohi’s hands began to tremble, his breathing speed up, and his eyes poking out from under his mask seemed to widen into disks. ”Is-is something wrong? Do … you see it too, don’t you?” ”Just an … a dream.” Kanohi stood up, picking up the disks. Ashe looked over them, both seemed to be from Le-Metru, the district he had just been straining to rescue Matoran from. Maybe … maybe that effort was pointless ultimately. But … but it was better to try, then to abandon his unity and his duty. The vigilante aimed his hand towards a half-destroyed skyscraper, and then to the Ta-Matoran he said, “I … you should head underground, or maybe board an airship and drift between Metru-Nui and the stars. But stay somewhere either reinforced or isolated, hopefully both. I … I can’t explain it more.” And then he grappled away, hurling himself into the air, as the tremors continued, and a terrible creaking sound began to travel down both ground and sky. As he grappled about he could see the Silver Sea and its canals squirmed, the waterways of Metru-Nui growing shallow as the Liquid Protodermis drained from the city. As he swung Kanohi could see the stars began to flicker and shift as rapidly and random as his own heartlight, frantic and unbalanced. He … he didn’t fully understand what was happening, but he knew his duty to the Matoran, and his unity with his people. And hopefully, that would be enough. Even as a universe died…
    3 points
  11. IC: Irna watched Ostrox go, walking further and further away until he just ... was gone. Like a puff of smoke. How did it go, the story that they would tell around the campfire when the night sky was black and starless? O, that this too, too solid flesh would melt, thaw and resolve itself into a dew. Irna could imagine the same thing happening to her. She could imagine herself turning to nothing but drops of water upon stone in the early hours of the morning, when the world was shiny and fresh and new. It was a better to be, she thought, than to be one of Lord Carapar's butchers. It was a better thing to be, she knew, than the woman who let a murderer become God. Had Pridak known -- when he had sent her and Mazor with the Krom Sphere? Had Metru-Nui known what slept beneath its Crown? Had the world known, and she had just never been let in on the joke? Oh, mother. What am I to do? Of course, the thought lingered -- she could stay here. On this beach, wherever it was. Until she died of old age, lost and forgotten. What would happen to her village, she wondered? Would they be all right? What would happen to Metru-Nui, and all the rest of the world? Did it matter if she ever left this place? "That is the question," her mother would recite, crouched low over the fire. "Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and, by opposing, end them?" How many more slings and arrows could she take? How long could she stay afloat in this sea of troubles until, raising her arms above her head-- "Mother," Irna muttered. And then, against her better judgement, she suddenly imagined her mother's blood staining stone in the dead of night. Her father. Her brother. All her family, all her friends, all her people. Dead at the hands of a Matoran, or a Barraki, or a Great Spirit. Hadn't she set out on this quest in the first place to stop that? To protect them? Wasn't that what all this was for? Wasn't that the vow she had taken? Irna reached up to her throat, and she touched the medallion there -- a broken hammer, now mended. The Zyglaki symbol for Karzahni, the god of misfits and outcasts. God of those who had broken against the waves of outrageous fortune -- and who put them back together again. She breathed in. She breathed out. She turned to the Matoran, Dume, and she gave him a solemn and respectful bow. And she followed Ostrox's path back to Metru-Nui. Irna, sixth-born of Perror of the Northern Continent, had made a promise, after all. -Void
    3 points
  12. Tuyet let the dogs out???? I did not see that coming.
    2 points
  13. CONGRATULATIONS!!!!!!!!!! We have reached the end of Six Kingdoms: Escapement. You all have chosen the Rebirth ending. After reading the post from the perspective of Mata-Nui you might be wondering: okay UN, what about my character and what is going to happen to them in the immediate moment? You have through Sunday the 29th to finish up whatever actions your characters are doing, respond to the end of the game, and then get ready for a very brief time skip. Expect to see the OOC, Character Profiles, and Gameplay topics for Six Kingdoms: Rebirth in the next 48 hours. You have all been such an incredibly group to GM. Thanks for making such an awesome story! I had no idea where this would go when we started. As promised, I'll be releasing my fabled and much coveted on Discord "GM Notes" here and now: Tuyet did it. And there we go those are my comprehensive GM notes for SKE.
