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Darth Jaller

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About Darth Jaller

Year 15
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    Aquatic Guardian
  • Birthday 10/20/1991

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  1. Ooh, look at that: Aquatic Guardian rank! Nice to be associated with my current favourite of the Mata for a while ^^

    1. Darth Jaller

      Darth Jaller

      Still miiiiiles away from getting back up to Mask of Light Unveiled again! But I guess there's no harm starting back from near the beginning all over again xD

  2. It's just something I've... been wondering, honestly. I remember seeing various types of animation work around BZPower in my days: sprite animations were all the rage at one point, and even at present I still see people doing impressive animation work via stop-motion, flash, and fully-developed cgi. But the one kind that I've never seen here on BZ, as far as I can remember, is traditional hand-drawn style animation. I'm not sure if that's because I haven't been in the right places at the right time, or if it's because Bionicle simply doesn't lend itself to a type of animation where every little detail would need to be drawn so repetitiously. I suspect, kinda, that it may be the latter; but I also know that we've had thousands of members come through BZ over the course of its life, many of whom with high creative ambitions. And so, as a self-taught traditional-animator-wannabe, I just wonder. Does anyone know if the Bionicle fandom has produced any traditionally-drawn animation work during its almost 20 years? Because if so, I'd love to see it; both for its own sake, and to maybe take from it some hints of the way others have gone about the process ^^ (Thanks in advance to anyone who can answer!)
  3. I don't really need another character, but I'm eager to get in on the Great Disk Hunt in one of the Metrus that haven't been touched yet... Name: Zecrillia Species: Vortixx Faction: Metru-Nui Brief Description: A fairly standard Vortixx, though a bit shorter and a bit less shapely that Roodaka. All the same, Zecrillia has the narrowed face and cold blue eyes possessed by many of her species, and her physique is still taller than your average Toa. She wears minimal extra armour, preferring instead clothing that's practical for an everyday working environment, and her 'hair'-like appendages are plentiful and curl messily down around her shoulders. What armour she does have - mostly only that which is natural to any bio-mechanical being - is primarily black, but highlighted in dark crimson. On top of this, she wears a Kanohi Felnas in the same colours. Background/Occupation: An unremarkable weapon designer from Xia, Zecrillia was regarded as unfit for serious responsibility by most of her species, lacking the cold, cut-throat nature so prized by her kind. Particularly, loyalty was a strong sticking point for her - she had some, and that didn't sit well with her fellow Vortixx. Perhaps, most obviously, this came out during her rite of passage on the Mountain, one that she undertook with her little brother. Zecrillia scorned traditional Vortixx values by deliberately turning back when he fell into trouble; and though both survived and were acknowledged, it was clear to everyone that Zecrillia was an outlier to their species. As such, the pair of siblings were given jobs that would keep them far away from the island' main centres of trade - she as a junior weapon designer, he as a low-level mechanic - where she couldn't influence other Vortixx with her peculiar loyalty. Neither was entirely happy with the result, but they were together; and that was enough for Zecrillia. Not so her companion. Though at first grateful for his life, he nonetheless began to resent Zecrillia for saving him, becoming convinced that he could have managed on his own and earned a better reward. When opportunity came calling, he slipped away from the island to seek a better role with the League of Six Kingdoms. Zecrillia never heard the whole story of what happened; only that, several weeks later, her brother's severed head was returned to her with the symbol of the League etched in the armour and flesh over his eye. Most other Vortixx would shrug, say something about 'the fortunes of war', and go back to work; not her. The girl swore vengeance on whoever had murdered her brother, and on the League as a whole who she held responsible, and abandoned her post on Xia to seek out those who opposed the League. Her journey led her to Metru Nui, where she has - conditionally - pledged her skills to developing weapons for the fight. Of course, her allegiance to Metru Nui is at least partially about profit as well as revenge; her work for them is entirely conditional on payment. Too, the moment Zecrillia heard about the reward being offered for the Great Disks, the Vortixx dropped everything she was doing to head after one of the most perilous. Of course, she has no need for the gift of Toa Power, and no desire for it besides... but some matoran, surely, would pay a pretty penny to get the disk without having to put in any of the work. Flaws: Ask any Vortixx, and they'll tell you that Zecrillia's loyalty is her biggest flaw; she remembers those who do right by her, and will stick by them in turn. Zecrillia herself, of course, disagrees with this assessment. And in truth, her flaws lie far more in the realm of her impulsive, sometimes even needlessly