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The Captain

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Everything posted by The Captain

  1. I pretend the movie doesn't exist. I am so excited for LoK.
  2. It's an interesting concept. However, a massive jungle might become a bit dull. A map would be very handy. Also, it does seem like the villains will be the Baterra again, eventually. Perhaps either make that harder to guess or have an alternative. Or perhaps have the Bionicle-characters start manufacturing some kind of strategy in the event the Baterra break though.
  3. Essentially, this is going to Super Smash Bros - Bionicle Edition. Aside from that, allowing people to be whoever they want, canon or not, might cause some issues. I had a similar situation in The Bridge, where I allowed approved people to play as canon characters. What do you do if multiple people want the same character, or if one person is clearly not responsible to handle a particular character's abilities and traits? What characters are limited? There are some characters that are clearly more powerful than others and you get a power vacuum. It's interesting, but again, it sounds like it'll just turn into a chaotic SSB-style three-month long battle.Edit: Also, what TPTI said.
  4. I felt the EXACT same way last night when I saw it.
  5. Yes, players can be hackers. I do see what you mean about the lack of clarity there; my only excuse is that I really wanted to describe the RPG in first person through Torch, and having him explain what hackers could do would be out-of-character. I could get around that by explaining what hackers do and imply more heavily that players can be hackers. And for the record, I've never played Bioshock, Dead Space, or Jak2 -- or, for that matter, heard of them. I'm glad you like it, though. Yes, it would be good to explain what hackers do exactly and how to fight off one, if the situation arose. Or perhaps just talk about what they're capable of. You should get Bioshock and try it out. It's like $10 at a Gamestop and your RPG really reminds me of it. And that's a good thing. Or at least read up on it.
  6. This has a very strong Bioshock/Dead Space/Jak2 vibe to it. I love it. This has a lot of potential. If you enter this, you will have my absolute support. I'd love to play this. It's fresh and you present interesting locals that have been fleshed both in history and in depth. There is a lot of room for exploration and character development. The whole enhancement biological vs artificial mystery is also fascinating and can really be played up on. I totally imagine a Bioshock-like city in space beginning to crumble and destroy itself due to hackers and an overload of enhancement, taking away the humanity of players one bonus at a time. It could also be an interesting reward system, with special enhancements that only can be earned. My one question is whether players can be hackers, and if so, what exactly do hackers do? How does one defend oneself from a hacker? I'm sure players will be drawn to this and it'll be important to address. Excellent RPG idea. You have my full support. Heh, I can't help but think your plot was perhaps inspired by the current economic situation in America and the Occupy Wall Street movement. You have a good basis, but a floating city in space dealing with class warfare isn't enough. The pirates seem interesting, but if money is the only thing of issue in this RPG, your players might hit a wall eventually in terms of what to do. Maybe play off of some interesting twists, like what the ruling class plans to do with all that wealth. It's a good base, but needs a bit more to make it stand out as a finalist. And as others have stated, it needs more of a Bionicle flair. Perhaps explain where the space-city came from? Again, as previously stated, I don't see how any resistance could work against your antagonists. They simply have far too much of an advantage in terms of man-power and technological power. Perhaps tweak some weaknesses of the Makuta and hone some strengths of the resistance. Until those issues are fixed, it'd be rather dull to play this if there was no chance in success without deus ex machina. Again, a good base though. There is a lot of potential here. You run into a similar problem as Dark Mirror. How do the citizens of Mata Nui fight off Makuta's power? He pretty much seems to have won at this point. Without a clear idea of how players can possibly fight against that kind of power, people will be less inclined to play. Also... your plot seems to be almost exactly the same as the current BZPRPG. Might want to figure out how you'll distinguish the two, because right now, I'd be hard pressed to find any differences beyond the death of some canon characters. As for TradtheCellist's RPG, you don't even have a title. Might want to fix that. I stand by what's already been said about your current idea. There doesn't seem to be a clear idea of what to do, exactly, and some of your language is too ambiguous. I understand you're trying to be mysterious, but saying "a group of Toa and heroes" just sounds confusing. Tweak that a bit, and perhaps correct some tonal issues in the first few paragraphs. It reads as very rushed and over-simplified.
  7. It's the best source of joy you can find, ever. Day Man, Fighter of the Night Man! Champion of the Sun! You're a master of karate and friendship for everyone! Day Man!
  8. Isn't that the one that became a troll meme for like a year?
  9. I did parkour for two years, I'd like to get back into it. Word to the wise: it's a lot harder than it looks - know how to land safely before all else.
  10. I require all my RPG's have full histories, ideologies and faith-groups. Makes for a more interesting, tangible setting.As long as it isn't a wall of text that you can't fit into a single post. http://www.bzpower.com/board/public/style_emoticons/default/sarcastic.gifHeh, subtle. Yes, don't do that people. Trust me. Simplify and condense. Don't forget The Deep too. This RPG will be unconnected to my previous entries. And thanks Shyyrn.
  11. I require all my RPG's have full histories, ideologies and faith-groups. Makes for a more interesting, tangible setting.
