Are you talking about those captions that say things like "Use (character) to (character ability)"? I'm honestly not sure if that's possible. I personally don't have an issue with it, and simply ignored them after a while. I haven't played any other Lego games to know if this is a common feature, so you'll have to ask someone else about that.
Has anyone else enjoyed playing this game? I'm sure I can't be the only one around here. No. I'm talking about the fact that every little itty bitty step has to be narrated by a character before I do it, or has to have a fat arrow point to it. I'm talking about the building puzzles that don't involve any intuitive understanding of how LEGO works, but instead have you match images of bricks. Let me tell you about my experience with the LEGO Movie Video Game. I hated it. This wasn't any sort of disappointment or disgruntlement. I seriously felt wrathful after 2 hours of that game. After I gave up and stopped playing, I paced around my room for several minutes yelling at my PC, game developers I don't know, LEGO, and the world in general. Sometimes when I think about the game, I have to take a brief walk to calm myself down. That game is the antithesis of everything I believe in game design. When I get back to my dorm room where I can have some solitude, I am going to stream myself playing that game, and entertain my friends as I lose my mind playing The LEGO Movie Video Game.
I'm not joking.
Worst game of 2014.