reckless behaviour; Zecrillia is regarded by most who know her well as an act first, think later kind of girl who rarely considers the consequences of her rash decisions until after the fact. It's not unusual for her to put herself in danger for no other reason than 'because it seemed like a good idea at the time'. Her self-serving nature, too, should be mentioned; though this is nowhere near as strong in her as many other Vortixx. Plus, she's not much of a fighter. That's one Vortixx trait she most definitely owns; she'd rather design the weapons and let someone else do the fighting, and as such simply isn't quipped to handle combat. Powers: No built-in powers to speak of; however she has got creative about compensating for this. Mainly through her Kanohi Felnas which, when touching another being, allows her to cause their natural power to spiral out of control until the contact is broken. Additionally, she carries a small dart-shooter of her own design, containing six sleep darts; these have enough potency to put a Matoran out for maybe half an hour, less for more powerful species. The drawback is that these have to strike a target's organic matter to have any effect; if they hit mechanical parts, they'll just bounce off harmlessly.
  4. IC: Varxii - Silver Sea, League Airship "You got it." Varxii grit her teeth against the tremors she could feel through the walkway beneath her feet; the sounds of impact and battle. Perhaps she'd chosen her station poorly, for inside she could probably do a Karzahni of a lot more good against close-quarters invaders than vaguely shooting at distant airships... but it was what it was, and right now Skorm needed her here. The Vo-Toa nodded her head once, to reassure herself as much as to agree with anything else Skorm said. She could see well the spot that he was marking out for her to hit, no problem. The real question was... would she actually be able to hit that very precise spot? Lightning powers, at least in Varxii's hands, weren't a precision instrument. She could pour torrents of only loosely directed electricity at the airship all day, if that was what it took, without much effort (or at least, so she told herself); but nailing such an exact target as Skorm was marking out? She was not about to say to anyone that she outright couldn't do it. But she also wasn't best confident about her chances. Still... the only way to find out was to do, wasn't it? Forcing down the uncharacteristic moments of doubt, Varxii braced herself against the railing once more, eyes fixed on the red circle Skorm was marking out. She didn't dare look away; as soon as she saw the impact, she knew, she had to fire. As soon as she saw the impact...
  5. IC: Varxii - Silver Sea, League Airship The impact jarred Varxii forward, almost pitching her over the railing she'd been leaning on and into the sea below; only a last second grab of the railing had saved her from spilling over it. Clutching tightly for all she was worth, the Vo-Toa cast around her for the source of the disturbance, and didn't take long to find it. She couldn't see, from here, how the others were reacting further inside the ship; but from her vantage point, she could see at least one other airship out there, over the sea. And, if the Captain's words were to be believed, it was very hostile and had a friend outside the immediate scope of her vision. How near or far were they? No great judge of distances, Varxii squinted her light-orange eyes; but decided that if they were close enough to hit their transport, they were close enough to get hit in return. There was no aim, no finesse. Still holding onto the ship's railing with one hand, Varxii simply thrust her other arm as far out past it as she could reach and spat a concentrated burst of lightning straight from her fist, towards the other airship that she could see. Whether it was close enough to do any discernable harm was anyone's guess. But, Varxii felt, it was better to at least try and fight back, even if it did very little good, than simply sitting back and trusting to a pilot of unknown skills to get them out of this potential jam. (OOC: For the record, I'm imagining Varxii's standing on the exposed balcony bit of the airship... you know, like where the Toa Metru were riding in WoS when they saw that Makuta was gone from the protodermis cage? If that's not appropriate, let me know and I'll change whatever I need to ^^)
  6. A couple of months ago, I scored the bargain of Toa Metru Nokama and Whenua - not only fully complete but also all pieces of their Matoran counterparts, Vhisola and Tehutti, bundled into their canisters too - from a charity shop in Street for just... £4 the lot, I think? Or £6. Either way, not very much at all. I'd owned those sets back in the day, true; but a while back, I'd gone and sold off much of my Bionicle collection on eBay, including everything from 04 onwards, since it was just taking up storage space and I never actually did anything with most of them. Every so often, though, I'll regret being quite so thorough and wonder where I could cheaply pick up a nostalgic set or two; of particular note is that, only a few days before that find, I'd just been low-key wishing I'd kept one or two of the Toa Metru around, just because. And since 1) Whenua was the first Metru I had got back in 2004, so had the highest nostalgic value and 2) girl characters are more interesting to me, nowadays, than guys, that made them pretty much the best two for me, which made the find even more neat ^^