  12. I might not play for a while... gonna spend some time working on my RPG entry and school work. I'll be around though.
  13. You guys are too kind. I will be fully supporting other RPGs and giving help to any that ask for it. I'd love to see some new Gamemasters get some work in. That said... I'm bringing it.
  14. It looks like I'll be entering this one.
  15. Can you elaborate exactly what that means? I thought Nintendo said they weren't making a third game this time around.
  16. Haha I felt the same way.Nice to see you back.
  17. OOC: As far as I'm concerned, auto-hitting is doing so much damage that a player can't respond effectively and is forced to receive something out of character. Both attacks were brief and meant to instigate, not eliminate. I learned how to RP fight aggressively from Emzee, Sera and Lloyd. Blame them. :PEmzee can tell you the time he nearly beat one of my characters to death. The idea is that you let your character dictate what happens, not whether it's abusive to another player. If the character is abusive or tough, then that is how they should be portrayed so reactions are just as honest and true. Makes for more interesting stories as well. If every attack was left open ended, of course people are going to have their character dodge or negate it. It would end in a boring stalemate every time. The more decisive each player is the more it comes down to a battle of wits and creativity. {Time Stamp: Xeth, Le-Wahi, Morning} Xeth stumbled slightly, diving into the massive anvil at full force. With his hands outstretched protecting his face, he cushioned the blow by turning the iron into a soft putty-like material, still smacking hard into it but essentially unharmed aside from a nasty crick in the neck. As Serengal approached to make another, more decisive blow, Xeth twisted around, flinging the glob of metal at the Toa. As it flew, it separated into a dozen razor-sharp birds, all aiming for the Toa's jugular. Scrambling up, Xeth leapt up upon the armored shell surrounding the treasure, deactivating his Huna. With the rest of his energies, he recalled his daggers and reformed the armor into a large Saturn-like shape, the rings acting as a defense while he stood at the top. Deciding to leave while he had the chance, Xeth soared off into the sky and over the canopies, hoping they wouldn't be so stupid to tail him. Unlimbering his MPS as he sped off, he aimed backwards, one eye on the scope, making sure no one chose to take such a terrible route. OOC: Xeth to... wherever he appears next.
  18. {Time Stamp: Xeth, Le-Wahi, Morning} "GET AWAY FROM MY STUFF." Someone somewhere short bellowed. The tendrils extended into massive arms and legs, and a small horned head appeared from the top of the iron sphere, swatting away at the nearest thieves. One dagger finally hit its mark. Matan felt a piercing pain as one smashed right into his shoulder. The other was still tailing the elusive Sookus. While the would-be thieves were struggling to dodge massive swipes from the now sentient iron-clad bag of pirate booty, along with flying daggers, they still had to deal with the invisible Xeth. Just as his head turned away, the bo-staff connected with Natan's back like a spear, electricity flowing through him painfully. Drawing his Stun-Gauntlet in one hand and recalling the staff in the other, Xeth rushed between the legs of Serengal who was preoccupied trying to slow down the armored shell. Xeth targeted his ankles, the sharpened blades from the gauntlet surging with crackling energy aiming to cripple...
  19. OOC: The egg is purposely surrounded with several sheets of pure iron and is buried underground, not just sitting there. So unless your impact vision is insanely powerful, I doubt one blast would crack it open. TPTI has the right approach. {Time Stamp: Xeth, Le-Wahi, Morning} With barely enough time, Xeth managed to parry the hammer strike with the bo-staff, sending it and himself flying in opposite trajectories with a loud clang. Xeth landed softly and rushed Matan, knocking his feet out from under him with the staff and sending him sprawling. He leapt up to deal a direct blow to the crown of his head as the two soaring daggers continued to follow their respective targets like missiles.
  20. OOC: Yes, the effects aren't supposed to last long. {Time Stamp: Xeth, Le-Wahi, Morning} Xeth instantly activated his Kanohi Huna. In the confusion of dirt and debris he launched the giant metal container into the ground as hard as he could into the crater that the attack had created, melting the iron ram into the exterior of the shell to make it thicker in case fire came near. Satisfied for now and hearing on coming foot steps, Xeth fired a wild shot through the cloud and then quickly swapped the MPS for a large bo-staff that extended at his touch with a small click. He leapt backwards from the cloud just as someone toppled in, and from the tip of the bo-staff lightning began to hiss and crackle. Flickering in and out of invisibility tauntingly, he charged forward just as Senegal came bursting from the cloud towards him. Using the staff as a pole-vault, Xeth launched over the Toa and kicked off of the back of his head, soaring over the cloud. As he prepared to deal a massive blow to the Skakdi preparing a laser-vision strike, the two daggers that had been cycling around his head shot out at an alarming speed at the remaining two. As Xeth flew over the Matoran below towards the Skakdi, he turned invisible once more, readying to lob its head into the trees with the electric-charged tip of the bo-staff.
  21. Anything he can do I can do better. We also do assassin assassinations, if you are concerned with unwanted assassination.
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