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vis vitalis

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About vis vitalis

Year 04
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    Nuhvok-Kal Attacks!
  • Birthday 05/12/1999

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    BIONICLE (duh!), model kit collecting/building, reading, drawing, writing, anime

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  1. the toa mata/nuva are overrated and overexposed. maybe it's because i got into bionicle when they weren't on the shelves, or maybe it's because of my anti-"first installment always wins" attitude- i really don't like it when people praise the first iteration of a series/franchise to the detriment of later installments (like i've seen countless members of this community do with the 2001-2003 saga)- but personally, i don't understand why those particular six are held up as the "golden standard" or the "best" characters in so many circles. they always felt kind of basic and tropey to me. i might have been fine with that at first, but especially toward the end of their run they lost their charm for me. i also don't understand why they took up so much of the spotlight. part of the reason my reaction to the phantoka/mistika was negative was because i was sick of seeing them make another comeback and dominate the story again. even when they toyline came to an end, they continued to be driving players in the online serials. really, greg? you've just introduced us to a brand new world full of brand new characters waiting to be explored, and you're going to go back to the same six guys that we already know inside and out? and then there's the fact that they were the only main heroes in the reboot. i was holding out hope that a different team would get another chance to shine, but no. it was the same. six. guys. tl'dr the toa mata/nuva need to take a break.
  2. the bara magna saga wasn't bad. it just felt more lackluster because it was relegated to the last two years of bionicle's shelf life, as opposed to the eight years the "main" saga received. story wise, it had some pretty high concepts like the creators of the matoran universe, a society long lost to history, post apocalypse, tribal warfare and imperial expansion, and reactions to a literal deity walking among the populace. they definitely should have been given more room to shine; i think a lot more cool stories could have been spun from them. character wise, every major player had their own charms about them that made them stand out from the crowd that came before. there were also some interesting spins put on traditional archetypes. for example, i really liked gresh being idealistic and light-hearted because of his rookie status, rather than him being a general jokester like almost every green character before him, or malum taking the hot-headed brashness of a fire character to its logical extreme and making him extremely unpleasant to the point of everyone severing their ties with him permanently. the characters who weren't present as often made their limited screen time work. and the characters who only got the barest amount of characterization were- and still are- begging for fans to elaborate on them and flesh them out. (i'm looking specifically at perditus.) after all, isn't fan creativity one of the central pillars of the bionicle community? set wise, we got a lot of new and cool-looking pieces, several of which solved problems that had affected the sets that came before. the new skull pieces removed the awkward neck placement of the previous av-matoran style skull piece. the new neck piece removed the hunched look the hordika neck constantly provided. and we finally got pieces that looked like actual hands. there was a lot more variety implemented in the canister sets to give everyone a distinct look despite the relatively limited inika building system. the vehicle sets looked stellar and i wish i had gotten my hands on one. the only real stinker was toa mata nui, but that's not exactly an unpopular opinion. tl;dr bara magna deserved better.
  3. old biotube was the peak of the bionicle community

  4. --IC: Catina: Cliffside-- If this Agori had met his fate so witlessly, then the same fate could befall anyone with a lesser attention span. And that would simply not do. Catina's finger tightened around the trigger of his launcher... And then he stopped once he saw the doctor's pleading face, and dart gun. The knight errant reluctantly lowered the launcher; his arm felt noticeably heavy as he did so. Perhaps there would be another opportunity to slay this beast, one in which the possibility of getting shot himself was not present... - - - --IC: Grank: New Atero-- I place the empty bowl on the table; Oko's soup is as delicious as ever, thinks I. Thinks I afterward, I know where it is I should take my fire. Tesara. For all their marketeering and peddling of wares, if I remembers correctly they have a distinct lack of home-grown, ember-forged metalwork. It's all imported. If I sets up shop there, then they won't have to pay out the nose for good quality imports, reasons I. My mind's made up. I make to stand up, but before I do, I catch a wave in my direction. Comes from a lanky red fella with pitted armor; a fellow craftsman, by the looks of him. I cast him a wave back. - - - --IC: Hestala: Tesara-- Well, it was about time. Hestala hadn't gotten up to much while she had waited for the Vista Baby to be fixed, so this was about the most exciting thing going on for her at the moment. As she approached, she cast a gaze over the fresh shell of her precious airship, and her pupils practically shapeshifted into hearts. She let out an excited squeal. "Oh, dahling! You've gone above and beyond! She's just perfect! I can't thank you enough!" The Vortixx woman threw her arms around Vehe in a hug (which doubled as an excuse to feel up his pockets). - - - --OOC:-- sorry again for the wait. computer broke again.
  5. 1 year = 1 name change. reblog to save a life.

