Jump to content

Light

Members
  • Posts

    2,353
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by Light

  1. IC: Kaithas continued to walk, wincing with every step.The beach seemed to go on forever.Kaithas fell, and tried to get up but failed. The beach is so soft. Kaithas thought.
  2. Kaithas could use help on the Ga-Wahi beach.
  3. IC: KaithasKaithas winced as his leg buckled and he fell into the sand. "This is gonna be embarrassing if I have to devise someway of calling for help."He barely got back up.
  4. IC: Kaithas (Beach, Ga-Wahi) Kaithas rolled over and got up. His leg still felt shaky from the Kofo-Jaga's attack, and he hadn't had much time to sleep. "Oh well." Kaithas thought. "I might as well see If there's any life around here."Kaithas limped toward Ga-Koro.
  5. <span style='color: #006400'>Name: Kaithas<br />Species: Toa<br />Alignment: Extremely chaotic good.<br />Gender: Male<br />Appearance: A handsome Toa. Armor is lime green and gold with orange accents, the orange usually calling attention to sharp places. Tall, doesn't look overly strong, but appearances are deceiving. He has a lithe compact strength to him. Armor has thorn-like extensions with orange tips sticking out along his shoulders. When he uses his abilities on something he's touching it looks like plant matter flows around his hand from his wrist. <a href='http://www.majhost.com/gallery/sik1276/CBart/ConceptArt/kaithasfinal3.png'>Yay for Crunchbite!</a><br />Weapons: Enhanced Katana. It has the ability to cut through plants in 1 second flat. An imaginary gun called the pun gun. In the event his sword gets knocked out of his hand he can form a wooden blade, though this doesn't do much except keep him alive.<br />Mask: Great Kualsi that looks like a Huna.<br />Element: The Green.<br />Bio: When he was a Matoran of the Green he was chased away from Metru Nui by a Rahi. He got lost for years before he finally made it back, only to discover that the other Matoran had already left for Mata Nui. Kaithas barely survived in Metru Nui until he found an old Toa of Jungle, who was getting badly beaten by a few Furnace Salamanders. Kaithas' appearance distracted the Rahi long enough for the Toa to kill them. The Toa, however, knew he wasn't long for this world and gave Kaithas a Toa Stone, which Kaithas used, turning him into a Toa. Kaithas proceeded to find a way out onto the beaches of Ga-Wahi, but not before getting injured by a Kofo-Jaga, and the limp never healed. Remembers what went on in Metru Nui, but not the location. Not idealistic, but thinks that if you believe in something, like justice or mercy, it will become true.<br />Weaknesses: Fire, as it burns through his element, and his powers don't work well when confronted by extreme cold.</span><br /><br /> Name: Norfa Species: Ga-Matoran Appearance: Blue armor, green highlights. Very pretty when she's not in a foul mood. Gender: Female Mask: Powerless Kakama Alignment: Chaotic Good Weapons: A short sword and her carving dagger. Skills: Extremely good carver, mildly good with her sword. Weaknesses: No powers, not the best fighter. History: Norfa met this Mystix in Ga-Koro, but left them after getting sealed away from them in a cave. Name: ViokahGender: FemaleSpecies: Toa of EarthKanohi: Huna shaped Volitak, the Great Mask of StealthAppearance: Viokah is tall and slender, with strong legs and an attractive face. Her armor is a black darker than the deepest night, with small brown highlights. Her mask is pretty, her green eyes shining out from the black Huna.Powers: Control over Earth. Can turn nearly invisible and nearly silent.Weapons: Two protosteel swords, about 20 inches in length.Abilities: Very physically fit, exceedingly high pain tolerance. Quick, but nowhere near a Calix or Kakama. A good fighter.Weaknesses: While she's fast, her weapons don't have the longest reach. A spear or pike user can attack safely, as long as they stay back. Getting up close is horribly stupid.Personality: Viokah is quiet, not likely to talk to anyone without a good reason. Forcing her to speak isn't going to work- often, the harder you try the more resolute in her silence she becomes. Around a being she likes and absolutely trusts, however, the stony silence drops somewhat. She has yet to meet such a being.Alignment: Doesn't like Mata Nui for abandoning his creation, follows Makuta instead.History: Viokah had a rather ordinary childhood, apart from being kidnapped by slavers. She was forced to fight in gladiatorial battles, eventually fighting Pae. She fought him to a standstill, but her endurance couldn't match the more experienced Fe-Toa. For some reason he spared her, and she's wandered since. Name: Erif<br />Species: Matoran of Fire<br />Appearance: Red armor with yellow highlights. Numerous scratches and gouges in his armor.