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Arzaki

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Blog Comments posted by Arzaki

  1. Do you plan on adding a 'story mode?' Maybe your character would go through a bunch of levels larger than normal ones, and would have to defeat enemies to get to the end where a boss is.

     

    In fact, you could have a character right now in normal gameplay that is Tahu Nuva or something, go to Ta-Koro and pretend the Rahkshi just destroyed it, go to Kini-Nui, beat up the Rahkshi, then go to Mangaia and pretend Takanuva is Makuta.

     

    I dunnoz.

  2.  

    <Sketches>

    I like the Cord. It has a fair mix of tight tunnels and open space, and includes plenty of terrain possibilities. Stone and dirt for most of the area, with some water puddles, air, shadow and light as other elements. Even heat and flame gets in, as part of the leak from Voya Nui's volcanic activity.

     

    Clever way of using water bursts as a lift system for non-flyers. I'll definitely be using that idea.

     

     

    I also like Mahri Nui, though the surface might not be required. The map would just be cut off above a certain depth level, with the Takea you have noted as a Living Barrier to prevent players from venturing too far. Air bubbles from the weed field, small caves and the underwater village would allow non-water breathers to keep going without drowning all the time.

     

    Instant death pit in the form of giant squid tentacles look... splendid. XD

     

     

    The Coliseum is interesting. It is indeed a bit barren as a map, but it can have a shifting floor to compensate. In that case I don't know if the central tower will be included as any major platform, except maybe for a flier looking to take a break. A lift could be used to get people up/down, like Dume's platform.

     

     

    Le-Koro looks nice. Might need some redesign here and there to be less dependent on jumping platforms. In that case a few more solid leaves and branches to stand on could work fine, and the rest of your map design here looks good.

     

    Glad you more or less liked them :P

    Also, if this is possible, I think it would be a nice touch if the tentacle can't be seen until someone is above the pit, then the tentacle zips out, grabs the poor victim, and pulls him or her to his or her death.

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