    2 points
  14. I realized as I was looking at my collection and remembering past MOCs I had built that the plot Lego Movie is some kid playing with his Legos. This begs the question if the Lego Movie was based off of story lines you had when you were younger playing with your Legos what would it be. I had a very complex and multi year plot with my Legos. It began in 2013 when Chima was released, after getting some Chima sets I played a Chima vs Ninjago scenario. However that plot soon grew the planet of Ninjago was destroyed during the war and its survivors were confined to a lone half destroyed space station ( later in the story another Ninjago space station was discovered but they were conquered by the Cylons). The Chimans quickly conquered the rest of my Legos, and eventually controlled an empire consisting of six galaxys. But after centuries the Chiman Empire decayed and rebellions and uprisings began to plague it (mostly on Earth). A group of Ninjagoan rebels with the aid of Mandalore toppled Chima and became the new rulers of the Empire. After their first leader died a fierce civil war broke out and and faction of mixed Ninjagoan-Earth people called the Shogun became the rulers and started the Shogun Empire. These were the main protagonists/antagonists of the story. They fought many wars with a variety of factions: the Galactic Empire, the Rebellion, Chima, the Covenant, Cylons, Klingons, Dragons in space, Makuta, Hero Factory, the Great Beings, you name it. They rose and fell ten times before being annihilated at the end of the universe. So what would your childhood Lego movie be?
    1 point
  15. IC: Zaliyah - Le-Metru Skyscraper "I choose progress. I choose real rebirth," Zaliyah spat, raising her weapons. Hopefully whatever troops of Ehlek's were still lurking around her the good sense to do the same. "I choose to fight for a world of equality and respect, instead of one where the weakest species is held in the highest regard."
    1 point
  16. IC: Nale Vella - Archives Her aim was true, but it was only after the shot had landed that Nale realized what her actions had caused. The Archives erupted into chaos as Mantax's soldiers fought for their leader's honor, in the face of both her and Thom interrupting. And Thom, Mata Nui--even after all that had happened, seeing him die before her only served to make Nale's stomach turn. Arkius shot her a look that made her feel like she did before, on board the Taku--that same feeling of a child being caught doing something forbidden, and a sense you'd failed someone. There was no time to explain herself. As she lowered her rifle and moved to avoid the League's own counterattack, the ground shook, and this time it was clearly not Arkius' doing. Something large and cosmic was happening that they were all too small to contend with. She wanted to rush over to the Onu-Toa and embrace him, and tell him something important, because at the end of the world, where else do you want to be but in the arms of-- A tremor knocked her off already-wobbly feet, and she fell on her rear. Her rifle landed somewhere nearby and was crushed under falling rubble. The reality was beginning to set in. A change was happening, and the normalcy she'd hoped would return after the League's defeat would be farther and farther away now. Nale wondered, for a brief moment, where he was during all this. Had he perished on a far off island during the League's campaign? Had he returned to Metru Nui, and possibly crossed paths with her, and she just didn't notice? It didn't matter, what mattered now was whatever came next. IC: The Swordsman Datrox Karvan - Coliseum I braced against my sword to stay standing. For some reason, I wasn't frightened, at least not as much as the crowd of Matoran, or my Toa comrades. Perhaps this was the League's doing, or some form of rapture...yes, maybe this was God, and we were merely at His whim... Was it time for my sins to be counted? I looked to the sky, resolute and still as a statue amidst a crumbling world. IC: Jutori - Ehlek's Tower, Le-Metru (Last Call) Jutori didn't know what was going on, but clearly they had little time left to take care of their quarry. He stood beside Stannis, sledgehammer drawn and ready to smash, even as things came undone. "It's over," the Ba-Toa said in an attempt to be dramatic, unaware of how accurate he was. OOC: Last post for Nale and Datrox this game (Idlyx is somewhere off-screen, chilling), it's been fun. Not sure we'll get around to finishing up Ehlek or the Ko-Metru fight, but either way...we made it to the end.