<br />Gender: Male<br />Mask: Powerless Mask of Accuracy.<br />Alignment: Ta-Koro Guard. The archer in the 3rd Infantry Heavy Squadron.<br />Weapons: A bow and quiver. Has obsidian tipped arrows, iron tipped arrows, and some that burst into flame on impact. Carries a dagger for close range. Also has a small shield, but almost never uses it.<br />Skills: Incredibly good marksman, almost never misses if he takes his time and his enemy doesn't dodge. He takes either one or two posts to fire. If he fires in one it's poorly aimed (for him) and not very fast. If he isn't interrupted in two it takes Calix level agility or some other power (magnetism for example, or a Hau) to miss at 30 feet or less. Usually hangs back from the rest of his squad, offering long range support.<br />Weaknesses: Not good at midrange. He's a matoran.<br />History: Has fought with the Ta-Koro guard for as long as he can remember.<br />Name: Recra<br />Species: Matoran of Iron<br />Appearance: Dark grey armor with orange highlights. Not near as pockmarked as Erif's, but has its fair share of scars.<br />Gender: Male<br />Mask: Powerless Miru.<br />Alignment: Ta-Koro Guard. One of the swordsmen in the 3rd Heavy Infantry Squadron.<br />Weapons: A broadsword, a small shield, disks, and a dagger.<br />Skills: Good swordfighter and disk thrower, has tons of experience.<br />Weaknesses: Matoran, and everything that comes with that.<br />History: Has fought with many factions. Joined the Ta-Koro guard long ago, but remembers those others like it was yesterday.<br /><br />Name: Amsa<br />Species: Matoran of Plasma<br />Appearance: Blue armor (like Takua's mask) with yellow highlights. Armor looks relatively new with a few deep gouges.<br />Gender: Female<br />Mask: Powerless Rau<br />Alignment: Ta-Koro Guard. One of the spearwielders in the 3rd Heavy Infantry Squadron.<br />Weapons: large rectangular shield, long spear, disks, a shortsword, and a dagger.<br />Skills: Hugely good spear user. This is attested to by the small number of scratches in her armor. Not so good of a disk user.<br />Weaknesses: Not accurate with disks. Just a matoran.<br />History: Joined the Ta-Koro guard when she was young, one of the few female Matoran in it. Quickly distinguished herself.<br /><br />Name: Nelan<br />Species: Toa of The Green.<br />Appearance: Handsome, in a dangerous kind of way. Black armor with dark green patches, burn marks all over.<br />Gender: Male<br />Mask: Garai<br />Alignment: Goodish.<br />Weapons: Twin short swords, whatever explosives he happens to have on him at the time.<br />Other equipment: A flint and steel, bound together and attached to a wick with a handle. In other words, a candle with a fire starter.<br />Bio: He's wandered around for years, accepting offers from those that need his skills with objects that go boom. He only took jobs that he felt were right, but sufficient need could convince him. Recently he's come to Le-Koro.<br />Weaknesses: Not as weak to fire as most Ve-Toa, but a fire blast hitting one of his explosives while it's still too close to him is bad.<br /><br /><span style='color: #800000'><em class='bbc'>"Ah, you must be courage. Well, Toa, you are but a stalk. And I am the Reaper." -</em>The Reaper to Kaithas.<br />Name: Unknown, goes by "The Reaper"<br />Species: Toa of Iron<br />Appearance: Bears a resemblance to Kaithas, though his armor is all grey and black, as well as having a different mask and no thorns.<br />Gender: Male<br />Mask: Mahiki<br />Alignment: Evil in the highest degree.<br />Weapons: A wickedly sharp edged scythe, his fists.<br />Weaknesses: Gets overconfident, goes with a plan instead of thinking on the spot.<br />Bio: The Reaper's history is shrouded in mystery. He has recently come to the island, seeking revenge for who knows what, though it is certain he hates the Maasi and heroes of any kind.