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vicente steffens

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Everything posted by vicente steffens

  1. Thank you, the truth is that you were very correct in the reading that I wanted the design to represent, thank you very much !!
  2. Regarding the mask, it is a particular case, I did not paint it, on the contrary, it came to the person to whom it was commissioned, had not confirmed anything and it came painted, for my part I had in mind between leaving it in silver or painting the symbols in green but not having the model defined, it just stayed there and when the one who prints and paints showed me the work I was in doubt, since it was a painting job that I had previously seen for another client, it is something that I should see in Detail because it cost me in part the disqualification of the contest. In part the time to be able to receive or go for the mask was an issue that I had to see for a long time given the pandemic situation. On the torso it can be seen short in the photos, but structurally the proportion of the body is long, in positive terms it provides good articulation and in a certain way the addition of a layer changes the appearance of the moc a lot, not to mention that it worked with a limited amount of sand green parts and the idea was that the silver tone section would not obstruct the green section much as well as not limiting the hip joint. If it would be a winner of the ttv contest, it does not matter, because at the end of the day the result of whether it is canon or not is the least of it, considering how little care these contests currently take in my opinion.
  3. creado para el concurso de TTV, esta fue mi interpretación del personaje Artakha. _________________________________________________________________________________________________________________________________________________________________________ Before the contest Artakha was a character that I started working this year as a hobby, in this version I tried to replicate what I worked with Karzahni based on my interpretation of the character, however to participate in the contest it was considered that the figure wasn´t ready to be presented in the competition so it was reworked from the beginning proposing a more orderly concept in colors but which in turn would require more experimentation with the sand green color and get more if necessary. Reviewing the pieces available in the color, I concluded that I should play with simple pieces like the "Ball sockets joins" that Zaktan brings to use them as part of the structure so the sand green tone would be noticed without problems and as a secondary color it was between gray and green dark in a way I wanted to maintain an order in the tones and the gray allowed the sand green tone to stand out without problems, looking for the use for the ben 10 pieces, I decided to use the torso armor for the character's shoulder pads and thus amplify the green tone of the model, this was also influenced by seeing how the models of the line use large pieces to give that sensation of strength in the character. Lego pieces were also used for small details, these same easy to remove, I also put my efforts in making a construction that was dynamic so that the limbs such as legs, arms as well as the pelvis of the character can be separated and kept without touching the joints of the figure, also thinking about the stature of the figure, and the elements that accompany it, I concentrated on making the figure as stable as possible. En cuanto al martillo, era otro elemento que si o si había que corregirlo, hacerlo más ligero para que fuera más fácil para la figura manejarlo y con lo que tenía a mano, antes de publicar esta versión una versión con más Las piezas de Lego se habían logrado ligeras pero hubo que descartarlas por la sección de piezas de Lego que ves ahí, finalmente también se agregó una modificación que permite poner el martillo donde está, lo que yo llamo "falso engranaje". I hope you enjoyed this little post thanks :3
  4. the concept is very eye-catching and attractive using the new parts, good job!
  5. Hello !!, for some years I have been doing some drawings in relation to bionicle, as far as possible improve some aspects of the drawings I make. VORIKI. Voriki is the most recent of the drawings, trying something different from the canonical characters, he was looking for a job more associated with developing a style of drawing based on a comic PIRAKA FUSION. the second drawing is an interpretation of Bionicle ignition, from 2006. Recreating this drawing from the comics was interesting, the difficulty of this composition was strongly in the drawing of each of the piraka. I hope you liked my work, I invite you to share your opinion, if you have suggestions welcome. and I invite you to see my other works, thank you very much. https://www.deviantart.com/gerou100
  6. I thought about it, but for now it will be best to work on bionicle characters that have different bodies. but it is not something that is completely discarded
  7. answering: Personally, I prefer to use an eye tone that fits more to the character's style, whether good or bad or cold (as kopaka), in results I look for the character to feel "alive". Time after having made this model, make some modifications, the objective, avoid some design problems. It will take a while to share 3d content, but I hope that it will be to your liking what will come next.
  8. Thanks thanks, about one to two months
  9. hi i want to share you my 3D Project at school https://www.artstation.com/artwork/dO3vqW
  10. Oh thank you very muchabout scorpion, it was quite complicated to see how the arm builds in a small space, at the moment I do not see a better alternative for the upper arm. thanks ^^
  11. Hello, I wanted to share these mocs for a long time, but until today I have missing pieces to complete some details, fortunately they are not so relevant for now. starting, the ninjas had started in 2015, the problem with these versions was that they were very fragile, in the end I had to decide to disarm them because there was nothing left of the figures. in 2017 I decided to reconstruct the figures, this time trying to apply more details and being more careful in working the structure of these. Sub-zero sub zerostarting with the ninja lin kuei, his design is based on the dress of Mortal Kombat X, while the base on which he is posing is inspired by the statue of the character of the same game.not to deal with the construction of elements like skin I decided to use black in those parts inspired by the version of scorpion and sub zero in the video games of injustice. Scorpion for the spectral ninja, use the direct reference from Mortal Kombat X, applying in the same way the details of the skin in black. Scorpio has a pair of swords that can be placed on the back without extra accessories and its characteristic kunai.the base of the scorpion is also inspired by a figure / statue of Mortal Kombat X of the carácter in both cases the construction used is mixed between elements ccbs, bionicle and system. I hope you liked it!! Here I will leave some additional images. _______________________________________________________________________________________________________________________
  12. yeah, you can visit my flickr to see more images!!!