    1 point
  17. IC: Okuo - Tuyet's Grotto Okuo's heartlight skipped a beat as he turned to Atamai. Of course. There was still hope. Possibly. "How much can you take with you?! How many people?!"
    1 point
  18. Are you sure you don't need counseling? You sound like you're ready to kill yourself.
    1 point
  19. Awesome, I didn’t know we would get a chance to react to the ending. Here we go.
    1 point
  20. Depending on what follows, this is likely the last post I'll make on Thom. Been fun, even if I'm not sure this is my game anymore.
    1 point
  21. As the current HF RPG has been inactive for two years, I suggest making a new one. Of course, any ideas for new RPGs should be posted in this topic first, where potential GMs can get an idea of what players want and how many people are interested. If enough people are interested in playing a Hero Factory RPG, then go for it!
    1 point
  22. IC: Zaliyah - Le-Metru Skyscraper "They think capturing or killing you will end the occupation," Zaliyah mused, joining Ehlek. "Credit where it's due, they're certainly persistent. But from what I've heard their leader has been fighting us for quite some time..." Stannis. She knew the name, and the legend it had made claim to, but she didn't fear it. Behind every legend was an ordinary man or woman, and when that man or woman died that legend died with them. At the end of the day, Stannis was just another Toa. He had principles. He had morals. He had a code. And those were weaknesses that Zaliyah knew how to exploit. "Do the speakers still work? You could issue an ultimatum, order your men to start executing the Matoran if the Toa don't surr-" The words died in her throat as the world fell apart around her.
    1 point
  23. IC Leklo & Korruhn | Ko-Metru Toa Leklo charged to follow after Turaga Sans and swing his glowing swords to and fro like a quirt. He didn't hesitate in doing the act; to the former Alpinist this was natural and utterly exhilarating. The chains that erupted like striking snakes were neatly cut by the superheated edges of the swords. At his back was Korruhn, savagely throwing land sharks like rag dolls, yet only barely keeping them from overwhelming even his formidable powers. Ko-Metru was their home, Metru Nui their world, and Pridak the single largest threat he fathomed in the moment. In the heat of the moment the doubts over Dume and the status of the toa Mangai. All there was was the Barraki invasion... in his home. What were the chances Sans' vanguard would succeed? Leklo wondered; his mask was glowing. He would do all that he could to protect his home,,
    1 point
  24. IC Stannis | Le-Metru The old toa surprisingly took the rear of the group, but not until he offered a lightstone to Vashni. The tunnel he had created was devoid of illumination and darker than sin, and while it was just a straight line common sense said you are less likely to trip if you can see where your feet are. Meaning for the journey to be a one-way trip, he sealed the entrance as he began the walk by closing the dome. The vahki came up beside Stannis once again. In its monotone, it explained, "Toa Stannis, this unit's directive is to help you get to the tower." It looked down the toa's weathered frame, through the holes in the great grey cloak, and at the exhausted countenance he displayed from the incredible sustained use of his powers, and tilted its head in what could be understood as either algorithmic cunning curiosity... or the merest trace of empathy. "Do you? Require help?" "No..." Stannis replied stubbornly as he struggled to push himself back up to his feet with his spear—until unit BO-1337P offered the stub of its left arm to the old toa and helped the rest of the way. And so Stannis wandered ahead, behind the rest, and a little more slowly perhaps, but pushing ahead. Ever forward to fate's maw.
