How far in the future is this, anyway? I mean, my 'mech's name contains an oblique reference to One Punch Man, because that's still less ridiculous than my pilot being a Faroese giant, But the relative weirdness of that is different if it's 2076 (the ballpark I'd been assuming) versus if it's 3143 (which would make both of those details exceptionally weird). Anyway, and I just noticed a few things regarding the bit about the melee weapon, the other weaponry, the... okay basically your 'mech's profile gave me ideas, and now I have suggestions. Take 'em or leave 'em as you wish. -Holsters. Like, full-on gunslinger-style holsters for the rifle (specified in this hypothetical to be for precise fire, rather than the suppression-fire role of the autocannon), the grenade launcher, and the autocannon. Specify something like 80mm for the autocannon/minigun. -Carrying all three of those in that form, the weight would slow it down somewhat, and the weakness you have listed would become somewhat inaccurate - it's not so much that it's limited to long-range, because the grenade launcher is a bit more of a short-range thing, and it's not exactly limited to small groups of enemies, because both the autocannon and the grenade launcher could be wielded against larger groups. -Suggest further specifying that it carries a large stock of additional ammunition for all three weapons, and maybe fix a bayonet to the rifle if you're feeling fancy. -Maybe structural reinforcement for the shield-bearing arm, which, in this model, is absolutely not the gun-shooting arm. Basically devote that arm 100% to shield-bearing until the shield is damaged beyond the point of usefulness, at which point you can discard the shield (which does have precedent) and launch grenades while laying down suppression fire with the autocannon. And, if we're going with the pop culture angle, and if you like the gun-holster idea, if I may offer an additional suggestion? Name it Clint.