</span><br /><br />Name: Tomar<br />Species: Toa of Fire<br />Appearance: An old Toa, Tomar has the impression of being muscular at one time, but is a bit more soft now. Wears deep red armor with grey patches.<br />Gender: Male<br />Mask: Red Mask of Accuracy<br />Alignment: lawful neutral.<br />Weapons: an axe hidden under the bar.<br />Bio: Tomar was once a mercenary, but when his team got killed in a mission gone bad he retired and used his share of the money to open a bar. The Flaming Gafna caters to heroes and villains alike, the only price of membership a tale of adventuring, the only rule to leave all fights at the door.<br /><br />Name: Rorl (last name dropped)<br />Gender: Male<br />Species: Vortixx<br />Weapons: A massive greatsword, his laser rifle.<br />Foreign tech: Right gun for the airship, basically an array of Cordak like blasters, and a rifle that focuses all light hitting it into a powerful beam. Must wait 10 seconds between shots.<br />Powers: None<br />Appearance: A tall, muscular Vortixx, Rorl looks like he would pull each one of your teeth out if you messed with him. His armor is a dull orange, the highlights red.<br />Alignment: Neutral<br />Weaknesses: Rorl isn't very fast.<br />Bio: Rorl journeyed far and wide before coming to Mata Nui, becoming a great fighter and weapon builder. He joined the crew of the airship at some point, and is in charge of making sure the weapons work right.<br /><br />Name: Nita<br />Species: Matoran of Lightning<br />Appearance: sky blue with pure white highlights. Soft green eyes. Nita is quite possibly one of the 10 most beautiful Matoran most will ever meet. Think the Monica Bellucci of Mata Nui. She usually has an innocent look to her, and this isn't a lie. She's seen a lot, but hasn't let it spoil her.<br />Gender: Female<br />Mask: Powerless Kaukau<br >Alignment: Good<br />Weapons: Dual hatchets.<br />Weaknesses: Just a Matoran.<br />Bio: Nita can't remember anything before waking up on a beach recently. Before that she went on quite a few adventures, and somehow managed to get all Nui-Jaga ticked at her.<br /> <br />Name: Fleron<br />Species: Toa of Air<br />Appearance: Lime green, if he were human he'd wear shorts and a t-shirt all of the time, but settles for cooler armor than normal. Green eyes, grey highlights.<br />Gender: Male<br />Mask: Iden<br />Alignment: Goodish.<br />Weapons: A katana in his left hand and a hammer in his right. Since some say the pen is mightier than the sword, I'm listing his notebook and writing utensil under here.<br />Weaknesses: Fleron is not the best fighter, and annoys people somewhat.<br />Bio: Fleron has been working on a guidebook to Mata Nui ever since he was turned into a Toa.<br /> <br />Name: Natalia<br />Species: Toa of Iron<br />Appearance: As pretty as a Toa can get, but almost always looks concerned. Armor is light grey with orange highlights and a bit of dark grey. Has turquoise eyes.<br />Gender: Female.<br />Mask: A light grey Great Mask of Healing.<br />Powers: Control, creation, and absorption of iron. Carries a protosteel spear, which she is very adept with. Also has an iron longbow, which has nearly unlimited ammo due to her elemental abilities. Can create iron weapons if need be. Stronger than average, as her bow takes a lot of strength to pull back.<br />Alignment: Good<br />Weaknesses: Close range combat, as neither of her weapons are good at it. She's very kind, which others can exploit.<br />Bio: Oddly, she was never angry at all the other Fe-Matoran, even though they made fun of her for being a girl. She wasn't very jealous either, of their friends, jobs, and opportunities.<br /><br />One day she took a trip to a nearby town, to sell some weapons she had crafted. On the way she came across a nearly dead and beaten Toa. She helped the Toa to a nearby town, and paid for his medical care with the money she made from selling the weapons.<br /><br />He didn't recover.<br /><br />He showed her what he had been beaten for, but had never given his assailants. A Toa Stone. He urged her to take it, and become a Toa. He died giving her the stone.<br /> <br />Name: Tera<br />Species: Toa of Stone<br />Appearance: Beautiful in a tanned, outdoorsy way. Tera is no fragile female. She doesn't look very strong, but she's lithe. The armor she wears most of the time is brown and grey, but is revealing to let her move quickly.