  7. IC: Varxii - Silver Sea, League Island You might not want to fight, brother... but the fight's what I'm all about. She didn't voice it, both in the interests of not having anyone else tutting over her and telling her such an attitude wasn't fitting for a Toa, the way the Matoran on her home island always had, and because the conversation seemed, abruptly, to be over. Skorm was beckoning everyone to follow him onto the airship, and there was little point hanging around to be the tail end of the group. Nonetheless, Varxii delayed a few moments, checking that her armour and her weapons were fully in place. Only once she was satisfied that nothing was amiss - by which point, several of her fellows had already boarded - did the Vo-Toa follow their lead. The Zyglak, a couple of members of other species who didn't immediately stand out to her, and... surely that wasn't another Toa up ahead? How many of their kind were with the League, in any case? Shaking her head a little - not fazed, exactly, but at least a little nonplussed - Varxii quickly followed the others into the airship. She spared a glance at the other Toa - Aksa, if Skorm was correct - but that glance was curious, nothing more, and didn't linger. Since Skorm seemed to be too otherwise occupied to continue any conversation - such as it had been, anyway - Varxii wandered her way over to the airship's railing and rested her elbows on it. Detached, once again, from everyone around her; it always seemed, to her, like no-one ever thought in quite the way she did, so she'd learned to tolerate having no-one's company but her own.
  8. Sorry if I'm holding things up with the League arc in the gameplay thread; I'm not used to being part of a game that moves so quickly, the experience is new for me! I don't have time to post again this evening; but I'll try and drop another Varxii post tomorrow, for sure. Again, sorry if my slowness is causing a problem!
  9. I know Stud.io has a base selection of Bionicle parts, but it's nowhere near comprehensive. For one example, at present they only have one Kanohi (Stars Hau - plus Hydraxon's face, a single Krana, and a couple of Glatorian helmets) and no head pieces capable of wearing it; still, it does have almost all the relevant technic parts, a couple of torso pieces, and some small variety of limbs and weapons, plus all the pieces needed to build a complete Bohrok. I dunno if that's enough pieces to be helpful to you or not. The parts catalogue does gets updated with additional pieces every few months, too, so that's something - though Bionicle parts don't seem to be high on the developers' priorities, unfortunately.
  10. IC: Varxii - Silver Sea Island Mistakes, errors... was there a difference? The Kiril-wearing Toa frowned, but didn't comment. She supposed, with a few moments' thought, she could see what he was getting at; if anyone could make a mistake, but an error was something more careless, more long-lasting, something that you felt the effects of for a long time after... right? At least, that was how she figured it. If something had gone wrong with the Nynrah vessel's navigation systems, as Carapar had said... by that reasoning, if it had been a mistake, they could just have course-corrected and been on their way. Since the ship had gone down, that was a rather more permanent state of affairs; therefore, by her tenuous logic, an error. Varxii scratched her neck, puzzling through this line of thought to try and figure out where it was leading. Her companion seemed to be suggesting that foul play had been at work in the vessel's untimely demise. While certainly possible - the universe was wide, and had no shortage of beings who'd love to get their hands on some Nynrah tech - the fact that said tech was reportedly still in the wreckage implied that theft hadn't been the intent here. Or, perhaps, that the League itself was responsible for the vessel's crash. "Guess the only way to know is to poke around when we get there," she suggested, a slight shrug rolling her shoulders. Her other question, of course, was did it matter; but even if Varxii didn't have much check on her self-assurance, she did know when to hold her tongue. "I... yeah, that's me. I've got a reputation already, huh?" At least, she assumed that was it. Probably, said reputation was as the foolish girl who'd got herself beaten almost to a pulp before being forcibly signed on to the army; but Varxii could imagine, at least, that it was for her skill at holding out for as long as she did that her name was known, rather than the other side of that incident. Still, her grin was a touch sheepish... in all honesty, she wasn't used to actual attention. Back on her island, her former fellow villagers had been reservedly grateful to her when she did something big like stop a pirate raid or something, but had still been overall distant and disapproving of her. This kind of thing was... new. Did she like it? Varxii wasn't sure? As for her companion? "Skorm... well, pleased to meet you. Though I've gotta say, this is the last place I'd expect to find another Toa." Again, that slight shrug. "I'm under Pridak, myself; but you sound like you already know that story." She glanced sideways for a moment, catching sight of the other being - that couldn't really be a Zyglak, could it? - who had for a while seemed to be listening in on their conversation; but otherwise, paid her no mind. She'd join in if she wanted to, Varxii was sure; and if not, listening wasn't doing anyone any harm.
