Jump to content

Matoro11

Members
  • Posts

    59
  • Joined

  • Last visited

Everything posted by Matoro11

  1. If ever there was another Bionicle movie made that featured a Toa/Matoran of Air, how would you guys re-imagine the Le-Matoran dialect? I watched all three movies and I liked Lewa’s wispy, fluid, almost Irish way of talking in MoL. I would like to have seen them really lean into that Irish brogue. I think it works well with their elemental attribute.
  2. Yeah I don’t think if they have any semblance of decency they won’t let whatever that is become canon.
  3. Thanks for the clarification. Now I need someone to make a Spider-Man 1/Green Goblin meme of that.
  4. In the beginning of Legends of Metru Nui, the fake Turaga Dume talks to Makuta, who is a giant shadow against the wall. Of course we later find out that fake Turaga Dume is actually Teridax. So does that mean Turaga Dume was working for Makuta, was Teridax talking to himself, or was Teridax talking to Miserix?
  5. The Rhotuka spinners were cool, but I never put one on my Matau set in 2005. I couldn’t wrap my 6-year-old head around the instructions. As much as I love the idea of Gatling/rotary style guns, the Cordak blasters always seemed way out of balance. You know your toy is too big when one set carries it on a crab and another carries them at its hip.
  6. The obvious answer is the Ignition series not getting movies. 14 years later I still crave in the depths of my soul to see how the animators would have butchered those Inika models, despite the fact that all of them except Hewkii and Matoro would be pretty easy to 3D model I think. Would like to have seen an improved Teridax model. Or for the movie version to look better. Artakha never getting a set was a travesty. There are so many masks and characters who never got modeled. Orde, Chiara, Zaria, Helryx, Tuyet, Element Lords, Tren Krom, Lariska.
  7. Ooh. That has a Slender/Five Nights at Freddy's Vibe. I like that. The sky colored a misty green by the Visorak webs and the silhouette of the Coliseum in the background. *shudders*
  8. I would love to write it. Although I know how ambitious a project like this is, and I tried to work on a massive project a few years ago that never even got off the ground. If there was a team of super-passionate people willing to devote a couple of years to building it, I'm sure it could be really special.
  9. I like the idea of being watched by the Matoran while you work your way towards the lights of Mahri Nui. I think it'd be even more creepy to see Kalmah's or Pridak's eyes fading in and out as you walk around the fields of air, and then jolting you as they capture you. I don't know how open-world it could be, considering how intense the story is, but having individual missions based on the story could make for a lot of replay value.
  10. yeah except that was a garbage flash game.
  11. I stumbled across a comment on a YouTube video of the Mahri trailer that suggested a survival horror game a la Halo, based on the mini-movie. Obviously the trailer is non-canon, but when you think about it, the 2007 run would be a really good candidate for an atmospheric survival horror/thriller game. Imagine the tension as you walk down the cord lit by nothing but a torch or Jaller's sword. Or the shock of the giant venom eel cracking the cord and having to escape the cord and enter the Black Water. Or the feeling of helplessness as you run out of air just as the Mask of Life strikes you with energy and turns you into a Toa Mahri. The general darkness of the Pit and the constant creatures circling overhead would make a really cool environment, and you could occasionally have Takea Sharks or the Barraki or Maxilos come out as little shock/stingers, or just appear in your periphery. There really would be so much potential here.
  12. I'm chalking up the lore for what I hope I'll end up making into a fully-fledged storyline for a hypothetical generation of Bionicle, and I want to establish all the elements up front to avoid a G1 situation, wherein it just becomes convoluted and some elements are just miscellaneous powers or redundant to one another. If I end up doing it, I'll probably make it a serial with irregularly-published chapters. If I get really ambitious, I may try to rustle up some willing voice actors, sound effects, and the soundtrack from the film trilogy and make an audio drama out of it; though that'll take a lot more time, and I'll have to rely on other people, so I'll be hecked if that works out. I do like the idea, though.Speaking from experience, don't get ambitious. Start with your original idea. Finish it. Then work that out. But if you need a voice guy, I'll be happy to help ;P
  13. Well, thanks to Web of Shadows, the Rahaga could be helicopers! Rahkshi and Rahaga are Aerialbots confirmed.
  14. For some reason this Roodaka thing got me thinking about the drones in Beast Machines, the Tank, the jet, and the stupid motorcycle thingy. I feel like one of the Makuta from the Phantoka line would be a good jet, but I don't know about the other two. The Rahkshi can fold up and fly on their staffs apparently (thanks MOL), so maybe that, but I'm not sold. I have no idea who would turn into a tank tho. Side note: Umbra as a F1 racecar.