<br />Mask: Name: Komako Species: Sentient Kanohi Faxon (Part of JL's mask plot, approved) Appearance: Earthy brown Faxon. Alignment: Good Weaknesses: Uncooperative at times.Weapons: Protosteel longsword and rectangular shield, about 3 and a half by 2 and a half feet.Alignment: Good<br />Weaknesses: Tera is not as strong as most Po-Toa.<br />Bio: Tera was born in Po-Koro. Her father was the most recent in a long line of Guard members, but her mother died in a Rahi attack before a son was born to carry on the tradition. Undeterred, her father taught Tera everything he knew, training the originally weak and sickly child into a tough and pretty young woman. Name: RohiGender: FemaleSpecies: Onu-ToaKanohi: Adaptive armor pakari shaped Calix, the Great Mask of Fate.Appearance: Rohi is lithe, slender, and (as an old fashioned Toa might say) extremely well designed. Her armor is a black darker than the deepest night, with small grey highlights on her joints. This armor accentuates her form, the shadows playing across her body and revealing just how pretty she is. Her mask is attractive, Rohi's emerald green eyes shining out from the black Calix.Powers: Control over Earth. She has enhanced physical abilities through her mask.Weapons: Rohi is a pacifist. Even so, she has a sturdy rapier.Abilities: Rather good with her rapier, though it couldn't stand up to a well placed strike by a claymore in the proper hands. In addition she's rather strong and can see well in the dark.Weaknesses: Very bright light if she's not expecting it, anyone with a heavy weapon that they can use well.Personality: As said before, Rohi is a pacifist. She only engages in violence when absolutely necessary or if it's a friendly duel. She isn't emotionless at all, however. She gets quite vehement at times, though she won't touch anyone.History: Rohi has been on the island for a long time. Where she came from is easy: Onu-Koro, like most of her kind. Name: AraniGender: FemaleSpecies: ValkyrKanohi: Arani retains the alternately shaped Calix she had as a Toa.Appearance: She looks much the same. Her fingers now end in claws, however. In addition, her heartlight has disappeared. The most striking difference is the pair of black wings fanning from her back. Far from looking evil, these are a peaceful black, like a night that would lull one to sleep. Each is as long as she is tall, folding against her back easily when she isn't using them.Powers: Apart from those granted by her Calix, none.Weapons: The same rapier her host had.Abilities: Arani's senses are greatly enhanced rather than having the great strength of her morally bankrupt counterparts. She also retains Rohi's great skill with a rapier.Weaknesses: Her enhanced senses, while usually beneficial, can be exploited. In addition, her sword is still as weak to a greatsword strike as it ever was.Bio: Arani chose Rohi because she saw a bit of herself in her pacifism. She was a quick choice, however. Arani is here for a purpose: stop the flow of violence at her fellow valkyrs' hands, peacefully or not. Name: RobenSpecies: Toa of CrystalAppearance: Roben is tall and well built, his blue armor generally well taken care of. A line of forward facing purple crystal spikes run along his forearms, each 4 inches in length.Gender: MaleMask: The Calix, mask of speed.Alignment: GoodWeapons: Two crystal coated protosteel shortswords.Weaknesses: Overconfidence.Bio: Roben is a young Toa (roughly equivalent to a twenty year old human), though he's already experienced with his shortswords and powers. Thus, he doesn't have much of a history. That he can remember, at least. Him and his brother were captured by Dark and had their minds wiped. After an incident when the bombs in their heads were deactivated he escaped, but his brother stayed behind, sacrificing himself to slow the reactor's explosion. Name: LethanGender: MaleSpecies: Le-ToaKanohi: Kadin, Mask of FlightAppearance: Lethan is tall and rather thin, his green eyes nearly always looking happy. His armor is dark green and brown, providing a bit of camouflage. He's pretty handsome, actually.Weapons: A crossbow and a protosteel quarterstaff with a fold in hook on the end.Weaknesses: Lethan, while physically strong and agile, is not the best with his element.History: Lethan is Le-Koro born and raised. His scar was gained from a fight with a Muaka, though exactly why he was fighting it is a point of secrecy. Name: Seren RihankuSpecies: Onu-ToaMask: Faxon shaped Mahiki.Weapons and Equipment: Two daggers, one in each of his boots, a pair of protosteel shortswords at his belt, spring blades at his wrists, and a spear across his back.Skills: Extremely experienced fighter, high pain tolerance. Stealth expert. Great night vision.Personality: Seren is gruff, sharp, and determined. He doesn't take too kindly to agents of the lawn anymore, though he won't attack them unless they're corrupt. Despite his efforts, he's still a smoker, though he won't let his habit interfere with a mission.Appearance: Seren is of average height and muscular. His eyes are the normal green of an Onu-Toa, his body the normal black and grey. All in all, you'd have a hard time picking him out of a crowd, apart from the scars on his cheeks, which are normally covered by his Mahiki, in more ways than one.Weaknesses: Seren holds back from more powerful but flashy attacks, seeking to not attract attention. In addition, his element is naturally weak to water, and a bright flash of light will blind him more than others.Bio: Seren was a highly decorated officer of the Ussalry, selected for a special division similar to Dehkaz's Niazesk. He continued to do well.One day, that all changed.The situation was simple. No way his group could catch the fugitive, a vortex with multiple murders (including Seren's sister), so rather than let him get away, the ground ate him.Furious with Seren, the Turaga gave him a dishonorable discharge.That wasn't about to stop him.He kept up the fight, using his old contacts and abilities against Makuta.
  6. IC: "Nice to meet you. You already know my name. I'm the new God of time." Navan said as he stepped inside. He had a huge grin on his face.
  7. IC: "You mean I just ran halfway through Akkadian territory for nothing?"Navan facepalmed."Oh well. If it's not too much trouble, could I hitch a ride with you guys? Once we get near the location, you can drop me and I'll do a ground search. I'm just anticipating a battle with some Akkadian soon, and I need to save my power."
  8. IC: "Have I? I've been looking for him for years. I think he may hold the key to the native god's disappearance." Navan exclaimed. He proceeded to speak of his personal mission.
  9. IC: Navan was relieved, but he tensed again."I'm Navan, and my dominion is, well... I don't really have an official dominion. I guess you could say I hold dominance over various native American settlements. I hope you haven't heard of me, or you're more forgiving than the new gods were when I was here last."
  10. IC: "This could go very good, or very bad depending on whether they're old or new gods, and whether they've heard of me" Navan thought to himself, having recognized that they were gods. "HEY!" He yelled as he covered the remaining distance. "Are you guys Greek? Please tell me you aren't Greek."
  11. IC: Navan was surprised at the speed of the bubbles. He started boosting enough that his body was surrounded by orange energy.
  12. The overpoweredness isn't that bad, as his primary advantages are speed and avoiding things, which tires him out as it requires him to maintain two time speeds at the same time.
  13. I've done combat with a Time controller many times is why I'm asking. I could probably handle myself and keep from god-modding better with one.
  14. Hey, would it be okay, d'you think, to have a Toa of Time? This would not be Vahi level powers, but like accelerating speed, dodging quickly, etc.
  15. Yeah, I just pmed basilisk, but I like the idea of some of the lesser races being allied. Just not really the volus, because I really don't like them. Not near as much as the other envirosuited peeps (quarians ). But that's just personal preference. We can do that, but expect a lot of dead volus when I start playing.Edit: Man, I was being short and angry for no reason. Anyway, right now we're talking about the 4 sides being the lesser races, The Council, a fractured humanity, and the krogan and rachnI(how's that for a twist?).Now, I need a Co host, as basilisk is mainly helping with story, and it'd be nice to have some assistants.I need a Co host now to include him in the pm conversation.