  11. IC: Varxii - Silver Sea Island For the League... yeah, sure. For not the first time since she'd got here Varxii contemplated, as Carapar turned his back, what she was actually doing here. On one hand, the answer was simple enough: surviving. Any of the Barraki would cut her down without hesitation if she tried to run, and even for her supreme confidence in her abilities, the young Vo-Toa was under no illusions how that would turn out. The six weren't powerful warlords for no reason, even the slowest-seeming - which would be Carapar here, from her observations - was an exceptionally skilled fighter... and though she could probably hold her own against any of them for a while, the moment they called in their armies too... Well. She'd been on the receiving end of that once before. It had taken her the better part of a month to recover, and the thought of taking another such beating... She wouldn't say that it scared her, but it also wasn't something she wanted to go looking for. So on the one hand, she was biding her time. While on the other... Varxii didn't know. Planning ahead wasn't exactly her strong suit. Such thoughts abandoned her as someone else spoke nearby; turning, the lightning elemental found to her surprise that the assembled group included another Toa besides her. This guy was shorter than her, and bulkier too - if only because her own frame was verged on the slender side - and had a face that was clearly very good at looking dour. Whatever his power was, his armour colour wasn't a precise match for any that she knew of; but Varxii mentally shrugged that fact away. Wasn't any of her business, right? His question, however, might as well have been. "Why do you say that?" She shrugged lightly. Not saying that the fellow Toa didn't have a point; but if he did, she couldn't see it. "Nynrah Matoran can make mistakes just as well as anyone else, right?" (OOC: Varxii is responding to Skorm.)
  12. IC: Littiuu - Tesara, Coffee Shop The place was owned by a Bo-Matoran, and it showed in the decor; besides its somewhat old-world charm, the interior of the coffee house was tastefully adorned with plants of all shapes and varieties. Tables were laid out in and amongst the foliage; Littiuu, however, ignored these for the moment to make her way straight to the counter. Aside from shooting a quick word of thanks his way, she gave no further thought to Calidus' offer that she order first, assuming it came either from the fact that she was more familiar with the place, or from simple politeness. She took a few minutes ordering, pausing to chat briefly - as she was prone to do - with the barista in the process. Very little of note was exchanged in the conversation, mostly just cheery pleasantries on Littiuu's part, and it wasn't long before she had paid and stepped away from the counter, with a coffee cup in one hand and a thick slab of cake in the other. As long as she was here, who was going to stop her from treating herself after her long flight? Absolutely nobody. Picking her favourite table - the small one with a clear view of the door, that was overshadowed by a few large ferns; where she could indulge her curiosity about comings and goings without being obvious about it - the Ta-girl settled herself into one of the seats and waited for her companion to join her. IC: Alarei - New Atero, Soup Kitchen "Well..." She hesitated for just a moment more, before deciding - just this once - not to care what her teachers would think. "Thanks." She snatched the water-skin abruptly, as if still afraid the offer would be withdrawn if she hesitated, and drank greedily. The soothing sensation on her burned throat felt wonderful, and it was with great reluctance that she finally stopped gulping down the liquid to hand the water-skin back to the kind Glatorian. While it wasn't empty, it was certainly a lot lighter than it had been when she'd received it; the girl could only hope that her temporary benefactor wouldn't mind. It was weird; but he didn't seem at all bad, to her. "You're okay, you know?" It might have sounded like an odd thing to