  15. I've already said how I'd work around that: Toa of Mana cannot control life and death, they merely receive psionic powers and can make inanimate objects act as if they were alive. They cannot create life or kill living things with their powers. Mana is meant to fill G1's niche of Psionics: a wastebin for powers that'd be cool for a Toa, but which don't fit with any other element. I also can't think of any other good element ideas; I've already streamlined the system and narrowed it down to 12 others, including secondary elements, and I'm still unsure if my justification for keeping Stone separate is sound. I just need one more secondary element, and right now, Mana is the only candidate I like.Then give psionics their powers back. You can't set two elements apart from one abother than give the Toa the same abilities. If you want to set mana apart, it needs to come with the ability to control life forces, otherwise it's just like Orde wearing a Mask of Reanimation. It would make a great side story, something like a villain trying to tamper with it, or one of the GB helping the Toa on a quest, but you're limiting it's potential by just sticking it to Toa. Psionics doesn't work as an element because it's not really a part of nature, unlike every other element. Thoughts don't exist, they're self-contained within the heads of animal life. For my G3 concept, it's getting the boot for that reason. To fill its niche, I am proposing Mana as a substitute. Yeah, it is like Orde with a Tryna, but with the aforementioned worldbuilding, it makes more sense as an element because it's a part of nature. I don't see how I'm limiting its potential by granting specific Toa limited control over it; there can be beings with control over any other element that are far stronger than Toa of that element, and every Toa has to have only limited control over their element, or else they become overpowered gods. Imagine a Toa of Earth with no limits on his power. Such a Toa could tear apart the planet with a thought, then make 20 new planets to take its place. That's insane. However, Toa of Earth can only manipulate so much of their element at once because they have limited elemental energy, and the same rule applies to creating their element. Thus, their powers are limited because they can't use their power to do everything imaginable. To keep Mana balanced, similar rules would apply--they cannot create or destroy life because that takes too much energy, but they can connect with the mana of other organisms and objects to read or manipulate thoughts and make inanimate objects into golem-like constructs. You're missing the point. It's not about the Toa doing absurd things with their elemental powers. The Toa have control over the basic, essential elements (moving rocks, shooting fire, manipulating air) of their...well, element. If you're idea of Mana is the LIFE FORCE of things, then logically, the characters have to have control over the LIFE FORCE of things, meaning that it would have to entail control over life and death. G1 specifically states that Toa aren't supposed to kill, so logically, and as you mentioned previously, that power would be stripped. What it ends up being is a glorified mask power. It's a great idea for a villain or side character, but not a good idea for a Toa power.
  16. I've already said how I'd work around that: Toa of Mana cannot control life and death, they merely receive psionic powers and can make inanimate objects act as if they were alive. They cannot create life or kill living things with their powers. Mana is meant to fill G1's niche of Psionics: a wastebin for powers that'd be cool for a Toa, but which don't fit with any other element. I also can't think of any other good element ideas; I've already streamlined the system and narrowed it down to 12 others, including secondary elements, and I'm still unsure if my justification for keeping Stone separate is sound. I just need one more secondary element, and right now, Mana is the only candidate I like.Then give psionics their powers back. You can't set two elements apart from one abother than give the Toa the same abilities. If you want to set mana apart, it needs to come with the ability to control life forces, otherwise it's just like Orde wearing a Mask of Reanimation. It would make a great side story, something like a villain trying to tamper with it, or one of the GB helping the Toa on a quest, but you're limiting it's potential by just sticking it to Toa.
  17. Can someone tell me what Gorast is saying? The light green text hurts my eyes."our love is part of the plan... MY plan!""fool! my love for you is inescapable!" "makuta on the streets, 4-armed insect monster in the sheets" "you know... my nynrah ghostblaster gives me complete control of your body" Sorry you couldn't read it, hope you enjoy them. Got em. Thanks.
  18. As mentioned above, I think it should be considered a meta-element, a higher order element that only a higher order being can control. It would be considered highly unethical by G1 standards, and I think the character would have to be given the full extent of the element's power, ethical quandries and all. I think Greg and the writers were well aware of the power of an element like that, and that's why the whole Mask of Life saga was so serious, and why they established Heremus (I think) as a character My suggestion would be to have a character like a great being or Tren Krom type character who tries to control life, rather than a Toa.
  19. Can someone tell me what Gorast is saying? The light green text hurts my eyes.
  20. The Toa Hordika as Beast Wars-style Transformers? Not bad. The only Hordika I had as a kid was Vakama, and IIRC the movie implies that his beast half is based on a Muaka. I'm seriously tempted to dig up my box o' parts and make a Vakama Hordika figure in the style of Cheetor or Tigatron. So Good Guy is Primus? Does that mean the Skakdi-head Bad Guy is Unicron?See, Primus is just one planet. Primus is the creator, sure, but he exists in the world. Good guy IS the world.
  21. It's actually the other way around
  22. Maybe it's to make his face look more like, well... a face. It looks so bare, like it's half done.
×
×
  • Create New...