  16. OOC: ToA and Lord of Adders Black approved this.Username(What do we call you?): KaithasName(Who's your character?): NavanAge: 25ish (hard to tell with time deities)Gender: MaleSpecies(Include parent or dominion if demigod or god): New God of Time, Native American reserves.Affiliation(Work for anyone?): Loner. Wouldn't mind a pantheon, but only if they go along with his mission.Appearance(What do they look like?): Tall, blond haired, green eyed American male. An hourglass mark has appeared on the back of his hand since meeting the Buffalo Man, and so far he is unaware of it.Weapons(carry anything around?): an enchanted longsword that cuts through metal like butter(cuts through other materials as normal)Powers/skills(What can they do that's special?): Local time manipulation. Can run much faster than normal, age things to make them weaker(anything above a mortal can resist, but he doesn't really use this on living things as he considers it cruel). reacts faster, can dodge more easily, though this takes immense concentration, as it requires him to maintain two speeds at the same time. His powers tire him out, and he runs the risk of his atoms falling out of time if he pushes himself far past his limits, which will destroy him. Permanently. An expert with his sword. Can de-age objects to restore them to working order, but this tires him out almost instantly. One thing you won't see much is his ability to make short range portals(like 10 feet) as his accuracy is pretty bad. (yes, I forgot to mention this to you Lord of Adders Black. That is just how rare this us gonna be)Biography(tell us a little about them): A personification of time, he was originally called into being by people worshiping time more than money. He wandered for a while, but when the Old Gods started reappearing he noticed something odd. The Native American deities hadn't come with the rest. He decided not to join the rest of the New Gods, as holding onto territory that doesn't last doesn't appeal to a God of time. He started investigating the Native American god's disappearance, and this has gotten him a following among the Native Americans themselves. His shunning of the New gods means most of them will be hostile to him, and the Old Gods don't like him either. However, his worshiper base being as spread out as it is makes him hard to defeat the conversion way. He has been warned to stay out of the New-and Old-God's way multiple times, and he is just now coming down from the Dakotas, deciding that the most likely cause for the disappearance is in the battleground.IC: Navan was running(and time boosting) as fast as he could through the Akkadian territory. Unfortunately, this meant he'd probably show up as a massive spot of divine energy on everyone's sensors. Also, given that he was moving as fast as he was, meant that they would probably immediately know who he was. He stopped when he saw some kind of bubbles floating through the air. He started to follow them.
  17. Yeah this is just the alternate history. on a side note: ToA I need to pm you something. I know you've probably heard this a kajillion times, but still.
  18. Ah. Well, we'll have to play our cards right with the confederacy as well. Keep in mind, the civil war was originally about states rights. Also, the confederacy will also probably be one of the more upright ones, as they are more religious, and in a single one (i'm not saying not being religious is bad. A single unifying religion is more conducive to upright behavior.) Also, with the advent of mechanical labor, the confederacy outlawed slave labor as well.
  19. Meh. I just was noting that most games have communists as enemies. Its just that I don't want this to lose some of its difference to such a well recognized enemy type.
  20. I don't know about the soviets (trying to avoid communist tropes here) but the others sound good.
  21. America would be stronger militarily(two militaries instead of one) and would be supporting the allies. They wouldn't be fighting everyone. on the other hand, what kind of ideas did you have for the 1800's?
  22. I'm a little nervous about using old old empires, as they are a bit far back.to remove the systems alliance, the union lost the civil war. As a result, the UN was never formed. The Germans were defeated in both world wars, but the other nations would not follow such a divided nation into an organization celebrating unity.
  23. A few superpowers would be good. Like the Americas, Eurasia, Africa, and Indonesia/Australia.These are just geographical distinctions, we could play around with em some.
  24. Dude, I have been through history from the discovery of the americas 7 times. And I liked it every time. We're gonna get along, methinks.
  25. Diplomacy will be a key point, but keep in mind the source material is a fps//rpg. So expect to see combat a lot as well. Diplomacy will probably be equal, if not greater to combat methinks.
×
×
  • Create New...