say; but as far as the Sister was concerned, it was completely valid. He did seem alright, and she wanted to let him know that... in her own, blunt way. In that, he was like no-one she'd ever met before; everyone else had either been a fellow Sister, or had been - presumably - self-interested and not looking out for anyone but themselves. This... was a change of pace. She wiped a remaining trickle of water from her chin with the back of her hand, decided in a split second to reward his kindness by throwing an introduction out there. "I'm Alarei." IC: Tarutu - Black Spike Mountains "On it." All business again, at least for the moment, Tarutu nodded her acceptance of Tekmo's orders. It surprised her, honestly, that he'd agreed to her suggestion - not because she thought it an unreasonable one, just because she had a distinct feeling that their first meeting had rather soured his opinion of her - but perhaps he figured that she and Paju would keep each other in check. Even if, it seemed, they could both be impulsive, the two of them probably balanced each other out on other counts: her cynicism and Paju's optimism, for just one example. It would be interesting. Particularly since, to Tarutu's mind, she and Paju had the more promising task. She was half-convinced that Tekmo and co. would find their smoke was nothing more than some lonely hermit cooking his afternoon meal (or perhaps charring it would be more accurate, given the quantity of smoke); the pipes down below, however? They were real, solid evidence, and Tarutu was eager to be all over them. Waving for Paju to follow her, Tarutu revved the Lucky Find's engines, the ship lifting clumsily off the peak and turning its nose downwards, towards the pipes they'd seen. And whatever else they'd find down there. IC: Kastir - The Arena Perhaps it was dumb of her; she had no doubts that Drukann, at least, would say so were he not so absorbed in the current mystery. But, even as the glow of the virtues symbol drew every other eye towards it, Kastir's enhanced gaze was still firmly towards Kaenis. It seemed to her that something was wrong about the other woman, who had a moment ago displayed the body language of someone in a panic, and who was now beating a hasty retreat. Did she know something the rest of them didn't, and was escaping to a safe distance while she still could? Was she simply skittish? Or was she planning to steal from, or sabotage, any of the vehicles not her own? It was a matter, Kastir decided, that bore investigating. For a moment though, the Agori's voice broke into her thoughts. He had pointed out that the symbol had lit up with their presences; but, to Kastir's eye, it hadn't; not fully, at least. Only two of the orbs were glowing brightly as she imagined they should; the other was a dull crimson that suggested it something wasn't as it ought to be. She reached out a giant hand, tapped the circle that hadn't lit up like its brethren. "Maybe not the right three. Which virtue did that one represent?" She hadn't studied that deeply into Matoran culture, had tuned out the repeated mentions of their virtue system dismissively. But she could guess the theory at work here, even so. "Because one of us apparently doesn't match up to it." Probably her, in that case. Experimentally, she took a couple of steps back away, only partially intentional in making space for Juno to get in there in her place, if she so desired. Her interest was threefold; firstly, to see what happened to the light if she removed herself from its vicinity. Second, to get a wider view as she turned her x-ray gaze onto the dais, hoping to get a clue as to how the mechanisms inside it were working. And thirdly, to give her a chance to dart and intercept Kaenis, if need arose, while the other three were engrossed in the puzzle. (OOC: Don't mean to leave Onaku behind; but I thought I had space to slip in another Kastir post in the meantime, since everyone else in that scene had posted ^^ Out of curiosity, Nato, would Kastir be able to see anything of note when using her x-ray vision to look into the dais?)