    1 point
  25. IC: Jutori - Le-Metru The Ba-Toa coughed his way down the hole Stannis had created, following the group into Le-Metru's brand new tunnel system created by the older Po-Toa. Jutori rubbed his eyes. "That was quick thinking, Stannis," he said, coming up alongside his mentor. He hefted his sledgehammer over his shoulder and peered down the tunnel, amber optics narrowing at the thought of what they'd have to do. With the group's combined efforts, Metru Nui would have one less warlord running amok. He just wasn't sure if that meant killing Ehlek...or whatever Vashni had in mind. "Let's," he replied to both comrades before he began walking ahead. @EmperorWhenua@Snelly@That Matoran with a Vahi IC: Nale Vella - Archives The Fa-Toa stayed behind. Thom was pursuing his own destiny now, and here she was slumped against the wall, staring down her weapon like it was staring right back. All it had done was bring her trouble, and her actions with it continued to hang in the back of her mind. Nale sighed and picked it up. One last time, she thought. Nale braced the rifle's barrel against the corner, taking aim at Mantax's leg and firing, ensuring the warlord wouldn't be able to move again before the final blow was delivered against him. OOC: The floor is Kilo's. @Dane@Onaku@pokemonlover360@Unreliable Narrator
    1 point
  26. OOC: probably the last Kanohi post of Escapement, it’s been a pleasure, see you all next season. IC Kanohi - the Coliseum Border with Le-Metru Why were Matoran put in the universe? Just to suffer? Where was Mata-Nui during all this destruction? Why was he letting the league slaughter millions, destroy whole civilizations? Why was he letting the powerless Matoran be butchered? Kanohi … did not know. He didn’t know how Mata-Nui could let this happen. He was not smart enough, not wise enough. As towers crumbled, bridges collapse, and the very island seemed to shatter, there … there was no point. The war was senseless. All these deaths, all this art, technology, homes and airships destroyed … there could not no meaning from it. And if … if a Turaga told him that something good could come from this horror … Kanohi honestly didn’t know what he would do. There was no point, no lesson, no moral. Just genocide and destruction. It was the end of the universe, at least the end of its time as the Matoran Universe. But still, Kanohi grappled. He launched across the city, swiping Matoran off crumbling bridges and collapsing skyscrapers, freezing and mending the structures long enough for the Matoran to evacuate. It was … all he could do. He was not the savior of Metru-Nui, not a brilliant Nynrah Ghost, not a noble Toa nor a wise Turaga. He was powerless in the face of the city’s horrid destiny. Nothing he did could change how the war would end. Nothing he did would matter in the face of this war. So all that mattered, was what he did. Small tasks, manageable tasks. Catch the Matoran, mend the bridge enough for a crowd to flee across, remove the poison from a crowd caught up in a caustic cloud, just … do what he could in this end of days. His hands trembled, his heartlight pounded like a dwindling flame, he could feel his gears twirl in his chest. But he would keep going. He had his duty to the Matoran, he believed in them, even if Mata-Nui had failed them, he would not abandon his fellow Matoran. And so he kept lunging into the fray, devoted to saving as many as he could from the war even as his body rattled. For Unity. For Duty. For the Matoran.
    1 point
  27. IC: Dume | Cortex Memories “Well, okay, by then.” Dume said halfway waving a hand as Ostrox stalked off back into the greenery. He looked over Irna who seemed to be delivering some bad news judging by how Ostrox took things. More importantly, someone else they knew offered some treasure called a Krom Sphere to the Great Spirit Mata-Nui and that was apparently bad. Curious. He knew of a Krom, but not a Krom Sphere. Maybe they were related? “You heading after him?” Dume asked. Ostrox plowed through the jungle foliage with every intention of returning to the organic corridors of the Cortex. Strangely, his concentrated thoughts seemed to work and after a moment’s weirdness the trees and shrubs and boggy ground gave way to the pink and red corridors with the slick and slimy floor, silver liquid trickling down the center depression after leaking from the walls. Ostrox realized navigation was only a matter of imagination within the Cortex. IC: Bohrok | Onu- Metru Archives The bohrok were sufficiently satisfied with the cleaning of the lower levels of the Archives. It became paramount to begin cleaning the levels closer to the surface, where the commotions and earthquakes were occuring. Whatever lived above the lower levels of the Archives did not understand the need for a clean and simple