  13. hi, thanks for comment, i dont know exactly what supose to be that piece, i think is a hat, about hat color scheme its a hard to find in yellow (i was looking for that piece in yellow but only two sets have the piece) but in sand yellow It does not look bad. ​the shoulder piece are from chima spedoorz.
  14. Hi!! It has been a long time without activity here on this occasion I bring a version of Keetongu inspired by the movie Bionicle 3 reviewing some files, I found these pictures, like Krekka, I have made a version own Keetongu inspired by the movie version despite not receiving many changes to the set, this figure seeks to synthesize the best possible this concept, some details like the weapon still need to be added. I hope you like and enjoy this version as it as the other figures modified!!! Keetongu by vicent steffens (gerou 100), en Flickr
  15. I have long wanted to make this guy, at first intended to perform a custom mask, but it was too much work, until one day testing a custom head emerged for the mask that worked wonderfully with the mask.torso structure is very flexible and durable and does not lose the character's base structure.the parts legs were more difficult to build because stability, function and aesthetics not always work well, the wings were easy to build elements thanks to previous experiences, unlike other cases I use fabric to complement the design. finally the color scheme, basically uses the same idea behind the orginal whole, however decided to use dark red for the color contrast was not so high. I hope you liked to see this character as much as me, it was a pleasant experience and adds to the other characters built based on movies. who are you looking for? krekka: where is nihdiki?teridax: don´t worry i will take you with him!!
  16. story: the beginningfrom the first experiments for the cyborg initiative, they tried to add the ability to install portals between realms, in order to facilitate the transport of androids, however one of those experiments led them to a completely unknown realm, facing them a cave, inside the cave a robot with the appearance of an insect damaged inside the robot seemed a kind of mask.the portal was collapsing so quickly as they could what had charged and brought to Earthrealm .... a new experiment had begun.The analyzes showed that the mask had abilities to see in the dark and tools that allow generate earthquakes, scientists did not doubt in test these abilities one of their models, which they did not know was that the mask had own mind ... .. to activate the model, the mask had won a new body .... the hunting:after the escape of Nuhvok of ordered several cyborgs to finish it or reprogram it without secktor success has established a hunt 3 to end the cyborg.Nuhvok while looking like returning to his old kingdom and serve who called the Bahrag
  17. Quake beast revamp It has been quite some time since the last posted creation, however they come to know more and hope you find it to your liking.A few months ago the images of bionicle summer sets were released and not everyone liked this concept of beasts in the sets, however, I found an interesting idea in each set, one that took my attention was the quake beast.two ideas came as inspiration for creating the moc, the original set and head concept from "ultimate dume" compared to the figure, there are not many details, only try to add items to make it look less humanoid possible, the right arm was designed as a deck, unlike the set that uses more skeletons easier to pose this arm and as a whole the left arm is normal with some modifications to make it look fair to the proportions of his opposite arm. I hope you liked there and see you in the next post!!
  18. Character history: the control himself, the first shadow was a god with powers both the control and management of energy and creation of beings. he and his brother's were devoted to the creation of several Okoto beings, lived several generations of creatures to meet and create. However he was corrupted by ambition and without premeditation he killed his brother. its attempt to dominate the island, was the end of the god and the emergence of the mask of control. about moc: I take long time to make a solid version, lacking ideas to give consistency to the appearance, the idea was to make an impressive character without the need for both golden armor. .
  19. being honest, I never liked titans 2004, but found that the design of the movie pretty well personified sets that year. such nostalgia, was the inpiracion for this version of Krekka that closely adheres to the concept of the movie. based armed with bionicle parts, but for better aesthetics decided to use parts system,the figure also has a system to display the disk launcher. well ... respect to color scheme, I had considered using dark blue instead of dark green, but that would eliminate the chance of using masks Hordika Vakama.
  20. the images are spectacular, do you realize more images?
  21. sure many know the story of Karzahni and despite the nine years since the creation of this character has never died (although dies in history), but it has always been the courage to pass this character drawing to physical creation. aspect as this model does not focus entirely to version of the book however was fundamentetal to work more easily, so even replace certain items will not remove the original essence an example of this it was to eliminate the center belt with skull but these were replaced by skull spiders "like kneepads. previous mask designs: final version of the mask
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