  13. Hope it's alright for me to join in here as well? I haven't forgotten Skyrise; I'm in the middle of working on a post there. I just thought maybe I could take a try at this game too? ^^ I'm... not completely sure the character's name works; please let me know if I'd do better to change it? Thanks ^^ Name: Varxii Species: Vo-Toa Faction: League of Six Kingdoms Brief Description: A female Toa of lithe build, Varxii stands about a head taller than your average Toa. Her armour, following the standard for Toa of Lightning, is primarily dark blue with white highlights around her joints and the bottom of her mask; said mask being a great Kanohi Kiril. She carries a powered blade slung across her back for melee combat, but prefers to channel her power through her bare hands rather than getting down and dirty in physical combat. Background: The lone guardian of an island that was conquered by the League of Six Kingdoms. Varxii started off life as a fighty Matoran, always quick to brawl over little things; a tendency that made her an outlier from her community. When she was transformed into a Toa, the new Lightning elemental decided that was all the excuse she needed for the ways she'd always acted, and quickly took to the role of lone guardian of the island, fending off rahi and other attacks with ease and rarely mingling with her former fellows. She was keeping them safe, she was doing what she was good at... who needed their constant tutting and murmuring to themselves about how she shouldn't be so quick to a fight? And then, one day, came the real test of her worth as a Toa; word reached the island that the League of Six Kingdoms was advancing on them, with every intention of wiping them off the map as a little-remarked footnote on their way to bigger prey. And, though she knew she shouldn't be, Varxii was thrilled. Finally, a chance to do what she was born to do, to prove her worth as a guardian! After overseeing the evacuation of all the rest of the island's inhabitants to safety, she returned to the place that was soon to be overrun, confident that she could repel any and all invaders. She put up one Karzahni of a fight; but, in the end, her overconfidence proved her downfall, and she was overrun by the sheer number of the League forces. By the time Pridak arrived on the island's shore, she had been beaten into submission; the warlord was, however, impressed by the ferocious fight she had put up and decided he wanted that destructive capacity on his side. He demanded her loyalty in exchange for her life, and Varxii was in no position to refuse. Pridak allowed her time to heal, then placed her near the front lines of his assault force; though he keeps her on a short leash to keep her from betraying him, never taking for granted that she is trustworthy. For her part, Varxii hasn't complained or protested. She does her part... but her true motive for being here, aside from self-preservation, remains a mystery to all. Flaws: Overconfident, in a word. Varxii is just a little too sure of herself, of her powers, and often feels like she's unbeatable; this can have the effect of her failing to keep her guard up even in dangerous situations. So far, she has paid the price for this flaw only once, but it's just a matter of time before it happens again. Additionally, she's not so good at utilising her powers with pinpoint accuracy; she tends to think of them more as a powerful blunt instrument, and would struggle if she found herself in a situation that required a more delicate touch. Powers: Possesses most standard powers of Lightning Toa, including the ability to shoot concentrated bursts of lightning from her bare hands, to cause electric shocks, and to create shields and cages of electricity. She can overload electrically-powered objects and opponents with ease. Additionally, her mask allows her to repair physical damage to any objects in her vicinity (although not organic damage).
  14. Oh WOW those are all super-neat! The attention to detail looks quite phenomenal, and I love all the little personalised touches to each design, giving them each such character. Onua and Pohatu immediately stand out to me as my favourites because of their especially unique constructions; perhaps fittingly so, as they were the first two Toa I got, back in the day ^^
  15. I'm not sure I'd agree... as I see it, Lego isn't always about telling completed stories. Historically, Lego has often just provided 'enough' story for kids to start from, to allow them to springboard off that and create their own tales using the characters and situations that Lego had set up. That's what I remember form back in the 90s; and while the early/mid 2000s did enter a phase of story-driven everything (likely due to Bionicle's success as a major story-based theme) I kind of like it if they're going back with some themes to the idea of 'we give you the set-up, YOU decide how it plays out'. That was a good part of what drew me so far into Lego as a kid, the sense of being given a basic story that it was up to me to elaborate on and bring to my own conclusion. I don't think it's Lego giving up on themes and leaving them unfinished; I think it's them encouraging that same kind of creative storytelling mindset again, inviting kids and fans to decide for themselves how they want the respective stories to end. I'm not saying that story-driven themes are bad, by any means! Just that, maybe, not everything Lego produces was intended to be a completed story in its own right. Or, that's my take on it, at least.
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