life. Whatever lived above the lower levels would need to be cleaned. The bohrok rumbled through the hallways, making their way to elevators where, after much collective thought, they came to the consensus elevators did nothing. Nothing at all. They were shiny boxes with fun doors to open and close and nothing more, and therefore must be cleaned. They cleaned the elevators, and then began digging their way upwards to the levels further above. The Great God would wake soon. The world needed to be clean. IC: Kalmah | Coliseum Parade Grounds Kalmah felt Zataka’s sword slide into his shoulder socket, slicing his arm off from the force of his impact against her. Without time to fully realize the pain, adrenaline in his veins, he slammed into her and they both tumbled through the open portal behind her into an unknown dimension. The screams of the two warlords locked in combat echoed across the parade ground even after the portal closed. Kalmah’s left arm lay on the ground, a long chain trailing away through the dirt and the blood. An eerie silence echoed through the parade grounds, and a soft wind rustled the fallen chains. Kalmah’s troops stood surrounded by vahki, toa, and crying matoran. They didn’t know what to do. Finally, one dropped his weapon and held his hands in the air. The others followed suit. “We surrender.” IC Tuyet | Mirror Cavern Warehouse The small orange matoran led by Tuyet went about collecting thrown objects for the next few minutes, quietly muttering to themselves. Occasionally one blew a raspberry at Sidra but that was the extent of their misbehavior. In time they’d make their way back to working on the machine, diligently, patiently, with the shared understanding they all possessed buried deep in their tiny, fractured minds. Sidra said as she made her way to a wooden box and sat down. Tuyet let her sword vanish. “You murdered a version of my turaga as well, Hunter. I’m trying to show these newcomers how to, you know, be merciful after their leader died.” Knichou didn’t move from where he stood, his stiffness indicating a general distrust for her. Tuyet nodded, understanding completely while she fiddled around with some of the loose wires on the time machine. “I broke the machine when it was running,” Tuyet answered plainly without looking in Knichou’s direction. “Thought Lhi shouldn’t use it. Now I know I was totally wrong. He planned to use the powers of time to follow Dume’s instructions, kill the Brotherhood of Makuta, wipe ‘em out of history. Well, I think he kinda’ did that, haven’t seen one in the last five timelines I’ve been in. But I couldn’t bear to see a brother die, you know? Tried to stop him at the last minute. Didn’t work.” Her last words were softer. She let go of the wires and turned around, sitting down on the base of the time machine. “This device came from somewhere, a place out of time. Well, more like between time. That’s why there’s only one of it, you know? Someone in another paradox said the between time was, like, where are stories come from or where our collective subconscious lives, but I’m not really sure I believe them.” Asked Okuo as he brought the box Tuyet pointed out earlier over to her by the time machine. She began rummaging through the box for some wire cutters while she answered. “Pretty much nothing, Firespitter. That was just like his idea. The other Tuyet was going along with it, but, well, I’m not really interested in editing the past here. The only past I need to edit is my own and then all our separate timelines can do, like, our own thing. Maybe we’ll see each other again someday. Hopefully not.”
    1 point
  28. To answer the topic question, I really liked Hero Factory and thought it was funny. It seemed have a lot of underused story potential that was great for fanfiction. I also seriously dug Bionicle's return in 2015 and 2016 as well. I also liked Elves - I loved the boat set and the cute mini-dolls in fantasy form. So cool! I loved all of the potential for jokes. So all in all, I really liked the 2010s. We had a good line in HF that revolutionized constraction, we had the return of Bionicle (yasss!), and we even had the Elves line. We had the Faber files and the LMB Greg too. I think even some of the last Bionicle G1 serials were posted in 2011. Then there was Erebus talking with Greg. The Nathan Furst movie soundtracks for the first 3 Bionicle movies came out after years of waiting! We finally found the original files for the Map of Mata Nui game against all of the naysayers - holy Kanohi! The decade kinda ended on a low note, but that doesn't mean that we should discount Lego or Bionicle for the entire decade. That is incredibly short-sighted. The 2010s have shown that the fans, artists, and writers of Bionicle can carry the torch onward into the future. Here's to the 2020s!
