I suppose it's time to finally do this. Name: Vergissmeinnicht “Ver” Species: Skakdi (Air) Appearance: The first thing one would notice about Ver is that he wears primarily cornflower-blue armor. This is unusual for an Air Skakdi, although a forest green can be seen within this armor. He is rather thin, wearing light armor only, and not too tall. His spine has short flat spikes jutting out to the sides. These match the cornflower-blue that covers him. His eyes are pale yellow. As a Skakdi he of course has rather sharp teeth, and he has taken good care of them. Gender: Male Powers: Skakdi Elemental Air, only usable in conjunction with another Skakdi. Telescopic Vision. Weapons: Two sweeping blades, somewhat crescent-shaped. They have no special aspects, though they seem to be very hard to break. They are like a mix of a sickle and a scimitar. Tech Items: None Other Items: Some coinage, not too much.This is kept in a small belt pouch. Weakness: He has below average strength, and wears light armor. Strong hits are the most dangerous to him. Being separate from other Skakdi is also a weakness, since he cannot use his elemental Air alone. He cannot attack from too far away without another Skakdi, since his weapons are for closer combat. Alignment: Good...ish History: Vergissmeinnicht is a wanderer. He was raised in a small mercenary Skakdi clan, growing up around fighting and a lot of treachery. After he had enough of this, Ver decided (to spite his clan) to prove that one didn’t have to be a stab-happy turncoat in order to get someplace in the world, and left. He now travels where the wind takes him. Personality: He is usually nice enough to talk to, though as a Skakdi, he does have a bit of a negative side, manifesting in the fact that he is easily annoyed and occasionally sarcastic. He is often hesitant or indecisive, and prefers to let others make the important choices. The thing he probably has the most trouble with is deciding whether or not to kill, since he doesn’t want to be a typical Skakdi killer, but he doesn’t have the “hero’s” desire not to kill. Thankfully, he doesn’t often care to fight, though he will if he must. Since he lacks any real powers of his own, he often finds himself outmatched. His strong point is not strength, but mind and speed. His intelligence is above average for most Skakdi. It may not seem like it, but he does have a sense of humor… he just doesn’t use it that much. Other: His surname is Rustcutter, but he has dropped the name because it sounds crude and does not fit with his first name at all.