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HeavyMetalSunshineSister

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Everything posted by HeavyMetalSunshineSister

  1. 3/5. The vocal style doesn't do a whole lot for me, but, y'know, it's good for what it is. Just not really my thing. EDIT: I should probably not add text to these when I'm in a weird mood. If you've read the text that used to be here, I want to clarify that I'm not bitter about people disliking music that I post, but I was expressing some honest doubt about the worth of my own opinions regarding music.
  2. The rifles have generally been described in-game as something the mech holds in its hand, as have the shields. General descriptions tend to put the rifle at about the same scale relative to the 'mech as an actual assault rifle is to an average human. The shield is a physical shield, basically a large piece of armor that the 'mech holds and can discard if necessary. There's no particular reason a bayonet couldn't be fixed to the rifle, seeing as we have 'mechs wielding swords, spears, and axes. But yeah, the rifle not being part of the arm seems pretty standard for Warriors - that's part of why Einbora Týr is such an oddball. As for the land mines... obviously not staff, but I could see several tactical and logistical issues with the use of walker-deployed mines. Off the top of my head.... -No other use of land mines has been mentioned, so that would be a novel addition to the supply chain. -Not sure how the use of land mines is regarded under the current laws of war, I know they're not really looked upon kindly now. -Anyone could just shoot a freshly-deployed mine. -You'd have to get in amongst the enemy to have a greater chance of them triggering the mines than your own side triggering the mines. Doing this would expose you to a greater volume of enemy fire than recommended.
  3. I feel like either I talk too much and push everyone away, or other people are actually incredibly busy with their own lives, and don't have the time to notice that I talk too much.

  4. How far in the future is this, anyway? I mean, my 'mech's name contains an oblique reference to One Punch Man, because that's still less ridiculous than my pilot being a Faroese giant, But the relative weirdness of that is different if it's 2076 (the ballpark I'd been assuming) versus if it's 3143 (which would make both of those details exceptionally weird). Anyway, and I just noticed a few things regarding the bit about the melee weapon, the other weaponry, the... okay basically your 'mech's profile gave me ideas, and now I have suggestions. Take 'em or leave 'em as you wish. -Holsters. Like, full-on gunslinger-style holsters for the rifle (specified in this hypothetical to be for precise fire, rather than the suppression-fire role of the autocannon), the grenade launcher, and the autocannon. Specify something like 80mm for the autocannon/minigun. -Carrying all three of those in that form, the weight would slow it down somewhat, and the weakness you have listed would become somewhat inaccurate - it's not so much that it's limited to long-range, because the grenade launcher is a bit more of a short-range thing, and it's not exactly limited to small groups of enemies, because both the autocannon and the grenade launcher could be wielded against larger groups. -Suggest further specifying that it carries a large stock of additional ammunition for all three weapons, and maybe fix a bayonet to the rifle if you're feeling fancy. -Maybe structural reinforcement for the shield-bearing arm, which, in this model, is absolutely not the gun-shooting arm. Basically devote that arm 100% to shield-bearing until the shield is damaged beyond the point of usefulness, at which point you can discard the shield (which does have precedent) and launch grenades while laying down suppression fire with the autocannon. And, if we're going with the pop culture angle, and if you like the gun-holster idea, if I may offer an additional suggestion? Name it Clint.
  5. Yeah, 4/5, this is pretty neat, kinda relaxing. I could just sorta sit and chill to this on a loop for a good while. but i'm not here to sit and chill
  6. I find the idea that a rectangular piece of minimalist art can be completely evocative of the supposedly essential character of a group of people who were accidentally born within the borders of an arbitrarily defined piece of land kinda suspect, to be quite honest.
  7. 3/5, vocal style wasn't my thing, short-pattern repetitions kinda wigged me out, but it's kinda catchy.
  8. Does your character have a culture? Are they, in fact, from a place? Does that place have its own myths and legends? Because that might be a good starting point, because Midgard is a place and if you're going to name something Hydra, it better hit hard and be nigh-on impossible to kill.
  9. That's like 25% of what's fun about that song. Anyway, 3/5. Not the biggest fan of Boston, and I've heard this song in particular more times than I would have ever wanted to.
  10. I would promote the allegedly gaseous being far above the level where he's close enough to any actual operations to do any harm.
  11. I'll give this one a 3.5/5, the vocal style isn't really my thing, but it's well-made. https://www.youtube.com/watch?v=CwVqOs3Aess
  12. Yeah, 4/5, I'm going to hang onto that one. Nice and catchy, doesn't drag, doesn't waste its time.
  13. For some reason, this song made me feel like I was losing my mind. There are some songs that happens with, something about the repetition of short patterns, esp. in the vocals, that just kind of makes the backs of my eyeballs itch. I'm sure it's not a bad song for most people, but it gets a 1.5/5 from me. Gonna need a few minutes to recover.
  14. 3.... eh, 4.5/5. It's not the song's fault that I don't dig the vocal style, and I really love the bit that starts around 1:55, so yeah.
  15. 5/5. Like I'm gonna give a lesser rating to anything off of Clockwork Angels. Please.
  16. 3.5/5. Kinda sleepy for me, not, y'know, my favorite, but I wouldn't turn it off if it just came on.
  17. 4.5/5, I'd need to be in a particular mood to really get into the vocals, but I like it. There's an Alestorm song it reminds me a lot of, but I can't remember which one. Anyway, was going to do Flogging Molly, to keep it Irish, but https://www.youtube.com/watch?v=hOr7c7ybAgE
  18. 4/5, yeah, I could listen to that on repeat. Catchy, flows well, I like the voice... there's not really a whole lot for me to say in detail, but I like it. Anyway, high tempo? Celtic?
  19. You aren't a good person because you say you are. You are a good person because you behave in a manner consistent with goodness. (Defining goodness is a whole other kettle of fish, and I have neither the energy nor the desire to try right now)

  20. I remember liking the original build way back when, but you're right, the neckless gig wasn't really working out for him, and he looks a lot better now. Loving the new head and legs, and the new color scheme is definitely bolder, keeps him from looking as flat.
  21. Haha, you basically summed up Steam Powered Giraffe. Anyway, 3/5. Neither the vocals nor the lyrics did anything special for me, but it was pleasant to listen to.
  22. The world is not fair, but we can be. The world is not just, and so we must strive to be.

  23. 2.5/5. A good example of what it is, but it became deeply unpleasant for me around 2:30
  24. Haha, kinda weird that the CCR song was hiding from you. That' song's kinda long, so you'll just have to bear in mind that this 4/5 is based on me really liking the first two and a half minutes or so. Vocals are nice, drums aren't anything special but they get the job done, instrumentals likewise do their work nicely, but probably aren't something I'll remember for a long time to come.
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