  6. --IC: Bacchus: The Arena-- The meaning of Kaenis casting a loathing gaze upon herself was not lost on Bacchus. "Oh," he said. "That's what you mean." He scratched his head at the giant woman's question about Bota Magna natives' residency status; as far as he knew, the majority of them were still on that jungle world. "If that's the case, then we won't have to go to Bota Magna after all," he said in a hopefully encouraging tone. "If you'd like, you can certainly go and try to find one. I'd hate for one of us to have to leave, though..." More thoughts on the symbol representing the Red Star whirled through his head. Wasn't there an old legend about it being the place where departed souls came to rest? How would they get their hands on a departed soul? It wasn't as if one of them could just die and come back to life... could they? Another outlandish theory that might bear some looking into, but for now, he would be content with trying out their theory about Bota Magna. - - - --IC: Catina: Cliffside-- Catina did not put his launcher down, nor did he fire it despite the tendrils of horror creeping up around his heart. If the consumption of this plant creature's seeds resulted in a half-death like the one the poor Agori was experiencing, then he wasn't so sure it would be a good idea to let it take root elsewhere. Perhaps it would be best to put both plant and Agori out of their misery. Still, he respected the doctor's wishes and did not fire. Instead, he cast another thought, asking why the Agori would willingly consume a seed. --OOC:-- sorry for the wait, everyone. my computer broke. this arena mystery is getting real puzzling.
  7. recently finished a drawing of gali that my mate requested. took way too long, but we both were happy with it.
  8. --IC: Hestala: Tesara-- Above her pink aviators, Hestala shadowed her brow and peered around for the specific number of the bay she had parked the Vista Baby in. "Number 42, on the outskirts. I'll expect to see you there tout suite, dahling!" - - - --IC: Catina: Cliffside-- If setting up roots and growing potentially involved more Agori becoming twisted and tormented like this one, Catina wasn't so sure he would take kindly to having this plant around. He mentally asked the plant if this root situation it was currently in would be the exception or the rule.
  9. --IC: Catina: Cliffside-- Polite had never been Catina's style, not since his crash. But regardless, he still did not pull the trigger; he kept the launcher where it was and mentally asked the plant (why of his own volition, despite his extreme disgust, he didn't know) what he meant by not meaning them any harm.
  10. --IC: Catina: Cliffside-- The poor Agori was in clear pain. He? She? It just wanted to be put out of its misery; that would be the pragmatic thing to do. Would this plant survive if its host were killed? Would it puppeteer the corpse around as it was now doing with the live body? Or would it perish, and its mind reading with it? Catina raised his launcher, but he did not aim it at the more concentrated areas of plant. He pointed it at the crying Agori's head... and waited.
  11. --IC: Catina: Cliffside-- The last word seemed to slam Catina back into the door frame. It was reading his mind, there was no other explanation for it. Never mind how a grotesque plant parasite inside an Agori's husk had learned to communicate- somehow it was invading his mind and rustling through his thoughts without permission. And as a Glatorian who liked his privacy, in all forms, this did not sit well with him at all. Could the beast see as well as speak and think other's thoughts? The knight errant tried his best to close off his mind so that it would not perceive his hand going slowly for his Thornax launcher...
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