    1 point
  29. IC: Sidra - Tuyet's Lair "Okay... I can get behind that," she stepped aside. If this was the wrong choice, she hoped she wouldn't live to regret it.
    1 point
  30. Six Kingdoms: Rebirth/Impact Thanks so much to those who filled out the Google Form regarding what you want to see next game and what you liked about SKE so far. Here are the things that have stuck out to me from those answers: Players wanted more time overall to explore their characters, the plots they create, and the world they inhabit. Players liked the level of violence in SKE, and the majority of players enjoyed darker themes with darker tones. Great Disk puzzles were a huge success! Players gave them a medium difficulty rating, which was the intended difficulty, and that the majority of players felt there was enough time to complete the puzzles. Players loved PVE overall, though less players reported enjoying PVP. This is interesting as it shows how players feel about collaborative storytelling during combat. Combat is where players can become hostile quickly and has been the main area of GM resolution during SKE. Players are interested in seeing player owned locations but don’t want to be forced to participate. Players are interested in kanoka crafting and mask making Players are interested in a suva mechanic, but are also worried about its functions Players want the power levels to stay the same, and want the next game to be Mad Max levels of chaos. The majority of players are planning on carrying a character over into the next game, and most also want to make a skakdi. Players liked the idea of mechs. With all these in mind, here is my spoiler free rough introduction for Impact/Rebirth. Please, please, please know that further feedback is appreciated! I want to know what you want. For example, Kaiju and mechs are options. Impact: After the final acts of SKE, players must forge and take artifacts to their resting place to fulfill the prophecy of the Red Star in an apocalyptic dark age. These resting places will be inside sacred temples filled with traps and puzzles to allow only the most determined and destined to reach the inner sanctums. While this quest occurs across an island called Zakaz, the surviving Barraki warlords and skakdi warrior tribes fight for resources, fortresses, and landmarks with their war machines and heartlight powered vehicles. Unknown to all, an ancient evil has awoken to claim the throne of the Dead God. Rebirth: After the final acts of SKE, players grapple with the awakening of the Dead God as their universe is forever changed. Players must travel to an island called Zakaz to find a way to save the universe locked deep inside sacred temples filled with traps and puzzles to allow only the most determined and destined to reach the inner sanctums. While this quest occurs, the surviving Barraki warlords and skakdi warrior tribes fight for resources, fortresses, and landmarks with their war machines and heartlight powered vehicles. Unknown to all, an ancient evil has awoken to rival the Dead God.
    1 point
  31. Name: Zaliyah Species: Ce-Toa (Hordika) Faction: League of Six Kingdoms Brief Description: Once resplendent and beautiful, Zaliyah has been devolved into a more bestial form, her once gleaming armour pitted and scratched, her streamlined appearance now marred by protruding spikes and claws. Background/Occupation: Once, long ago, Zaliyah was part of a Toa team, protecting the Matoran population of a small settlement on the eastern coastline of the Southern Continent. It was a sheltered, content place, with incidents few and far between… until the day a swarm of Keelerak came ashore. The Toa were able to repel the creatures, but not before Zaliyah was bitten and infected with Visorak venom, transforming her into a Hordika. Though the Matoran were bitterly afraid of her, her fellow Toa tolerated her new form, right up until the day they didn’t. It was an accident. A battle against bandits, a stray rhotuka, a Matoran running from cover at the wrong moment. But Zaliyah was still blamed for it, even by those she had once called her brothers and sisters. It was proof, they said, that her self control was gone, that she was losing the battle to the beast within. They drove her from the village, chased her out into the sea and left her to the mercy of the beasts below. But Zaliyah survived. She was eventually recruited into the League of Six Kingdoms, a multi-species conglomerate of outcasts and outsiders who didn’t judge her for her appearance. To prove her worth, she led an attack force back to the village she’d spent so much of her existence protecting, exploiting every weakness and pressure point to defeat her former teammates and raze the village without incurring a single League loss. After many years of loyal service to the League, she now leads a legion under the command of Barraki Pridak, whose mindset of being true to himself inspired Zaliyah to embrace her mutation rather than be ashamed of it. Flaws: After her mutation, Zaliyah lost access to her mask power, and her natural elemental abilities were greatly diminished. She is enraged at the sight – sometimes the mere mention – of Toa, and despises Matoran with a burning passion, after all of her wasted years of trying to protect them. Her mutation has made her right arm larger and heavier than her left, a trait that throws off her balance and coordination, making feats of poise and agility difficult for her. Powers: Zaliyah still retains some psionic abilities, but much of her power is focused inwards, forming a protective psionic shell around her consciousness. Whereas most Hordika slowly regress into a bestial state as the venom breaks down their minds, Zaliyah has kept the inner beast completely separated from her true self, forming two distinct personalities. Zaliyah can hand over control of her body to her Hordika side – a ferocious, ravenous monster which she refers to as The Id – and still retain full awareness, as a passenger in her own body, able to seize back control whenever she desires. The shift between these two personalities can take a few seconds, leaving her body vulnerable in the interim. When Zaliyah is in control, she still possesses a passive telepathy that allows her to detect nearby minds and their approximate locations, though she can no longer read thoughts, project her thoughts into the minds of others, or exert mind control. She can also still make some use of telekinesis, though this is limited to small objects within a moderate distance. The Id wields different abilities when it takes control. Because it spends so much time trapped in the confines of Zaliyah’s mind, when The Id is unleashed it operates in a near-constant state of savage berserker rage, with increased endurance, strength, and pain tolerance. In place of Zaliyah’s passive telepathy, The Id radiates an aura of primal fear which can be felt by those in its vicinity. This aura evokes the instinctual, animal fear in every being – the instinct that drives a rahi to flee in the presence of a predator, the panic of a wounded swimmer in Takea-infested waters, the paranoid trepidation that makes weary travellers cling close to their campfires. However, The Id’s most horrifying power is its ability to consume the minds of the dying, absorbing every last scrap of memory and emotion from beings in the moment of their expiration. This ability allows Zaliyah to glean information from these memories as The Id digests them, and prevents the victim from being revived on the Red Star or through other means. Regardless of which personality is in command, the talons of Zaliyah’s mutated right hand secretes a sort of psionic venom, which upon entering the bloodstream, creates an illusion that will fool the senses. This illusion will make the user believe their injuries are infected or poisoned. To the victim, open wounds will look off-colour, and feel like they itch or burn. Because the illusion is effectively inside the victim, its effects will not be visible to other beings, and cannot be dispelled or ignored as easily as most illusions. The venom can be countered using remove poison Kanoka, healing abilities, etc. and its effects only last a half-hour regardless. Equipment: As with most Hordika, Zaliyah has developed a natural Rhotuka launcher, mounted on her right shoulder. Once airborne, she can mentally command her Rhotuka to detonate, causing them to explode into small shards of sharpened energy, which are imbued with the same venom as her claws. These explosions only have a small radius, and the shards swiftly dissipate after travelling a short distance or striking a target. She has also taken to wielding a Herding Blade, which is capable of firing beams of energy, and influencing Visorak. Rather than using it to command the creatures, however, Zaliyah uses it to chase them away in the rare occasions her troops have encountered them.
    1 point
  32. Thanks for the comments and support. The Mask of Possibilities is way too intricate for me right now. Besides, it looks a lot more like a Transformer face than it does a Kanohi, to me... Round things are hard. Like I said, I'm pretty much stumbling though without any real skill, and I do know the limitations of the models, thanks. And you really need to be more thoughtful and diplomatic in what you say. Try, "Have you considered increasing the polygon count, it might make you end result look better." Even though the statement is false, because combined with the limited detail capabilities of a 3D printer and the polishing process, the end results are smooth enough. What you see in shapeways high-def previews is not what you get.
    1 point
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